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authorMauro Persano <mauro.persano@kdab.com>2018-09-22 10:02:01 -0300
committerPaul Lemire <paul.lemire@kdab.com>2018-09-27 12:37:44 +0000
commitdbaf2319dace853ae6c0badd7f46c7631961ad09 (patch)
tree631b94068bce2f2c5ee8500001948f641a609cf2
parent6eb906bf5770370a8a5c15568d9f9463863e53a4 (diff)
ES3 deprecated gl_FragColor, use output variable instead
Change-Id: I9a6a7ee88db5471a1c4ed88ed13c99d66b764d93 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/render/materialsystem/prototypes/default.json9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/render/materialsystem/prototypes/default.json b/src/render/materialsystem/prototypes/default.json
index 0b971f456..7f196c8df 100644
--- a/src/render/materialsystem/prototypes/default.json
+++ b/src/render/materialsystem/prototypes/default.json
@@ -120,6 +120,15 @@
},
{
"format": {
+ "api": "OpenGLES",
+ "major": 3,
+ "minor": 0
+ },
+ "substitution": "fragColor = $fragColor;",
+ "headerSnippets": [ "out highp vec4 fragColor;" ]
+ },
+ {
+ "format": {
"api": "OpenGLCoreProfile",
"major": 3,
"minor": 0