/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtSvg module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSVGRENDERER_H #define QSVGRENDERER_H #include #ifndef QT_NO_SVGRENDERER #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Svg) class QSvgRendererPrivate; class QPainter; class QByteArray; class Q_SVG_EXPORT QSvgRenderer : public QObject { Q_OBJECT Q_PROPERTY(QRectF viewBox READ viewBoxF WRITE setViewBox) Q_PROPERTY(int framesPerSecond READ framesPerSecond WRITE setFramesPerSecond) Q_PROPERTY(int currentFrame READ currentFrame WRITE setCurrentFrame) public: QSvgRenderer(QObject *parent=0); QSvgRenderer(const QString &filename, QObject *parent=0); QSvgRenderer(const QByteArray &contents, QObject *parent=0); QSvgRenderer(QXmlStreamReader *contents, QObject *parent=0); ~QSvgRenderer(); bool isValid() const; QSize defaultSize() const; QRect viewBox() const; QRectF viewBoxF() const; void setViewBox(const QRect &viewbox); void setViewBox(const QRectF &viewbox); bool animated() const; int framesPerSecond() const; void setFramesPerSecond(int num); int currentFrame() const; void setCurrentFrame(int); int animationDuration() const;//in seconds QRectF boundsOnElement(const QString &id) const; bool elementExists(const QString &id) const; QMatrix matrixForElement(const QString &id) const; public Q_SLOTS: bool load(const QString &filename); bool load(const QByteArray &contents); bool load(QXmlStreamReader *contents); void render(QPainter *p); void render(QPainter *p, const QRectF &bounds); void render(QPainter *p, const QString &elementId, const QRectF &bounds=QRectF()); Q_SIGNALS: void repaintNeeded(); private: Q_DECLARE_PRIVATE(QSvgRenderer) }; QT_END_NAMESPACE QT_END_HEADER #endif // QT_NO_SVGRENDERER #endif // QSVGRENDERER_H