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authorPaul Lemire <paul.lemire@kdab.com>2020-07-06 08:54:04 +0200
committerPaul Lemire <paul.lemire@kdab.com>2020-07-07 12:13:10 +0200
commit48d44319b73cb5ef34bfbb3bade6e73c1891c92f (patch)
tree520039fc3eb02ea7b0face42626bed28b9f24d57
parent6673cf69daf5fa2dc8b2371b8936dd3e0f1f4f6e (diff)
RHI: Fix a couple warnings
Change-Id: I23e1d89ba354843d354e8dc5b4044e400a64f5c0 Reviewed-by: Mike Krus <mike.krus@kdab.com>
-rw-r--r--src/plugins/renderers/rhi/graphicshelpers/submissioncontext.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/plugins/renderers/rhi/graphicshelpers/submissioncontext.cpp b/src/plugins/renderers/rhi/graphicshelpers/submissioncontext.cpp
index 3af1be523..07170c4fb 100644
--- a/src/plugins/renderers/rhi/graphicshelpers/submissioncontext.cpp
+++ b/src/plugins/renderers/rhi/graphicshelpers/submissioncontext.cpp
@@ -259,6 +259,8 @@ void applyStateHelper(const BlendEquation *state, QRhiGraphicsPipeline *gp) noex
return QRhiGraphicsPipeline::Min;
case QBlendEquation::Max:
return QRhiGraphicsPipeline::Max;
+ default:
+ return QRhiGraphicsPipeline::Add;
}
};
@@ -1268,7 +1270,7 @@ bool SubmissionContext::setParameters(ShaderParameterPack &parameterPack, RHISha
// Fill Texture Uniform Value with proper texture units
// so that they can be applied as regular uniforms in a second step
- for (int i = 0; i < parameterPack.textures().size(); ++i) {
+ for (size_t i = 0; i < parameterPack.textures().size(); ++i) {
RHI_UNIMPLEMENTED;
//* const ShaderParameterPack::NamedResource &namedTex = parameterPack.textures().at(i);
//* // Given a Texture QNodeId, we retrieve the associated shared RHITexture