diff options
author | Qt Forward Merge Bot <qt_forward_merge_bot@qt-project.org> | 2019-08-31 03:00:17 +0200 |
---|---|---|
committer | Qt Forward Merge Bot <qt_forward_merge_bot@qt-project.org> | 2019-08-31 03:00:24 +0200 |
commit | 41ffdd54c743cca0a9f88f5513c7f5efa8cd2cba (patch) | |
tree | 399de9cf0f2ac8fde8d7af79a5900efbb7a05bba | |
parent | dcd99cbfd756276194ab462df4b9e26b932097b6 (diff) | |
parent | a95a5e31dc9397dcf34a8391cdad66c3e1b332db (diff) |
Merge "Merge remote-tracking branch 'origin/5.12' into 5.13"
-rw-r--r-- | src/animation/frontend/qclipblendvalue.cpp | 11 | ||||
-rw-r--r-- | src/animation/frontend/qlerpclipblend.cpp | 6 | ||||
-rw-r--r-- | src/extras/defaults/qmetalroughmaterial.cpp | 6 | ||||
-rw-r--r-- | src/extras/defaults/qskyboxentity.cpp | 2 | ||||
-rw-r--r-- | src/extras/defaults/qspritegrid.cpp | 6 | ||||
-rw-r--r-- | src/extras/defaults/qspritegrid_p.h | 2 | ||||
-rw-r--r-- | src/extras/defaults/qspritesheet.cpp | 4 | ||||
-rw-r--r-- | src/render/renderers/opengl/jobs/renderviewjobutils.cpp | 10 | ||||
-rw-r--r-- | src/render/renderers/opengl/jobs/renderviewjobutils_p.h | 6 | ||||
-rw-r--r-- | src/render/renderers/opengl/renderer/renderview.cpp | 4 | ||||
-rw-r--r-- | src/render/renderers/opengl/renderstates/renderstateset.cpp | 15 | ||||
-rw-r--r-- | src/render/renderers/opengl/renderstates/renderstateset_p.h | 8 |
12 files changed, 53 insertions, 27 deletions
diff --git a/src/animation/frontend/qclipblendvalue.cpp b/src/animation/frontend/qclipblendvalue.cpp index c20609050..72a7dd796 100644 --- a/src/animation/frontend/qclipblendvalue.cpp +++ b/src/animation/frontend/qclipblendvalue.cpp @@ -59,10 +59,21 @@ QClipBlendValuePrivate::QClipBlendValuePrivate() \brief Class used for including a clip in a blend tree. */ /*! + \qmltype ClipBlendValue + \instantiates QClipBlendValue + \inqmlmodule Qt3D.Animation + \brief Type used for including a clip in a blend tree. +*/ +/*! \property Qt3DAnimation::QClipBlendValue::clip The animation clip that needs to be included in the blend tree. */ +/*! + \qmlproperty AbstractAnimationClip ClipBlendValue::clip + + The animation clip that needs to be included in the blend tree. +*/ QClipBlendValue::QClipBlendValue(Qt3DCore::QNode *parent) : QAbstractClipBlendNode(*new QClipBlendValuePrivate(), parent) { diff --git a/src/animation/frontend/qlerpclipblend.cpp b/src/animation/frontend/qlerpclipblend.cpp index fd9dd248c..89ce3ca6f 100644 --- a/src/animation/frontend/qlerpclipblend.cpp +++ b/src/animation/frontend/qlerpclipblend.cpp @@ -43,7 +43,7 @@ QT_BEGIN_NAMESPACE namespace Qt3DAnimation { /*! - \qmltype LerpBlend + \qmltype LerpClipBlend \instantiates Qt3DAnimation::QLerpClipBlend \inqmlmodule Qt3D.Animation @@ -52,7 +52,7 @@ namespace Qt3DAnimation { \since 5.9 - LerpBlend can be useful to create advanced animation effects based on + LerpClipBlend can be useful to create advanced animation effects based on individual animation clips. For instance, given a player character,, lerp blending could be used to combine a walking animation clip with an injured animation clip based on a blend factor that increases the more the player @@ -118,7 +118,7 @@ Qt3DCore::QNodeCreatedChangeBasePtr QLerpClipBlend::createNodeCreationChange() c } /*! - \qmlproperty real LerpBlend::blendFactor + \qmlproperty real LerpClipBlend::blendFactor Specifies the blending factor between 0 and 1 to control the blending of two animation clips. diff --git a/src/extras/defaults/qmetalroughmaterial.cpp b/src/extras/defaults/qmetalroughmaterial.cpp index 572bfecfd..a969593db 100644 --- a/src/extras/defaults/qmetalroughmaterial.cpp +++ b/src/extras/defaults/qmetalroughmaterial.cpp @@ -212,7 +212,7 @@ QMetalRoughMaterial::~QMetalRoughMaterial() color value or a texture. By default the value of this property is "grey". */ /*! - \qmlproperty color Qt3D.Extras::MetalRoughMaterial::baseColor + \qmlproperty variant Qt3D.Extras::MetalRoughMaterial::baseColor Holds the current base color of the material. This can be either a plain color value or a texture. By default the value of this property is "grey". @@ -232,7 +232,7 @@ QVariant QMetalRoughMaterial::baseColor() const property is 0. */ /*! - \qmlproperty real Qt3D.Extras::MetalRoughMaterial::metalness + \qmlproperty variant Qt3D.Extras::MetalRoughMaterial::metalness Holds the current metalness level of the material, as a value between 0 (purely dielectric, the default) and 1 (purely metallic). This can be @@ -253,7 +253,7 @@ QVariant QMetalRoughMaterial::metalness() const 0. */ /*! - \qmlproperty real Qt3D.Extras::MetalRoughMaterial::roughness + \qmlproperty variant Qt3D.Extras::MetalRoughMaterial::roughness Holds the current roughness level of the material. This can be either a plain uniform value or a texture. By default the value of this property is diff --git a/src/extras/defaults/qskyboxentity.cpp b/src/extras/defaults/qskyboxentity.cpp index e82a30950..8d01e8d82 100644 --- a/src/extras/defaults/qskyboxentity.cpp +++ b/src/extras/defaults/qskyboxentity.cpp @@ -240,7 +240,7 @@ void QSkyboxEntityPrivate::reloadTexture() /*! * \qmltype SkyboxEntity * \instantiates Qt3DExtras::QSkyboxEntity - \inqmlmodule Qt3D.Extras + * \inqmlmodule Qt3D.Extras * * \brief SkyboxEntity is a convenience Entity subclass that can be used to * insert a skybox in a 3D scene. diff --git a/src/extras/defaults/qspritegrid.cpp b/src/extras/defaults/qspritegrid.cpp index 31d4dd5c0..15016a891 100644 --- a/src/extras/defaults/qspritegrid.cpp +++ b/src/extras/defaults/qspritegrid.cpp @@ -57,7 +57,7 @@ QSpriteGridPrivate::QSpriteGridPrivate() int QSpriteGridPrivate::maxIndex() const { - return m_numColumns * m_numRows; + return m_numColumns * m_numRows - 1; } void QSpriteGridPrivate::updateSizes() @@ -65,10 +65,10 @@ void QSpriteGridPrivate::updateSizes() Q_Q(QSpriteGrid); if (m_texture && m_numColumns && m_numRows) { m_textureSize = QSize(m_texture->width(), m_texture->height()); - m_cellSize = QSize(m_texture->width() / m_numColumns, m_texture->height() / m_numRows); + m_cellSize = QSizeF((float) m_texture->width() / m_numColumns, (float) m_texture->height() / m_numRows); } else { m_textureSize = QSize(); - m_cellSize = QSize(); + m_cellSize = QSizeF(); } if (m_cellSize.isEmpty() || m_numColumns == 0 || m_numRows == 0) { diff --git a/src/extras/defaults/qspritegrid_p.h b/src/extras/defaults/qspritegrid_p.h index 6135ebf0d..8d05b2bcc 100644 --- a/src/extras/defaults/qspritegrid_p.h +++ b/src/extras/defaults/qspritegrid_p.h @@ -69,7 +69,7 @@ class QSpriteGridPrivate : public QAbstractSpriteSheetPrivate int m_numColumns; int m_numRows; - QSize m_cellSize; + QSizeF m_cellSize; Q_DECLARE_PUBLIC(QSpriteGrid) }; diff --git a/src/extras/defaults/qspritesheet.cpp b/src/extras/defaults/qspritesheet.cpp index 87f664ce4..8eb1e33e6 100644 --- a/src/extras/defaults/qspritesheet.cpp +++ b/src/extras/defaults/qspritesheet.cpp @@ -56,7 +56,7 @@ QSpriteSheetPrivate::QSpriteSheetPrivate() int QSpriteSheetPrivate::maxIndex() const { - return m_sprites.count(); + return m_sprites.count() - 1; } void QSpriteSheetPrivate::updateSizes() @@ -77,7 +77,7 @@ void QSpriteSheetPrivate::updateSizes() return; } - if (m_currentIndex < 0 || m_currentIndex > m_sprites.size()) { + if (m_currentIndex < 0 || m_currentIndex >= m_sprites.size()) { m_currentIndex = 0; emit q->currentIndexChanged(m_currentIndex); } diff --git a/src/render/renderers/opengl/jobs/renderviewjobutils.cpp b/src/render/renderers/opengl/jobs/renderviewjobutils.cpp index c2d75b499..d8f27d1cd 100644 --- a/src/render/renderers/opengl/jobs/renderviewjobutils.cpp +++ b/src/render/renderers/opengl/jobs/renderviewjobutils.cpp @@ -197,7 +197,7 @@ void setRenderViewConfigFromFrameGraphLeafNode(RenderView *rv, const FrameGraphN // Add states from new stateSet we might be missing // but don' t override existing states (lower StateSetNode always has priority) if (rStateSet->hasRenderStates()) - addUniqueStatesToRenderStateSet(stateSet, rStateSet->renderStates(), manager->renderStateManager()); + addStatesToRenderStateSet(stateSet, rStateSet->renderStates(), manager->renderStateManager()); break; } @@ -432,13 +432,13 @@ void parametersFromMaterialEffectTechnique(ParameterInfoList *infoList, } // Only add states with types we don't already have -void addUniqueStatesToRenderStateSet(RenderStateSet *stateSet, - const QVector<Qt3DCore::QNodeId> stateIds, - RenderStateManager *manager) +void addStatesToRenderStateSet(RenderStateSet *stateSet, + const QVector<Qt3DCore::QNodeId> stateIds, + RenderStateManager *manager) { for (const Qt3DCore::QNodeId &stateId : stateIds) { RenderStateNode *node = manager->lookupResource(stateId); - if (node->isEnabled() && !stateSet->hasStateOfType(node->type())) { + if (node->isEnabled() && stateSet->canAddStateOfType(node->type())) { stateSet->addState(node->impl()); } } diff --git a/src/render/renderers/opengl/jobs/renderviewjobutils_p.h b/src/render/renderers/opengl/jobs/renderviewjobutils_p.h index bd2e12534..b2fa59785 100644 --- a/src/render/renderers/opengl/jobs/renderviewjobutils_p.h +++ b/src/render/renderers/opengl/jobs/renderviewjobutils_p.h @@ -150,9 +150,9 @@ void parametersFromParametersProvider(ParameterInfoList *infoList, Q_AUTOTEST_EXPORT ParameterInfoList::const_iterator findParamInfo(ParameterInfoList *infoList, const int nameId); -Q_AUTOTEST_EXPORT void addUniqueStatesToRenderStateSet(RenderStateSet *stateSet, - const QVector<Qt3DCore::QNodeId> stateIds, - RenderStateManager *manager); +Q_AUTOTEST_EXPORT void addStatesToRenderStateSet(RenderStateSet *stateSet, + const QVector<Qt3DCore::QNodeId> stateIds, + RenderStateManager *manager); typedef QHash<int, QVariant> UniformBlockValueBuilderHash; diff --git a/src/render/renderers/opengl/renderer/renderview.cpp b/src/render/renderers/opengl/renderer/renderview.cpp index 9bbf966c8..4bb3ba2f8 100644 --- a/src/render/renderers/opengl/renderer/renderview.cpp +++ b/src/render/renderers/opengl/renderer/renderview.cpp @@ -603,7 +603,7 @@ QVector<RenderCommand *> RenderView::buildDrawRenderCommands(const QVector<Entit RenderPass *pass = passData.pass; if (pass->hasRenderStates()) { command->m_stateSet = new RenderStateSet(); - addUniqueStatesToRenderStateSet(command->m_stateSet, pass->renderStates(), m_manager->renderStateManager()); + addStatesToRenderStateSet(command->m_stateSet, pass->renderStates(), m_manager->renderStateManager()); if (m_stateSet != nullptr) command->m_stateSet->merge(m_stateSet); command->m_changeCost = m_renderer->defaultRenderState()->changeCost(command->m_stateSet); @@ -728,7 +728,7 @@ QVector<RenderCommand *> RenderView::buildComputeRenderCommands(const QVector<En if (pass->hasRenderStates()) { command->m_stateSet = new RenderStateSet(); - addUniqueStatesToRenderStateSet(command->m_stateSet, pass->renderStates(), m_manager->renderStateManager()); + addStatesToRenderStateSet(command->m_stateSet, pass->renderStates(), m_manager->renderStateManager()); // Merge per pass stateset with global stateset // so that the local stateset only overrides diff --git a/src/render/renderers/opengl/renderstates/renderstateset.cpp b/src/render/renderers/opengl/renderstates/renderstateset.cpp index b14695c77..d667d9c76 100644 --- a/src/render/renderers/opengl/renderstates/renderstateset.cpp +++ b/src/render/renderers/opengl/renderstates/renderstateset.cpp @@ -112,17 +112,28 @@ void RenderStateSet::merge(RenderStateSet *other) // We only add states which are new (different type) for (const StateVariant &otherState : otherStates) { - const bool hasFoundStateOfSameType = hasStateOfType(otherState.type); - if (!hasFoundStateOfSameType) + const bool canAdd = canAddStateOfType(otherState.type); + if (canAdd) m_states.push_back(otherState); } } +bool RenderStateSet::canAddStateOfType(StateMask type) const +{ + return !hasStateOfType(type) || allowMultipleStatesOfType(type); +} + bool RenderStateSet::hasStateOfType(StateMask type) const { return (type & stateMask()); } +bool RenderStateSet::allowMultipleStatesOfType(StateMask type) const +{ + return (type == BlendEquationArgumentsMask) || + (type == ClipPlaneMask); +} + bool RenderStateSet::contains(const StateVariant &ds) const { // trivial reject using the state mask bits diff --git a/src/render/renderers/opengl/renderstates/renderstateset_p.h b/src/render/renderers/opengl/renderstates/renderstateset_p.h index 29be4d2f1..c2f3a0219 100644 --- a/src/render/renderers/opengl/renderstates/renderstateset_p.h +++ b/src/render/renderers/opengl/renderstates/renderstateset_p.h @@ -93,8 +93,7 @@ public: QVector<StateVariant> states() const { return m_states; } - bool hasStateOfType(StateMask type) const; - + bool canAddStateOfType(StateMask type) const; /** * @brief contains - check if this set contains a matching piece of state @@ -102,6 +101,11 @@ public: * @return */ bool contains(const StateVariant &ds) const; + +private: + bool hasStateOfType(StateMask type) const; + bool allowMultipleStatesOfType(StateMask type) const; + private: StateMaskSet m_stateMask; QVector<StateVariant> m_states; |