/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3POINTARRAY_H #define Q3POINTARRAY_H #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Qt3SupportLight) class Q_COMPAT_EXPORT Q3PointArray : public QPolygon { public: inline Q3PointArray() : QPolygon() {} inline Q3PointArray(const QRect &r, bool closed=false) : QPolygon(r, closed) {} inline Q3PointArray(const QPolygon& a) : QPolygon(a) {} inline Q3PointArray copy() const { return *this; } inline bool isNull() { return isEmpty(); } void makeEllipse(int x, int y, int w, int h); #ifndef QT_NO_WMATRIX void makeArc(int x, int y, int w, int h, int a1, int a2); void makeArc(int x, int y, int w, int h, int a1, int a2, const QMatrix &matrix); #endif Q3PointArray cubicBezier() const; }; QT_END_NAMESPACE QT_END_HEADER #endif // Q3POINTARRAY_H