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authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-08-31 03:00:17 +0200
committerQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-08-31 03:00:24 +0200
commit41ffdd54c743cca0a9f88f5513c7f5efa8cd2cba (patch)
tree399de9cf0f2ac8fde8d7af79a5900efbb7a05bba
parentdcd99cbfd756276194ab462df4b9e26b932097b6 (diff)
parenta95a5e31dc9397dcf34a8391cdad66c3e1b332db (diff)
Merge "Merge remote-tracking branch 'origin/5.12' into 5.13"
-rw-r--r--src/animation/frontend/qclipblendvalue.cpp11
-rw-r--r--src/animation/frontend/qlerpclipblend.cpp6
-rw-r--r--src/extras/defaults/qmetalroughmaterial.cpp6
-rw-r--r--src/extras/defaults/qskyboxentity.cpp2
-rw-r--r--src/extras/defaults/qspritegrid.cpp6
-rw-r--r--src/extras/defaults/qspritegrid_p.h2
-rw-r--r--src/extras/defaults/qspritesheet.cpp4
-rw-r--r--src/render/renderers/opengl/jobs/renderviewjobutils.cpp10
-rw-r--r--src/render/renderers/opengl/jobs/renderviewjobutils_p.h6
-rw-r--r--src/render/renderers/opengl/renderer/renderview.cpp4
-rw-r--r--src/render/renderers/opengl/renderstates/renderstateset.cpp15
-rw-r--r--src/render/renderers/opengl/renderstates/renderstateset_p.h8
12 files changed, 53 insertions, 27 deletions
diff --git a/src/animation/frontend/qclipblendvalue.cpp b/src/animation/frontend/qclipblendvalue.cpp
index c20609050..72a7dd796 100644
--- a/src/animation/frontend/qclipblendvalue.cpp
+++ b/src/animation/frontend/qclipblendvalue.cpp
@@ -59,10 +59,21 @@ QClipBlendValuePrivate::QClipBlendValuePrivate()
\brief Class used for including a clip in a blend tree.
*/
/*!
+ \qmltype ClipBlendValue
+ \instantiates QClipBlendValue
+ \inqmlmodule Qt3D.Animation
+ \brief Type used for including a clip in a blend tree.
+*/
+/*!
\property Qt3DAnimation::QClipBlendValue::clip
The animation clip that needs to be included in the blend tree.
*/
+/*!
+ \qmlproperty AbstractAnimationClip ClipBlendValue::clip
+
+ The animation clip that needs to be included in the blend tree.
+*/
QClipBlendValue::QClipBlendValue(Qt3DCore::QNode *parent)
: QAbstractClipBlendNode(*new QClipBlendValuePrivate(), parent)
{
diff --git a/src/animation/frontend/qlerpclipblend.cpp b/src/animation/frontend/qlerpclipblend.cpp
index fd9dd248c..89ce3ca6f 100644
--- a/src/animation/frontend/qlerpclipblend.cpp
+++ b/src/animation/frontend/qlerpclipblend.cpp
@@ -43,7 +43,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
/*!
- \qmltype LerpBlend
+ \qmltype LerpClipBlend
\instantiates Qt3DAnimation::QLerpClipBlend
\inqmlmodule Qt3D.Animation
@@ -52,7 +52,7 @@ namespace Qt3DAnimation {
\since 5.9
- LerpBlend can be useful to create advanced animation effects based on
+ LerpClipBlend can be useful to create advanced animation effects based on
individual animation clips. For instance, given a player character,, lerp
blending could be used to combine a walking animation clip with an injured
animation clip based on a blend factor that increases the more the player
@@ -118,7 +118,7 @@ Qt3DCore::QNodeCreatedChangeBasePtr QLerpClipBlend::createNodeCreationChange() c
}
/*!
- \qmlproperty real LerpBlend::blendFactor
+ \qmlproperty real LerpClipBlend::blendFactor
Specifies the blending factor between 0 and 1 to control the blending of
two animation clips.
diff --git a/src/extras/defaults/qmetalroughmaterial.cpp b/src/extras/defaults/qmetalroughmaterial.cpp
index 572bfecfd..a969593db 100644
--- a/src/extras/defaults/qmetalroughmaterial.cpp
+++ b/src/extras/defaults/qmetalroughmaterial.cpp
@@ -212,7 +212,7 @@ QMetalRoughMaterial::~QMetalRoughMaterial()
color value or a texture. By default the value of this property is "grey".
*/
/*!
- \qmlproperty color Qt3D.Extras::MetalRoughMaterial::baseColor
+ \qmlproperty variant Qt3D.Extras::MetalRoughMaterial::baseColor
Holds the current base color of the material. This can be either a plain
color value or a texture. By default the value of this property is "grey".
@@ -232,7 +232,7 @@ QVariant QMetalRoughMaterial::baseColor() const
property is 0.
*/
/*!
- \qmlproperty real Qt3D.Extras::MetalRoughMaterial::metalness
+ \qmlproperty variant Qt3D.Extras::MetalRoughMaterial::metalness
Holds the current metalness level of the material, as a value between
0 (purely dielectric, the default) and 1 (purely metallic). This can be
@@ -253,7 +253,7 @@ QVariant QMetalRoughMaterial::metalness() const
0.
*/
/*!
- \qmlproperty real Qt3D.Extras::MetalRoughMaterial::roughness
+ \qmlproperty variant Qt3D.Extras::MetalRoughMaterial::roughness
Holds the current roughness level of the material. This can be either a
plain uniform value or a texture. By default the value of this property is
diff --git a/src/extras/defaults/qskyboxentity.cpp b/src/extras/defaults/qskyboxentity.cpp
index e82a30950..8d01e8d82 100644
--- a/src/extras/defaults/qskyboxentity.cpp
+++ b/src/extras/defaults/qskyboxentity.cpp
@@ -240,7 +240,7 @@ void QSkyboxEntityPrivate::reloadTexture()
/*!
* \qmltype SkyboxEntity
* \instantiates Qt3DExtras::QSkyboxEntity
- \inqmlmodule Qt3D.Extras
+ * \inqmlmodule Qt3D.Extras
*
* \brief SkyboxEntity is a convenience Entity subclass that can be used to
* insert a skybox in a 3D scene.
diff --git a/src/extras/defaults/qspritegrid.cpp b/src/extras/defaults/qspritegrid.cpp
index 31d4dd5c0..15016a891 100644
--- a/src/extras/defaults/qspritegrid.cpp
+++ b/src/extras/defaults/qspritegrid.cpp
@@ -57,7 +57,7 @@ QSpriteGridPrivate::QSpriteGridPrivate()
int QSpriteGridPrivate::maxIndex() const
{
- return m_numColumns * m_numRows;
+ return m_numColumns * m_numRows - 1;
}
void QSpriteGridPrivate::updateSizes()
@@ -65,10 +65,10 @@ void QSpriteGridPrivate::updateSizes()
Q_Q(QSpriteGrid);
if (m_texture && m_numColumns && m_numRows) {
m_textureSize = QSize(m_texture->width(), m_texture->height());
- m_cellSize = QSize(m_texture->width() / m_numColumns, m_texture->height() / m_numRows);
+ m_cellSize = QSizeF((float) m_texture->width() / m_numColumns, (float) m_texture->height() / m_numRows);
} else {
m_textureSize = QSize();
- m_cellSize = QSize();
+ m_cellSize = QSizeF();
}
if (m_cellSize.isEmpty() || m_numColumns == 0 || m_numRows == 0) {
diff --git a/src/extras/defaults/qspritegrid_p.h b/src/extras/defaults/qspritegrid_p.h
index 6135ebf0d..8d05b2bcc 100644
--- a/src/extras/defaults/qspritegrid_p.h
+++ b/src/extras/defaults/qspritegrid_p.h
@@ -69,7 +69,7 @@ class QSpriteGridPrivate : public QAbstractSpriteSheetPrivate
int m_numColumns;
int m_numRows;
- QSize m_cellSize;
+ QSizeF m_cellSize;
Q_DECLARE_PUBLIC(QSpriteGrid)
};
diff --git a/src/extras/defaults/qspritesheet.cpp b/src/extras/defaults/qspritesheet.cpp
index 87f664ce4..8eb1e33e6 100644
--- a/src/extras/defaults/qspritesheet.cpp
+++ b/src/extras/defaults/qspritesheet.cpp
@@ -56,7 +56,7 @@ QSpriteSheetPrivate::QSpriteSheetPrivate()
int QSpriteSheetPrivate::maxIndex() const
{
- return m_sprites.count();
+ return m_sprites.count() - 1;
}
void QSpriteSheetPrivate::updateSizes()
@@ -77,7 +77,7 @@ void QSpriteSheetPrivate::updateSizes()
return;
}
- if (m_currentIndex < 0 || m_currentIndex > m_sprites.size()) {
+ if (m_currentIndex < 0 || m_currentIndex >= m_sprites.size()) {
m_currentIndex = 0;
emit q->currentIndexChanged(m_currentIndex);
}
diff --git a/src/render/renderers/opengl/jobs/renderviewjobutils.cpp b/src/render/renderers/opengl/jobs/renderviewjobutils.cpp
index c2d75b499..d8f27d1cd 100644
--- a/src/render/renderers/opengl/jobs/renderviewjobutils.cpp
+++ b/src/render/renderers/opengl/jobs/renderviewjobutils.cpp
@@ -197,7 +197,7 @@ void setRenderViewConfigFromFrameGraphLeafNode(RenderView *rv, const FrameGraphN
// Add states from new stateSet we might be missing
// but don' t override existing states (lower StateSetNode always has priority)
if (rStateSet->hasRenderStates())
- addUniqueStatesToRenderStateSet(stateSet, rStateSet->renderStates(), manager->renderStateManager());
+ addStatesToRenderStateSet(stateSet, rStateSet->renderStates(), manager->renderStateManager());
break;
}
@@ -432,13 +432,13 @@ void parametersFromMaterialEffectTechnique(ParameterInfoList *infoList,
}
// Only add states with types we don't already have
-void addUniqueStatesToRenderStateSet(RenderStateSet *stateSet,
- const QVector<Qt3DCore::QNodeId> stateIds,
- RenderStateManager *manager)
+void addStatesToRenderStateSet(RenderStateSet *stateSet,
+ const QVector<Qt3DCore::QNodeId> stateIds,
+ RenderStateManager *manager)
{
for (const Qt3DCore::QNodeId &stateId : stateIds) {
RenderStateNode *node = manager->lookupResource(stateId);
- if (node->isEnabled() && !stateSet->hasStateOfType(node->type())) {
+ if (node->isEnabled() && stateSet->canAddStateOfType(node->type())) {
stateSet->addState(node->impl());
}
}
diff --git a/src/render/renderers/opengl/jobs/renderviewjobutils_p.h b/src/render/renderers/opengl/jobs/renderviewjobutils_p.h
index bd2e12534..b2fa59785 100644
--- a/src/render/renderers/opengl/jobs/renderviewjobutils_p.h
+++ b/src/render/renderers/opengl/jobs/renderviewjobutils_p.h
@@ -150,9 +150,9 @@ void parametersFromParametersProvider(ParameterInfoList *infoList,
Q_AUTOTEST_EXPORT ParameterInfoList::const_iterator findParamInfo(ParameterInfoList *infoList,
const int nameId);
-Q_AUTOTEST_EXPORT void addUniqueStatesToRenderStateSet(RenderStateSet *stateSet,
- const QVector<Qt3DCore::QNodeId> stateIds,
- RenderStateManager *manager);
+Q_AUTOTEST_EXPORT void addStatesToRenderStateSet(RenderStateSet *stateSet,
+ const QVector<Qt3DCore::QNodeId> stateIds,
+ RenderStateManager *manager);
typedef QHash<int, QVariant> UniformBlockValueBuilderHash;
diff --git a/src/render/renderers/opengl/renderer/renderview.cpp b/src/render/renderers/opengl/renderer/renderview.cpp
index 9bbf966c8..4bb3ba2f8 100644
--- a/src/render/renderers/opengl/renderer/renderview.cpp
+++ b/src/render/renderers/opengl/renderer/renderview.cpp
@@ -603,7 +603,7 @@ QVector<RenderCommand *> RenderView::buildDrawRenderCommands(const QVector<Entit
RenderPass *pass = passData.pass;
if (pass->hasRenderStates()) {
command->m_stateSet = new RenderStateSet();
- addUniqueStatesToRenderStateSet(command->m_stateSet, pass->renderStates(), m_manager->renderStateManager());
+ addStatesToRenderStateSet(command->m_stateSet, pass->renderStates(), m_manager->renderStateManager());
if (m_stateSet != nullptr)
command->m_stateSet->merge(m_stateSet);
command->m_changeCost = m_renderer->defaultRenderState()->changeCost(command->m_stateSet);
@@ -728,7 +728,7 @@ QVector<RenderCommand *> RenderView::buildComputeRenderCommands(const QVector<En
if (pass->hasRenderStates()) {
command->m_stateSet = new RenderStateSet();
- addUniqueStatesToRenderStateSet(command->m_stateSet, pass->renderStates(), m_manager->renderStateManager());
+ addStatesToRenderStateSet(command->m_stateSet, pass->renderStates(), m_manager->renderStateManager());
// Merge per pass stateset with global stateset
// so that the local stateset only overrides
diff --git a/src/render/renderers/opengl/renderstates/renderstateset.cpp b/src/render/renderers/opengl/renderstates/renderstateset.cpp
index b14695c77..d667d9c76 100644
--- a/src/render/renderers/opengl/renderstates/renderstateset.cpp
+++ b/src/render/renderers/opengl/renderstates/renderstateset.cpp
@@ -112,17 +112,28 @@ void RenderStateSet::merge(RenderStateSet *other)
// We only add states which are new (different type)
for (const StateVariant &otherState : otherStates) {
- const bool hasFoundStateOfSameType = hasStateOfType(otherState.type);
- if (!hasFoundStateOfSameType)
+ const bool canAdd = canAddStateOfType(otherState.type);
+ if (canAdd)
m_states.push_back(otherState);
}
}
+bool RenderStateSet::canAddStateOfType(StateMask type) const
+{
+ return !hasStateOfType(type) || allowMultipleStatesOfType(type);
+}
+
bool RenderStateSet::hasStateOfType(StateMask type) const
{
return (type & stateMask());
}
+bool RenderStateSet::allowMultipleStatesOfType(StateMask type) const
+{
+ return (type == BlendEquationArgumentsMask) ||
+ (type == ClipPlaneMask);
+}
+
bool RenderStateSet::contains(const StateVariant &ds) const
{
// trivial reject using the state mask bits
diff --git a/src/render/renderers/opengl/renderstates/renderstateset_p.h b/src/render/renderers/opengl/renderstates/renderstateset_p.h
index 29be4d2f1..c2f3a0219 100644
--- a/src/render/renderers/opengl/renderstates/renderstateset_p.h
+++ b/src/render/renderers/opengl/renderstates/renderstateset_p.h
@@ -93,8 +93,7 @@ public:
QVector<StateVariant> states() const { return m_states; }
- bool hasStateOfType(StateMask type) const;
-
+ bool canAddStateOfType(StateMask type) const;
/**
* @brief contains - check if this set contains a matching piece of state
@@ -102,6 +101,11 @@ public:
* @return
*/
bool contains(const StateVariant &ds) const;
+
+private:
+ bool hasStateOfType(StateMask type) const;
+ bool allowMultipleStatesOfType(StateMask type) const;
+
private:
StateMaskSet m_stateMask;
QVector<StateVariant> m_states;