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author | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2016-09-05 10:40:10 +0300 |
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committer | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2016-09-05 08:32:08 +0000 |
commit | 929d45716e3347c06c0e84c6a49e3801d0b65550 (patch) | |
tree | f59f6419b95633d08014f4f56a918a56859cbd1f | |
parent | 69f8f117912af25f5ac513de8627738d9c9dc1b0 (diff) |
Remove excess slashes from include statements
Change-Id: I64f815587947ad2f63462bb38027c533c7aa4bdc
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r-- | examples/qt3d/simple-cpp/main.cpp | 4 | ||||
-rw-r--r-- | tests/manual/bigscene-cpp/main.cpp | 2 | ||||
-rw-r--r-- | tests/manual/deferred-renderer-cpp/main.cpp | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/examples/qt3d/simple-cpp/main.cpp b/examples/qt3d/simple-cpp/main.cpp index d3a6728ca..32f19c194 100644 --- a/examples/qt3d/simple-cpp/main.cpp +++ b/examples/qt3d/simple-cpp/main.cpp @@ -59,8 +59,8 @@ #include <Qt3DInput/QInputAspect> #include <Qt3DRender/QRenderAspect> -#include <Qt3DExtras//QForwardRenderer> -#include <Qt3DExtras//QPhongMaterial> +#include <Qt3DExtras/QForwardRenderer> +#include <Qt3DExtras/QPhongMaterial> #include <Qt3DExtras/QCylinderMesh> #include <Qt3DExtras/QSphereMesh> #include <Qt3DExtras/QTorusMesh> diff --git a/tests/manual/bigscene-cpp/main.cpp b/tests/manual/bigscene-cpp/main.cpp index ebbd499f3..791aeb19d 100644 --- a/tests/manual/bigscene-cpp/main.cpp +++ b/tests/manual/bigscene-cpp/main.cpp @@ -61,7 +61,7 @@ #include <Qt3DCore/qaspectengine.h> #include <Qt3DInput/QInputAspect> #include <Qt3DRender/QParameter> -#include <Qt3DExtras//QCylinderMesh> +#include <Qt3DExtras/QCylinderMesh> #include <Qt3DRender/QRenderAspect> #include <Qt3DRender/QCameraSelector> #include <Qt3DExtras/QPhongMaterial> diff --git a/tests/manual/deferred-renderer-cpp/main.cpp b/tests/manual/deferred-renderer-cpp/main.cpp index baafb4796..47425e7ee 100644 --- a/tests/manual/deferred-renderer-cpp/main.cpp +++ b/tests/manual/deferred-renderer-cpp/main.cpp @@ -51,8 +51,8 @@ #include <Qt3DCore/QEntity> #include <Qt3DRender/QMaterial> -#include <Qt3DExtras//QSphereMesh> -#include <Qt3DExtras//QPlaneMesh> +#include <Qt3DExtras/QSphereMesh> +#include <Qt3DExtras/QPlaneMesh> #include <Qt3DRender/QLayer> #include <Qt3DRender/QParameter> #include <Qt3DRender/QCamera> |