/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the tools applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "connectionmanager.h" #include "commands.h" #include ConnectionManager::ConnectionManager() : QObject() , m_server(0) { debugOutput(0, "ConnectionManager::ConnectionManager()"); } ConnectionManager::~ConnectionManager() { debugOutput(0, "ConnectionManager::~ConnectionManager()"); cleanUp(); } bool ConnectionManager::init() { debugOutput(0, "ConnectionManager::init()"); debugOutput(3, "Initializing server..."); cleanUp(); m_server = new QTcpServer(this); connect(m_server, SIGNAL(newConnection()), this, SLOT(newConnection())); bool result = m_server->listen(QHostAddress::Any, SERVER_PORT); if (!result) debugOutput(3, QString::fromLatin1(" Error: Server start failed:") + m_server->errorString()); debugOutput(3, " Waiting for action"); return result; } void ConnectionManager::cleanUp() { debugOutput(0, "ConnectionManager::cleanUp()"); if (m_server) { debugOutput(1, "Removing server instance..."); disconnect(m_server, SIGNAL(newConnection()), this, SLOT(newConnection())); delete m_server; m_server = 0; } } void ConnectionManager::newConnection() { debugOutput(0, "ConnectionManager::newConnection()"); QTcpSocket* connection = m_server->nextPendingConnection(); if (!connection) { debugOutput(3, "Received connection has empty socket"); return; } debugOutput(0, QString::fromLatin1(" received a connection: %1").arg((int) connection)); new Connection(connection); } Connection::Connection(QTcpSocket *socket) : QObject() , m_connection(socket) , m_command(0) { connect(m_connection, SIGNAL(readyRead()), this, SLOT(receiveCommand())); connect(m_connection, SIGNAL(disconnected()), this, SLOT(closedConnection())); } Connection::~Connection() { if (m_command) { m_command->commandFinished(); delete m_command; m_command = 0; } delete m_connection; } void Connection::receiveCommand() { QByteArray arr = m_connection->readAll(); debugOutput(1, QString::fromLatin1("Command received: ") + (arr)); QList commands = availableCommands(); for(QList::iterator it = commands.begin(); it != commands.end(); ++it) { if (it->commandName == QString::fromLatin1(arr)) { debugOutput(1, "Found command in list"); disconnect(m_connection, SIGNAL(readyRead()), this, SLOT(receiveCommand())); AbstractCommand* command = (*it).commandFunc(); command->setSocket(m_connection); m_command = command; return; } } debugOutput(2, QString::fromLatin1("Unknown command received: ") + (arr)); } void Connection::closedConnection() { debugOutput(0, "connection being closed..."); this->deleteLater(); }