diff options
author | Kevin Ottens <kevin.ottens@kdab.com> | 2016-08-22 13:00:16 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-08-24 19:33:14 +0000 |
commit | 2cccefe1524504a0d67cc4bda7fbc3759e5232b3 (patch) | |
tree | ed521d338ac9030fca8dc5b51a9849e6e989dbd2 | |
parent | 89d332399fc68ac784a384e496e8ed5e910d6cd1 (diff) |
Action input nodes inherit from the abstract class
ActionInput, InputChord and InputSequence all inherit from
AbstractActionInput now. Their process method does nothing yet though.
Change-Id: I0e3aee41b2c41aa4ee16144fa1e67de95466ea63
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
-rw-r--r-- | src/input/backend/actioninput.cpp | 11 | ||||
-rw-r--r-- | src/input/backend/actioninput_p.h | 6 | ||||
-rw-r--r-- | src/input/backend/inputchord.cpp | 11 | ||||
-rw-r--r-- | src/input/backend/inputchord_p.h | 6 | ||||
-rw-r--r-- | src/input/backend/inputsequence.cpp | 11 | ||||
-rw-r--r-- | src/input/backend/inputsequence_p.h | 6 |
6 files changed, 36 insertions, 15 deletions
diff --git a/src/input/backend/actioninput.cpp b/src/input/backend/actioninput.cpp index b4cdd77ca..7b620611e 100644 --- a/src/input/backend/actioninput.cpp +++ b/src/input/backend/actioninput.cpp @@ -50,7 +50,7 @@ namespace Qt3DInput { namespace Input { ActionInput::ActionInput() - : Qt3DCore::QBackendNode() + : AbstractActionInput() , m_buttons(0) { } @@ -65,7 +65,7 @@ void ActionInput::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr & void ActionInput::cleanup() { - QBackendNode::setEnabled(false); + setEnabled(false); m_sourceDevice = Qt3DCore::QNodeId(); m_buttons.clear(); } @@ -80,7 +80,12 @@ void ActionInput::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) m_buttons = propertyChange->value().value<QVector<int>>(); } } - QBackendNode::sceneChangeEvent(e); + AbstractActionInput::sceneChangeEvent(e); +} + +bool ActionInput::process(InputHandler *inputHandler, qint64 currentTime) +{ + return false; } } // namespace Input diff --git a/src/input/backend/actioninput_p.h b/src/input/backend/actioninput_p.h index c3e80ba63..da99c985e 100644 --- a/src/input/backend/actioninput_p.h +++ b/src/input/backend/actioninput_p.h @@ -51,7 +51,7 @@ // We mean it. // -#include <Qt3DCore/qbackendnode.h> +#include <Qt3DInput/private/abstractactioninput_p.h> #include <Qt3DCore/qnodeid.h> QT_BEGIN_NAMESPACE @@ -60,7 +60,7 @@ namespace Qt3DInput { namespace Input { -class Q_AUTOTEST_EXPORT ActionInput : public Qt3DCore::QBackendNode +class Q_AUTOTEST_EXPORT ActionInput : public AbstractActionInput { public: ActionInput(); @@ -70,6 +70,8 @@ public: inline Qt3DCore::QNodeId sourceDevice() const { return m_sourceDevice; } void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE; + bool process(InputHandler *inputHandler, qint64 currentTime) Q_DECL_OVERRIDE; + private: void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_FINAL; diff --git a/src/input/backend/inputchord.cpp b/src/input/backend/inputchord.cpp index 7ecd611a8..81394c935 100644 --- a/src/input/backend/inputchord.cpp +++ b/src/input/backend/inputchord.cpp @@ -51,7 +51,7 @@ namespace Qt3DInput { namespace Input { InputChord::InputChord() - : Qt3DCore::QBackendNode() + : AbstractActionInput() , m_chords() , m_inputsToTrigger() , m_timeout(0) @@ -69,7 +69,7 @@ void InputChord::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &c void InputChord::cleanup() { - QBackendNode::setEnabled(false); + setEnabled(false); m_timeout = 0; m_startTime = 0; m_chords.clear(); @@ -129,7 +129,12 @@ void InputChord::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) default: break; } - QBackendNode::sceneChangeEvent(e); + AbstractActionInput::sceneChangeEvent(e); +} + +bool InputChord::process(InputHandler *inputHandler, qint64 currentTime) +{ + return false; } } // namespace Input diff --git a/src/input/backend/inputchord_p.h b/src/input/backend/inputchord_p.h index db197df3c..89e130878 100644 --- a/src/input/backend/inputchord_p.h +++ b/src/input/backend/inputchord_p.h @@ -51,7 +51,7 @@ // We mean it. // -#include <Qt3DCore/qbackendnode.h> +#include <Qt3DInput/private/abstractactioninput_p.h> #include <Qt3DCore/qnodeid.h> QT_BEGIN_NAMESPACE @@ -60,7 +60,7 @@ namespace Qt3DInput { namespace Input { -class Q_AUTOTEST_EXPORT InputChord : public Qt3DCore::QBackendNode +class Q_AUTOTEST_EXPORT InputChord : public AbstractActionInput { public: InputChord(); @@ -74,6 +74,8 @@ public: bool actionTriggered(Qt3DCore::QNodeId input); void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE; + bool process(InputHandler *inputHandler, qint64 currentTime) Q_DECL_OVERRIDE; + private: void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_FINAL; diff --git a/src/input/backend/inputsequence.cpp b/src/input/backend/inputsequence.cpp index aae88f9a1..94616fdac 100644 --- a/src/input/backend/inputsequence.cpp +++ b/src/input/backend/inputsequence.cpp @@ -53,7 +53,7 @@ namespace Qt3DInput { namespace Input { InputSequence::InputSequence() - : Qt3DCore::QBackendNode() + : AbstractActionInput() , m_sequences() , m_inputsToTrigger() , m_timeout(0) @@ -74,7 +74,7 @@ void InputSequence::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr void InputSequence::cleanup() { - QBackendNode::setEnabled(false); + setEnabled(false); m_timeout = 0; m_buttonInterval = 0; m_startTime = 0; @@ -154,7 +154,12 @@ void InputSequence::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) default: break; } - QBackendNode::sceneChangeEvent(e); + AbstractActionInput::sceneChangeEvent(e); +} + +bool InputSequence::process(InputHandler *inputHandler, qint64 currentTime) +{ + return false; } } // namespace Input diff --git a/src/input/backend/inputsequence_p.h b/src/input/backend/inputsequence_p.h index a76457f4e..618342ac1 100644 --- a/src/input/backend/inputsequence_p.h +++ b/src/input/backend/inputsequence_p.h @@ -51,7 +51,7 @@ // We mean it. // -#include <Qt3DCore/qbackendnode.h> +#include <Qt3DInput/private/abstractactioninput_p.h> #include <Qt3DCore/qnodeid.h> QT_BEGIN_NAMESPACE @@ -60,7 +60,7 @@ namespace Qt3DInput { namespace Input { -class Q_AUTOTEST_EXPORT InputSequence : public Qt3DCore::QBackendNode +class Q_AUTOTEST_EXPORT InputSequence : public AbstractActionInput { public: InputSequence(); @@ -76,6 +76,8 @@ public: bool actionTriggered(Qt3DCore::QNodeId input, const qint64 currentTime); void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE; + bool process(InputHandler *inputHandler, qint64 currentTime) Q_DECL_OVERRIDE; + private: void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_FINAL; |