summaryrefslogtreecommitdiffstats
path: root/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
blob: c5eb469dfc4e32ca4712d60a126c298ff112de29 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QTEXTUREGLYPHCACHE_GL_P_H
#define QTEXTUREGLYPHCACHE_GL_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of the QLibrary class.  This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//

#include <private/qtextureglyphcache_p.h>
#include <private/qgl_p.h>
#include <qglshaderprogram.h>


QT_BEGIN_NAMESPACE

class QGL2PaintEngineExPrivate;

class QGLTextureGlyphCache : public QObject, public QTextureGlyphCache
{
    Q_OBJECT
public:
    QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyphCache::Type type, const QTransform &matrix);
    ~QGLTextureGlyphCache();

    virtual void createTextureData(int width, int height);
    virtual void resizeTextureData(int width, int height);
    virtual void fillTexture(const Coord &c, glyph_t glyph);
    virtual int glyphMargin() const;
    virtual int glyphPadding() const;

    inline GLuint texture() const { return m_texture; }

    inline int width() const { return m_width; }
    inline int height() const { return m_height; }

    inline void setPaintEnginePrivate(QGL2PaintEngineExPrivate *p) { pex = p; }


public Q_SLOTS:
    void contextDestroyed(const QGLContext *context) {
        if (context == ctx) {
            const QGLContext *nextCtx = qt_gl_transfer_context(ctx);
            if (!nextCtx) {
                // the context may not be current, so we cannot directly
                // destroy the fbo and texture here, but since the context
                // is about to be destroyed, the GL server will do the
                // clean up for us anyway
                m_fbo = 0;
                m_texture = 0;
                ctx = 0;
            } else {
                // since the context holding the texture is shared, and
                // about to be destroyed, we have to transfer ownership
                // of the texture to one of the share contexts
                ctx = const_cast<QGLContext *>(nextCtx);
            }
        }
    }

private:
    QGLContext *ctx;

    QGL2PaintEngineExPrivate *pex;

    GLuint m_texture;
    GLuint m_fbo;

    int m_width;
    int m_height;

    QGLShaderProgram *m_program;
};

QT_END_NAMESPACE

#endif