diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2016-01-15 10:08:18 +0000 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-01-17 17:20:33 +0000 |
commit | c335dfa350e1f5fbbd5481a278fc0f09915c8690 (patch) | |
tree | 36bd81756baf30d410692f3a9aa3406207eb0941 | |
parent | 2a0f591dd0a62fbcf08b5681c8c752010babb4db (diff) |
Register render surface selector types with aspect
Change-Id: Ia628cf7cff8698ae1bd390ed248b99780e1fbd37
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r-- | src/render/frontend/qrenderaspect.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/render/frontend/qrenderaspect.cpp b/src/render/frontend/qrenderaspect.cpp index 15fbe4384..1a31fc778 100644 --- a/src/render/frontend/qrenderaspect.cpp +++ b/src/render/frontend/qrenderaspect.cpp @@ -75,6 +75,7 @@ #include <Qt3DRender/qlighting.h> #include <Qt3DRender/qdispatchcompute.h> #include <Qt3DRender/qcomputejob.h> +#include <Qt3DRender/qrendersurfaceselector.h> #include <Qt3DRender/private/cameraselectornode_p.h> #include <Qt3DRender/private/layerfilternode_p.h> @@ -119,6 +120,7 @@ #include <Qt3DRender/private/lighting_p.h> #include <Qt3DRender/private/dispatchcompute_p.h> #include <Qt3DRender/private/computejob_p.h> +#include <Qt3DRender/private/rendersurfaceselector_p.h> #include <Qt3DCore/qentity.h> #include <Qt3DCore/qtransform.h> @@ -261,6 +263,7 @@ void QRenderAspect::registerBackendTypes() registerBackendType<QRenderPassFilter>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::RenderPassFilter, QRenderPassFilter>(d->m_nodeManagers->frameGraphManager()))); registerBackendType<QCameraSelector>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::CameraSelector, QCameraSelector>(d->m_nodeManagers->frameGraphManager()))); registerBackendType<QRenderTargetSelector>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::RenderTargetSelector, QRenderTargetSelector>(d->m_nodeManagers->frameGraphManager()))); + registerBackendType<QRenderSurfaceSelector>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::RenderSurfaceSelector, QRenderSurfaceSelector>(d->m_nodeManagers->frameGraphManager()))); registerBackendType<QLayerFilter>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::LayerFilterNode, QLayerFilter>(d->m_nodeManagers->frameGraphManager()))); registerBackendType<QSortMethod>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::SortMethod, QSortMethod>(d->m_nodeManagers->frameGraphManager()))); registerBackendType<QFrameGraphSelector>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::FrameGraphSubtreeSelector, QFrameGraphSelector>(d->m_nodeManagers->frameGraphManager()))); |