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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
**     of its contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

/*
    model.cpp

    Provides a table model for use in various examples.
*/

#include <QtGui>

#include "model.h"

/*!
    Constructs a table model with at least one row and one column.
*/

TableModel::TableModel(int rows, int columns, QObject *parent)
    : QAbstractTableModel(parent)
{
    QStringList newList;

    for (int column = 0; column < qMax(1, columns); ++column) {
        newList.append("");
    }

    for (int row = 0; row < qMax(1, rows); ++row) {
        rowList.append(newList);
    }
}


/*!
    Returns the number of items in the row list as the number of rows
    in the model.
*/

int TableModel::rowCount(const QModelIndex &/*parent*/) const
{
    return rowList.size();
}

/*!
    Returns the number of items in the first list item as the number of
    columns in the model. All rows should have the same number of columns.
*/

int TableModel::columnCount(const QModelIndex &/*parent*/) const
{
    return rowList[0].size();
}

/*!
    Returns an appropriate value for the requested data.
    If the view requests an invalid index, an invalid variant is returned.
    Any valid index that corresponds to a string in the list causes that
    string to be returned for the display role; otherwise an invalid variant
    is returned.
*/

QVariant TableModel::data(const QModelIndex &index, int role) const
{
    if (!index.isValid())
        return QVariant();

    if (role == Qt::DisplayRole)
        return rowList[index.row()][index.column()];
    else
        return QVariant();
}

/*!
    Returns the appropriate header string depending on the orientation of
    the header and the section. If anything other than the display role is
    requested, we return an invalid variant.
*/

QVariant TableModel::headerData(int section, Qt::Orientation orientation,
                                int role) const
{
    if (role != Qt::DisplayRole)
        return QVariant();

    if (orientation == Qt::Horizontal)
        return QString("Column %1").arg(section);
    else
        return QString("Row %1").arg(section);
}

/*!
    Returns an appropriate value for the item's flags. Valid items are
    enabled, selectable, and editable.
*/

Qt::ItemFlags TableModel::flags(const QModelIndex &index) const
{
    if (!index.isValid())
        return Qt::ItemIsEnabled;

    return Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsEditable;
}

/*!
    Changes an item in the model, but only if the following conditions
    are met:

    * The index supplied is valid.
    * The role associated with editing text is specified.

    The dataChanged() signal is emitted if the item is changed.
*/

bool TableModel::setData(const QModelIndex &index,
                         const QVariant &value, int role)
{
    if (!index.isValid() || role != Qt::EditRole)
        return false;

    rowList[index.row()][index.column()] = value.toString();
    emit dataChanged(index, index);
    return true;
}

/*!
    Inserts a number of rows into the model at the specified position.
*/

bool TableModel::insertRows(int position, int rows, const QModelIndex &parent)
{
    int columns = columnCount();
    beginInsertRows(parent, position, position + rows - 1);

    for (int row = 0; row < rows; ++row) {
        QStringList items;
        for (int column = 0; column < columns; ++column)
            items.append("");
        rowList.insert(position, items);
    }

    endInsertRows();
    return true;
}

/*!
    Inserts a number of columns into the model at the specified position.
    Each entry in the list is extended in turn with the required number of
    empty strings.
*/

bool TableModel::insertColumns(int position, int columns, const QModelIndex &parent)
{
    int rows = rowCount();
    beginInsertColumns(parent, position, position + columns - 1);

    for (int row = 0; row < rows; ++row) {
        for (int column = position; column < columns; ++column) {
            rowList[row].insert(position, "");
        }
    }

    endInsertColumns();
    return true;
}

/*!
    Removes a number of rows from the model at the specified position.
*/

bool TableModel::removeRows(int position, int rows, const QModelIndex &parent)
{
    beginRemoveRows(parent, position, position + rows - 1);

    for (int row = 0; row < rows; ++row) {
        rowList.removeAt(position);
    }

    endRemoveRows();
    return true;
}

/*!
    Removes a number of columns from the model at the specified position.
    Each row is shortened by the number of columns specified.
*/

bool TableModel::removeColumns(int position, int columns, const QModelIndex &parent)
{
    int rows = rowCount();
    beginRemoveColumns(parent, position, position + columns - 1);

    for (int row = 0; row < rows; ++row) {
        for (int column = 0; column < columns; ++column) {
            rowList[row].removeAt(position);
        }
    }

    endRemoveColumns();
    return true;
}