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authorAndy Shaw <andy.shaw@qt.io>2018-05-08 14:49:13 +0200
committerJani Heikkinen <jani.heikkinen@qt.io>2018-05-08 14:23:42 +0000
commit15e863517ea37ca7ba6bcb75b078272eddbc5d37 (patch)
tree55d00b213c1499b5c459bde5c9bbe1cfa5e3cfcb
parent43cebede39c9340c29bad6c6a78b76446d54c0db (diff)
Remove erronous entry about QFragmentOutput in the changelogv5.11.0-rc2v5.11.0
Change-Id: I879dea61e9861e756885d5d66e00cd930fc64636 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
-rw-r--r--dist/changes-5.11.03
1 files changed, 0 insertions, 3 deletions
diff --git a/dist/changes-5.11.0 b/dist/changes-5.11.0
index 2a6a29c2d..486d6a9ee 100644
--- a/dist/changes-5.11.0
+++ b/dist/changes-5.11.0
@@ -21,9 +21,6 @@ information about a particular change.
- Qt3DRender::QRayCaster and Qt3DRender::QScreenRayCaster
Add classes for generalised model space and screen space ray casting
- - Qt3DRender::QFragmentOutput
- [QTBUG-66581] Add support for mapping fragment shader output variables
- names to color numbers / attachment points
- Updated internal ASSIMP to 4.1
- The glTF SceneLoader backend no longer mirrors texture images by
default.