diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-08-26 15:56:21 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-11-19 18:32:14 +0000 |
commit | 4b044ef98cc8091f8e950bfa82207046528d7ac4 (patch) | |
tree | 654378e839d0fa61b21432a9749632456aa5f578 | |
parent | 24c7fecb125878ae305f935337273b378c04bff7 (diff) |
Add unit tests for UpdateMeshTriangleListJob
Change-Id: I2b2394bf2420662f5aa183873e213e8b6a558c02
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
5 files changed, 443 insertions, 1 deletions
diff --git a/tests/auto/render/render.pro b/tests/auto/render/render.pro index 6c5e8b502..f19ee9f65 100644 --- a/tests/auto/render/render.pro +++ b/tests/auto/render/render.pro @@ -73,7 +73,8 @@ qtConfig(private_tests) { qtextureimage \ qabstracttexture \ qabstracttextureimage \ - qrendersettings + qrendersettings \ + updatemeshtrianglelistjob !macos: SUBDIRS += graphicshelpergl4 } diff --git a/tests/auto/render/updatemeshtrianglelistjob/test_scene.qml b/tests/auto/render/updatemeshtrianglelistjob/test_scene.qml new file mode 100644 index 000000000..ecf41f9c0 --- /dev/null +++ b/tests/auto/render/updatemeshtrianglelistjob/test_scene.qml @@ -0,0 +1,102 @@ +/**************************************************************************** +** +** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.0 +import Qt3D.Render 2.0 +import Qt3D.Extras 2.0 +import QtQuick.Window 2.0 + +Entity { + id: sceneRoot + + Window { + id: win + width: 800 + height: 800 + visible: true + } + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, -40.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + components: [ + RenderSettings { + Viewport { + normalizedRect: Qt.rect(0.0, 0.0, 1.0, 1.0) + + RenderSurfaceSelector { + + surface: win + + ClearBuffers { + buffers : ClearBuffers.ColorDepthBuffer + NoDraw {} + } + + CameraSelector { + camera: camera + } + } + } + } + ] + + Entity { + components: CuboidMesh { id: cubeMesh } + } +} diff --git a/tests/auto/render/updatemeshtrianglelistjob/tst_updatemeshtrianglelistjob.cpp b/tests/auto/render/updatemeshtrianglelistjob/tst_updatemeshtrianglelistjob.cpp new file mode 100644 index 000000000..f3fc2ad9b --- /dev/null +++ b/tests/auto/render/updatemeshtrianglelistjob/tst_updatemeshtrianglelistjob.cpp @@ -0,0 +1,316 @@ +/**************************************************************************** +** +** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com> +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +#include <QtTest/QTest> +#include <Qt3DRender/private/updatemeshtrianglelistjob_p.h> +#include <Qt3DRender/private/nodemanagers_p.h> +#include <Qt3DRender/private/managers_p.h> +#include <Qt3DRender/private/geometryrenderermanager_p.h> +#include <Qt3DRender/private/buffermanager_p.h> +#include <Qt3DRender/private/loadgeometryjob_p.h> +#include <Qt3DRender/qrenderaspect.h> +#include <Qt3DRender/private/qrenderaspect_p.h> +#include <Qt3DCore/qpropertyupdatedchange.h> +#include <Qt3DCore/private/qnodecreatedchangegenerator_p.h> +#include "qmlscenereader.h" + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { // Needs to be in that namespace to be friend with QRenderAspect + +class TestAspect : public Qt3DRender::QRenderAspect +{ +public: + TestAspect(Qt3DCore::QNode *root) + : Qt3DRender::QRenderAspect(Qt3DRender::QRenderAspect::Synchronous) + , m_sceneRoot(nullptr) + { + Qt3DRender::QRenderAspect::onRegistered(); + + const Qt3DCore::QNodeCreatedChangeGenerator generator(root); + const QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges = generator.creationChanges(); + + d_func()->setRootAndCreateNodes(qobject_cast<Qt3DCore::QEntity *>(root), creationChanges); + + Qt3DRender::Render::Entity *rootEntity = nodeManagers()->lookupResource<Qt3DRender::Render::Entity, Render::EntityManager>(rootEntityId()); + Q_ASSERT(rootEntity); + m_sceneRoot = rootEntity; + } + + ~TestAspect() + { + QRenderAspect::onUnregistered(); + } + + void onRegistered() { Qt3DRender::QRenderAspect::onRegistered(); } + void onUnregistered() { Qt3DRender::QRenderAspect::onUnregistered(); } + + Qt3DRender::Render::NodeManagers *nodeManagers() const { return d_func()->m_renderer->nodeManagers(); } + Qt3DRender::Render::FrameGraphNode *frameGraphRoot() const { return d_func()->m_renderer->frameGraphRoot(); } + Qt3DRender::Render::RenderSettings *renderSettings() const { return d_func()->m_renderer->settings(); } + Qt3DRender::Render::Entity *sceneRoot() const { return m_sceneRoot; } + +private: + Qt3DRender::Render::Entity *m_sceneRoot; +}; + +} // Qt3DRender + +QT_END_NAMESPACE + +namespace { + +void runRequiredJobs(Qt3DRender::TestAspect *aspect) +{ + Qt3DRender::Render::GeometryRendererManager *geomRendererManager = aspect->nodeManagers()->geometryRendererManager(); + const QVector<Qt3DCore::QNodeId> dirtyGeometryRenderers = geomRendererManager->dirtyGeometryRenderers(); + QVector<Qt3DCore::QAspectJobPtr> dirtyGeometryRendererJobs; + dirtyGeometryRendererJobs.reserve(dirtyGeometryRenderers.size()); + + // Load Geometry + for (const Qt3DCore::QNodeId geoRendererId : dirtyGeometryRenderers) { + Qt3DRender::Render::HGeometryRenderer geometryRendererHandle = geomRendererManager->lookupHandle(geoRendererId); + if (!geometryRendererHandle.isNull()) { + auto job = Qt3DRender::Render::LoadGeometryJobPtr::create(geometryRendererHandle); + job->setNodeManagers(aspect->nodeManagers()); + dirtyGeometryRendererJobs.push_back(job); + } + } +} + +struct NodeCollection +{ + explicit NodeCollection(Qt3DRender::TestAspect *aspect, QObject *frontendRoot) + : geometryRenderers(frontendRoot->findChildren<Qt3DRender::QGeometryRenderer *>()) + , attributes(frontendRoot->findChildren<Qt3DRender::QAttribute *>()) + , buffers(frontendRoot->findChildren<Qt3DRender::QBuffer *>()) + { + // THEN + QCOMPARE(aspect->nodeManagers()->geometryManager()->activeHandles().size(), geometryRenderers.size()); + QCOMPARE(aspect->nodeManagers()->attributeManager()->activeHandles().size(), attributes.size()); + QCOMPARE(aspect->nodeManagers()->bufferManager()->activeHandles().size(), buffers.size()); + + for (const Qt3DRender::QGeometryRenderer *g : qAsConst(geometryRenderers)) { + Qt3DRender::Render::GeometryRenderer *backend = aspect->nodeManagers()->geometryRendererManager()->lookupResource(g->id()); + QVERIFY(backend != nullptr); + backendGeometryRenderer.push_back(backend); + } + + for (const Qt3DRender::QAttribute *a : qAsConst(attributes)) { + Qt3DRender::Render::Attribute *backend = aspect->nodeManagers()->attributeManager()->lookupResource(a->id()); + QVERIFY(backend != nullptr); + backendAttributes.push_back(backend); + } + + for (const Qt3DRender::QBuffer *b : qAsConst(buffers)) { + Qt3DRender::Render::Buffer *backend = aspect->nodeManagers()->bufferManager()->lookupResource(b->id()); + QVERIFY(backend != nullptr); + backendBuffers.push_back(backend); + } + } + + QList<Qt3DRender::QGeometryRenderer *> geometryRenderers; + QList<Qt3DRender::QAttribute *> attributes; + QList<Qt3DRender::QBuffer *> buffers; + + QVector<Qt3DRender::Render::GeometryRenderer *> backendGeometryRenderer; + QVector<Qt3DRender::Render::Attribute *> backendAttributes; + QVector<Qt3DRender::Render::Buffer *> backendBuffers; +}; + + +} // anonymous + +class tst_UpdateMeshTriangleListJob : public QObject +{ + Q_OBJECT + +private Q_SLOTS: + + void checkInitialState() + { + // GIVEN + Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; + + // THEN + QVERIFY(backendUpdateMeshTriangleListJob.managers() == nullptr); + } + + void checkInitialize() + { + // GIVEN + Qt3DRender::Render::UpdateMeshTriangleListJob updateMeshTriangleListJob; + Qt3DRender::Render::NodeManagers managers; + + // WHEN + updateMeshTriangleListJob.setManagers(&managers); + + // THEN + QVERIFY(updateMeshTriangleListJob.managers() == &managers); + } + + void checkRunNoDirtyGeometryRenderNoDirtyAttributesNoDirtyBuffers() + { + // GIVEN + QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml")); + QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(sceneReader.root())); + QVERIFY(root); + QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); + + // Run required jobs to load geometries and meshes + runRequiredJobs(test.data()); + + // WHEN + const NodeCollection collection(test.data(), root.data()); + + // THEN + QCOMPARE(collection.geometryRenderers.size(), 1); + QCOMPARE(collection.attributes.size(), 5); + QCOMPARE(collection.buffers.size(), 2); + + // WHEN + for (Qt3DRender::Render::GeometryRenderer *g : collection.backendGeometryRenderer) + g->unsetDirty(); + for (Qt3DRender::Render::Attribute *a : collection.backendAttributes) + a->unsetDirty(); + for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) + b->unsetDirty(); + + Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; + backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); + + backendUpdateMeshTriangleListJob.run(); + + // THEN + QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 0); + } + + void checkRunDirtyGeometryRenderNoDirtyAttributesNoDirtyBuffers() + { + // GIVEN + QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml")); + QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(sceneReader.root())); + QVERIFY(root); + QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); + + // Run required jobs to load geometries and meshes + runRequiredJobs(test.data()); + + // WHEN + const NodeCollection collection(test.data(), root.data()); + + // THEN + QCOMPARE(collection.geometryRenderers.size(), 1); + QCOMPARE(collection.attributes.size(), 5); + QCOMPARE(collection.buffers.size(), 2); + + // WHEN + for (Qt3DRender::Render::Attribute *a : collection.backendAttributes) + a->unsetDirty(); + for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) + b->unsetDirty(); + + Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; + backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); + + backendUpdateMeshTriangleListJob.run(); + + // THEN + QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); + } + + void checkRunDirtyGeometryRenderDirtyAttributesNoDirtyBuffers() + { + // GIVEN + QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml")); + QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(sceneReader.root())); + QVERIFY(root); + QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); + + // Run required jobs to load geometries and meshes + runRequiredJobs(test.data()); + + // WHEN + const NodeCollection collection(test.data(), root.data()); + + // THEN + QCOMPARE(collection.geometryRenderers.size(), 1); + QCOMPARE(collection.attributes.size(), 5); + QCOMPARE(collection.buffers.size(), 2); + + // WHEN + for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) + b->unsetDirty(); + + Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; + backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); + + backendUpdateMeshTriangleListJob.run(); + + // THEN + QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); + } + + void checkRunDirtyGeometryRenderDirtyAttributesDirtyBuffers() + { + // GIVEN + QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml")); + QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(sceneReader.root())); + QVERIFY(root); + QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); + + // Run required jobs to load geometries and meshes + runRequiredJobs(test.data()); + + // WHEN + const NodeCollection collection(test.data(), root.data()); + + // THEN + QCOMPARE(collection.geometryRenderers.size(), 1); + QCOMPARE(collection.attributes.size(), 5); + QCOMPARE(collection.buffers.size(), 2); + + // WHEN + for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) + b->unsetDirty(); + + Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; + backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); + + backendUpdateMeshTriangleListJob.run(); + + // THEN + QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); + } + +}; + +QTEST_MAIN(tst_UpdateMeshTriangleListJob) + +#include "tst_updatemeshtrianglelistjob.moc" diff --git a/tests/auto/render/updatemeshtrianglelistjob/updatemeshtrianglelistjob.pro b/tests/auto/render/updatemeshtrianglelistjob/updatemeshtrianglelistjob.pro new file mode 100644 index 000000000..499f78c72 --- /dev/null +++ b/tests/auto/render/updatemeshtrianglelistjob/updatemeshtrianglelistjob.pro @@ -0,0 +1,18 @@ +TEMPLATE = app + +TARGET = tst_updatemeshtrianglelistjob + +QT += 3dcore 3dcore-private 3drender 3drender-private testlib + +CONFIG += testcase + +SOURCES += tst_updatemeshtrianglelistjob.cpp + +include(../../core/common/common.pri) +include(../commons/commons.pri) +include(../qmlscenereader/qmlscenereader.pri) +# Extra dependencies to build test scenes needed by the tests +QT += quick 3dquick 3dquick-private 3dextras 3dquickextras + +RESOURCES += \ + updatemeshtrianglelistjob.qrc diff --git a/tests/auto/render/updatemeshtrianglelistjob/updatemeshtrianglelistjob.qrc b/tests/auto/render/updatemeshtrianglelistjob/updatemeshtrianglelistjob.qrc new file mode 100644 index 000000000..6a6a0433e --- /dev/null +++ b/tests/auto/render/updatemeshtrianglelistjob/updatemeshtrianglelistjob.qrc @@ -0,0 +1,5 @@ +<RCC> + <qresource prefix="/"> + <file>test_scene.qml</file> + </qresource> +</RCC> |