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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
**     of its contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include <QApplication>

#include "chatdialog.h"

#include <QtCore/QSettings>
#include <QtNetwork/QNetworkConfigurationManager>
#include <QtNetwork/QNetworkSession>

int main(int argc, char *argv[])
{
    QApplication app(argc, argv);

    QNetworkConfigurationManager manager;
    if (manager.capabilities() & QNetworkConfigurationManager::NetworkSessionRequired) {
        // Get saved network configuration
        QSettings settings(QSettings::UserScope, QLatin1String("Trolltech"));
        settings.beginGroup(QLatin1String("QtNetwork"));
        const QString id = settings.value(QLatin1String("DefaultNetworkConfiguration")).toString();
        settings.endGroup();

        // If the saved network configuration is not currently discovered use the system default
        QNetworkConfiguration config = manager.configurationFromIdentifier(id);
        if ((config.state() & QNetworkConfiguration::Discovered) !=
            QNetworkConfiguration::Discovered) {
            config = manager.defaultConfiguration();
        }

        QNetworkSession *networkSession = new QNetworkSession(config, &app);
        networkSession->open();
        networkSession->waitForOpened();

        if (networkSession->isOpen()) {
            // Save the used configuration
            QNetworkConfiguration config = networkSession->configuration();
            QString id;
            if (config.type() == QNetworkConfiguration::UserChoice) {
                id = networkSession->sessionProperty(
                        QLatin1String("UserChoiceConfiguration")).toString();
            } else {
                id = config.identifier();
            }

            QSettings settings(QSettings::UserScope, QLatin1String("Trolltech"));
            settings.beginGroup(QLatin1String("QtNetwork"));
            settings.setValue(QLatin1String("DefaultNetworkConfiguration"), id);
            settings.endGroup();
        }
    }

    ChatDialog dialog;
#ifdef Q_OS_SYMBIAN
    // Make application better looking and more usable on small screen
    dialog.showMaximized();
#else
    dialog.show();
#endif
    return app.exec();
}