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authorSean Harmer <sean.harmer@kdab.com>2015-10-12 20:45:19 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 13:19:50 +0000
commit7c971e0e7791ab38d7d3d8ebc25468c44cbe49c5 (patch)
tree53197a9e5eb7501d6f5b497f70c25dad9c265a6f
parent0bfd20ad3b8eb3edec8d6317af9eb5504f8c0871 (diff)
Move Qt3DCore into Qt3DCore namespace
Update other aspects, tests and examples accordingly. Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--examples/qt3d/anaglyph-rendering/main.cpp2
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-rw-r--r--examples/qt3d/assimp/main.cpp8
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-rw-r--r--examples/qt3d/bigscene-instanced-qml/main.cpp2
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-rw-r--r--examples/qt3d/custom-mesh-cpp/main.cpp12
-rw-r--r--examples/qt3d/cylinder-cpp/main.cpp14
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-rw-r--r--src/core/io/qurlhelper.cpp2
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-rw-r--r--src/core/jobs/dependencyhandler.cpp4
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-rw-r--r--src/core/jobs/qabstractaspectjobmanager.cpp4
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-rw-r--r--src/core/jobs/qthreadpooler.cpp6
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-rw-r--r--src/core/nodes/propertychangehandler_p.h2
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-rw-r--r--src/render/geometry/geometryrenderer_p.h18
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-rw-r--r--src/render/geometry/geometryrenderermanager_p.h14
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-rw-r--r--src/render/geometry/qbuffer_p.h2
-rw-r--r--src/render/geometry/qbufferfunctor.h2
-rw-r--r--src/render/geometry/qcuboidmesh.h2
-rw-r--r--src/render/geometry/qcylindermesh.h2
-rw-r--r--src/render/geometry/qgeometry.cpp6
-rw-r--r--src/render/geometry/qgeometry.h16
-rw-r--r--src/render/geometry/qgeometry_p.h2
-rw-r--r--src/render/geometry/qgeometryfunctor.h2
-rw-r--r--src/render/geometry/qgeometryrenderer.cpp4
-rw-r--r--src/render/geometry/qgeometryrenderer.h10
-rw-r--r--src/render/geometry/qgeometryrenderer_p.h2
-rw-r--r--src/render/geometry/qmesh.cpp2
-rw-r--r--src/render/geometry/qmesh.h4
-rw-r--r--src/render/geometry/qplanemesh.h2
-rw-r--r--src/render/geometry/qspheremesh.h2
-rw-r--r--src/render/geometry/qtorusmesh.h2
-rw-r--r--src/render/graphicshelpers/graphicscontext_p.h2
-rw-r--r--src/render/graphicshelpers/graphicshelperes2.cpp2
-rw-r--r--src/render/io/abstractsceneparser_p.h6
-rw-r--r--src/render/io/objloader.cpp2
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-rw-r--r--src/render/io/scene.cpp14
-rw-r--r--src/render/io/scene_p.h18
-rw-r--r--src/render/io/scenemanager.cpp12
-rw-r--r--src/render/io/scenemanager_p.h18
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-rw-r--r--src/render/jobs/framecleanupjob.cpp2
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-rw-r--r--src/render/jobs/loadbufferjob_p.h2
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-rw-r--r--src/render/jobs/loadscenejob.cpp4
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-rw-r--r--src/render/jobs/loadtexturedatajob.cpp2
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-rw-r--r--src/render/jobs/renderviewjobutils.cpp4
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-rw-r--r--src/render/jobs/updateboundingvolumejob_p.h2
-rw-r--r--src/render/jobs/updateworldtransformjob.cpp2
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-rw-r--r--src/render/lights/qabstractlight.cpp12
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-rw-r--r--src/render/lights/qpointlight.h4
-rw-r--r--src/render/lights/qspotlight.cpp12
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-rw-r--r--src/render/materialsystem/annotation.cpp6
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-rw-r--r--src/render/materialsystem/qannotation.h6
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-rw-r--r--src/render/materialsystem/qopenglfilter.cpp4
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-rw-r--r--src/render/materialsystem/qparametermapping.h10
-rw-r--r--src/render/materialsystem/qparametermapping_p.h2
-rw-r--r--src/render/materialsystem/qrenderpass.cpp8
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-rw-r--r--src/render/materialsystem/qshaderprogram.cpp2
-rw-r--r--src/render/materialsystem/qshaderprogram.h8
-rw-r--r--src/render/materialsystem/qshaderprogram_p.h2
-rw-r--r--src/render/materialsystem/qtechnique.cpp2
-rw-r--r--src/render/materialsystem/qtechnique.h8
-rw-r--r--src/render/materialsystem/qtechnique_p.h2
-rw-r--r--src/render/materialsystem/renderpass.cpp22
-rw-r--r--src/render/materialsystem/renderpass_p.h30
-rw-r--r--src/render/materialsystem/shader.cpp6
-rw-r--r--src/render/materialsystem/shader_p.h6
-rw-r--r--src/render/materialsystem/shaderdata.cpp16
-rw-r--r--src/render/materialsystem/shaderdata_p.h18
-rw-r--r--src/render/materialsystem/technique.cpp20
-rw-r--r--src/render/materialsystem/technique_p.h24
-rw-r--r--src/render/renderstates/qalphacoverage.h2
-rw-r--r--src/render/renderstates/qalphatest.h4
-rw-r--r--src/render/renderstates/qblendequation.h4
-rw-r--r--src/render/renderstates/qblendstate.cpp16
-rw-r--r--src/render/renderstates/qblendstate.h8
-rw-r--r--src/render/renderstates/qclipplane.cpp6
-rw-r--r--src/render/renderstates/qclipplane.h4
-rw-r--r--src/render/renderstates/qcolormask.cpp12
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-rw-r--r--src/render/renderstates/qdepthmask.h4
-rw-r--r--src/render/renderstates/qdepthtest.h4
-rw-r--r--src/render/renderstates/qdithering.h2
-rw-r--r--src/render/renderstates/qfrontface.h4
-rw-r--r--src/render/renderstates/qpolygonoffset.h4
-rw-r--r--src/render/renderstates/qrenderstate.cpp4
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-rw-r--r--src/render/renderstates/qstencilop.h4
-rw-r--r--src/render/renderstates/qstenciltest.h4
-rw-r--r--src/render/services/qraycastingservice.cpp14
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-rw-r--r--src/render/services/vsyncframeadvanceservice.cpp2
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-rw-r--r--src/render/texture/qabstracttextureimage.cpp16
-rw-r--r--src/render/texture/qabstracttextureimage.h10
-rw-r--r--src/render/texture/qabstracttextureimage_p.h2
-rw-r--r--src/render/texture/qabstracttextureprovider.cpp10
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-rw-r--r--src/render/texture/qtextureproviders.h22
-rw-r--r--src/render/texture/texture.cpp12
-rw-r--r--src/render/texture/texture_p.h14
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-rw-r--r--src/render/texture/texturedatamanager_p.h14
-rw-r--r--src/render/texture/textureimage.cpp12
-rw-r--r--src/render/texture/textureimage_p.h18
-rw-r--r--tests/auto/core/arrayresourcesmanager/dynamicarraypolicy/tst_dynamicarraypolicy.cpp42
-rw-r--r--tests/auto/core/arrayresourcesmanager/preallocatedarraypolicy/tst_preallocatedarraypolicy.cpp42
-rw-r--r--tests/auto/core/cloning/tst_cloning.cpp24
-rw-r--r--tests/auto/core/handle/tst_handle.cpp4
-rw-r--r--tests/auto/core/handlemanager/tst_handlemanager.cpp20
-rw-r--r--tests/auto/core/listresourcesmanager/tst_listresourcesmanager.cpp42
-rw-r--r--tests/auto/core/nodes/tst_nodes.cpp170
-rw-r--r--tests/auto/core/qaspectengine/tst_qaspectengine.cpp4
-rw-r--r--tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp2
-rw-r--r--tests/auto/core/qboundedcircularbuffer/tst_qboundedcircularbuffer.cpp2
-rw-r--r--tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp246
-rw-r--r--tests/auto/core/qcircularbuffer/tst_qcircularbuffer.cpp2
-rw-r--r--tests/auto/core/qentity/tst_qentity.cpp46
-rw-r--r--tests/auto/core/qframeallocator/tst_qframeallocator.cpp54
-rw-r--r--tests/auto/core/qray3d/tst_qray3d.cpp64
-rw-r--r--tests/auto/core/qscene/tst_qscene.cpp144
-rw-r--r--tests/auto/core/qservicelocator/tst_qservicelocator.cpp2
-rw-r--r--tests/auto/core/threadpooler/tst_threadpooler.cpp18
-rw-r--r--tests/auto/quick3d/quick3dnodeinstantiator/tst_quick3dnodeinstantiator.cpp2
-rw-r--r--tests/auto/render/attribute/tst_attribute.cpp36
-rw-r--r--tests/auto/render/buffer/tst_buffer.cpp8
-rw-r--r--tests/auto/render/entity/tst_entity.cpp8
-rw-r--r--tests/auto/render/geometry/tst_geometry.cpp8
-rw-r--r--tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp24
-rw-r--r--tests/auto/render/material/tst_material.cpp2
-rw-r--r--tests/auto/render/qattribute/tst_qattribute.cpp98
-rw-r--r--tests/auto/render/qbuffer/tst_qbuffer.cpp48
-rw-r--r--tests/auto/render/qgeometry/tst_qgeometry.cpp56
-rw-r--r--tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp90
-rw-r--r--tests/auto/render/qmaterial/tst_qmaterial.cpp108
-rw-r--r--tests/auto/render/raycasting/tst_raycasting.cpp2
-rw-r--r--tests/auto/render/renderpass/tst_renderpass.cpp2
-rw-r--r--tests/auto/render/renderviews/tst_renderviews.cpp2
-rw-r--r--tests/benchmarks/core/qcircularbuffer/tst_bench_qcircularbuffer.cpp2
-rw-r--r--tests/benchmarks/core/qframeallocator/tst_bench_qframeallocator.cpp2
-rw-r--r--tests/benchmarks/core/qresourcesmanager/arraypolicy/tst_bench_arraypolicy.cpp16
-rw-r--r--tests/benchmarks/core/qresourcesmanager/qresourcesmanager/tst_bench_qresourcesmanager.cpp18
627 files changed, 3237 insertions, 3269 deletions
diff --git a/examples/qt3d/anaglyph-rendering/main.cpp b/examples/qt3d/anaglyph-rendering/main.cpp
index 6a7db95e6..e0907e307 100644
--- a/examples/qt3d/anaglyph-rendering/main.cpp
+++ b/examples/qt3d/anaglyph-rendering/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/assimp-cpp/main.cpp b/examples/qt3d/assimp-cpp/main.cpp
index a9da29f62..b23b22958 100644
--- a/examples/qt3d/assimp-cpp/main.cpp
+++ b/examples/qt3d/assimp-cpp/main.cpp
@@ -55,7 +55,7 @@ public:
void onStatusChanged();
private:
- void walkEntity(Qt3D::QEntity *e, int depth = 0);
+ void walkEntity(Qt3DCore::QEntity *e, int depth = 0);
Qt3DRender::QSceneLoader *m_loader;
};
@@ -68,29 +68,29 @@ void SceneWalker::onStatusChanged()
// The QSceneLoader instance is a component of an entity. The loaded scene
// tree is added under this entity.
- QVector<Qt3D::QEntity *> entities = m_loader->entities();
+ QVector<Qt3DCore::QEntity *> entities = m_loader->entities();
// Technically there could be multiple entities referencing the scene loader
// but sharing is discouraged, and in our case there will be one anyhow.
if (entities.isEmpty())
return;
- Qt3D::QEntity *root = entities[0];
+ Qt3DCore::QEntity *root = entities[0];
// Print the tree.
walkEntity(root);
// To access a given node (like a named mesh in the scene), use QObject::findChild().
// The scene structure and names always depend on the asset.
- Qt3D::QEntity *e = root->findChild<Qt3D::QEntity *>(QStringLiteral("PlanePropeller_mesh")); // toyplane.obj
+ Qt3DCore::QEntity *e = root->findChild<Qt3DCore::QEntity *>(QStringLiteral("PlanePropeller_mesh")); // toyplane.obj
if (e)
qDebug() << "Found propeller node" << e << "with components" << e->components();
}
-void SceneWalker::walkEntity(Qt3D::QEntity *e, int depth)
+void SceneWalker::walkEntity(Qt3DCore::QEntity *e, int depth)
{
- Qt3D::QNodeList nodes = e->childrenNodes();
+ Qt3DCore::QNodeList nodes = e->childrenNodes();
for (int i = 0; i < nodes.count(); ++i) {
- Qt3D::QNode *node = nodes[i];
- Qt3D::QEntity *entity = qobject_cast<Qt3D::QEntity *>(node);
+ Qt3DCore::QNode *node = nodes[i];
+ Qt3DCore::QEntity *entity = qobject_cast<Qt3DCore::QEntity *>(node);
if (entity) {
QString indent;
indent.fill(' ', depth * 2);
@@ -106,7 +106,7 @@ int main(int ac, char **av)
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
Qt3DInput::QInputAspect *inputAspect = new Qt3DInput::QInputAspect();
engine.registerAspect(new Qt3DRender::QRenderAspect());
engine.registerAspect(inputAspect);
@@ -117,11 +117,11 @@ int main(int ac, char **av)
engine.setData(data);
// Root entity
- Qt3D::QEntity *sceneRoot = new Qt3D::QEntity();
+ Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity();
// Scene Camera
- Qt3D::QCamera *basicCamera = new Qt3D::QCamera(sceneRoot);
- basicCamera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection);
+ Qt3DCore::QCamera *basicCamera = new Qt3DCore::QCamera(sceneRoot);
+ basicCamera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
basicCamera->setAspectRatio(view.width() / view.height());
basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
@@ -140,7 +140,7 @@ int main(int ac, char **av)
sceneRoot->addComponent(frameGraphComponent);
// Scene loader
- Qt3D::QEntity *sceneLoaderEntity = new Qt3D::QEntity(sceneRoot);
+ Qt3DCore::QEntity *sceneLoaderEntity = new Qt3DCore::QEntity(sceneRoot);
Qt3DRender::QSceneLoader *sceneLoader = new Qt3DRender::QSceneLoader(sceneLoaderEntity);
SceneWalker sceneWalker(sceneLoader);
QObject::connect(sceneLoader, &Qt3DRender::QSceneLoader::statusChanged, &sceneWalker, &SceneWalker::onStatusChanged);
diff --git a/examples/qt3d/assimp/main.cpp b/examples/qt3d/assimp/main.cpp
index 729250c13..e8389bf33 100644
--- a/examples/qt3d/assimp/main.cpp
+++ b/examples/qt3d/assimp/main.cpp
@@ -57,17 +57,17 @@ QObject *SceneHelper::findEntity(Qt3DRender::QSceneLoader *loader, const QString
{
// The QSceneLoader instance is a component of an entity. The loaded scene
// tree is added under this entity.
- QVector<Qt3D::QEntity *> entities = loader->entities();
+ QVector<Qt3DCore::QEntity *> entities = loader->entities();
if (entities.isEmpty())
return 0;
// Technically there could be multiple entities referencing the scene loader
// but sharing is discouraged, and in our case there will be one anyhow.
- Qt3D::QEntity *root = entities[0];
+ Qt3DCore::QEntity *root = entities[0];
// The scene structure and names always depend on the asset.
- return root->findChild<Qt3D::QEntity *>(name);
+ return root->findChild<Qt3DCore::QEntity *>(name);
}
void SceneHelper::addListEntry(const QVariant &list, QObject *entry)
@@ -81,7 +81,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/basicshapes-cpp/main.cpp b/examples/qt3d/basicshapes-cpp/main.cpp
index 19da31f00..9bddbd314 100644
--- a/examples/qt3d/basicshapes-cpp/main.cpp
+++ b/examples/qt3d/basicshapes-cpp/main.cpp
@@ -89,7 +89,7 @@ int main(int argc, char **argv)
widget->setWindowTitle(QStringLiteral("Basic shapes"));
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -100,10 +100,10 @@ int main(int argc, char **argv)
engine.setData(data);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity);
+ Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(rootEntity);
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
diff --git a/examples/qt3d/basicshapes-cpp/scenemodifier.cpp b/examples/qt3d/basicshapes-cpp/scenemodifier.cpp
index 97d8ad4be..d67e70902 100644
--- a/examples/qt3d/basicshapes-cpp/scenemodifier.cpp
+++ b/examples/qt3d/basicshapes-cpp/scenemodifier.cpp
@@ -38,7 +38,7 @@
#include <QtCore/QDebug>
-SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
+SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
: m_rootEntity(rootEntity)
{
@@ -53,10 +53,10 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
// TorusMesh Transform
//! [1]
- Qt3D::QScaleTransform *torusScale = new Qt3D::QScaleTransform();
- Qt3D::QTranslateTransform *torusTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QRotateTransform *torusRotation = new Qt3D::QRotateTransform();
- Qt3D::QTransform *torusTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *torusScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QTranslateTransform *torusTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QRotateTransform *torusRotation = new Qt3DCore::QRotateTransform();
+ Qt3DCore::QTransform *torusTransforms = new Qt3DCore::QTransform();
torusScale->setScale3D(QVector3D(2.0f, 2.0f, 2.0f));
torusTranslation->setTranslation(QVector3D(1.7f, 1.7f, 0.0f));
@@ -75,7 +75,7 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
// Torus
//! [3]
- m_torusEntity = new Qt3D::QEntity(m_rootEntity);
+ m_torusEntity = new Qt3DCore::QEntity(m_rootEntity);
m_torusEntity->addComponent(m_torus);
m_torusEntity->addComponent(torusMaterial);
m_torusEntity->addComponent(torusTransforms);
@@ -89,10 +89,10 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
cylinder->setSlices(20);
// CylinderMesh Transform
- Qt3D::QScaleTransform *cylinderScale = new Qt3D::QScaleTransform();
- Qt3D::QRotateTransform *cylinderRotation = new Qt3D::QRotateTransform();
- Qt3D::QTranslateTransform *cylinderTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QTransform *cylinderTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *cylinderScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QRotateTransform *cylinderRotation = new Qt3DCore::QRotateTransform();
+ Qt3DCore::QTranslateTransform *cylinderTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QTransform *cylinderTransforms = new Qt3DCore::QTransform();
cylinderScale->setScale3D(QVector3D(1.5f, 1.5f, 1.5f));
cylinderTranslation->setTranslation(QVector3D(-2.6f, 2.4f, -1.5));
@@ -107,7 +107,7 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
cylinderMaterial->setDiffuse(QColor(QRgb(0x928327)));
// Cylinder
- m_cylinderEntity = new Qt3D::QEntity(m_rootEntity);
+ m_cylinderEntity = new Qt3DCore::QEntity(m_rootEntity);
m_cylinderEntity->addComponent(cylinder);
m_cylinderEntity->addComponent(cylinderMaterial);
m_cylinderEntity->addComponent(cylinderTransforms);
@@ -116,9 +116,9 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
Qt3DRender::QCuboidMesh *cuboid = new Qt3DRender::QCuboidMesh();
// CuboidMesh Transform
- Qt3D::QScaleTransform *cuboidScale = new Qt3D::QScaleTransform();
- Qt3D::QTranslateTransform *cuboidTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QTransform *cuboidTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *cuboidScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QTranslateTransform *cuboidTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QTransform *cuboidTransforms = new Qt3DCore::QTransform();
cuboidScale->setScale3D(QVector3D(4.0f, 4.0f, 4.0f));
cuboidTranslation->setTranslation(QVector3D(0.9f, -0.9f, 0.0f));
@@ -130,7 +130,7 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
cuboidMaterial->setDiffuse(QColor(QRgb(0x665423)));
//Cuboid
- m_cuboidEntity = new Qt3D::QEntity(m_rootEntity);
+ m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity);
m_cuboidEntity->addComponent(cuboid);
m_cuboidEntity->addComponent(cuboidMaterial);
m_cuboidEntity->addComponent(cuboidTransforms);
@@ -142,9 +142,9 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
sphereMesh->setRadius(2);
// Sphere mesh transform
- Qt3D::QScaleTransform *sphereScale = new Qt3D::QScaleTransform();
- Qt3D::QTranslateTransform *sphereTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QTransform *sphereTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *sphereScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QTranslateTransform *sphereTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QTransform *sphereTransforms = new Qt3DCore::QTransform();
sphereScale->setScale3D(QVector3D(1.3f, 1.3f, 1.3f));
sphereTranslation->setTranslation(QVector3D(-2.9f, -2.9f, 0.0f));
@@ -156,7 +156,7 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
sphereMaterial->setDiffuse(QColor(QRgb(0xa69929)));
// Sphere
- m_sphereEntity = new Qt3D::QEntity(m_rootEntity);
+ m_sphereEntity = new Qt3DCore::QEntity(m_rootEntity);
m_sphereEntity->addComponent(sphereMesh);
m_sphereEntity->addComponent(sphereMaterial);
m_sphereEntity->addComponent(sphereTransforms);
diff --git a/examples/qt3d/basicshapes-cpp/scenemodifier.h b/examples/qt3d/basicshapes-cpp/scenemodifier.h
index c85e3e4fb..f108298ac 100644
--- a/examples/qt3d/basicshapes-cpp/scenemodifier.h
+++ b/examples/qt3d/basicshapes-cpp/scenemodifier.h
@@ -56,7 +56,7 @@ class SceneModifier : public QObject
Q_OBJECT
public:
- explicit SceneModifier(Qt3D::QEntity *rootEntity);
+ explicit SceneModifier(Qt3DCore::QEntity *rootEntity);
~SceneModifier();
public slots:
@@ -66,12 +66,12 @@ public slots:
void enableSphere(bool enabled);
private:
- Qt3D::QEntity *m_rootEntity;
+ Qt3DCore::QEntity *m_rootEntity;
Qt3DRender::QTorusMesh *m_torus;
- Qt3D::QEntity *m_cylinderEntity;
- Qt3D::QEntity *m_torusEntity;
- Qt3D::QEntity *m_cuboidEntity;
- Qt3D::QEntity *m_sphereEntity;
+ Qt3DCore::QEntity *m_cylinderEntity;
+ Qt3DCore::QEntity *m_torusEntity;
+ Qt3DCore::QEntity *m_cuboidEntity;
+ Qt3DCore::QEntity *m_sphereEntity;
};
#endif // SCENEMODIFIER_H
diff --git a/examples/qt3d/bigmodel-qml/main.cpp b/examples/qt3d/bigmodel-qml/main.cpp
index ed45906d6..9c1dd91a4 100644
--- a/examples/qt3d/bigmodel-qml/main.cpp
+++ b/examples/qt3d/bigmodel-qml/main.cpp
@@ -48,7 +48,7 @@ int main(int argc, char* argv[])
{
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/bigscene-cpp/main.cpp b/examples/qt3d/bigscene-cpp/main.cpp
index 3b6bc28dc..ceedf91a7 100644
--- a/examples/qt3d/bigscene-cpp/main.cpp
+++ b/examples/qt3d/bigscene-cpp/main.cpp
@@ -57,7 +57,7 @@
#include <Qt3DRenderer/QForwardRenderer>
#include <qmath.h>
-using namespace Qt3D;
+using namespace Qt3DCore;
using namespace Qt3DRender;
int main(int ac, char **av)
@@ -65,7 +65,7 @@ int main(int ac, char **av)
QGuiApplication app(ac, av);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -100,7 +100,7 @@ int main(int ac, char **av)
// Scene
for (int i = 0; i < max; i++) {
QEntity *e = new QEntity();
- Qt3D::QTransform *transform = new Qt3D::QTransform();
+ Qt3DCore::QTransform *transform = new Qt3DCore::QTransform();
QTranslateTransform *translation = new QTranslateTransform();
QRotateTransform *rotateX = new QRotateTransform();
QRotateTransform *rotateZ = new QRotateTransform();
diff --git a/examples/qt3d/bigscene-instanced-qml/main.cpp b/examples/qt3d/bigscene-instanced-qml/main.cpp
index 79f5bfdb4..44a5d672b 100644
--- a/examples/qt3d/bigscene-instanced-qml/main.cpp
+++ b/examples/qt3d/bigscene-instanced-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/clip-planes-qml/main.cpp b/examples/qt3d/clip-planes-qml/main.cpp
index 63c21475e..ac3da63cc 100644
--- a/examples/qt3d/clip-planes-qml/main.cpp
+++ b/examples/qt3d/clip-planes-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
engine.aspectEngine()->initialize();
diff --git a/examples/qt3d/cpp_example/main.cpp b/examples/qt3d/cpp_example/main.cpp
index cb2127b14..7d2bbeb78 100644
--- a/examples/qt3d/cpp_example/main.cpp
+++ b/examples/qt3d/cpp_example/main.cpp
@@ -72,7 +72,7 @@ int main(int ac, char **av)
QGuiApplication app(ac, av);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -83,10 +83,10 @@ int main(int ac, char **av)
engine.setData(data);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
rootEntity->setObjectName(QStringLiteral("rootEntity"));
// Torus
- Qt3D::QEntity *torusEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *torusEntity = new Qt3DCore::QEntity(rootEntity);
// Torus shape data
Qt3DRender::QTorusMesh *torus = new Qt3DRender::QTorusMesh();
@@ -96,9 +96,9 @@ int main(int ac, char **av)
torusEntity->addComponent(torus);
// TorusMesh Transform
- Qt3D::QTranslateTransform *torusTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QRotateTransform *torusRotation = new Qt3D::QRotateTransform();
- Qt3D::QTransform *torusTransforms = new Qt3D::QTransform();
+ Qt3DCore::QTranslateTransform *torusTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QRotateTransform *torusRotation = new Qt3DCore::QRotateTransform();
+ Qt3DCore::QTransform *torusTransforms = new Qt3DCore::QTransform();
torusTranslation->setTranslation(QVector3D(-5.0f, 3.5f, 2.0f));
torusRotation->setAxis(QVector3D(1, 0, 0));
@@ -108,11 +108,11 @@ int main(int ac, char **av)
torusEntity->addComponent(torusTransforms);
// Scene file
- Qt3D::QEntity *sceneEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *sceneEntity = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QSceneLoader *scene = new Qt3DRender::QSceneLoader();
scene->setObjectName(QStringLiteral("scene"));
- Qt3D::QTransform *sceneTransform = new Qt3D::QTransform();
- Qt3D::QTranslateTransform *sceneTranslateTransform = new Qt3D::QTranslateTransform();
+ Qt3DCore::QTransform *sceneTransform = new Qt3DCore::QTransform();
+ Qt3DCore::QTranslateTransform *sceneTranslateTransform = new Qt3DCore::QTranslateTransform();
sceneTranslateTransform->setDx(2.5);
sceneTranslateTransform->setDy(0.5);
sceneTranslateTransform->setDz(-10);
@@ -123,7 +123,7 @@ int main(int ac, char **av)
sceneEntity->addComponent(scene);
// Camera
- Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity);
+ Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(rootEntity);
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(60.0f, 16.0f/9.0f, 0.1f, 1000.0f);
diff --git a/examples/qt3d/custom-mesh-cpp/main.cpp b/examples/qt3d/custom-mesh-cpp/main.cpp
index 6b6bd5c1b..665446669 100644
--- a/examples/qt3d/custom-mesh-cpp/main.cpp
+++ b/examples/qt3d/custom-mesh-cpp/main.cpp
@@ -67,7 +67,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -78,10 +78,10 @@ int main(int argc, char* argv[])
engine.setData(data);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity);
+ Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(rootEntity);
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(0, 0, -40.0f));
@@ -100,11 +100,11 @@ int main(int argc, char* argv[])
Qt3DRender::QMaterial *material = new Qt3DRender::QPerVertexColorMaterial(rootEntity);
// Torus
- Qt3D::QEntity *customMeshEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *customMeshEntity = new Qt3DCore::QEntity(rootEntity);
// Transform
- Qt3D::QTransform *transform = new Qt3D::QTransform;
- Qt3D::QScaleTransform *scaleTransform = new Qt3D::QScaleTransform;
+ Qt3DCore::QTransform *transform = new Qt3DCore::QTransform;
+ Qt3DCore::QScaleTransform *scaleTransform = new Qt3DCore::QScaleTransform;
scaleTransform->setScale(8.0f);
transform->addTransform(scaleTransform);
diff --git a/examples/qt3d/cylinder-cpp/main.cpp b/examples/qt3d/cylinder-cpp/main.cpp
index 35b0be402..028834779 100644
--- a/examples/qt3d/cylinder-cpp/main.cpp
+++ b/examples/qt3d/cylinder-cpp/main.cpp
@@ -66,7 +66,7 @@ int main(int argc, char **argv)
QGuiApplication app(argc, argv);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -77,10 +77,10 @@ int main(int argc, char **argv)
engine.setData(data);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity);
+ Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(rootEntity);
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
@@ -108,9 +108,9 @@ int main(int argc, char **argv)
cylinder->setSlices(20);
// CylinderMesh Transform
- Qt3D::QScaleTransform *cylinderScale = new Qt3D::QScaleTransform();
- Qt3D::QRotateTransform *cylinderRotation = new Qt3D::QRotateTransform();
- Qt3D::QTransform *cylinderTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *cylinderScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QRotateTransform *cylinderRotation = new Qt3DCore::QRotateTransform();
+ Qt3DCore::QTransform *cylinderTransforms = new Qt3DCore::QTransform();
cylinderScale->setScale3D(QVector3D(1.5f, 1.5f, 1.5f));
cylinderRotation->setAngleDeg(45.0f);
@@ -120,7 +120,7 @@ int main(int argc, char **argv)
cylinderTransforms->addTransform(cylinderRotation);
// Cylinder
- Qt3D::QEntity *cylinderEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *cylinderEntity = new Qt3DCore::QEntity(rootEntity);
cylinderEntity->addComponent(cylinder);
cylinderEntity->addComponent(cylinderTransforms);
diff --git a/examples/qt3d/cylinder-qml/main.cpp b/examples/qt3d/cylinder-qml/main.cpp
index d484de44e..d28d9c68b 100644
--- a/examples/qt3d/cylinder-qml/main.cpp
+++ b/examples/qt3d/cylinder-qml/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp
index 29330968b..f22966f48 100644
--- a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp
@@ -37,7 +37,7 @@
#include "deferredrenderer.h"
-DeferredRenderer::DeferredRenderer(Qt3D::QNode *parent)
+DeferredRenderer::DeferredRenderer(Qt3DCore::QNode *parent)
: Qt3DRender::QViewport(parent)
, m_sceneFilter(new Qt3DRender::QLayerFilter(this))
, m_screenQuadFilter(new Qt3DRender::QLayerFilter(this))
@@ -52,7 +52,7 @@ DeferredRenderer::DeferredRenderer(Qt3D::QNode *parent)
m_clearScreenQuad->setBuffers(Qt3DRender::QClearBuffer::ColorDepthBuffer);
}
-void DeferredRenderer::setSceneCamera(Qt3D::QEntity *camera)
+void DeferredRenderer::setSceneCamera(Qt3DCore::QEntity *camera)
{
m_sceneCameraSelector->setCamera(camera);
}
diff --git a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h
index 201614173..0f75d669d 100644
--- a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h
+++ b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h
@@ -48,9 +48,9 @@
class DeferredRenderer : public Qt3DRender::QViewport
{
public:
- explicit DeferredRenderer(Qt3D::QNode *parent = 0);
+ explicit DeferredRenderer(Qt3DCore::QNode *parent = 0);
- void setSceneCamera(Qt3D::QEntity *camera);
+ void setSceneCamera(Qt3DCore::QEntity *camera);
void setGBuffer(Qt3DRender::QRenderTarget *gBuffer);
void setGeometryPassCriteria(QList<Qt3DRender::QAnnotation *> criteria);
void setFinalPassCriteria(QList<Qt3DRender::QAnnotation *> criteria);
diff --git a/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp b/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
index d12cc1450..9be53d6a1 100644
--- a/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
@@ -40,7 +40,7 @@
#include <Qt3DRenderer/QShaderProgram>
#include <QUrl>
-FinalEffect::FinalEffect(Qt3D::QNode *parent)
+FinalEffect::FinalEffect(Qt3DCore::QNode *parent)
: Qt3DRender::QEffect(parent)
, m_gl3Technique(new Qt3DRender::QTechnique())
, m_gl2Technique(new Qt3DRender::QTechnique())
diff --git a/examples/qt3d/deferred-renderer-cpp/finaleffect.h b/examples/qt3d/deferred-renderer-cpp/finaleffect.h
index 9bd48cd9d..e99276c1b 100644
--- a/examples/qt3d/deferred-renderer-cpp/finaleffect.h
+++ b/examples/qt3d/deferred-renderer-cpp/finaleffect.h
@@ -43,7 +43,7 @@
class FinalEffect : public Qt3DRender::QEffect
{
public:
- explicit FinalEffect(Qt3D::QNode *parent = 0);
+ explicit FinalEffect(Qt3DCore::QNode *parent = 0);
QList<Qt3DRender::QAnnotation *> passCriteria() const;
inline Qt3DRender::QTechnique *gl3Technique() const { return m_gl3Technique; }
diff --git a/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp b/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
index ab59cf692..cf268dcb8 100644
--- a/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
@@ -36,7 +36,7 @@
#include "gbuffer.h"
-GBuffer::GBuffer(Qt3D::QNode *parent)
+GBuffer::GBuffer(Qt3DCore::QNode *parent)
: Qt3DRender::QRenderTarget(parent)
{
const Qt3DRender::QAbstractTextureProvider::TextureFormat formats[AttachmentsCount] = {
diff --git a/examples/qt3d/deferred-renderer-cpp/gbuffer.h b/examples/qt3d/deferred-renderer-cpp/gbuffer.h
index 0f7d20c8f..86412c482 100644
--- a/examples/qt3d/deferred-renderer-cpp/gbuffer.h
+++ b/examples/qt3d/deferred-renderer-cpp/gbuffer.h
@@ -44,7 +44,7 @@
class GBuffer : public Qt3DRender::QRenderTarget
{
public:
- explicit GBuffer(Qt3D::QNode *parent = 0);
+ explicit GBuffer(Qt3DCore::QNode *parent = 0);
enum Attachments {
Color = 0,
diff --git a/examples/qt3d/deferred-renderer-cpp/main.cpp b/examples/qt3d/deferred-renderer-cpp/main.cpp
index b82353dc1..625c320c9 100644
--- a/examples/qt3d/deferred-renderer-cpp/main.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/main.cpp
@@ -73,7 +73,7 @@ int main(int ac, char **av)
view.registerAspect(input);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
rootEntity->setObjectName(QStringLiteral("rootEntity"));
// Shared Components
@@ -103,12 +103,12 @@ int main(int ac, char **av)
rootEntity->addComponent(light1);
// Scene Camera
- Qt3D::QCamera *camera = view.defaultCamera();
+ Qt3DCore::QCamera *camera = view.defaultCamera();
camera->setFieldOfView(45.0f);
camera->setNearPlane(0.01f);
camera->setFarPlane(1000.0f);
- camera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection);
+ camera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
camera->setPosition(QVector3D(10.0f, 10.0f, -25.0f));
camera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
@@ -132,13 +132,13 @@ int main(int ac, char **av)
view.setFrameGraph(frameGraph);
// Scene Content
- Qt3D::QEntity *sphereOne = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *sphereOne = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QMaterial *sphereOneMaterial = new Qt3DRender::QMaterial();
sphereOneMaterial->setEffect(sceneEffect);
sphereOneMaterial->addParameter(new Qt3DRender::QParameter(QStringLiteral("meshColor"), QColor(Qt::blue)));
- Qt3D::QTranslateTransform *sphereOneTranslate = new Qt3D::QTranslateTransform();
+ Qt3DCore::QTranslateTransform *sphereOneTranslate = new Qt3DCore::QTranslateTransform();
sphereOneTranslate->setDx(-10.0f);
sphereOneTranslate->setDy(0.0f);
sphereOneTranslate->setDz(25.0f);
@@ -147,13 +147,13 @@ int main(int ac, char **av)
light2->setColor(Qt::white);
light2->setIntensity(1.5f);
- sphereOne->addComponent(new Qt3D::QTransform(sphereOneTranslate));
+ sphereOne->addComponent(new Qt3DCore::QTransform(sphereOneTranslate));
sphereOne->addComponent(sphereOneMaterial);
sphereOne->addComponent(sphereMesh);
sphereOne->addComponent(sceneLayer);
sphereOne->addComponent(light2);
- Qt3D::QEntity *sphereTwo = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *sphereTwo = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QMaterial *sphereTwoMaterial = new Qt3DRender::QMaterial();
sphereTwoMaterial->setEffect(sceneEffect);
sphereTwoMaterial->addParameter(new Qt3DRender::QParameter(QStringLiteral("meshColor"), QColor(Qt::yellow)));
@@ -168,7 +168,7 @@ int main(int ac, char **av)
sphereTwo->addComponent(light3);
// Screen Quad
- Qt3D::QEntity *screenQuad = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *screenQuad = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QMaterial *screenQuadMaterial = new Qt3DRender::QMaterial();
screenQuadMaterial->addParameter(new Qt3DRender::QParameter(QStringLiteral("position"), gBuffer->positionTexture()));
screenQuadMaterial->addParameter(new Qt3DRender::QParameter(QStringLiteral("normal"), gBuffer->normalTexture()));
@@ -183,12 +183,12 @@ int main(int ac, char **av)
finalEffect->gl2Technique()->addParameter(new Qt3DRender::QParameter(QStringLiteral("pointLights"), QVariant::fromValue(lightsData)));
screenQuadMaterial->setEffect(finalEffect);
- Qt3D::QRotateTransform *screenPlaneRotation = new Qt3D::QRotateTransform();
+ Qt3DCore::QRotateTransform *screenPlaneRotation = new Qt3DCore::QRotateTransform();
screenPlaneRotation->setAngleDeg(90);
screenPlaneRotation->setAxis(QVector3D(1.0f, 0.0f, 0.0f));
screenQuad->addComponent(quadLayer);
- screenQuad->addComponent(new Qt3D::QTransform(screenPlaneRotation));
+ screenQuad->addComponent(new Qt3DCore::QTransform(screenPlaneRotation));
screenQuad->addComponent(screenQuadMaterial);
screenQuad->addComponent(planeMesh);
diff --git a/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp b/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp
index 5186d0f1b..9090ba11b 100644
--- a/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp
@@ -36,7 +36,7 @@
#include "pointlightblock.h"
-PointLightBlock::PointLightBlock(Qt3D::QNode *parent)
+PointLightBlock::PointLightBlock(Qt3DCore::QNode *parent)
: Qt3DRender::QShaderData(parent)
{
diff --git a/examples/qt3d/deferred-renderer-cpp/pointlightblock.h b/examples/qt3d/deferred-renderer-cpp/pointlightblock.h
index 6e8d3639f..1364189c2 100644
--- a/examples/qt3d/deferred-renderer-cpp/pointlightblock.h
+++ b/examples/qt3d/deferred-renderer-cpp/pointlightblock.h
@@ -44,7 +44,7 @@ class PointLightBlock : public Qt3DRender::QShaderData
Q_OBJECT
Q_PROPERTY(QList<QShaderData *> lights READ lights NOTIFY lightsChanged)
public:
- explicit PointLightBlock(Qt3D::QNode *parent = 0);
+ explicit PointLightBlock(Qt3DCore::QNode *parent = 0);
~PointLightBlock();
QList<Qt3DRender::QShaderData *> lights() const;
diff --git a/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp b/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
index a4c208905..99517c68d 100644
--- a/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
@@ -40,7 +40,7 @@
#include <Qt3DRenderer/QShaderProgram>
#include <QUrl>
-SceneEffect::SceneEffect(Qt3D::QNode *parent)
+SceneEffect::SceneEffect(Qt3DCore::QNode *parent)
: Qt3DRender::QEffect(parent)
, m_gl3Technique(new Qt3DRender::QTechnique())
, m_gl2Technique(new Qt3DRender::QTechnique())
diff --git a/examples/qt3d/deferred-renderer-cpp/sceneeffect.h b/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
index 9f88aef31..6d17c8de5 100644
--- a/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
+++ b/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
@@ -43,7 +43,7 @@
class SceneEffect : public Qt3DRender::QEffect
{
public:
- explicit SceneEffect(Qt3D::QNode *parent = 0);
+ explicit SceneEffect(Qt3DCore::QNode *parent = 0);
QList<Qt3DRender::QAnnotation *> passCriteria() const;
diff --git a/examples/qt3d/deferred-renderer-qml/main.cpp b/examples/qt3d/deferred-renderer-qml/main.cpp
index 23853de6c..2276f3ad5 100644
--- a/examples/qt3d/deferred-renderer-qml/main.cpp
+++ b/examples/qt3d/deferred-renderer-qml/main.cpp
@@ -48,7 +48,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/dynamicscene-cpp/boxentity.cpp b/examples/qt3d/dynamicscene-cpp/boxentity.cpp
index 9b35c2316..c6f1df33c 100644
--- a/examples/qt3d/dynamicscene-cpp/boxentity.cpp
+++ b/examples/qt3d/dynamicscene-cpp/boxentity.cpp
@@ -39,9 +39,9 @@
#include <qmath.h>
BoxEntity::BoxEntity(QNode *parent)
- : Qt3D::QEntity(parent)
- , m_transform(new Qt3D::QTransform())
- , m_translate(new Qt3D::QTranslateTransform())
+ : Qt3DCore::QEntity(parent)
+ , m_transform(new Qt3DCore::QTransform())
+ , m_translate(new Qt3DCore::QTranslateTransform())
, m_mesh(new Qt3DRender::QCuboidMesh())
, m_material(new Qt3DRender::QPhongMaterial())
, m_angle(0.0f)
diff --git a/examples/qt3d/dynamicscene-cpp/boxentity.h b/examples/qt3d/dynamicscene-cpp/boxentity.h
index ab5b15aac..dd2a3e1ac 100644
--- a/examples/qt3d/dynamicscene-cpp/boxentity.h
+++ b/examples/qt3d/dynamicscene-cpp/boxentity.h
@@ -44,7 +44,7 @@
#include <Qt3DRenderer/QCuboidMesh>
#include <Qt3DRenderer/QPhongMaterial>
-class BoxEntity : public Qt3D::QEntity
+class BoxEntity : public Qt3DCore::QEntity
{
Q_OBJECT
@@ -72,9 +72,9 @@ Q_SIGNALS:
private:
void updateTransformation();
- Qt3D::QTransform *m_transform;
- Qt3D::QTranslateTransform *m_translate;
- Qt3D::QScaleTransform *m_scale;
+ Qt3DCore::QTransform *m_transform;
+ Qt3DCore::QTranslateTransform *m_translate;
+ Qt3DCore::QScaleTransform *m_scale;
Qt3DRender::QCuboidMesh *m_mesh;
Qt3DRender::QPhongMaterial *m_material;
float m_angle;
diff --git a/examples/qt3d/dynamicscene-cpp/examplescene.cpp b/examples/qt3d/dynamicscene-cpp/examplescene.cpp
index 7bfb98f33..81f09b7da 100644
--- a/examples/qt3d/dynamicscene-cpp/examplescene.cpp
+++ b/examples/qt3d/dynamicscene-cpp/examplescene.cpp
@@ -40,8 +40,8 @@
#include <QTimer>
#include <qmath.h>
-ExampleScene::ExampleScene(Qt3D::QNode *parent)
- : Qt3D::QEntity(parent)
+ExampleScene::ExampleScene(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(parent)
, m_timer(new QTimer(this))
, m_even(true)
{
diff --git a/examples/qt3d/dynamicscene-cpp/examplescene.h b/examples/qt3d/dynamicscene-cpp/examplescene.h
index 79351fe3e..66ebb1b75 100644
--- a/examples/qt3d/dynamicscene-cpp/examplescene.h
+++ b/examples/qt3d/dynamicscene-cpp/examplescene.h
@@ -45,12 +45,12 @@ QT_BEGIN_NAMESPACE
class QTimer;
QT_END_NAMESPACE
-class ExampleScene : public Qt3D::QEntity
+class ExampleScene : public Qt3DCore::QEntity
{
Q_OBJECT
public:
- explicit ExampleScene(Qt3D::QNode *parent = 0);
+ explicit ExampleScene(Qt3DCore::QNode *parent = 0);
~ExampleScene();
private Q_SLOTS:
diff --git a/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp b/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp
index 948252790..9248c8800 100644
--- a/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp
+++ b/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp
@@ -36,7 +36,7 @@
#include "forwardrenderer.h"
-ForwardRenderer::ForwardRenderer(Qt3D::QNode *parent)
+ForwardRenderer::ForwardRenderer(Qt3DCore::QNode *parent)
: Qt3DRender::QFrameGraph(parent)
, m_viewport(new Qt3DRender::QViewport())
, m_cameraSelector(new Qt3DRender::QCameraSelector())
@@ -50,7 +50,7 @@ ForwardRenderer::ForwardRenderer(Qt3D::QNode *parent)
setActiveFrameGraph(m_viewport);
}
-void ForwardRenderer::setCamera(Qt3D::QEntity *camera)
+void ForwardRenderer::setCamera(Qt3DCore::QEntity *camera)
{
m_cameraSelector->setCamera(camera);
}
diff --git a/examples/qt3d/dynamicscene-cpp/forwardrenderer.h b/examples/qt3d/dynamicscene-cpp/forwardrenderer.h
index 6df489e29..bcaed64d9 100644
--- a/examples/qt3d/dynamicscene-cpp/forwardrenderer.h
+++ b/examples/qt3d/dynamicscene-cpp/forwardrenderer.h
@@ -45,9 +45,9 @@
class ForwardRenderer : public Qt3DRender::QFrameGraph
{
public:
- ForwardRenderer(Qt3D::QNode *parent);
+ ForwardRenderer(Qt3DCore::QNode *parent);
- void setCamera(Qt3D::QEntity *camera);
+ void setCamera(Qt3DCore::QEntity *camera);
private:
Qt3DRender::QViewport *m_viewport;
diff --git a/examples/qt3d/dynamicscene-cpp/main.cpp b/examples/qt3d/dynamicscene-cpp/main.cpp
index 72c302ba1..78cdb379e 100644
--- a/examples/qt3d/dynamicscene-cpp/main.cpp
+++ b/examples/qt3d/dynamicscene-cpp/main.cpp
@@ -54,7 +54,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -67,8 +67,8 @@ int main(int argc, char* argv[])
ExampleScene *sceneRoot = new ExampleScene();
// Scene Camera
- Qt3D::QCamera *basicCamera = new Qt3D::QCamera(sceneRoot);
- basicCamera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection);
+ Qt3DCore::QCamera *basicCamera = new Qt3DCore::QCamera(sceneRoot);
+ basicCamera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
basicCamera->setAspectRatio(view.width() / view.height());
basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
diff --git a/examples/qt3d/enabled-qml/main.cpp b/examples/qt3d/enabled-qml/main.cpp
index 40e119231..b2ba61324 100644
--- a/examples/qt3d/enabled-qml/main.cpp
+++ b/examples/qt3d/enabled-qml/main.cpp
@@ -49,7 +49,7 @@ int main(int argc, char *argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->initialize();
QVariantMap data;
diff --git a/examples/qt3d/gltf/main.cpp b/examples/qt3d/gltf/main.cpp
index c32850a20..7d85b0ad6 100644
--- a/examples/qt3d/gltf/main.cpp
+++ b/examples/qt3d/gltf/main.cpp
@@ -48,7 +48,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/gooch-qml/main.cpp b/examples/qt3d/gooch-qml/main.cpp
index 7d5e65a85..e945f254c 100644
--- a/examples/qt3d/gooch-qml/main.cpp
+++ b/examples/qt3d/gooch-qml/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/keyboardinput-qml/main.cpp b/examples/qt3d/keyboardinput-qml/main.cpp
index 9239c9b7e..7efb66471 100644
--- a/examples/qt3d/keyboardinput-qml/main.cpp
+++ b/examples/qt3d/keyboardinput-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/loader-qml/main.cpp b/examples/qt3d/loader-qml/main.cpp
index 79f5bfdb4..44a5d672b 100644
--- a/examples/qt3d/loader-qml/main.cpp
+++ b/examples/qt3d/loader-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/materials-cpp/barrel.cpp b/examples/qt3d/materials-cpp/barrel.cpp
index c89b58d52..fc86a9ab2 100644
--- a/examples/qt3d/materials-cpp/barrel.cpp
+++ b/examples/qt3d/materials-cpp/barrel.cpp
@@ -57,7 +57,7 @@ const char *bumpsName[] = {
"hard_bumps"
};
-Barrel::Barrel(Qt3D::QNode *parent)
+Barrel::Barrel(Qt3DCore::QNode *parent)
: RenderableEntity(parent)
, m_bumps(NoBumps)
, m_diffuseColor(Red)
diff --git a/examples/qt3d/materials-cpp/barrel.h b/examples/qt3d/materials-cpp/barrel.h
index 0a8b81bde..c439d1a85 100644
--- a/examples/qt3d/materials-cpp/barrel.h
+++ b/examples/qt3d/materials-cpp/barrel.h
@@ -44,7 +44,7 @@
class Barrel : public RenderableEntity
{
public:
- Barrel(Qt3D::QNode *parent = 0);
+ Barrel(Qt3DCore::QNode *parent = 0);
~Barrel();
enum DiffuseColor {
diff --git a/examples/qt3d/materials-cpp/houseplant.cpp b/examples/qt3d/materials-cpp/houseplant.cpp
index df1384486..81d0ab0d2 100644
--- a/examples/qt3d/materials-cpp/houseplant.cpp
+++ b/examples/qt3d/materials-cpp/houseplant.cpp
@@ -53,8 +53,8 @@ const char *plantNames[] = {
};
-HousePlant::HousePlant(Qt3D::QNode *parent)
- : Qt3D::QEntity(parent)
+HousePlant::HousePlant(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(parent)
, m_pot(new RenderableEntity(this))
, m_plant(new RenderableEntity(m_pot))
, m_cover(new RenderableEntity(m_pot))
diff --git a/examples/qt3d/materials-cpp/houseplant.h b/examples/qt3d/materials-cpp/houseplant.h
index 36cb6ca23..a49326dbd 100644
--- a/examples/qt3d/materials-cpp/houseplant.h
+++ b/examples/qt3d/materials-cpp/houseplant.h
@@ -43,11 +43,11 @@
#include <QNormalDiffuseMapMaterial>
#include <QTextureImage>
-class HousePlant : public Qt3D::QEntity
+class HousePlant : public Qt3DCore::QEntity
{
Q_OBJECT
public:
- explicit HousePlant(Qt3D::QNode *parent = 0);
+ explicit HousePlant(Qt3DCore::QNode *parent = 0);
~HousePlant();
enum PotShape {
diff --git a/examples/qt3d/materials-cpp/main.cpp b/examples/qt3d/materials-cpp/main.cpp
index f18f1f32a..b2e08b7fa 100644
--- a/examples/qt3d/materials-cpp/main.cpp
+++ b/examples/qt3d/materials-cpp/main.cpp
@@ -60,7 +60,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -71,11 +71,11 @@ int main(int argc, char* argv[])
engine.setData(data);
// Scene Root
- Qt3D::QEntity *sceneRoot = new Qt3D::QEntity();
+ Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity();
// Scene Camera
- Qt3D::QCamera *basicCamera = new Qt3D::QCamera(sceneRoot);
- basicCamera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection);
+ Qt3DCore::QCamera *basicCamera = new Qt3DCore::QCamera(sceneRoot);
+ basicCamera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
basicCamera->setAspectRatio(view.width() / view.height());
basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
diff --git a/examples/qt3d/materials-cpp/planeentity.cpp b/examples/qt3d/materials-cpp/planeentity.cpp
index 3a06bded7..b8a400232 100644
--- a/examples/qt3d/materials-cpp/planeentity.cpp
+++ b/examples/qt3d/materials-cpp/planeentity.cpp
@@ -41,12 +41,12 @@
#include <Qt3DCore/QScaleTransform>
#include <Qt3DCore/QTranslateTransform>
-PlaneEntity::PlaneEntity(Qt3D::QNode *parent)
- : Qt3D::QEntity(new Qt3D::QEntity(parent))
+PlaneEntity::PlaneEntity(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(new Qt3DCore::QEntity(parent))
, m_mesh(new Qt3DRender::QPlaneMesh())
- , m_transform(new Qt3D::QTransform())
- , m_scaleTransform(new Qt3D::QScaleTransform())
- , m_translateTransform(new Qt3D::QTranslateTransform())
+ , m_transform(new Qt3DCore::QTransform())
+ , m_scaleTransform(new Qt3DCore::QScaleTransform())
+ , m_translateTransform(new Qt3DCore::QTranslateTransform())
{
m_transform->addTransform(m_translateTransform);
m_transform->addTransform(m_scaleTransform);
@@ -58,12 +58,12 @@ PlaneEntity::~PlaneEntity()
{
}
-Qt3D::QScaleTransform *PlaneEntity::scaleTransform() const
+Qt3DCore::QScaleTransform *PlaneEntity::scaleTransform() const
{
return m_scaleTransform;
}
-Qt3D::QTranslateTransform *PlaneEntity::translateTransform() const
+Qt3DCore::QTranslateTransform *PlaneEntity::translateTransform() const
{
return m_translateTransform;
}
diff --git a/examples/qt3d/materials-cpp/planeentity.h b/examples/qt3d/materials-cpp/planeentity.h
index 48639b306..1b6f49d69 100644
--- a/examples/qt3d/materials-cpp/planeentity.h
+++ b/examples/qt3d/materials-cpp/planeentity.h
@@ -43,21 +43,21 @@
#include <Qt3DCore/QTranslateTransform>
#include <Qt3DRenderer/QPlaneMesh>
-class PlaneEntity : public Qt3D::QEntity
+class PlaneEntity : public Qt3DCore::QEntity
{
public:
- PlaneEntity(Qt3D::QNode *parent = 0);
+ PlaneEntity(Qt3DCore::QNode *parent = 0);
~PlaneEntity();
- Qt3D::QScaleTransform *scaleTransform() const;
- Qt3D::QTranslateTransform *translateTransform() const;
+ Qt3DCore::QScaleTransform *scaleTransform() const;
+ Qt3DCore::QTranslateTransform *translateTransform() const;
Qt3DRender::QPlaneMesh *mesh() const;
private:
Qt3DRender::QPlaneMesh *m_mesh;
- Qt3D::QTransform *m_transform;
- Qt3D::QScaleTransform *m_scaleTransform;
- Qt3D::QTranslateTransform *m_translateTransform;
+ Qt3DCore::QTransform *m_transform;
+ Qt3DCore::QScaleTransform *m_scaleTransform;
+ Qt3DCore::QTranslateTransform *m_translateTransform;
};
#endif // PLANEENTITY_H
diff --git a/examples/qt3d/materials-cpp/renderableentity.cpp b/examples/qt3d/materials-cpp/renderableentity.cpp
index 2e463a607..1d100c686 100644
--- a/examples/qt3d/materials-cpp/renderableentity.cpp
+++ b/examples/qt3d/materials-cpp/renderableentity.cpp
@@ -36,13 +36,13 @@
#include "renderableentity.h"
-RenderableEntity::RenderableEntity(Qt3D::QNode *parent)
- : Qt3D::QEntity(parent)
+RenderableEntity::RenderableEntity(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(parent)
, m_mesh(new Qt3DRender::QMesh())
- , m_transform(new Qt3D::QTransform())
- , m_rotateTransform(new Qt3D::QRotateTransform())
- , m_scaleTransform(new Qt3D::QScaleTransform())
- , m_translateTransform(new Qt3D::QTranslateTransform())
+ , m_transform(new Qt3DCore::QTransform())
+ , m_rotateTransform(new Qt3DCore::QRotateTransform())
+ , m_scaleTransform(new Qt3DCore::QScaleTransform())
+ , m_translateTransform(new Qt3DCore::QTranslateTransform())
{
m_transform->addTransform(m_rotateTransform);
m_transform->addTransform(m_scaleTransform);
@@ -61,17 +61,17 @@ Qt3DRender::QMesh *RenderableEntity::mesh() const
return m_mesh;
}
-Qt3D::QScaleTransform *RenderableEntity::scaleTransform() const
+Qt3DCore::QScaleTransform *RenderableEntity::scaleTransform() const
{
return m_scaleTransform;
}
-Qt3D::QTranslateTransform *RenderableEntity::translateTransform() const
+Qt3DCore::QTranslateTransform *RenderableEntity::translateTransform() const
{
return m_translateTransform;
}
-Qt3D::QRotateTransform *RenderableEntity::rotateTransform() const
+Qt3DCore::QRotateTransform *RenderableEntity::rotateTransform() const
{
return m_rotateTransform;
}
diff --git a/examples/qt3d/materials-cpp/renderableentity.h b/examples/qt3d/materials-cpp/renderableentity.h
index 216ad843f..4a6397f9d 100644
--- a/examples/qt3d/materials-cpp/renderableentity.h
+++ b/examples/qt3d/materials-cpp/renderableentity.h
@@ -44,23 +44,23 @@
#include <Qt3DCore/QTranslateTransform>
#include <Qt3DRenderer/QMesh>
-class RenderableEntity : public Qt3D::QEntity
+class RenderableEntity : public Qt3DCore::QEntity
{
public:
- RenderableEntity(Qt3D::QNode *parent = 0);
+ RenderableEntity(Qt3DCore::QNode *parent = 0);
~RenderableEntity();
Qt3DRender::QMesh *mesh() const;
- Qt3D::QScaleTransform *scaleTransform() const;
- Qt3D::QTranslateTransform *translateTransform() const;
- Qt3D::QRotateTransform *rotateTransform() const;
+ Qt3DCore::QScaleTransform *scaleTransform() const;
+ Qt3DCore::QTranslateTransform *translateTransform() const;
+ Qt3DCore::QRotateTransform *rotateTransform() const;
private:
Qt3DRender::QMesh *m_mesh;
- Qt3D::QTransform *m_transform;
- Qt3D::QRotateTransform *m_rotateTransform;
- Qt3D::QScaleTransform *m_scaleTransform;
- Qt3D::QTranslateTransform *m_translateTransform;
+ Qt3DCore::QTransform *m_transform;
+ Qt3DCore::QRotateTransform *m_rotateTransform;
+ Qt3DCore::QScaleTransform *m_scaleTransform;
+ Qt3DCore::QTranslateTransform *m_translateTransform;
};
#endif // RENDERABLEENTITY_H
diff --git a/examples/qt3d/materials-cpp/rotatingtrefoilknot.cpp b/examples/qt3d/materials-cpp/rotatingtrefoilknot.cpp
index 833d82d37..b27abcd36 100644
--- a/examples/qt3d/materials-cpp/rotatingtrefoilknot.cpp
+++ b/examples/qt3d/materials-cpp/rotatingtrefoilknot.cpp
@@ -36,7 +36,7 @@
#include "rotatingtrefoilknot.h"
-RotatingTrefoilKnot::RotatingTrefoilKnot(Qt3D::QNode *parent)
+RotatingTrefoilKnot::RotatingTrefoilKnot(Qt3DCore::QNode *parent)
: TrefoilKnot(parent)
, m_thetaAnimation(new QPropertyAnimation(this))
, m_phiAnimation(new QPropertyAnimation(this))
diff --git a/examples/qt3d/materials-cpp/rotatingtrefoilknot.h b/examples/qt3d/materials-cpp/rotatingtrefoilknot.h
index 231ce5270..397aa1705 100644
--- a/examples/qt3d/materials-cpp/rotatingtrefoilknot.h
+++ b/examples/qt3d/materials-cpp/rotatingtrefoilknot.h
@@ -43,7 +43,7 @@
class RotatingTrefoilKnot : public TrefoilKnot
{
public:
- explicit RotatingTrefoilKnot(Qt3D::QNode *parent = 0);
+ explicit RotatingTrefoilKnot(Qt3DCore::QNode *parent = 0);
~RotatingTrefoilKnot();
private:
diff --git a/examples/qt3d/materials-cpp/trefoilknot.cpp b/examples/qt3d/materials-cpp/trefoilknot.cpp
index d71c9944d..610a972bd 100644
--- a/examples/qt3d/materials-cpp/trefoilknot.cpp
+++ b/examples/qt3d/materials-cpp/trefoilknot.cpp
@@ -36,14 +36,14 @@
#include "trefoilknot.h"
-TrefoilKnot::TrefoilKnot(Qt3D::QNode *parent)
- : Qt3D::QEntity(parent)
+TrefoilKnot::TrefoilKnot(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(parent)
, m_mesh(new Qt3DRender::QMesh())
- , m_transform(new Qt3D::QTransform())
- , m_scaleTransform(new Qt3D::QScaleTransform())
- , m_xaxisRotation(new Qt3D::QRotateTransform())
- , m_yaxisRotation(new Qt3D::QRotateTransform())
- , m_translateTransform(new Qt3D::QTranslateTransform())
+ , m_transform(new Qt3DCore::QTransform())
+ , m_scaleTransform(new Qt3DCore::QScaleTransform())
+ , m_xaxisRotation(new Qt3DCore::QRotateTransform())
+ , m_yaxisRotation(new Qt3DCore::QRotateTransform())
+ , m_translateTransform(new Qt3DCore::QTranslateTransform())
{
m_mesh->setSource(QUrl("qrc:/assets/obj/trefoil.obj"));
m_xaxisRotation->setAxis(QVector3D(1.0f, 0.0f, 0.0f));
@@ -62,22 +62,22 @@ TrefoilKnot::~TrefoilKnot()
{
}
-Qt3D::QScaleTransform *TrefoilKnot::scaleTransform() const
+Qt3DCore::QScaleTransform *TrefoilKnot::scaleTransform() const
{
return m_scaleTransform;
}
-Qt3D::QRotateTransform *TrefoilKnot::xaxisRotateTransform() const
+Qt3DCore::QRotateTransform *TrefoilKnot::xaxisRotateTransform() const
{
return m_xaxisRotation;
}
-Qt3D::QRotateTransform *TrefoilKnot::yaxisRotateTransform() const
+Qt3DCore::QRotateTransform *TrefoilKnot::yaxisRotateTransform() const
{
return m_yaxisRotation;
}
-Qt3D::QTranslateTransform *TrefoilKnot::translateTransform() const
+Qt3DCore::QTranslateTransform *TrefoilKnot::translateTransform() const
{
return m_translateTransform;
}
diff --git a/examples/qt3d/materials-cpp/trefoilknot.h b/examples/qt3d/materials-cpp/trefoilknot.h
index 6beda9cd1..bac6e59b0 100644
--- a/examples/qt3d/materials-cpp/trefoilknot.h
+++ b/examples/qt3d/materials-cpp/trefoilknot.h
@@ -44,24 +44,24 @@
#include <Qt3DCore/QTranslateTransform>
#include <Qt3DRenderer/QMesh>
-class TrefoilKnot : public Qt3D::QEntity
+class TrefoilKnot : public Qt3DCore::QEntity
{
public:
- explicit TrefoilKnot(Qt3D::QNode *parent = 0);
+ explicit TrefoilKnot(Qt3DCore::QNode *parent = 0);
~TrefoilKnot();
- Qt3D::QScaleTransform *scaleTransform() const;
- Qt3D::QRotateTransform *xaxisRotateTransform() const;
- Qt3D::QRotateTransform *yaxisRotateTransform() const;
- Qt3D::QTranslateTransform *translateTransform() const;
+ Qt3DCore::QScaleTransform *scaleTransform() const;
+ Qt3DCore::QRotateTransform *xaxisRotateTransform() const;
+ Qt3DCore::QRotateTransform *yaxisRotateTransform() const;
+ Qt3DCore::QTranslateTransform *translateTransform() const;
private:
Qt3DRender::QMesh *m_mesh;
- Qt3D::QTransform *m_transform;
- Qt3D::QScaleTransform *m_scaleTransform;
- Qt3D::QRotateTransform *m_xaxisRotation;
- Qt3D::QRotateTransform *m_yaxisRotation;
- Qt3D::QTranslateTransform *m_translateTransform;
+ Qt3DCore::QTransform *m_transform;
+ Qt3DCore::QScaleTransform *m_scaleTransform;
+ Qt3DCore::QRotateTransform *m_xaxisRotation;
+ Qt3DCore::QRotateTransform *m_yaxisRotation;
+ Qt3DCore::QTranslateTransform *m_translateTransform;
};
#endif // TREFOILKNOT_H
diff --git a/examples/qt3d/materials/main.cpp b/examples/qt3d/materials/main.cpp
index 7fdc5ceed..e40da9894 100644
--- a/examples/qt3d/materials/main.cpp
+++ b/examples/qt3d/materials/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/mouseinput-qml/main.cpp b/examples/qt3d/mouseinput-qml/main.cpp
index 70e76e944..7dcb541b1 100644
--- a/examples/qt3d/mouseinput-qml/main.cpp
+++ b/examples/qt3d/mouseinput-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char *argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/multiviewport/main.cpp b/examples/qt3d/multiviewport/main.cpp
index 857ea6ac5..e9a741d9c 100644
--- a/examples/qt3d/multiviewport/main.cpp
+++ b/examples/qt3d/multiviewport/main.cpp
@@ -45,7 +45,7 @@ int main(int ac, char **av)
{
QGuiApplication app(ac, av);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect);
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/plasma/main.cpp b/examples/qt3d/plasma/main.cpp
index 3b0a8b4e3..f89c4f298 100644
--- a/examples/qt3d/plasma/main.cpp
+++ b/examples/qt3d/plasma/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
diff --git a/examples/qt3d/playground-qml/main.cpp b/examples/qt3d/playground-qml/main.cpp
index bb78f738a..4e93fd1bf 100644
--- a/examples/qt3d/playground-qml/main.cpp
+++ b/examples/qt3d/playground-qml/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/shadow-map-qml/main.cpp b/examples/qt3d/shadow-map-qml/main.cpp
index 9c10c866e..fd296aa62 100644
--- a/examples/qt3d/shadow-map-qml/main.cpp
+++ b/examples/qt3d/shadow-map-qml/main.cpp
@@ -48,7 +48,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
view.resize(1600, 800);
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
diff --git a/examples/qt3d/simple-cpp/main.cpp b/examples/qt3d/simple-cpp/main.cpp
index 67d4fcbda..73c29c8f4 100644
--- a/examples/qt3d/simple-cpp/main.cpp
+++ b/examples/qt3d/simple-cpp/main.cpp
@@ -68,10 +68,10 @@ int main(int argc, char* argv[])
view.registerAspect(input);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3D::QCamera *cameraEntity = view.defaultCamera();
+ Qt3DCore::QCamera *cameraEntity = view.defaultCamera();
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(0, 0, -40.0f));
@@ -83,18 +83,18 @@ int main(int argc, char* argv[])
Qt3DRender::QMaterial *material = new Qt3DRender::QPhongMaterial(rootEntity);
// Torus
- Qt3D::QEntity *torusEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *torusEntity = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QTorusMesh *torusMesh = new Qt3DRender::QTorusMesh;
torusMesh->setRadius(5);
torusMesh->setMinorRadius(1);
torusMesh->setRings(100);
torusMesh->setSlices(20);
- Qt3D::QTransform *torusTransform = new Qt3D::QTransform;
- Qt3D::QScaleTransform *torusScaleTransform = new Qt3D::QScaleTransform;
+ Qt3DCore::QTransform *torusTransform = new Qt3DCore::QTransform;
+ Qt3DCore::QScaleTransform *torusScaleTransform = new Qt3DCore::QScaleTransform;
torusScaleTransform->setScale3D(QVector3D(1.5, 1, 0.5));
- Qt3D::QRotateTransform *torusRotateTransform = new Qt3D::QRotateTransform;
+ Qt3DCore::QRotateTransform *torusRotateTransform = new Qt3DCore::QRotateTransform;
torusRotateTransform->setAxis(QVector3D(1, 0, 0));
torusRotateTransform->setAngleDeg(45);
@@ -107,15 +107,15 @@ int main(int argc, char* argv[])
torusEntity->addComponent(material);
// Sphere
- Qt3D::QEntity *sphereEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *sphereEntity = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QSphereMesh *sphereMesh = new Qt3DRender::QSphereMesh;
sphereMesh->setRadius(3);
- Qt3D::QTransform *sphereTransform = new Qt3D::QTransform;
- Qt3D::QTranslateTransform *sphereTranslateTransform = new Qt3D::QTranslateTransform;
+ Qt3DCore::QTransform *sphereTransform = new Qt3DCore::QTransform;
+ Qt3DCore::QTranslateTransform *sphereTranslateTransform = new Qt3DCore::QTranslateTransform;
sphereTranslateTransform->setTranslation(QVector3D(20, 0, 0));
- Qt3D::QRotateTransform *sphereRotateTransform = new Qt3D::QRotateTransform;
+ Qt3DCore::QRotateTransform *sphereRotateTransform = new Qt3DCore::QRotateTransform;
QPropertyAnimation *sphereRotateTransformAnimation = new QPropertyAnimation(sphereRotateTransform);
sphereRotateTransformAnimation->setTargetObject(sphereRotateTransform);
sphereRotateTransformAnimation->setPropertyName("angle");
diff --git a/examples/qt3d/simple-qml/main.cpp b/examples/qt3d/simple-qml/main.cpp
index 79f5bfdb4..44a5d672b 100644
--- a/examples/qt3d/simple-qml/main.cpp
+++ b/examples/qt3d/simple-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/simple-shaders-qml/main.cpp b/examples/qt3d/simple-shaders-qml/main.cpp
index d3a49ea9b..e8d7a8565 100644
--- a/examples/qt3d/simple-shaders-qml/main.cpp
+++ b/examples/qt3d/simple-shaders-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/skybox/main.cpp b/examples/qt3d/skybox/main.cpp
index 6dcecff5d..d09bea087 100644
--- a/examples/qt3d/skybox/main.cpp
+++ b/examples/qt3d/skybox/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/tessellation-modes/main.cpp b/examples/qt3d/tessellation-modes/main.cpp
index 038a77571..231702d4b 100644
--- a/examples/qt3d/tessellation-modes/main.cpp
+++ b/examples/qt3d/tessellation-modes/main.cpp
@@ -49,7 +49,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp b/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp
index a3ee77d29..42583c92d 100644
--- a/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp
+++ b/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp
@@ -44,7 +44,7 @@ class TessellatedGeometry : public Qt3DRender::QGeometry
{
Q_OBJECT
public:
- TessellatedGeometry(Qt3D::QNode *parent = Q_NULLPTR)
+ TessellatedGeometry(Qt3DCore::QNode *parent = Q_NULLPTR)
: Qt3DRender::QGeometry(parent)
, m_positionAttribute(new Qt3DRender::QAttribute(this))
, m_vertexBuffer(new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer, this))
@@ -80,7 +80,7 @@ private:
Qt3DRender::QBuffer *m_vertexBuffer;
};
-TessellatedQuadMesh::TessellatedQuadMesh(Qt3D::QNode *parent)
+TessellatedQuadMesh::TessellatedQuadMesh(Qt3DCore::QNode *parent)
: Qt3DRender::QGeometryRenderer(parent)
{
setPrimitiveType(Qt3DRender::QGeometryRenderer::Patches);
diff --git a/examples/qt3d/tessellation-modes/tessellatedquadmesh.h b/examples/qt3d/tessellation-modes/tessellatedquadmesh.h
index 5f34e2400..8b1276af8 100644
--- a/examples/qt3d/tessellation-modes/tessellatedquadmesh.h
+++ b/examples/qt3d/tessellation-modes/tessellatedquadmesh.h
@@ -43,7 +43,7 @@ class TessellatedQuadMesh : public Qt3DRender::QGeometryRenderer
{
Q_OBJECT
public:
- explicit TessellatedQuadMesh(Qt3D::QNode *parent = 0);
+ explicit TessellatedQuadMesh(Qt3DCore::QNode *parent = 0);
~TessellatedQuadMesh();
};
diff --git a/examples/qt3d/torus-qml/main.cpp b/examples/qt3d/torus-qml/main.cpp
index d76264d7b..d2537bd8d 100644
--- a/examples/qt3d/torus-qml/main.cpp
+++ b/examples/qt3d/torus-qml/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/transparency-qml/main.cpp b/examples/qt3d/transparency-qml/main.cpp
index 6f5ffd6b4..6cce64b3a 100644
--- a/examples/qt3d/transparency-qml/main.cpp
+++ b/examples/qt3d/transparency-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
engine.aspectEngine()->initialize();
diff --git a/examples/qt3d/wave/main.cpp b/examples/qt3d/wave/main.cpp
index fb2f499f1..aaebf9182 100644
--- a/examples/qt3d/wave/main.cpp
+++ b/examples/qt3d/wave/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/wireframe/main.cpp b/examples/qt3d/wireframe/main.cpp
index f561cb52b..eb7827bcb 100644
--- a/examples/qt3d/wireframe/main.cpp
+++ b/examples/qt3d/wireframe/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/src/collision/qabstractcollider.cpp b/src/collision/qabstractcollider.cpp
index 7544cdcdf..8a549f8a6 100644
--- a/src/collision/qabstractcollider.cpp
+++ b/src/collision/qabstractcollider.cpp
@@ -42,7 +42,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DCollision {
/*!
- \class Qt3D::QAbstractColliderPrivate
+ \class Qt3DCore::QAbstractColliderPrivate
\internal
*/
QAbstractColliderPrivate::QAbstractColliderPrivate()
diff --git a/src/collision/qabstractcollider.h b/src/collision/qabstractcollider.h
index b11eb1c9f..e788c7b39 100644
--- a/src/collision/qabstractcollider.h
+++ b/src/collision/qabstractcollider.h
@@ -47,7 +47,7 @@ namespace Qt3DCollision {
class QAbstractColliderPrivate;
class QCollisionEvent;
-class QT3DCOLLISIONSHARED_EXPORT QAbstractCollider : public Qt3D::QComponent
+class QT3DCOLLISIONSHARED_EXPORT QAbstractCollider : public Qt3DCore::QComponent
{
Q_OBJECT
diff --git a/src/collision/qabstractcollider_p.h b/src/collision/qabstractcollider_p.h
index f2d355226..3fe9ca92d 100644
--- a/src/collision/qabstractcollider_p.h
+++ b/src/collision/qabstractcollider_p.h
@@ -56,7 +56,7 @@ namespace Qt3DCollision {
class QAbstractCollider;
-class QAbstractColliderPrivate : public Qt3D::QComponentPrivate
+class QAbstractColliderPrivate : public Qt3DCore::QComponentPrivate
{
public:
QAbstractColliderPrivate();
diff --git a/src/collision/qboxcollider.cpp b/src/collision/qboxcollider.cpp
index d911cae6b..abb70908f 100644
--- a/src/collision/qboxcollider.cpp
+++ b/src/collision/qboxcollider.cpp
@@ -42,7 +42,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DCollision {
/*!
- \class Qt3D::QBoxColliderPrivate
+ \class Qt3DCore::QBoxColliderPrivate
\internal
*/
QBoxColliderPrivate::QBoxColliderPrivate()
@@ -53,7 +53,7 @@ QBoxColliderPrivate::QBoxColliderPrivate()
}
/*!
- \class Qt3D::QBoxCollider
+ \class Qt3DCore::QBoxCollider
\inmodule Qt3DCollision
\since 5.5
\brief Represents a box used for collision detection
@@ -62,7 +62,7 @@ QBoxColliderPrivate::QBoxColliderPrivate()
/*!
\qmltype BoxCollider
\inqmlmodule Qt3D.Collision
- \instantiates Qt3D::QBoxCollider
+ \instantiates Qt3DCore::QBoxCollider
\inherits Component3D
\since 5.5
*/
diff --git a/src/collision/qcapsulecollider.cpp b/src/collision/qcapsulecollider.cpp
index c7caefd84..3c1a5f45e 100644
--- a/src/collision/qcapsulecollider.cpp
+++ b/src/collision/qcapsulecollider.cpp
@@ -42,7 +42,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DCollision {
/*!
- \class Qt3D::QCapsuleColliderPrivate
+ \class Qt3DCore::QCapsuleColliderPrivate
\internal
*/
QCapsuleColliderPrivate::QCapsuleColliderPrivate()
@@ -55,7 +55,7 @@ QCapsuleColliderPrivate::QCapsuleColliderPrivate()
}
/*!
- \class Qt3D::QCapsuleCollider
+ \class Qt3DCore::QCapsuleCollider
\inmodule Qt3DCollision
\since 5.5
\brief Represents a capsule used for collision detection
@@ -64,7 +64,7 @@ QCapsuleColliderPrivate::QCapsuleColliderPrivate()
/*!
\qmltype CapsuleCollider
\inqmlmodule Qt3D.Collision
- \instantiates Qt3D::QCapsuleCollider
+ \instantiates Qt3DCore::QCapsuleCollider
\inherits Component3D
\since 5.5
*/
diff --git a/src/collision/qcollisionaspect.cpp b/src/collision/qcollisionaspect.cpp
index 408431ea3..3224d185a 100644
--- a/src/collision/qcollisionaspect.cpp
+++ b/src/collision/qcollisionaspect.cpp
@@ -49,16 +49,16 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DCollision {
/*!
- \class Qt3D::QCollisionAspectPrivate
+ \class Qt3DCore::QCollisionAspectPrivate
\internal
*/
QCollisionAspectPrivate::QCollisionAspectPrivate()
- : Qt3D::QAbstractAspectPrivate()
+ : QAbstractAspectPrivate()
, m_time(0)
{
m_aspectType = QAbstractAspect::AspectCollision;
@@ -82,36 +82,36 @@ void QCollisionAspect::registerBackendTypes()
//registerBackendType<QSphereCollider>(QBackendNodeFunctorPtr(new Collision::SphereColliderFunctor(d_func()->m_manager.data())));
}
-QVector<Qt3D::QAspectJobPtr> QCollisionAspect::jobsToExecute(qint64 time)
+QVector<Qt3DCore::QAspectJobPtr> QCollisionAspect::jobsToExecute(qint64 time)
{
Q_D(QCollisionAspect);
d->m_time = time;
// Create jobs that will get exectued by the threadpool
- QVector<Qt3D::QAspectJobPtr> jobs;
+ QVector<Qt3DCore::QAspectJobPtr> jobs;
return jobs;
}
-void QCollisionAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e)
+void QCollisionAspect::sceneNodeAdded(Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = e.staticCast<Qt3D::QScenePropertyChange>();
+ QScenePropertyChangePtr propertyChange = e.staticCast<Qt3DCore::QScenePropertyChange>();
QNodePtr nodePtr = propertyChange->value().value<QNodePtr>();
QNode *n = nodePtr.data();
QNodeVisitor visitor;
visitor.traverse(n, this, &QCollisionAspect::visitNode);
}
-void QCollisionAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e)
+void QCollisionAspect::sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = e.staticCast<Qt3D::QScenePropertyChange>();
- QNodePtr nodePtr = propertyChange->value().value<Qt3D::QNodePtr>();
+ QScenePropertyChangePtr propertyChange = e.staticCast<Qt3DCore::QScenePropertyChange>();
+ QNodePtr nodePtr = propertyChange->value().value<Qt3DCore::QNodePtr>();
QNode *n = nodePtr.data();
QAbstractAspect::clearBackendNode(n);
}
-void QCollisionAspect::setRootEntity(Qt3D::QEntity *rootObject)
+void QCollisionAspect::setRootEntity(Qt3DCore::QEntity *rootObject)
{
- Qt3D::QNodeVisitor visitor;
+ Qt3DCore::QNodeVisitor visitor;
visitor.traverse(rootObject, this, &QCollisionAspect::visitNode);
}
@@ -124,12 +124,12 @@ void QCollisionAspect::onCleanup()
{
}
-void QCollisionAspect::visitNode(Qt3D::QNode *node)
+void QCollisionAspect::visitNode(Qt3DCore::QNode *node)
{
QAbstractAspect::createBackendNode(node);
}
-} // Qt3D
+} // Qt3DCollision
QT_END_NAMESPACE
diff --git a/src/collision/qcollisionaspect.h b/src/collision/qcollisionaspect.h
index 5095b18ba..36f79c68b 100644
--- a/src/collision/qcollisionaspect.h
+++ b/src/collision/qcollisionaspect.h
@@ -46,26 +46,26 @@ namespace Qt3DCollision {
class QCollisionAspectPrivate;
-class QT3DCOLLISIONSHARED_EXPORT QCollisionAspect : public Qt3D::QAbstractAspect
+class QT3DCOLLISIONSHARED_EXPORT QCollisionAspect : public Qt3DCore::QAbstractAspect
{
Q_OBJECT
public:
explicit QCollisionAspect(QObject *parent = 0);
- QVector<Qt3D::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE;
+ QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE;
- void sceneNodeAdded(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
- void sceneNodeRemoved(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
protected:
void registerBackendTypes();
private:
- void setRootEntity(Qt3D::QEntity *rootObject) Q_DECL_OVERRIDE;
+ void setRootEntity(Qt3DCore::QEntity *rootObject) Q_DECL_OVERRIDE;
void onInitialize(const QVariantMap &data) Q_DECL_OVERRIDE;
void onCleanup() Q_DECL_OVERRIDE;
- void visitNode(Qt3D::QNode *node);
+ void visitNode(Qt3DCore::QNode *node);
Q_DECLARE_PRIVATE(QCollisionAspect)
QCollisionAspect(QCollisionAspectPrivate &dd, QObject *parent);
diff --git a/src/collision/qcollisionaspect_p.h b/src/collision/qcollisionaspect_p.h
index 7f7797f4b..3a6733fd8 100644
--- a/src/collision/qcollisionaspect_p.h
+++ b/src/collision/qcollisionaspect_p.h
@@ -54,7 +54,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DCollision {
-class QCollisionAspectPrivate : public Qt3D::QAbstractAspectPrivate
+class QCollisionAspectPrivate : public Qt3DCore::QAbstractAspectPrivate
{
QCollisionAspectPrivate();
diff --git a/src/collision/qspherecollider.cpp b/src/collision/qspherecollider.cpp
index c968494aa..67bcdc1bf 100644
--- a/src/collision/qspherecollider.cpp
+++ b/src/collision/qspherecollider.cpp
@@ -42,7 +42,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DCollision {
/*!
- \class Qt3D::QSphereColliderPrivate
+ \class Qt3DCore::QSphereColliderPrivate
\internal
*/
QSphereColliderPrivate::QSphereColliderPrivate()
@@ -53,7 +53,7 @@ QSphereColliderPrivate::QSphereColliderPrivate()
}
/*!
- \class Qt3D::QSphereCollider
+ \class Qt3DCore::QSphereCollider
\inmodule Qt3DCollision
\since 5.5
\brief Represents a sphere used for collision detection
@@ -62,7 +62,7 @@ QSphereColliderPrivate::QSphereColliderPrivate()
/*!
\qmltype SphereCollider
\inqmlmodule Qt3D.Collision
- \instantiates Qt3D::QSphereCollider
+ \instantiates Qt3DCore::QSphereCollider
\inherits Component3D
\since 5.5
*/
diff --git a/src/core/aspects/qabstractaspect.cpp b/src/core/aspects/qabstractaspect.cpp
index 02d8cb16f..806886ad5 100644
--- a/src/core/aspects/qabstractaspect.cpp
+++ b/src/core/aspects/qabstractaspect.cpp
@@ -50,10 +50,10 @@ static QByteArray className(const QMetaObject &obj)
return QByteArray::fromRawData(obj.className(), int(strlen(obj.className())));
}
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAbstractAspectPrivate
+ \class Qt3DCore::QAbstractAspectPrivate
\internal
*/
QAbstractAspectPrivate::QAbstractAspectPrivate()
@@ -71,7 +71,7 @@ QAbstractAspectPrivate *QAbstractAspectPrivate::get(QAbstractAspect *aspect)
}
/*!
- \class Qt3D::QAbstractAspect
+ \class Qt3DCore::QAbstractAspect
\inmodule Qt3DCore
\brief QAbstractAspect is the base class for aspects that provide a vertical slice of behavior.
*/
@@ -203,6 +203,6 @@ void QAbstractAspect::onShutdown()
{
}
-} // of namespace Qt3D
+} // of namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/aspects/qabstractaspect.h b/src/core/aspects/qabstractaspect.h
index 12d5044a1..cd162dfd2 100644
--- a/src/core/aspects/qabstractaspect.h
+++ b/src/core/aspects/qabstractaspect.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTASPECT_H
-#define QT3D_QABSTRACTASPECT_H
+#ifndef QT3DCORE_QABSTRACTASPECT_H
+#define QT3DCORE_QABSTRACTASPECT_H
#include <QObject>
#include <QSharedPointer>
@@ -46,7 +46,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAspectManager;
class QNode;
@@ -118,8 +118,8 @@ void QAbstractAspect::registerBackendType(const QBackendNodeFunctorPtr &functor)
registerBackendType(Frontend::staticMetaObject, functor);
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_ABSTRACTASPECT_H
+#endif // QT3DCORE_ABSTRACTASPECT_H
diff --git a/src/core/aspects/qabstractaspect_p.h b/src/core/aspects/qabstractaspect_p.h
index 77f9d2f02..5676cc8ce 100644
--- a/src/core/aspects/qabstractaspect_p.h
+++ b/src/core/aspects/qabstractaspect_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTASPECT_P_H
-#define QT3D_QABSTRACTASPECT_P_H
+#ifndef QT3DCORE_QABSTRACTASPECT_P_H
+#define QT3DCORE_QABSTRACTASPECT_P_H
//
// W A R N I N G
@@ -55,7 +55,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractAspect;
class QEntity;
@@ -84,4 +84,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTASPECT_P_H
+#endif // QT3DCORE_QABSTRACTASPECT_P_H
diff --git a/src/core/aspects/qaspectengine.cpp b/src/core/aspects/qaspectengine.cpp
index 9871f558d..6a0836294 100644
--- a/src/core/aspects/qaspectengine.cpp
+++ b/src/core/aspects/qaspectengine.cpp
@@ -55,10 +55,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAspectEnginePrivate
+ \class Qt3DCore::QAspectEnginePrivate
\internal
*/
QAspectEnginePrivate::QAspectEnginePrivate()
@@ -66,11 +66,11 @@ QAspectEnginePrivate::QAspectEnginePrivate()
, m_postman(Q_NULLPTR)
, m_scene(Q_NULLPTR)
{
- qRegisterMetaType<Qt3D::QAbstractAspect *>();
- qRegisterMetaType<Qt3D::QObserverInterface *>();
- qRegisterMetaType<Qt3D::QEntity *>();
- qRegisterMetaType<Qt3D::QScene *>();
- qRegisterMetaType<Qt3D::QAbstractPostman *>();
+ qRegisterMetaType<Qt3DCore::QAbstractAspect *>();
+ qRegisterMetaType<Qt3DCore::QObserverInterface *>();
+ qRegisterMetaType<Qt3DCore::QEntity *>();
+ qRegisterMetaType<Qt3DCore::QScene *>();
+ qRegisterMetaType<Qt3DCore::QAbstractPostman *>();
}
/*!
@@ -146,10 +146,10 @@ void QAspectEngine::initialize()
QChangeArbiter::createUnmanagedThreadLocalChangeQueue(arbiter);
QMetaObject::invokeMethod(arbiter,
"setPostman",
- Q_ARG(Qt3D::QAbstractPostman*, d->m_postman));
+ Q_ARG(Qt3DCore::QAbstractPostman*, d->m_postman));
QMetaObject::invokeMethod(arbiter,
"setScene",
- Q_ARG(Qt3D::QScene*, d->m_scene));
+ Q_ARG(Qt3DCore::QScene*, d->m_scene));
}
void QAspectEngine::shutdown()
@@ -202,7 +202,7 @@ void QAspectEngine::registerAspect(QAbstractAspect *aspect)
QMetaObject::invokeMethod(d->m_aspectThread->aspectManager(),
"registerAspect",
Qt::BlockingQueuedConnection,
- Q_ARG(Qt3D::QAbstractAspect *, aspect));
+ Q_ARG(Qt3DCore::QAbstractAspect *, aspect));
}
/*!
@@ -256,7 +256,7 @@ void QAspectEngine::setRootEntity(QEntity *root)
QMetaObject::invokeMethod(d->m_aspectThread->aspectManager(),
"setRootEntity",
Qt::BlockingQueuedConnection,
- Q_ARG(Qt3D::QEntity *, root));
+ Q_ARG(Qt3DCore::QEntity *, root));
qCDebug(Aspects) << "Done setting scene root on aspect manager";
}
@@ -278,6 +278,6 @@ void QAspectEngine::setAspectFactory(const QAspectFactory &factory)
d->m_factory = factory;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/aspects/qaspectengine.h b/src/core/aspects/qaspectengine.h
index cdbb01a30..e9e768add 100644
--- a/src/core/aspects/qaspectengine.h
+++ b/src/core/aspects/qaspectengine.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTENGINE_H
-#define QT3D_QASPECTENGINE_H
+#ifndef QT3DCORE_QASPECTENGINE_H
+#define QT3DCORE_QASPECTENGINE_H
#include <QObject>
#include <Qt3DCore/QAspectFactory>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractAspect;
class QAspectThread;
@@ -81,9 +81,9 @@ private:
void initNodeTree(QNode *node);
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QASPECTENGINE_H
+#endif // QT3DCORE_QASPECTENGINE_H
diff --git a/src/core/aspects/qaspectengine_p.h b/src/core/aspects/qaspectengine_p.h
index a8409f2c0..0439058d1 100644
--- a/src/core/aspects/qaspectengine_p.h
+++ b/src/core/aspects/qaspectengine_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTENGINE_P_H
-#define QT3D_QASPECTENGINE_P_H
+#ifndef QT3DCORE_QASPECTENGINE_P_H
+#define QT3DCORE_QASPECTENGINE_P_H
//
// W A R N I N G
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QEntity;
class QNode;
@@ -85,4 +85,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QASPECTENGINE_P_H
+#endif // QT3DCORE_QASPECTENGINE_P_H
diff --git a/src/core/aspects/qaspectfactory.cpp b/src/core/aspects/qaspectfactory.cpp
index 04e902acf..673ff5bdd 100644
--- a/src/core/aspects/qaspectfactory.cpp
+++ b/src/core/aspects/qaspectfactory.cpp
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
typedef QHash<QString, QAspectFactory::CreateFunction> defaultFactories_t;
Q_GLOBAL_STATIC(defaultFactories_t, defaultFactories)
@@ -55,7 +55,7 @@ QT3DCORESHARED_EXPORT void qt3d_QAspectFactoryPrivate_addDefaultFactory(const QS
}
/*!
- \class Qt3D::QAspectFactoryPrivate
+ \class Qt3DCore::QAspectFactoryPrivate
\internal
*/
QAspectFactoryPrivate::QAspectFactoryPrivate()
@@ -103,6 +103,6 @@ QAbstractAspect *QAspectFactory::createAspect(const QString &aspect, QObject *pa
}
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/aspects/qaspectfactory.h b/src/core/aspects/qaspectfactory.h
index 938e8a967..9280c5340 100644
--- a/src/core/aspects/qaspectfactory.h
+++ b/src/core/aspects/qaspectfactory.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTFACTORY_H
-#define QT3D_QASPECTFACTORY_H
+#ifndef QT3DCORE_QASPECTFACTORY_H
+#define QT3DCORE_QASPECTFACTORY_H
#include <QSharedDataPointer>
#include <QStringList>
@@ -46,7 +46,7 @@ QT_BEGIN_NAMESPACE
class QObject;
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractAspect;
class QAspectFactoryPrivate;
@@ -85,20 +85,20 @@ private:
QSharedDataPointer<QAspectFactoryPrivate> d;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
#define QT3D_REGISTER_NAMESPACED_ASPECT(name, AspectNamespace, AspectType) \
QT_BEGIN_NAMESPACE \
- namespace Qt3D { \
+ namespace Qt3DCore { \
QT3DCORESHARED_EXPORT void qt3d_QAspectFactoryPrivate_addDefaultFactory(const QString &, QAspectFactory::CreateFunction); \
} \
QT_END_NAMESPACE \
namespace { \
void qt3d_ ## AspectType ## _registerFunction() \
{ \
- using namespace QT_PREPEND_NAMESPACE(Qt3D); \
+ using namespace QT_PREPEND_NAMESPACE(Qt3DCore); \
qt3d_QAspectFactoryPrivate_addDefaultFactory(QStringLiteral(name), &QAspectFactory::functionHelper<AspectNamespace::AspectType>); \
} \
\
@@ -108,4 +108,4 @@ QT_END_NAMESPACE
#define QT3D_REGISTER_ASPECT(name, AspectType) \
QT3D_REGISTER_NAMESPACED_ASPECT(name, , AspectType)
-#endif // QT3D_QASPECTFACTORY_H
+#endif // QT3DCORE_QASPECTFACTORY_H
diff --git a/src/core/aspects/qaspectfactory_p.h b/src/core/aspects/qaspectfactory_p.h
index 7e105fe09..dfe7ccd9e 100644
--- a/src/core/aspects/qaspectfactory_p.h
+++ b/src/core/aspects/qaspectfactory_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTFACTORY_P_H
-#define QT3D_QASPECTFACTORY_P_H
+#ifndef QT3DCORE_QASPECTFACTORY_P_H
+#define QT3DCORE_QASPECTFACTORY_P_H
//
// W A R N I N G
@@ -56,7 +56,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAspectFactory;
@@ -72,4 +72,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QASPECTFACTORY_P_H
+#endif // QT3DCORE_QASPECTFACTORY_P_H
diff --git a/src/core/aspects/qaspectmanager.cpp b/src/core/aspects/qaspectmanager.cpp
index e6752f19c..0c5940ce5 100644
--- a/src/core/aspects/qaspectmanager.cpp
+++ b/src/core/aspects/qaspectmanager.cpp
@@ -58,7 +58,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QAspectManager::QAspectManager(QObject *parent)
: QObject(parent)
@@ -106,7 +106,7 @@ void QAspectManager::shutdown()
// Aspects must be deleted in the Thread they were created in
}
-void QAspectManager::setRootEntity(Qt3D::QEntity *root)
+void QAspectManager::setRootEntity(Qt3DCore::QEntity *root)
{
qCDebug(Aspects) << Q_FUNC_INFO;
@@ -261,7 +261,7 @@ QServiceLocator *QAspectManager::serviceLocator() const
return m_serviceLocator.data();
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/aspects/qaspectmanager_p.h b/src/core/aspects/qaspectmanager_p.h
index bdf8b9233..8c1e372af 100644
--- a/src/core/aspects/qaspectmanager_p.h
+++ b/src/core/aspects/qaspectmanager_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTMANAGER_P_H
-#define QT3D_QASPECTMANAGER_P_H
+#ifndef QT3DCORE_QASPECTMANAGER_P_H
+#define QT3DCORE_QASPECTMANAGER_P_H
//
// W A R N I N G
@@ -59,7 +59,7 @@ QT_BEGIN_NAMESPACE
class QSurface;
-namespace Qt3D {
+namespace Qt3DCore {
class QNode;
class QEntity;
@@ -83,9 +83,9 @@ public Q_SLOTS:
void initialize();
void shutdown();
- void setRootEntity(Qt3D::QEntity *root);
+ void setRootEntity(Qt3DCore::QEntity *root);
void setData(const QVariantMap &data);
- void registerAspect(Qt3D::QAbstractAspect *aspect);
+ void registerAspect(Qt3DCore::QAbstractAspect *aspect);
QVariantMap data() const;
void exec();
@@ -109,8 +109,8 @@ private:
QSemaphore m_waitForEndOfExecLoop;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QASPECTMANAGER_P_H
+#endif // QT3DCORE_QASPECTMANAGER_P_H
diff --git a/src/core/aspects/qaspectthread.cpp b/src/core/aspects/qaspectthread.cpp
index 0b1a969d3..67ce4cf20 100644
--- a/src/core/aspects/qaspectthread.cpp
+++ b/src/core/aspects/qaspectthread.cpp
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QAspectThread::QAspectThread(QObject *parent)
: QThread(parent),
@@ -87,6 +87,6 @@ void QAspectThread::run()
qCDebug(Aspects) << "Exiting void QAspectThread::run()";
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/aspects/qaspectthread.h b/src/core/aspects/qaspectthread.h
index 8d32e28bd..7bb48771e 100644
--- a/src/core/aspects/qaspectthread.h
+++ b/src/core/aspects/qaspectthread.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTTHREAD_H
-#define QT3D_QASPECTTHREAD_H
+#ifndef QT3DCORE_QASPECTTHREAD_H
+#define QT3DCORE_QASPECTTHREAD_H
#include <QThread>
#include <Qt3DCore/qt3dcore_global.h>
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAspectManager;
@@ -66,8 +66,8 @@ private:
QSemaphore m_semaphore;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QASPECTTHREAD_H
+#endif // QT3DCORE_QASPECTTHREAD_H
diff --git a/src/core/bounds/qaxisalignedboundingbox.cpp b/src/core/bounds/qaxisalignedboundingbox.cpp
index 21bb55bb4..afd21348c 100644
--- a/src/core/bounds/qaxisalignedboundingbox.cpp
+++ b/src/core/bounds/qaxisalignedboundingbox.cpp
@@ -41,7 +41,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
void QAxisAlignedBoundingBox::update(const QVector<QVector3D> &points)
{
@@ -89,6 +89,6 @@ QDebug operator<<(QDebug dbg, const QAxisAlignedBoundingBox &c)
return dbg;
}
-} //namespace Qt3D
+} //namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/bounds/qaxisalignedboundingbox.h b/src/core/bounds/qaxisalignedboundingbox.h
index c05917cf2..bf25fada3 100644
--- a/src/core/bounds/qaxisalignedboundingbox.h
+++ b/src/core/bounds/qaxisalignedboundingbox.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QAXISALIGNEDBOUNDINGBOX_H
-#define QT3D_QAXISALIGNEDBOUNDINGBOX_H
+#ifndef QT3DCORE_QAXISALIGNEDBOUNDINGBOX_H
+#define QT3DCORE_QAXISALIGNEDBOUNDINGBOX_H
#include <Qt3DCore/qt3dcore_global.h>
@@ -47,7 +47,7 @@ QT_BEGIN_NAMESPACE
class QDebug;
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QAxisAlignedBoundingBox
{
@@ -148,8 +148,8 @@ inline bool intersects(const QAxisAlignedBoundingBox &a,
return true;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QAXISALIGNEDBOUNDINGBOX_H
+#endif // QT3DCORE_QAXISALIGNEDBOUNDINGBOX_H
diff --git a/src/core/core-components/qcamera.cpp b/src/core/core-components/qcamera.cpp
index 9450ccf5b..5f7b2ef9a 100644
--- a/src/core/core-components/qcamera.cpp
+++ b/src/core/core-components/qcamera.cpp
@@ -39,10 +39,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QCameraPrivate
+ \class Qt3DCore::QCameraPrivate
\internal
*/
QCameraPrivate::QCameraPrivate()
@@ -55,7 +55,7 @@ QCameraPrivate::QCameraPrivate()
/*!
\qmltype Camera
- \instantiates Qt3D::QCamera
+ \instantiates Qt3DCore::QCamera
\inherits Entity
\inqmlmodule Qt3D
\since 5.5
@@ -256,7 +256,7 @@ void QCamera::setProjectionType(QCameraLens::ProjectionType type)
}
/*!
- \qmlproperty enumeration Qt3D::Camera::projectionType
+ \qmlproperty enumeration Qt3DCore::Camera::projectionType
Holds the type of the camera projection (orthogonal or perspective).
@@ -277,7 +277,7 @@ void QCamera::setNearPlane(float nearPlane)
}
/*!
- \qmlproperty float Qt3D::Camera::nearPlane
+ \qmlproperty float Qt3DCore::Camera::nearPlane
*/
float QCamera::nearPlane() const
@@ -293,7 +293,7 @@ void QCamera::setFarPlane(float farPlane)
}
/*!
- \qmlproperty float Qt3D::Camera::farPlane
+ \qmlproperty float Qt3DCore::Camera::farPlane
*/
float QCamera::farPlane() const
@@ -309,7 +309,7 @@ void QCamera::setFieldOfView(float fieldOfView)
}
/*!
- \qmlproperty float Qt3D::Camera::fieldOfView
+ \qmlproperty float Qt3DCore::Camera::fieldOfView
*/
float QCamera::fieldOfView() const
@@ -325,7 +325,7 @@ void QCamera::setAspectRatio(float aspectRatio)
}
/*!
- \qmlproperty float Qt3D::Camera::aspectRatio
+ \qmlproperty float Qt3DCore::Camera::aspectRatio
*/
float QCamera::aspectRatio() const
@@ -341,7 +341,7 @@ void QCamera::setLeft(float left)
}
/*!
- \qmlproperty float Qt3D::Camera::left
+ \qmlproperty float Qt3DCore::Camera::left
*/
float QCamera::left() const
@@ -357,7 +357,7 @@ void QCamera::setRight(float right)
}
/*!
- \qmlproperty float Qt3D::Camera::right
+ \qmlproperty float Qt3DCore::Camera::right
*/
float QCamera::right() const
@@ -373,7 +373,7 @@ void QCamera::setBottom(float bottom)
}
/*!
- \qmlproperty float Qt3D::Camera::bottom
+ \qmlproperty float Qt3DCore::Camera::bottom
*/
float QCamera::bottom() const
@@ -389,7 +389,7 @@ void QCamera::setTop(float top)
}
/*!
- \qmlproperty float Qt3D::Camera::top
+ \qmlproperty float Qt3DCore::Camera::top
*/
float QCamera::top() const
@@ -399,7 +399,7 @@ float QCamera::top() const
}
/*!
- \qmlproperty matrix4x4 Qt3D::Camera::projectionMatrix
+ \qmlproperty matrix4x4 Qt3DCore::Camera::projectionMatrix
\readonly
*/
@@ -416,7 +416,7 @@ void QCamera::setPosition(const QVector3D &position)
}
/*!
- \qmlproperty vector3d Qt3D::Camera::position
+ \qmlproperty vector3d Qt3DCore::Camera::position
*/
QVector3D QCamera::position() const
@@ -433,7 +433,7 @@ void QCamera::setUpVector(const QVector3D &upVector)
}
/*!
- \qmlproperty vector3d Qt3D::Camera::upVector
+ \qmlproperty vector3d Qt3DCore::Camera::upVector
*/
QVector3D QCamera::upVector() const
@@ -449,7 +449,7 @@ void QCamera::setViewCenter(const QVector3D &viewCenter)
}
/*!
- \qmlproperty vector3d Qt3D::Camera::viewCenter
+ \qmlproperty vector3d Qt3DCore::Camera::viewCenter
*/
QVector3D QCamera::viewCenter() const
@@ -459,7 +459,7 @@ QVector3D QCamera::viewCenter() const
}
/*!
- \qmlproperty matrix4x4 Qt3D::Camera::matrix
+ \qmlproperty matrix4x4 Qt3DCore::Camera::matrix
*/
QMatrix4x4 QCamera::matrix() const
{
diff --git a/src/core/core-components/qcamera.h b/src/core/core-components/qcamera.h
index e3d6b2e31..9832aa5f9 100644
--- a/src/core/core-components/qcamera.h
+++ b/src/core/core-components/qcamera.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_CAMERA_H
-#define QT3D_CAMERA_H
+#ifndef QT3DCORE_CAMERA_H
+#define QT3DCORE_CAMERA_H
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qcameralens.h>
@@ -45,7 +45,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QLookAtTransform;
class QTransform;
@@ -55,7 +55,7 @@ class QT3DCORESHARED_EXPORT QCamera : public QEntity
{
Q_OBJECT
// CameraLens
- Q_PROPERTY(Qt3D::QCameraLens::ProjectionType projectionType READ projectionType WRITE setProjectionType NOTIFY projectionTypeChanged)
+ Q_PROPERTY(Qt3DCore::QCameraLens::ProjectionType projectionType READ projectionType WRITE setProjectionType NOTIFY projectionTypeChanged)
Q_PROPERTY(float nearPlane READ nearPlane WRITE setNearPlane NOTIFY nearPlaneChanged)
Q_PROPERTY(float farPlane READ farPlane WRITE setFarPlane NOTIFY farPlaneChanged)
Q_PROPERTY(float fieldOfView READ fieldOfView WRITE setFieldOfView NOTIFY fieldOfViewChanged)
@@ -167,8 +167,8 @@ protected:
QCamera(QCameraPrivate &dd, QNode *parent = 0);
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_CAMERA_H
+#endif // QT3DCORE_CAMERA_H
diff --git a/src/core/core-components/qcamera_p.h b/src/core/core-components/qcamera_p.h
index d16ba647f..12eef5b35 100644
--- a/src/core/core-components/qcamera_p.h
+++ b/src/core/core-components/qcamera_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_CAMERA_P_H
-#define QT3D_CAMERA_P_H
+#ifndef QT3DCORE_CAMERA_P_H
+#define QT3DCORE_CAMERA_P_H
//
// W A R N I N G
@@ -55,7 +55,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QCameraPrivate : public QEntityPrivate
{
@@ -69,8 +69,8 @@ public:
QLookAtTransform *m_lookAt;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_CAMERA_P_H
+#endif // QT3DCORE_CAMERA_P_H
diff --git a/src/core/core-components/qcameralens.cpp b/src/core/core-components/qcameralens.cpp
index 239fe2904..206745c28 100644
--- a/src/core/core-components/qcameralens.cpp
+++ b/src/core/core-components/qcameralens.cpp
@@ -39,10 +39,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QCameraLensPrivate
+ \class Qt3DCore::QCameraLensPrivate
\internal
*/
QCameraLensPrivate::QCameraLensPrivate()
@@ -87,10 +87,10 @@ void QCameraLens::copy(const QNode *ref)
d_func()->m_projectionMatrix = lens->d_func()->m_projectionMatrix;
}
-/*! \class Qt3D::QCameraLens
+/*! \class Qt3DCore::QCameraLens
* \inmodule Qt3DCore
*
- * \brief Qt3D::QCameraLens specifies the projection matrix that will be used to
+ * \brief Qt3DCore::QCameraLens specifies the projection matrix that will be used to
* define a Camera for a 3D scene.
*
* \since 5.5
@@ -105,8 +105,8 @@ QCameraLens::QCameraLens(QCameraLensPrivate &dd, QNode *parent)
/*!
* Sets the lens' projection type \a projectionType.
*
- * \note Qt3D::QCameraLens::Frustum and
- * Qt3D::QCameraLens::PerspectiveProjection are two different ways of
+ * \note Qt3DCore::QCameraLens::Frustum and
+ * Qt3DCore::QCameraLens::PerspectiveProjection are two different ways of
* specifying the same projection.
*/
void QCameraLens::setProjectionType(QCameraLens::ProjectionType projectionType)
@@ -239,7 +239,7 @@ float QCameraLens::farPlane() const
* a projection matrix update.
*
* \note this has no effect if the projection type is not
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setFieldOfView(float fieldOfView)
{
@@ -255,7 +255,7 @@ void QCameraLens::setFieldOfView(float fieldOfView)
* Returns the projection's field of view in degrees.
*
* \note: The return value may be undefined if the projection type is not
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::fieldOfView() const
{
@@ -268,7 +268,7 @@ float QCameraLens::fieldOfView() const
* matrix update.
*
* \note this has no effect if the projection type is not
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setAspectRatio(float aspectRatio)
{
@@ -284,7 +284,7 @@ void QCameraLens::setAspectRatio(float aspectRatio)
* Returns the projection's aspect ratio.
*
* \note: The return value may be undefined if the projection type is not
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::aspectRatio() const
{
@@ -297,7 +297,7 @@ float QCameraLens::aspectRatio() const
* triggers a projection matrix update.
*
* \note this has no effect if the projection type is
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setLeft(float left)
{
@@ -313,7 +313,7 @@ void QCameraLens::setLeft(float left)
* Returns the lower left window coordinate of the projection.
*
* \note The return value may be undefined if the projection type is
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::left() const
{
@@ -326,7 +326,7 @@ float QCameraLens::left() const
* a projection matrix update.
*
* \note this has no effect if the projection type is
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setRight(float right)
{
@@ -342,7 +342,7 @@ void QCameraLens::setRight(float right)
* Returns the upper right window coordinate of the projection.
*
* \note The return value may be undefined if the projection type is
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::right() const
{
@@ -355,7 +355,7 @@ float QCameraLens::right() const
* projection matrix update.
*
* \note this has no effect if the projection type is
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setBottom(float bottom)
{
@@ -371,7 +371,7 @@ void QCameraLens::setBottom(float bottom)
* Returns the bottom window coordinate of the projection.
*
* \note The return value may be undefined if the projection type is
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::bottom() const
{
@@ -384,7 +384,7 @@ float QCameraLens::bottom() const
* projection matrix update.
*
* \note this has no effect if the projection type is
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setTop(float top)
{
@@ -400,7 +400,7 @@ void QCameraLens::setTop(float top)
* Returns the bottom window coordinate of the projection.
*
* \note The return value may be undefined if the projection type is
- * Qt3D::QCameraLens::PerspectiveProjection.
+ * Qt3DCore::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::top() const
{
@@ -421,14 +421,14 @@ QMatrix4x4 QCameraLens::projectionMatrix() const
/*!
\qmltype CameraLens
- \instantiates Qt3D::QCameraLens
+ \instantiates Qt3DCore::QCameraLens
\inqmlmodule Qt3D
\inherits Component3D
\since 5.5
*/
/*!
- \qmlproperty enumeration Qt3D::CameraLens::projectionType
+ \qmlproperty enumeration Qt3DCore::CameraLens::projectionType
Holds the type of the camera projection (orthogonal or perspective).
@@ -437,39 +437,39 @@ QMatrix4x4 QCameraLens::projectionMatrix() const
*/
/*!
- \qmlproperty float Qt3D::CameraLens::nearPlane
+ \qmlproperty float Qt3DCore::CameraLens::nearPlane
*/
/*!
- \qmlproperty float Qt3D::CameraLens::farPlane
+ \qmlproperty float Qt3DCore::CameraLens::farPlane
*/
/*!
- \qmlproperty float Qt3D::CameraLens::fieldOfView
+ \qmlproperty float Qt3DCore::CameraLens::fieldOfView
*/
/*!
- \qmlproperty float Qt3D::CameraLens::aspectRatio
+ \qmlproperty float Qt3DCore::CameraLens::aspectRatio
*/
/*!
- \qmlproperty float Qt3D::CameraLens::left
+ \qmlproperty float Qt3DCore::CameraLens::left
*/
/*!
- \qmlproperty float Qt3D::CameraLens::right
+ \qmlproperty float Qt3DCore::CameraLens::right
*/
/*!
- \qmlproperty float Qt3D::CameraLens::bottom
+ \qmlproperty float Qt3DCore::CameraLens::bottom
*/
/*!
- \qmlproperty float Qt3D::CameraLens::top
+ \qmlproperty float Qt3DCore::CameraLens::top
*/
/*!
- \qmlproperty matrix4x4 Qt3D::CameraLens::projectionMatrix
+ \qmlproperty matrix4x4 Qt3DCore::CameraLens::projectionMatrix
\readonly
*/
diff --git a/src/core/core-components/qcameralens.h b/src/core/core-components/qcameralens.h
index 7ec77adf7..7877b3a13 100644
--- a/src/core/core-components/qcameralens.h
+++ b/src/core/core-components/qcameralens.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_CAMERALENS_H
-#define QT3D_CAMERALENS_H
+#ifndef QT3DCORE_CAMERALENS_H
+#define QT3DCORE_CAMERALENS_H
#include <Qt3DCore/qcomponent.h>
#include <Qt3DCore/qt3dcore_global.h>
@@ -46,7 +46,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QCameraLensPrivate;
diff --git a/src/core/core-components/qcameralens_p.h b/src/core/core-components/qcameralens_p.h
index 94d08c45a..b7ed7e9a8 100644
--- a/src/core/core-components/qcameralens_p.h
+++ b/src/core/core-components/qcameralens_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_CAMERALENS_P_H
-#define QT3D_CAMERALENS_P_H
+#ifndef QT3DCORE_CAMERALENS_P_H
+#define QT3DCORE_CAMERALENS_P_H
//
// W A R N I N G
@@ -57,7 +57,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QCameraLensPrivate : public QComponentPrivate
{
@@ -122,8 +122,8 @@ private:
}
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_CAMERALENS_P_H
+#endif // QT3DCORE_CAMERALENS_P_H
diff --git a/src/core/corelogging.cpp b/src/core/corelogging.cpp
index fe9de5dcc..a9917d90c 100644
--- a/src/core/corelogging.cpp
+++ b/src/core/corelogging.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
Q_LOGGING_CATEGORY(Nodes, "Qt3D.Core.Nodes")
Q_LOGGING_CATEGORY(Aspects, "Qt3D.Core.Aspects")
diff --git a/src/core/corelogging_p.h b/src/core/corelogging_p.h
index adca1cee6..7b944bb50 100644
--- a/src/core/corelogging_p.h
+++ b/src/core/corelogging_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_CORELOGGING_P_H
-#define QT3D_CORELOGGING_P_H
+#ifndef QT3DCORE_CORELOGGING_P_H
+#define QT3DCORE_CORELOGGING_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
Q_DECLARE_LOGGING_CATEGORY(Resources)
Q_DECLARE_LOGGING_CATEGORY(Nodes)
@@ -64,4 +64,4 @@ Q_DECLARE_LOGGING_CATEGORY(ChangeArbiter)
QT_END_NAMESPACE
-#endif // QT3D_CORELOGGING_P_H
+#endif // QT3DCORE_CORELOGGING_P_H
diff --git a/src/core/io/qabstractattribute.cpp b/src/core/io/qabstractattribute.cpp
index 728a31a49..56563e01e 100644
--- a/src/core/io/qabstractattribute.cpp
+++ b/src/core/io/qabstractattribute.cpp
@@ -42,10 +42,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAbstractAttributePrivate
+ \class Qt3DCore::QAbstractAttributePrivate
\internal
*/
QAbstractAttributePrivate::QAbstractAttributePrivate()
@@ -69,7 +69,7 @@ QAbstractAttribute::QAbstractAttribute(QNode *parent)
QAbstractAttribute::~QAbstractAttribute()
{
- Q_ASSERT_X(QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3D::QAbstractAttribute subclass didn't call QNode::cleanup in its destructor");
+ Q_ASSERT_X(QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3DCore::QAbstractAttribute subclass didn't call QNode::cleanup in its destructor");
}
QAbstractAttribute::QAbstractAttribute(QAbstractBuffer *buf, DataType type, uint dataSize, uint count, uint offset, uint stride, QNode *parent)
diff --git a/src/core/io/qabstractattribute.h b/src/core/io/qabstractattribute.h
index f1f157b57..cf23812d1 100644
--- a/src/core/io/qabstractattribute.h
+++ b/src/core/io/qabstractattribute.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTATTRIBUTE_H
-#define QT3D_QABSTRACTATTRIBUTE_H
+#ifndef QT3DCORE_QABSTRACTATTRIBUTE_H
+#define QT3DCORE_QABSTRACTATTRIBUTE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/QNode>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractBuffer;
class QAbstractAttributePrivate;
@@ -53,7 +53,7 @@ typedef QSharedPointer<QAbstractBuffer> QAbstractBufferPtr;
class QT3DCORESHARED_EXPORT QAbstractAttribute : public QNode
{
Q_OBJECT
- Q_PROPERTY(Qt3D::QAbstractBuffer *buffer READ buffer WRITE setBuffer NOTIFY bufferChanged)
+ Q_PROPERTY(Qt3DCore::QAbstractBuffer *buffer READ buffer WRITE setBuffer NOTIFY bufferChanged)
Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
Q_PROPERTY(DataType dataType READ dataType WRITE setDataType NOTIFY dataTypeChanged)
Q_PROPERTY(uint dataSize READ dataSize WRITE setDataSize NOTIFY dataSizeChanged)
@@ -138,4 +138,4 @@ private:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTATTRIBUTE_H
+#endif // QT3DCORE_QABSTRACTATTRIBUTE_H
diff --git a/src/core/io/qabstractattribute_p.h b/src/core/io/qabstractattribute_p.h
index b825aebbe..88cc945e1 100644
--- a/src/core/io/qabstractattribute_p.h
+++ b/src/core/io/qabstractattribute_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTATTRIBUTE_P_H
-#define QT3D_QABSTRACTATTRIBUTE_P_H
+#ifndef QT3DCORE_QABSTRACTATTRIBUTE_P_H
+#define QT3DCORE_QABSTRACTATTRIBUTE_P_H
//
// W A R N I N G
@@ -55,7 +55,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractAttribute;
@@ -81,4 +81,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTATTRIBUTE_P_H
+#endif // QT3DCORE_QABSTRACTATTRIBUTE_P_H
diff --git a/src/core/io/qabstractbuffer.cpp b/src/core/io/qabstractbuffer.cpp
index 7089b5a91..c53904747 100644
--- a/src/core/io/qabstractbuffer.cpp
+++ b/src/core/io/qabstractbuffer.cpp
@@ -39,10 +39,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAbstractBufferPrivate
+ \class Qt3DCore::QAbstractBufferPrivate
\internal
*/
@@ -58,7 +58,7 @@ QAbstractBuffer::QAbstractBuffer(QNode *parent)
QAbstractBuffer::~QAbstractBuffer()
{
- Q_ASSERT_X(QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3D::QAbstractBuffer subclass didn't call QNode::cleanup in its destructor");
+ Q_ASSERT_X(QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3DCore::QAbstractBuffer subclass didn't call QNode::cleanup in its destructor");
}
/*! \internal */
diff --git a/src/core/io/qabstractbuffer.h b/src/core/io/qabstractbuffer.h
index 8b68b0e04..2a2120ec4 100644
--- a/src/core/io/qabstractbuffer.h
+++ b/src/core/io/qabstractbuffer.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTBUFFER_H
-#define QT3D_QABSTRACTBUFFER_H
+#ifndef QT3DCORE_QABSTRACTBUFFER_H
+#define QT3DCORE_QABSTRACTBUFFER_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/QNode>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractBufferPrivate;
@@ -76,4 +76,4 @@ private:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTBUFFER_H
+#endif // QT3DCORE_QABSTRACTBUFFER_H
diff --git a/src/core/io/qabstractbuffer_p.h b/src/core/io/qabstractbuffer_p.h
index d48b31c95..375d96d54 100644
--- a/src/core/io/qabstractbuffer_p.h
+++ b/src/core/io/qabstractbuffer_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTBUFFER_P_H
-#define QT3D_QABSTRACTBUFFER_P_H
+#ifndef QT3DCORE_QABSTRACTBUFFER_P_H
+#define QT3DCORE_QABSTRACTBUFFER_P_H
//
// W A R N I N G
@@ -55,7 +55,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractBuffer;
@@ -72,4 +72,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTBUFFER_P_H
+#endif // QT3DCORE_QABSTRACTBUFFER_P_H
diff --git a/src/core/io/qurlhelper.cpp b/src/core/io/qurlhelper.cpp
index c930f2059..fab671b94 100644
--- a/src/core/io/qurlhelper.cpp
+++ b/src/core/io/qurlhelper.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QString QUrlHelper::urlToLocalFileOrQrc(const QUrl &url)
{
diff --git a/src/core/io/qurlhelper_p.h b/src/core/io/qurlhelper_p.h
index 27c8a674c..9bc6b5dfe 100644
--- a/src/core/io/qurlhelper_p.h
+++ b/src/core/io/qurlhelper_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QURLHELPER_P_H
-#define QT3D_QURLHELPER_P_H
+#ifndef QT3DCORE_QURLHELPER_P_H
+#define QT3DCORE_QURLHELPER_P_H
//
// W A R N I N G
@@ -53,7 +53,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QUrlHelper
{
@@ -65,4 +65,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QURLHELPER_P_H
+#endif // QT3DCORE_QURLHELPER_P_H
diff --git a/src/core/jobs/dependencyhandler.cpp b/src/core/jobs/dependencyhandler.cpp
index a805638fe..d39b04ba4 100644
--- a/src/core/jobs/dependencyhandler.cpp
+++ b/src/core/jobs/dependencyhandler.cpp
@@ -40,7 +40,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
namespace {
template <template <typename T> class Op>
@@ -148,6 +148,6 @@ QVector<RunnableInterface *> DependencyHandler::freeDependencies(const RunnableI
return freedList;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/jobs/dependencyhandler_p.h b/src/core/jobs/dependencyhandler_p.h
index 1887cc1ea..8c0c6734e 100644
--- a/src/core/jobs/dependencyhandler_p.h
+++ b/src/core/jobs/dependencyhandler_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_DEPENDENCYHANDLER_P_H
-#define QT3D_DEPENDENCYHANDLER_P_H
+#ifndef QT3DCORE_DEPENDENCYHANDLER_P_H
+#define QT3DCORE_DEPENDENCYHANDLER_P_H
//
// W A R N I N G
@@ -55,7 +55,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
struct Dependency
{
@@ -68,12 +68,12 @@ struct Dependency
RunnableInterface *dependee;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
template <>
-class QTypeInfo<Qt3D::Dependency> : public QTypeInfoMerger<Qt3D::Dependency, Qt3D::RunnableInterface *> {};
+class QTypeInfo<Qt3DCore::Dependency> : public QTypeInfoMerger<Qt3DCore::Dependency, Qt3DCore::RunnableInterface *> {};
-namespace Qt3D {
+namespace Qt3DCore {
inline bool operator==(const Dependency &left, const Dependency &right)
{
@@ -102,9 +102,9 @@ private:
QMutex *m_mutex;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_DEPENDENCYHANDLER_P_H
+#endif // QT3DCORE_DEPENDENCYHANDLER_P_H
diff --git a/src/core/jobs/qabstractaspectjobmanager.cpp b/src/core/jobs/qabstractaspectjobmanager.cpp
index a3b768ae4..15d5b92d0 100644
--- a/src/core/jobs/qabstractaspectjobmanager.cpp
+++ b/src/core/jobs/qabstractaspectjobmanager.cpp
@@ -38,10 +38,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAbstractAspectJobManager
+ \class Qt3DCore::QAbstractAspectJobManager
\internal
*/
QAbstractAspectJobManager::QAbstractAspectJobManager(QObject *parent)
diff --git a/src/core/jobs/qabstractaspectjobmanager_p.h b/src/core/jobs/qabstractaspectjobmanager_p.h
index a153471fb..4397c746e 100644
--- a/src/core/jobs/qabstractaspectjobmanager_p.h
+++ b/src/core/jobs/qabstractaspectjobmanager_p.h
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractAspectJobManager : public QObject
{
@@ -71,7 +71,7 @@ public:
virtual void waitForPerThreadFunction(JobFunction func, void *arg) = 0;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/jobs/qaspectjob.cpp b/src/core/jobs/qaspectjob.cpp
index 9f12adb9c..fdd237954 100644
--- a/src/core/jobs/qaspectjob.cpp
+++ b/src/core/jobs/qaspectjob.cpp
@@ -39,10 +39,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAspectJobPrivate
+ \class Qt3DCore::QAspectJobPrivate
\internal
*/
QAspectJobPrivate::QAspectJobPrivate()
@@ -77,6 +77,6 @@ QVector<QWeakPointer<QAspectJob> > QAspectJob::dependencies() const
return d->m_dependencies;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/jobs/qaspectjob.h b/src/core/jobs/qaspectjob.h
index 8db1c9780..042baa46a 100644
--- a/src/core/jobs/qaspectjob.h
+++ b/src/core/jobs/qaspectjob.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTJOB_H
-#define QT3D_QASPECTJOB_H
+#ifndef QT3DCORE_QASPECTJOB_H
+#define QT3DCORE_QASPECTJOB_H
#include <Qt3DCore/qt3dcore_global.h>
#include <QSharedPointer>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAspectJobPrivate;
@@ -68,8 +68,8 @@ private:
typedef QSharedPointer<QAspectJob> QAspectJobPtr;
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QASPECTJOB_H
+#endif // QT3DCORE_QASPECTJOB_H
diff --git a/src/core/jobs/qaspectjob_p.h b/src/core/jobs/qaspectjob_p.h
index 76bf1fcfd..312479e99 100644
--- a/src/core/jobs/qaspectjob_p.h
+++ b/src/core/jobs/qaspectjob_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTJOB_P_H
-#define QT3D_QASPECTJOB_P_H
+#ifndef QT3DCORE_QASPECTJOB_P_H
+#define QT3DCORE_QASPECTJOB_P_H
//
// W A R N I N G
@@ -53,7 +53,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAspectJob;
@@ -69,4 +69,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QASPECTJOB_P_H
+#endif // QT3DCORE_QASPECTJOB_P_H
diff --git a/src/core/jobs/qaspectjobmanager.cpp b/src/core/jobs/qaspectjobmanager.cpp
index 974dec5db..47793e740 100644
--- a/src/core/jobs/qaspectjobmanager.cpp
+++ b/src/core/jobs/qaspectjobmanager.cpp
@@ -56,7 +56,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
#ifdef THREAD_WEAVER
namespace {
@@ -102,7 +102,7 @@ void SynchronizedJob::run(ThreadWeaver::JobPointer self, ThreadWeaver::Thread *t
#endif
/*!
- \class Qt3D::QAspectJobManager
+ \class Qt3DCore::QAspectJobManager
\internal
*/
QAspectJobManager::QAspectJobManager(QObject *parent)
@@ -234,6 +234,6 @@ void QAspectJobManager::waitForPerThreadFunction(JobFunction func, void *arg)
#endif
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/jobs/qaspectjobmanager_p.h b/src/core/jobs/qaspectjobmanager_p.h
index 772874547..deaa21d55 100644
--- a/src/core/jobs/qaspectjobmanager_p.h
+++ b/src/core/jobs/qaspectjobmanager_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTJOBMANAGER_P_H
-#define QT3D_QASPECTJOBMANAGER_P_H
+#ifndef QT3DCORE_QASPECTJOBMANAGER_P_H
+#define QT3DCORE_QASPECTJOBMANAGER_P_H
//
// W A R N I N G
@@ -63,7 +63,7 @@ class Queue;
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QThreadPooler;
class DependencyHandler;
@@ -93,8 +93,8 @@ private:
QScopedPointer<DependencyHandler> m_dependencyHandler;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QASPECTJOBMANAGER_P_H
+#endif // QT3DCORE_QASPECTJOBMANAGER_P_H
diff --git a/src/core/jobs/qaspectjobproviderinterface.h b/src/core/jobs/qaspectjobproviderinterface.h
index ad05980ae..a8d59d5f3 100644
--- a/src/core/jobs/qaspectjobproviderinterface.h
+++ b/src/core/jobs/qaspectjobproviderinterface.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QASPECTJOBPROVIDERINTERFACE_H
-#define QT3D_QASPECTJOBPROVIDERINTERFACE_H
+#ifndef QT3DCORE_QASPECTJOBPROVIDERINTERFACE_H
+#define QT3DCORE_QASPECTJOBPROVIDERINTERFACE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qaspectjob.h>
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAspectJobProviderInterface
{
@@ -57,4 +57,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QASPECTJOBPROVIDERINTERFACE_H
+#endif // QT3DCORE_QASPECTJOBPROVIDERINTERFACE_H
diff --git a/src/core/jobs/qthreadpooler.cpp b/src/core/jobs/qthreadpooler.cpp
index aea393cab..f38422652 100644
--- a/src/core/jobs/qthreadpooler.cpp
+++ b/src/core/jobs/qthreadpooler.cpp
@@ -42,10 +42,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QThreadPoolerPrivate
+ \class Qt3DCore::QThreadPoolerPrivate
\internal
*/
QThreadPooler::QThreadPooler(QObject *parent)
@@ -169,6 +169,6 @@ int QThreadPooler::maxThreadCount() const
return QThreadPool::globalInstance()->maxThreadCount();
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/jobs/qthreadpooler_p.h b/src/core/jobs/qthreadpooler_p.h
index a7a0a8966..7a4253b60 100644
--- a/src/core/jobs/qthreadpooler_p.h
+++ b/src/core/jobs/qthreadpooler_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QTHREADPOOLER_H
-#define QT3D_QTHREADPOOLER_H
+#ifndef QT3DCORE_QTHREADPOOLER_H
+#define QT3DCORE_QTHREADPOOLER_H
//
// W A R N I N G
@@ -58,7 +58,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QThreadPooler : public QObject
{
@@ -89,8 +89,8 @@ private:
QAtomicInt m_taskCount;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QTHREADPOOLER_H
+#endif // QT3DCORE_QTHREADPOOLER_H
diff --git a/src/core/jobs/task.cpp b/src/core/jobs/task.cpp
index 8cfc365fa..731a93f9a 100644
--- a/src/core/jobs/task.cpp
+++ b/src/core/jobs/task.cpp
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
RunnableInterface::~RunnableInterface()
{
@@ -123,6 +123,6 @@ DependencyHandler *SyncTaskRunnable::dependencyHandler()
return Q_NULLPTR;
}
-} // namespace Qt3D {
+} // namespace Qt3DCore {
QT_END_NAMESPACE
diff --git a/src/core/jobs/task_p.h b/src/core/jobs/task_p.h
index 7d6ec744c..37368c2c1 100644
--- a/src/core/jobs/task_p.h
+++ b/src/core/jobs/task_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_TASK_P_H
-#define QT3D_TASK_P_H
+#ifndef QT3DCORE_TASK_P_H
+#define QT3DCORE_TASK_P_H
//
// W A R N I N G
@@ -58,7 +58,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class JobRunner;
class DependencyHandler;
@@ -144,9 +144,9 @@ private:
int m_id;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_TASK_P_H
+#endif // QT3DCORE_TASK_P_H
diff --git a/src/core/jobs/weaverjob.cpp b/src/core/jobs/weaverjob.cpp
index 4bc6f4585..f006bf438 100644
--- a/src/core/jobs/weaverjob.cpp
+++ b/src/core/jobs/weaverjob.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
WeaverJob::WeaverJob()
{
@@ -52,6 +52,6 @@ void WeaverJob::run(ThreadWeaver::JobPointer self, ThreadWeaver::Thread *thread)
m_job->run();
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/jobs/weaverjob_p.h b/src/core/jobs/weaverjob_p.h
index 4bebd235a..6cc5702c4 100644
--- a/src/core/jobs/weaverjob_p.h
+++ b/src/core/jobs/weaverjob_p.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_WEAVERJOB_H
-#define QT3D_WEAVERJOB_H
+#ifndef QT3DCORE_WEAVERJOB_H
+#define QT3DCORE_WEAVERJOB_H
#include <job.h>
#include <Qt3DCore/qaspectjob.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class WeaverJob : public ThreadWeaver::Job
{
@@ -54,8 +54,8 @@ public:
QAspectJobPtr m_job;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_WEAVERJOB_H
+#endif // QT3DCORE_WEAVERJOB_H
diff --git a/src/core/nodes/propertychangehandler_p.h b/src/core/nodes/propertychangehandler_p.h
index 7cb4058c0..543fa62fe 100644
--- a/src/core/nodes/propertychangehandler_p.h
+++ b/src/core/nodes/propertychangehandler_p.h
@@ -56,7 +56,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/**
* The property change handler is similar to QSignalSpy, but geared towards the usecase of Qt3D.
diff --git a/src/core/nodes/qabstractnodefactory.cpp b/src/core/nodes/qabstractnodefactory.cpp
index 6df2b1174..d64efca5a 100644
--- a/src/core/nodes/qabstractnodefactory.cpp
+++ b/src/core/nodes/qabstractnodefactory.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QAbstractNodeFactory::~QAbstractNodeFactory()
{
@@ -56,6 +56,6 @@ QList<QAbstractNodeFactory *> QAbstractNodeFactory::nodeFactories()
return node_factories;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/nodes/qabstractnodefactory.h b/src/core/nodes/qabstractnodefactory.h
index 8d8583fc9..cc8d92254 100644
--- a/src/core/nodes/qabstractnodefactory.h
+++ b/src/core/nodes/qabstractnodefactory.h
@@ -42,7 +42,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QAbstractNodeFactory
{
@@ -65,7 +65,7 @@ public:
}
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/nodes/qbackendnode.cpp b/src/core/nodes/qbackendnode.cpp
index a897f6f04..84ed3cf33 100644
--- a/src/core/nodes/qbackendnode.cpp
+++ b/src/core/nodes/qbackendnode.cpp
@@ -42,10 +42,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QBackendNodePrivate
+ \class Qt3DCore::QBackendNodePrivate
\internal
*/
QBackendNodePrivate::QBackendNodePrivate(QBackendNode::Mode mode)
diff --git a/src/core/nodes/qbackendnode.h b/src/core/nodes/qbackendnode.h
index d37a902bb..6ca9e5a26 100644
--- a/src/core/nodes/qbackendnode.h
+++ b/src/core/nodes/qbackendnode.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QBACKENDNODE_H
-#define QT3D_QBACKENDNODE_H
+#ifndef QT3DCORE_QBACKENDNODE_H
+#define QT3DCORE_QBACKENDNODE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qscenechange.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QBackendNodeFactory;
class QBackendNodePrivate;
@@ -98,4 +98,4 @@ private:
QT_END_NAMESPACE
-#endif // QT3D_QBACKENDNODE_H
+#endif // QT3DCORE_QBACKENDNODE_H
diff --git a/src/core/nodes/qbackendnode_p.h b/src/core/nodes/qbackendnode_p.h
index dbd9cd49a..7b1e4b597 100644
--- a/src/core/nodes/qbackendnode_p.h
+++ b/src/core/nodes/qbackendnode_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QBACKENDNODE_P_H
-#define QT3D_QBACKENDNODE_P_H
+#ifndef QT3DCORE_QBACKENDNODE_P_H
+#define QT3DCORE_QBACKENDNODE_P_H
//
// W A R N I N G
@@ -58,7 +58,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QBackendNodeFactory;
@@ -89,4 +89,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QBACKENDNODE_P_H
+#endif // QT3DCORE_QBACKENDNODE_P_H
diff --git a/src/core/nodes/qcomponent.cpp b/src/core/nodes/qcomponent.cpp
index b68c845e5..1e81f9204 100644
--- a/src/core/nodes/qcomponent.cpp
+++ b/src/core/nodes/qcomponent.cpp
@@ -43,10 +43,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QComponentPrivate
+ \class Qt3DCore::QComponentPrivate
\internal
*/
QComponentPrivate::QComponentPrivate()
@@ -94,23 +94,23 @@ void QComponentPrivate::removeEntity(QEntity *entity)
}
/*!
- \class Qt3D::QComponent
+ \class Qt3DCore::QComponent
\inmodule Qt3DCore
- \inherits Qt3D::QNode
+ \inherits Qt3DCore::QNode
\since 5.5
- \brief The base class of scene nodes that can be aggregated by Qt3D::QEntity
+ \brief The base class of scene nodes that can be aggregated by Qt3DCore::QEntity
instances as a component.
- A Qt3D::QComponent provides a vertical slice of behavior that can be assigned to and
- sometimes shared across Qt3D::QEntity instances.
+ A Qt3DCore::QComponent provides a vertical slice of behavior that can be assigned to and
+ sometimes shared across Qt3DCore::QEntity instances.
- Qt3D::QComponent subclasses are often aggregated in groups that impart useful
+ Qt3DCore::QComponent subclasses are often aggregated in groups that impart useful
behavior to the aggregating entity. For example, to have an Entity that gets
drawn by the Qt3D renderer aspect, an entity would most likely aggregate
- Qt3D::QTransform, Qt3DRender::QMesh, and Qt3DRender::QMaterial components.
+ Qt3DCore::QTransform, Qt3DRender::QMesh, and Qt3DRender::QMaterial components.
- \sa Qt3D::QEntity
+ \sa Qt3DCore::QEntity
*/
/*!
@@ -125,7 +125,7 @@ QComponent::QComponent(QNode *parent)
QComponent::~QComponent()
{
- Q_ASSERT_X(QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3D::QComponent subclass didn't call QNode::cleanup in its destructor");
+ Q_ASSERT_X(QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3DCore::QComponent subclass didn't call QNode::cleanup in its destructor");
Q_FOREACH (QEntity *entity, entities()) {
QEntityPrivate *entityPimpl = static_cast<QEntityPrivate *>(QEntityPrivate::get(entity));
@@ -154,7 +154,7 @@ bool QComponent::isEnabled() const
/*!
Set the QComponent to enabled if \a enabled is true.
- By default a Qt3D::QComponent is always enabled.
+ By default a Qt3DCore::QComponent is always enabled.
\note the interpretation of what enabled means is aspect-dependent. Even if
enabled is set to false, some aspects may still consider the component in
@@ -204,22 +204,22 @@ QComponent::QComponent(QComponentPrivate &dd, QNode *parent)
{
}
-} // namespace Qt3D
+} // namespace Qt3DCore
/*!
\qmltype Component3D
- \instantiates Qt3D::QComponent
+ \instantiates Qt3DCore::QComponent
\inqmlmodule Qt3D
\inherits Node
\since 5.5
*/
/*!
- \qmlproperty bool Qt3D::Component3D::shareable
+ \qmlproperty bool Qt3DCore::Component3D::shareable
*/
/*!
- \qmlproperty bool Qt3D::Component3D::enabled
+ \qmlproperty bool Qt3DCore::Component3D::enabled
*/
QT_END_NAMESPACE
diff --git a/src/core/nodes/qcomponent.h b/src/core/nodes/qcomponent.h
index 70e74c3c0..2eee89bb4 100644
--- a/src/core/nodes/qcomponent.h
+++ b/src/core/nodes/qcomponent.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_COMPONENT_H
-#define QT3D_COMPONENT_H
+#ifndef QT3DCORE_COMPONENT_H
+#define QT3DCORE_COMPONENT_H
#include <Qt3DCore/qnode.h>
#include <Qt3DCore/qt3dcore_global.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QComponentPrivate;
@@ -76,8 +76,8 @@ private:
Q_DECLARE_PRIVATE(QComponent)
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_COMPONENT_H
+#endif // QT3DCORE_COMPONENT_H
diff --git a/src/core/nodes/qcomponent_p.h b/src/core/nodes/qcomponent_p.h
index 1761b0875..56c807a61 100644
--- a/src/core/nodes/qcomponent_p.h
+++ b/src/core/nodes/qcomponent_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QCOMPONENT_P_H
-#define QT3D_QCOMPONENT_P_H
+#ifndef QT3DCORE_QCOMPONENT_P_H
+#define QT3DCORE_QCOMPONENT_P_H
//
// W A R N I N G
@@ -53,7 +53,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QComponentPrivate : public QNodePrivate
{
@@ -73,4 +73,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QCOMPONENT_P_H
+#endif // QT3DCORE_QCOMPONENT_P_H
diff --git a/src/core/nodes/qentity.cpp b/src/core/nodes/qentity.cpp
index 9c21f8dff..7e0a66c82 100644
--- a/src/core/nodes/qentity.cpp
+++ b/src/core/nodes/qentity.cpp
@@ -49,10 +49,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QEntityPrivate
+ \class Qt3DCore::QEntityPrivate
\internal
*/
QEntityPrivate::QEntityPrivate()
@@ -62,26 +62,26 @@ QEntityPrivate::QEntityPrivate()
{}
/*!
- \class Qt3D::QEntity
+ \class Qt3DCore::QEntity
\inmodule Qt3DCore
- \inherits Qt3D::QNode
+ \inherits Qt3DCore::QNode
\since 5.5
- \brief Qt3D::QEntity is a Qt3D::QNode subclass that can aggregate several
- Qt3D::QComponent instances that will specify its behavior.
+ \brief Qt3DCore::QEntity is a Qt3DCore::QNode subclass that can aggregate several
+ Qt3DCore::QComponent instances that will specify its behavior.
- By itself a Qt3D::QEntity is an empty shell. The behavior of a Qt3D::QEntity
- object is defined by the Qt3D::QComponent objects it references. Each Qt3D
+ By itself a Qt3DCore::QEntity is an empty shell. The behavior of a Qt3DCore::QEntity
+ object is defined by the Qt3DCore::QComponent objects it references. Each Qt3D
backend aspect will be able to interpret and process an Entity by
recognizing which components it is made up of. One aspect may decide to only
- process entities composed of a single Qt3D::QTransform component whilst
- another may focus on Qt3D::QMouseInput.
+ process entities composed of a single Qt3DCore::QTransform component whilst
+ another may focus on Qt3DCore::QMouseInput.
- \sa Qt3D::QComponent, Qt3D::QTransform
+ \sa Qt3DCore::QComponent, Qt3DCore::QTransform
*/
/*!
- Constructs a new Qt3D::QEntity instance with \a parent as parent.
+ Constructs a new Qt3DCore::QEntity instance with \a parent as parent.
*/
QEntity::QEntity(QNode *parent)
: QNode(*new QEntityPrivate, parent)
@@ -106,7 +106,7 @@ QEntity::QEntity(QEntityPrivate &dd, QNode *parent)
}
/*!
- Copies all the properties and components of the Qt3D::QEntity \a ref to the
+ Copies all the properties and components of the Qt3DCore::QEntity \a ref to the
current instance.
*/
void QEntity::copy(const QNode *ref)
@@ -124,7 +124,7 @@ void QEntity::copy(const QNode *ref)
}
/*!
- Returns the list of Qt3D::QComponent instances the entity is referencing.
+ Returns the list of Qt3DCore::QComponent instances the entity is referencing.
*/
QList<QComponent *> QEntity::components() const
{
@@ -135,7 +135,7 @@ QList<QComponent *> QEntity::components() const
/*!
Adds a new reference to the component \a comp.
- \note If the Qt3D::QComponent has no parent, the Qt3D::QEntity will set
+ \note If the Qt3DCore::QComponent has no parent, the Qt3DCore::QEntity will set
itself as its parent thereby taking ownership of the component.
*/
void QEntity::addComponent(QComponent *comp)
@@ -201,10 +201,10 @@ void QEntity::removeAllComponents()
}
/*!
- Returns the parent Qt3D::QEntity instance of this entity. If the
- immediate parent isn't a Qt3D::QEntity, this function traverses up the
- scene hierarchy until a parent Qt3D::QEntity is found. If no
- Qt3D::QEntity parent can be found, returns null.
+ Returns the parent Qt3DCore::QEntity instance of this entity. If the
+ immediate parent isn't a Qt3DCore::QEntity, this function traverses up the
+ scene hierarchy until a parent Qt3DCore::QEntity is found. If no
+ Qt3DCore::QEntity parent can be found, returns null.
*/
QEntity *QEntity::parentEntity() const
{
@@ -227,9 +227,9 @@ QEntity *QEntity::parentEntity() const
}
/*!
- Returns the Qt3D::QNodeId id of the parent Qt3D::QEntity instance of the
- current Qt3D::QEntity object. The QNodeId isNull method will return true if
- there is no Qt3D::QEntity parent of the current Qt3D::QEntity in the scene
+ Returns the Qt3DCore::QNodeId id of the parent Qt3DCore::QEntity instance of the
+ current Qt3DCore::QEntity object. The QNodeId isNull method will return true if
+ there is no Qt3DCore::QEntity parent of the current Qt3DCore::QEntity in the scene
hierarchy.
*/
QNodeId QEntity::parentEntityId() const
@@ -240,6 +240,6 @@ QNodeId QEntity::parentEntityId() const
return d->m_parentEntityId;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/nodes/qentity.h b/src/core/nodes/qentity.h
index 786fde05f..2b87f0c39 100644
--- a/src/core/nodes/qentity.h
+++ b/src/core/nodes/qentity.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QENTITY_H
-#define QT3D_QENTITY_H
+#ifndef QT3DCORE_QENTITY_H
+#define QT3DCORE_QENTITY_H
#include <Qt3DCore/qnode.h>
#include <Qt3DCore/qt3dcore_global.h>
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QComponent;
class QEntityPrivate;
@@ -77,8 +77,8 @@ private:
QT3D_CLONEABLE(QEntity)
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QENTITY_H
+#endif // QT3DCORE_QENTITY_H
diff --git a/src/core/nodes/qentity_p.h b/src/core/nodes/qentity_p.h
index 5c683bdfc..03812dfae 100644
--- a/src/core/nodes/qentity_p.h
+++ b/src/core/nodes/qentity_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QENTITY_P_H
-#define QT3D_QENTITY_P_H
+#ifndef QT3DCORE_QENTITY_P_H
+#define QT3DCORE_QENTITY_P_H
//
// W A R N I N G
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QEntityPrivate : public QNodePrivate
{
@@ -76,4 +76,4 @@ public :
QT_END_NAMESPACE
-#endif // QT3D_QENTITY_P_H
+#endif // QT3DCORE_QENTITY_P_H
diff --git a/src/core/nodes/qnode.cpp b/src/core/nodes/qnode.cpp
index 3338b6cae..9ba2fe3c0 100644
--- a/src/core/nodes/qnode.cpp
+++ b/src/core/nodes/qnode.cpp
@@ -52,12 +52,12 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QHash<QNodeId, QNode *> QNodePrivate::m_clonesLookupTable = QHash<QNodeId, QNode *>();
/*!
- \class Qt3D::QNodePrivate
+ \class Qt3DCore::QNodePrivate
\internal
*/
QNodePrivate::QNodePrivate()
@@ -274,7 +274,7 @@ void QNodePrivate::setArbiter(QLockableObserverInterface *arbiter)
/*!
Called when one or more backend aspects sends a notification \a change to the
- current Qt3D::QNode instance.
+ current Qt3DCore::QNode instance.
\note This method should be reimplemented in your subclasses to properly
handle the \a change.
@@ -384,46 +384,46 @@ void QNodePrivate::nodePtrDeleter(QNode *q)
/*!
- \class Qt3D::QNode
+ \class Qt3DCore::QNode
\inherits QObject
\inmodule Qt3DCore
\since 5.5
- \brief Qt3D::QNode is the base class of all Qt3D node classes used to build a
+ \brief Qt3DCore::QNode is the base class of all Qt3D node classes used to build a
Qt3D scene.
- The owernship of Qt3D::QNode is determined by the QObject parent/child
- relationship between nodes. By itself a Qt3D::QNode has no visual appearance
+ The owernship of Qt3DCore::QNode is determined by the QObject parent/child
+ relationship between nodes. By itself a Qt3DCore::QNode has no visual appearance
and no particular meaning, it is there as a way of building a node based tree
structure.
- The parent of a Qt3D::QNode instance can only be another Qt3D::QNode
+ The parent of a Qt3DCore::QNode instance can only be another Qt3DCore::QNode
instance.
- Each Qt3D::QNode instance has a unique id that allows it to be recognizable
+ Each Qt3DCore::QNode instance has a unique id that allows it to be recognizable
from other instances.
- When properties are defined on a Qt3D::QNode subclass, their NOTIFY signal
+ When properties are defined on a Qt3DCore::QNode subclass, their NOTIFY signal
will automatically generate notifications that the Qt3D backend aspects will
receive.
- When subclassing Qt3D::QNode make sure to call QNode::cleanup() from your
+ When subclassing Qt3DCore::QNode make sure to call QNode::cleanup() from your
subclass's destructor to ensure proper notification to backend aspects.
- Faiure to do so will result in crashes when one of your Qt3D::QNode
+ Faiure to do so will result in crashes when one of your Qt3DCore::QNode
subclass instance is eventually destroyed.
- \sa Qt3D::QEntity, Qt3D::QComponent
+ \sa Qt3DCore::QEntity, Qt3DCore::QComponent
*/
/*!
- Creates a new Qt3D::QNode instance with parent \a parent.
+ Creates a new Qt3DCore::QNode instance with parent \a parent.
- \note The backend aspects will be notified that a Qt3D::QNode instance is
+ \note The backend aspects will be notified that a Qt3DCore::QNode instance is
part of the scene only if it has a parent; unless this is the root node of
the Qt3D scene.
- \sa setParent(Qt3D::QNode *)
+ \sa setParent(Qt3DCore::QNode *)
*/
QNode::QNode(QNode *parent)
: QObject(*new QNodePrivate, parent)
@@ -451,11 +451,11 @@ QNode::QNode(QNodePrivate &dd, QNode *parent)
}
/*!
- Copies all the attributes from \a ref to the current Qt3D::QNode instance.
+ Copies all the attributes from \a ref to the current Qt3DCore::QNode instance.
- \note When subclassing Qt3D::QNode you should reimplement this method and
+ \note When subclassing Qt3DCore::QNode you should reimplement this method and
always call the copy method on the base class. This will ensure that when cloned,
- the Qt3D::QNode is properly initialized.
+ the Qt3DCore::QNode is properly initialized.
*/
void QNode::copy(const QNode *ref)
{
@@ -467,11 +467,11 @@ void QNode::copy(const QNode *ref)
QNode::~QNode()
{
- Q_ASSERT_X(QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3D::QNode subclass didn't call QNode::cleanup in its destructor");
+ Q_ASSERT_X(QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3DCore::QNode subclass didn't call QNode::cleanup in its destructor");
}
/*!
- Returns the id that uniquely identifies the Qt3D::QNode instance.
+ Returns the id that uniquely identifies the Qt3DCore::QNode instance.
*/
const QNodeId QNode::id() const
{
@@ -480,7 +480,7 @@ const QNodeId QNode::id() const
}
/*!
- Returns the immediate Qt3D::QNode parent, null if the node has no parent.
+ Returns the immediate Qt3DCore::QNode parent, null if the node has no parent.
*/
QNode *QNode::parentNode() const
{
@@ -519,12 +519,12 @@ bool QNode::blockNotifications(bool block)
}
/*!
- * Sets the parent node of the current Qt3D::QNode instance to \a parent.
- * Setting the parent will notify the backend aspects about current Qt3D::QNode
+ * Sets the parent node of the current Qt3DCore::QNode instance to \a parent.
+ * Setting the parent will notify the backend aspects about current Qt3DCore::QNode
* instance's parent change.
*
* \note if \a parent happens to be null, this will actually notify that the
- * current Qt3D::QNode instance was removed from the scene.
+ * current Qt3DCore::QNode instance was removed from the scene.
*/
void QNode::setParent(QNode *parent)
{
@@ -537,8 +537,8 @@ void QNode::setParent(QNode *parent)
}
/*!
- * Returns a list filled with the Qt3D::QNode children of the current
- * Qt3D::QNode instance.
+ * Returns a list filled with the Qt3DCore::QNode children of the current
+ * Qt3DCore::QNode instance.
*/
QNodeList QNode::childrenNodes() const
{
@@ -596,10 +596,10 @@ QNode *QNode::clone(QNode *node)
/*!
* This methods can only be called once and takes care of notyfing the backend
- * aspects that the current Qt3D::QNode instance is about to be destroyed.
+ * aspects that the current Qt3DCore::QNode instance is about to be destroyed.
*
* \note It must be called by the destructor of every class subclassing
- * Qt3D::QNode that is clonable (using the QT3D_CLONEABLE macro).
+ * Qt3DCore::QNode that is clonable (using the QT3D_CLONEABLE macro).
*/
void QNode::cleanup()
{
@@ -614,7 +614,7 @@ void QNode::cleanup()
}
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/nodes/qnode.h b/src/core/nodes/qnode.h
index f65a89515..1c0266ec2 100644
--- a/src/core/nodes/qnode.h
+++ b/src/core/nodes/qnode.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QNODE_H
-#define QT3D_QNODE_H
+#ifndef QT3DCORE_QNODE_H
+#define QT3DCORE_QNODE_H
#include <QObject>
#include <Qt3DCore/qt3dcore_global.h>
@@ -43,11 +43,11 @@
#include <Qt3DCore/qscenechange.h>
#include <Qt3DCore/qabstractnodefactory.h>
-#define Q_NODE_NULLPTR static_cast<Qt3D::QNode *>(Q_NULLPTR)
+#define Q_NODE_NULLPTR static_cast<Qt3DCore::QNode *>(Q_NULLPTR)
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QNode;
class QNodePrivate;
@@ -57,11 +57,11 @@ class QAspectEngine;
typedef QList<QNode *> QNodeList;
typedef QSharedPointer<QNode> QNodePtr;
-#define QT3D_QUOTE(str) #str
+#define QT3DCORE_QUOTE(str) #str
#define QT3D_CLONEABLE(Class) \
- friend class Qt3D::QAbstractNodeFactory; \
+ friend class Qt3DCore::QAbstractNodeFactory; \
QNode *doClone() const Q_DECL_OVERRIDE { \
- Class *clone_ = Qt3D::QAbstractNodeFactory::createNode<Class>(QT3D_QUOTE(Class)); \
+ Class *clone_ = Qt3DCore::QAbstractNodeFactory::createNode<Class>(QT3DCORE_QUOTE(Class)); \
clone_->copy(this); \
return clone_; \
}
@@ -73,7 +73,7 @@ typedef QSharedPointer<QNode> QNodePtr;
class QT3DCORESHARED_EXPORT QNode : public QObject
{
Q_OBJECT
- Q_PROPERTY(Qt3D::QNode *parent READ parentNode WRITE setParent NOTIFY parentChanged)
+ Q_PROPERTY(Qt3DCore::QNode *parent READ parentNode WRITE setParent NOTIFY parentChanged)
public:
explicit QNode(QNode *parent = 0);
virtual ~QNode();
@@ -116,7 +116,7 @@ Q_SIGNALS:
void parentChanged();
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/nodes/qnode_p.h b/src/core/nodes/qnode_p.h
index 556006d41..b51dff472 100644
--- a/src/core/nodes/qnode_p.h
+++ b/src/core/nodes/qnode_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QNODE_P_H
-#define QT3D_QNODE_P_H
+#ifndef QT3DCORE_QNODE_P_H
+#define QT3DCORE_QNODE_P_H
//
// W A R N I N G
@@ -57,7 +57,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QNode;
class QAspectEngine;
@@ -108,8 +108,8 @@ private:
static QHash<QNodeId, QNode *> m_clonesLookupTable;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_NODE_P_H
+#endif // QT3DCORE_NODE_P_H
diff --git a/src/core/nodes/qnodeid.cpp b/src/core/nodes/qnodeid.cpp
index a057d978f..ac8055e9d 100644
--- a/src/core/nodes/qnodeid.cpp
+++ b/src/core/nodes/qnodeid.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QNodeId QNodeId::createId()
{
diff --git a/src/core/nodes/qnodeid.h b/src/core/nodes/qnodeid.h
index ec1e6ce07..76fdd2745 100644
--- a/src/core/nodes/qnodeid.h
+++ b/src/core/nodes/qnodeid.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_QNODEID_H
-#define QT3D_QNODEID_H
+#ifndef QT3DCORE_QNODEID_H
+#define QT3DCORE_QNODEID_H
#include <Qt3DCore/qt3dcore_global.h>
#include <QDebug>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QNodeId
{
@@ -100,11 +100,11 @@ inline uint qHash(const QNodeId &id, uint seed = 0) Q_DECL_NOTHROW
} // Qt3D
-Q_DECLARE_TYPEINFO(Qt3D::QNodeId, Q_MOVABLE_TYPE);
+Q_DECLARE_TYPEINFO(Qt3DCore::QNodeId, Q_MOVABLE_TYPE);
QT_END_NAMESPACE
-Q_DECLARE_METATYPE(Qt3D::QNodeId)
+Q_DECLARE_METATYPE(Qt3DCore::QNodeId)
-#endif // QT3D_QNODEID_H
+#endif // QT3DCORE_QNODEID_H
diff --git a/src/core/nodes/qnodevisitor.cpp b/src/core/nodes/qnodevisitor.cpp
index ec10cbb73..d07809101 100644
--- a/src/core/nodes/qnodevisitor.cpp
+++ b/src/core/nodes/qnodevisitor.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QNodeVisitor::QNodeVisitor()
{
@@ -63,6 +63,6 @@ QNodeList QNodeVisitor::path() const
return m_path;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/nodes/qnodevisitor.h b/src/core/nodes/qnodevisitor.h
index 3a8bc4c17..3664e99f9 100644
--- a/src/core/nodes/qnodevisitor.h
+++ b/src/core/nodes/qnodevisitor.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QNODEVISITOR_H
-#define QT3D_QNODEVISITOR_H
+#ifndef QT3DCORE_QNODEVISITOR_H
+#define QT3DCORE_QNODEVISITOR_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qnode.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D
+namespace Qt3DCore
{
class QT3DCORESHARED_EXPORT QNodeVisitor
@@ -248,8 +248,8 @@ private:
}
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QNODEVISITOR_H
+#endif // QT3DCORE_QNODEVISITOR_H
diff --git a/src/core/qabstractfunctor.cpp b/src/core/qabstractfunctor.cpp
index 30bb573ee..f3f157b50 100644
--- a/src/core/qabstractfunctor.cpp
+++ b/src/core/qabstractfunctor.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QAbstractFunctor::~QAbstractFunctor()
{
diff --git a/src/core/qabstractfunctor.h b/src/core/qabstractfunctor.h
index 47edc62f1..fa89e392d 100644
--- a/src/core/qabstractfunctor.h
+++ b/src/core/qabstractfunctor.h
@@ -34,14 +34,14 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTFUNCTOR_H
-#define QT3D_QABSTRACTFUNCTOR_H
+#ifndef QT3DCORE_QABSTRACTFUNCTOR_H
+#define QT3DCORE_QABSTRACTFUNCTOR_H
#include <Qt3DCore/qt3dcore_global.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
// This will generate a unique id() function per type
// <=> 1 unique function address per type
@@ -66,7 +66,7 @@ qintptr functorTypeId()
#define QT3D_FUNCTOR(Class) \
qintptr id() const Q_DECL_OVERRIDE { \
- return Qt3D::functorTypeId<Class>(); \
+ return Qt3DCore::functorTypeId<Class>(); \
}
@@ -89,4 +89,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTFUNCTOR_H
+#endif // QT3DCORE_QABSTRACTFUNCTOR_H
diff --git a/src/core/qbackendnodefactory.cpp b/src/core/qbackendnodefactory.cpp
index a5d5bce71..31d2f19ac 100644
--- a/src/core/qbackendnodefactory.cpp
+++ b/src/core/qbackendnodefactory.cpp
@@ -38,12 +38,12 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QBackendNodeFactory::~QBackendNodeFactory()
{
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qbackendnodefactory.h b/src/core/qbackendnodefactory.h
index 5fc1d18bb..ac935328c 100644
--- a/src/core/qbackendnodefactory.h
+++ b/src/core/qbackendnodefactory.h
@@ -34,14 +34,14 @@
**
****************************************************************************/
-#ifndef QT3D_QBACKENDNODEFACTORY_H
-#define QT3D_QBACKENDNODEFACTORY_H
+#ifndef QT3DCORE_QBACKENDNODEFACTORY_H
+#define QT3DCORE_QBACKENDNODEFACTORY_H
#include <Qt3DCore/qt3dcore_global.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QBackendNode;
class QNode;
@@ -53,8 +53,8 @@ public:
virtual QBackendNode *createBackendNode(QNode *frontend) const = 0;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QBACKENDNODEFACTORY_H
+#endif // QT3DCORE_QBACKENDNODEFACTORY_H
diff --git a/src/core/qbackendscenepropertychange.cpp b/src/core/qbackendscenepropertychange.cpp
index cc4142dd1..a68edda39 100644
--- a/src/core/qbackendscenepropertychange.cpp
+++ b/src/core/qbackendscenepropertychange.cpp
@@ -41,15 +41,15 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QBackendScenePropertyChange
+ \class Qt3DCore::QBackendScenePropertyChange
\inmodule Qt3DCore
*/
/*!
- \class Qt3D::QBackendScenePropertyChangePrivate
+ \class Qt3DCore::QBackendScenePropertyChangePrivate
\internal
*/
QBackendScenePropertyChangePrivate::QBackendScenePropertyChangePrivate()
diff --git a/src/core/qbackendscenepropertychange.h b/src/core/qbackendscenepropertychange.h
index 382418500..8c06d19af 100644
--- a/src/core/qbackendscenepropertychange.h
+++ b/src/core/qbackendscenepropertychange.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_QBACKENDSCENEPROPERTYCHANGE_H
-#define QT3D_QBACKENDSCENEPROPERTYCHANGE_H
+#ifndef QT3DCORE_QBACKENDSCENEPROPERTYCHANGE_H
+#define QT3DCORE_QBACKENDSCENEPROPERTYCHANGE_H
#include <Qt3DCore/qscenepropertychange.h>
#include <Qt3DCore/qnodeid.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QBackendScenePropertyChangePrivate;
class QBackendNode;
@@ -70,4 +70,4 @@ typedef QSharedPointer<QBackendScenePropertyChange> QBackendScenePropertyChangeP
QT_END_NAMESPACE
-#endif // QT3D_QBACKENDSCENEPROPERTYCHANGE_H
+#endif // QT3DCORE_QBACKENDSCENEPROPERTYCHANGE_H
diff --git a/src/core/qbackendscenepropertychange_p.h b/src/core/qbackendscenepropertychange_p.h
index 40174f316..99080b8b2 100644
--- a/src/core/qbackendscenepropertychange_p.h
+++ b/src/core/qbackendscenepropertychange_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QBACKENDSCENEPROPERTYCHANGE_P_H
-#define QT3D_QBACKENDSCENEPROPERTYCHANGE_P_H
+#ifndef QT3DCORE_QBACKENDSCENEPROPERTYCHANGE_P_H
+#define QT3DCORE_QBACKENDSCENEPROPERTYCHANGE_P_H
//
// W A R N I N G
@@ -53,7 +53,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QBackendScenePropertyChange;
@@ -72,4 +72,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QBACKENDSCENEPROPERTYCHANGE_P_H
+#endif // QT3DCORE_QBACKENDSCENEPROPERTYCHANGE_P_H
diff --git a/src/core/qboundingsphere.cpp b/src/core/qboundingsphere.cpp
index 80af217c2..c6f9980e3 100644
--- a/src/core/qboundingsphere.cpp
+++ b/src/core/qboundingsphere.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QBoundingSphere::QBoundingSphere()
{
@@ -48,6 +48,6 @@ QBoundingSphere::~QBoundingSphere()
{
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qboundingsphere.h b/src/core/qboundingsphere.h
index 05f4b530c..4fd3a5f0a 100644
--- a/src/core/qboundingsphere.h
+++ b/src/core/qboundingsphere.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_QBOUDINGSPHERE_H
-#define QT3D_QBOUDINGSPHERE_H
+#ifndef QT3DCORE_QBOUDINGSPHERE_H
+#define QT3DCORE_QBOUDINGSPHERE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qboundingvolume.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QBoundingSphere : public QBoundingVolume
{
@@ -54,8 +54,8 @@ public:
virtual float radius() const = 0;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QBOUDINGSPHERE_H
+#endif // QT3DCORE_QBOUDINGSPHERE_H
diff --git a/src/core/qboundingvolume.cpp b/src/core/qboundingvolume.cpp
index caba96c79..e0ae704e4 100644
--- a/src/core/qboundingvolume.cpp
+++ b/src/core/qboundingvolume.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QBoundingVolume::QBoundingVolume()
{
@@ -48,6 +48,6 @@ QBoundingVolume::~QBoundingVolume()
{
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qboundingvolume.h b/src/core/qboundingvolume.h
index f983b3ac9..21006cfc1 100644
--- a/src/core/qboundingvolume.h
+++ b/src/core/qboundingvolume.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_QBOUDINGVOLUME_P_H
-#define QT3D_QBOUDINGVOLUME_P_H
+#ifndef QT3DCORE_QBOUDINGVOLUME_P_H
+#define QT3DCORE_QBOUDINGVOLUME_P_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qnodeid.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QRay3D;
@@ -62,10 +62,10 @@ public:
virtual Type type() const = 0;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-Q_DECLARE_METATYPE(Qt3D::QBoundingVolume*)
+Q_DECLARE_METATYPE(Qt3DCore::QBoundingVolume*)
-#endif // QT3D_QBOUDINGVOLUME_P_H
+#endif // QT3DCORE_QBOUDINGVOLUME_P_H
diff --git a/src/core/qboundingvolumeprovider.cpp b/src/core/qboundingvolumeprovider.cpp
index 69091cacc..4d3e0647d 100644
--- a/src/core/qboundingvolumeprovider.cpp
+++ b/src/core/qboundingvolumeprovider.cpp
@@ -39,7 +39,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QBoundingVolumeProvider::~QBoundingVolumeProvider()
{
diff --git a/src/core/qboundingvolumeprovider.h b/src/core/qboundingvolumeprovider.h
index 3d8496d27..f61f02b23 100644
--- a/src/core/qboundingvolumeprovider.h
+++ b/src/core/qboundingvolumeprovider.h
@@ -34,14 +34,14 @@
**
****************************************************************************/
-#ifndef QT3D_QBOUNDINGVOLUMEPROVIDER_H
-#define QT3D_QBOUNDINGVOLUMEPROVIDER_H
+#ifndef QT3DCORE_QBOUNDINGVOLUMEPROVIDER_H
+#define QT3DCORE_QBOUNDINGVOLUMEPROVIDER_H
#include <Qt3DCore/qt3dcore_global.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QBoundingVolume;
@@ -52,8 +52,8 @@ public:
virtual QVector<QBoundingVolume *> boundingVolumes() const = 0;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QBOUNDINGVOLUMEPROVIDER_H
+#endif // QT3DCORE_QBOUNDINGVOLUMEPROVIDER_H
diff --git a/src/core/qchangearbiter.cpp b/src/core/qchangearbiter.cpp
index 465e6f2b4..09bda2b6d 100644
--- a/src/core/qchangearbiter.cpp
+++ b/src/core/qchangearbiter.cpp
@@ -49,10 +49,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QChangeArbiter
+ \class Qt3DCore::QChangeArbiter
\inmodule Qt3DCore
\since 5.5
@@ -331,6 +331,6 @@ void QChangeArbiter::destroyThreadLocalChangeQueue(void *changeArbiter)
}
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qchangearbiter_p.h b/src/core/qchangearbiter_p.h
index 62ec64c27..1fc914b11 100644
--- a/src/core/qchangearbiter_p.h
+++ b/src/core/qchangearbiter_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QCHANGEARBITER_P_H
-#define QT3D_QCHANGEARBITER_P_H
+#ifndef QT3DCORE_QCHANGEARBITER_P_H
+#define QT3DCORE_QCHANGEARBITER_P_H
//
// W A R N I N G
@@ -63,7 +63,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QNode;
class QObservableInterface;
@@ -88,7 +88,7 @@ public:
explicit QChangeArbiter(QObject *parent = 0);
~QChangeArbiter();
- void initialize(Qt3D::QAbstractAspectJobManager *jobManager);
+ void initialize(Qt3DCore::QAbstractAspectJobManager *jobManager);
void syncChanges();
@@ -105,8 +105,8 @@ public:
void sceneChangeEventWithLock(const QSceneChangePtr &e) Q_DECL_OVERRIDE; // QLockableObserverInterface impl
void sceneChangeEventWithLock(const QSceneChangeList &e) Q_DECL_OVERRIDE; // QLockableObserverInterface impl
- Q_INVOKABLE void setPostman(Qt3D::QAbstractPostman *postman);
- Q_INVOKABLE void setScene(Qt3D::QScene *scene);
+ Q_INVOKABLE void setPostman(Qt3DCore::QAbstractPostman *postman);
+ Q_INVOKABLE void setScene(Qt3DCore::QScene *scene);
QAbstractPostman *postman() const Q_DECL_FINAL;
QScene *scene() const;
@@ -156,8 +156,8 @@ private:
QScene *m_scene;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QCHANGEARBITER_P_H
+#endif // QT3DCORE_QCHANGEARBITER_P_H
diff --git a/src/core/qlockableobserverinterface.cpp b/src/core/qlockableobserverinterface.cpp
index 32df72039..63390153d 100644
--- a/src/core/qlockableobserverinterface.cpp
+++ b/src/core/qlockableobserverinterface.cpp
@@ -38,12 +38,12 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QLockableObserverInterface::~QLockableObserverInterface()
{
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qlockableobserverinterface_p.h b/src/core/qlockableobserverinterface_p.h
index c46860924..fcf260b30 100644
--- a/src/core/qlockableobserverinterface_p.h
+++ b/src/core/qlockableobserverinterface_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QLOCKABLEOBSERVERINTERFACE_P_H
-#define QT3D_QLOCKABLEOBSERVERINTERFACE_P_H
+#ifndef QT3DCORE_QLOCKABLEOBSERVERINTERFACE_P_H
+#define QT3DCORE_QLOCKABLEOBSERVERINTERFACE_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
typedef std::vector<QSceneChangePtr> QSceneChangeList;
@@ -64,10 +64,10 @@ public:
virtual void sceneChangeEventWithLock(const QSceneChangeList &e) = 0;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-Q_DECLARE_METATYPE(Qt3D::QLockableObserverInterface *)
+Q_DECLARE_METATYPE(Qt3DCore::QLockableObserverInterface *)
-#endif // QT3D_QLOCKABLEOBSERVERINTERFACE_P_H
+#endif // QT3DCORE_QLOCKABLEOBSERVERINTERFACE_P_H
diff --git a/src/core/qobservableinterface.cpp b/src/core/qobservableinterface.cpp
index ba8660212..c296ac4c7 100644
--- a/src/core/qobservableinterface.cpp
+++ b/src/core/qobservableinterface.cpp
@@ -38,12 +38,12 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QObservableInterface::~QObservableInterface()
{
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qobservableinterface_p.h b/src/core/qobservableinterface_p.h
index 0fcec1639..f4aca757a 100644
--- a/src/core/qobservableinterface_p.h
+++ b/src/core/qobservableinterface_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QOBSERVABLEINTERFACE_P_H
-#define QT3D_QOBSERVABLEINTERFACE_P_H
+#ifndef QT3DCORE_QOBSERVABLEINTERFACE_P_H
+#define QT3DCORE_QOBSERVABLEINTERFACE_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QLockableObserverInterface;
@@ -67,8 +67,8 @@ protected:
virtual void notifyObservers(const QSceneChangePtr &e) = 0;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QOBSERVABLEINTERFACE_P_H
+#endif // QT3DCORE_QOBSERVABLEINTERFACE_P_H
diff --git a/src/core/qobserverinterface.cpp b/src/core/qobserverinterface.cpp
index 266f573e1..731d96267 100644
--- a/src/core/qobserverinterface.cpp
+++ b/src/core/qobserverinterface.cpp
@@ -38,12 +38,12 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QObserverInterface::~QObserverInterface()
{
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qobserverinterface_p.h b/src/core/qobserverinterface_p.h
index 907794d51..f3107cb1c 100644
--- a/src/core/qobserverinterface_p.h
+++ b/src/core/qobserverinterface_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QOBSERVERINTERFACE_P_H
-#define QT3D_QOBSERVERINTERFACE_P_H
+#ifndef QT3DCORE_QOBSERVERINTERFACE_P_H
+#define QT3DCORE_QOBSERVERINTERFACE_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QObserverInterface
{
@@ -61,10 +61,10 @@ public:
virtual void sceneChangeEvent(const QSceneChangePtr &e) = 0;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-Q_DECLARE_METATYPE(Qt3D::QObserverInterface *)
+Q_DECLARE_METATYPE(Qt3DCore::QObserverInterface *)
-#endif // QT3D_QOBSERVERINTERFACE_P_H
+#endif // QT3DCORE_QOBSERVERINTERFACE_P_H
diff --git a/src/core/qpostman.cpp b/src/core/qpostman.cpp
index b7e7904d7..9584ff753 100644
--- a/src/core/qpostman.cpp
+++ b/src/core/qpostman.cpp
@@ -45,7 +45,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QPostmanPrivate : public QObjectPrivate
{
diff --git a/src/core/qpostman_p.h b/src/core/qpostman_p.h
index 469f37117..c98ce6700 100644
--- a/src/core/qpostman_p.h
+++ b/src/core/qpostman_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QPOSTMAN_P_H
-#define QT3D_QPOSTMAN_P_H
+#ifndef QT3DCORE_QPOSTMAN_P_H
+#define QT3DCORE_QPOSTMAN_P_H
//
// W A R N I N G
@@ -53,7 +53,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QScene;
class QPostmanPrivate;
@@ -90,6 +90,6 @@ private:
QT_END_NAMESPACE
-Q_DECLARE_METATYPE(Qt3D::QAbstractPostman*)
+Q_DECLARE_METATYPE(Qt3DCore::QAbstractPostman*)
-#endif // QT3D_QPOSTMAN_P_H
+#endif // QT3DCORE_QPOSTMAN_P_H
diff --git a/src/core/qray3d.cpp b/src/core/qray3d.cpp
index 109fbc41b..f73bbada7 100644
--- a/src/core/qray3d.cpp
+++ b/src/core/qray3d.cpp
@@ -40,7 +40,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
\class QRay3D
@@ -354,6 +354,6 @@ QDataStream &operator>>(QDataStream &stream, QRay3D &ray)
#endif // QT_NO_DATASTREAM
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qray3d.h b/src/core/qray3d.h
index f60b18666..ef79fb8ca 100644
--- a/src/core/qray3d.h
+++ b/src/core/qray3d.h
@@ -35,8 +35,8 @@
**
****************************************************************************/
-#ifndef QT3D_QRAY3D_H
-#define QT3D_QRAY3D_H
+#ifndef QT3DCORE_QRAY3D_H
+#define QT3DCORE_QRAY3D_H
#include <Qt3DCore/qt3dcore_global.h>
#include <QtGui/qvector3d.h>
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QRay3D
{
@@ -81,24 +81,24 @@ private:
};
#ifndef QT_NO_DEBUG_STREAM
-QT3DCORESHARED_EXPORT QDebug operator<<(QDebug dbg, const Qt3D::QRay3D &ray);
+QT3DCORESHARED_EXPORT QDebug operator<<(QDebug dbg, const Qt3DCore::QRay3D &ray);
#endif
#ifndef QT_NO_DATASTREAM
-QT3DCORESHARED_EXPORT QDataStream &operator<<(QDataStream &stream, const Qt3D::QRay3D &ray);
-QT3DCORESHARED_EXPORT QDataStream &operator>>(QDataStream &stream, Qt3D::QRay3D &ray);
+QT3DCORESHARED_EXPORT QDataStream &operator<<(QDataStream &stream, const Qt3DCore::QRay3D &ray);
+QT3DCORESHARED_EXPORT QDataStream &operator>>(QDataStream &stream, Qt3DCore::QRay3D &ray);
#endif
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-inline bool qFuzzyCompare(const Qt3D::QRay3D &ray1, const Qt3D::QRay3D &ray2)
+inline bool qFuzzyCompare(const Qt3DCore::QRay3D &ray1, const Qt3DCore::QRay3D &ray2)
{
return qFuzzyCompare(ray1.origin(), ray2.origin()) &&
qFuzzyCompare(ray1.direction(), ray2.direction());
}
-Q_DECLARE_METATYPE(Qt3D::QRay3D)
+Q_DECLARE_METATYPE(Qt3DCore::QRay3D)
-#endif // QT3D_QRAY3D_H
+#endif // QT3DCORE_QRAY3D_H
diff --git a/src/core/qscene.cpp b/src/core/qscene.cpp
index cfc4a65de..920d46d66 100644
--- a/src/core/qscene.cpp
+++ b/src/core/qscene.cpp
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QScenePrivate
{
diff --git a/src/core/qscene_p.h b/src/core/qscene_p.h
index a76f0eed4..e89a6f171 100644
--- a/src/core/qscene_p.h
+++ b/src/core/qscene_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QSCENE_P_H
-#define QT3D_QSCENE_P_H
+#ifndef QT3DCORE_QSCENE_P_H
+#define QT3DCORE_QSCENE_P_H
//
// W A R N I N G
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QNode;
class QScenePrivate;
@@ -80,8 +80,8 @@ public:
QVector<QNode *> lookupNodes(const QVector<QNodeId> &ids) const;
QNodeId nodeIdFromObservable(QObservableInterface *observable) const;
- void setArbiter(Qt3D::QLockableObserverInterface *arbiter);
- Qt3D::QLockableObserverInterface *arbiter() const;
+ void setArbiter(Qt3DCore::QLockableObserverInterface *arbiter);
+ Qt3DCore::QLockableObserverInterface *arbiter() const;
// Component -> Entities
QList<QNodeId> entitiesForComponent(const QNodeId &id) const;
@@ -98,6 +98,6 @@ private:
QT_END_NAMESPACE
-Q_DECLARE_METATYPE(Qt3D::QScene*)
+Q_DECLARE_METATYPE(Qt3DCore::QScene*)
-#endif // QT3D_QSCENE_P_H
+#endif // QT3DCORE_QSCENE_P_H
diff --git a/src/core/qscenechange.cpp b/src/core/qscenechange.cpp
index 9c278d8b5..4438eb353 100644
--- a/src/core/qscenechange.cpp
+++ b/src/core/qscenechange.cpp
@@ -40,10 +40,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \enum Qt3D::ChangeFlag
+ \enum Qt3DCore::ChangeFlag
The types of change that can be sent and received by Qt3D's change notification system.
@@ -59,7 +59,7 @@ namespace Qt3D {
*/
/*!
- \class Qt3D::QSceneChangePrivate
+ \class Qt3DCore::QSceneChangePrivate
\internal
*/
QSceneChangePrivate::QSceneChangePrivate()
diff --git a/src/core/qscenechange.h b/src/core/qscenechange.h
index 3c22638d3..9efa4e010 100644
--- a/src/core/qscenechange.h
+++ b/src/core/qscenechange.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QSCENECHANGE_H
-#define QT3D_QSCENECHANGE_H
+#ifndef QT3DCORE_QSCENECHANGE_H
+#define QT3DCORE_QSCENECHANGE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <QSharedPointer>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
enum ChangeFlag {
NodeCreated = 1 << 0,
@@ -99,8 +99,8 @@ protected:
typedef QSharedPointer<QSceneChange> QSceneChangePtr;
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QSCENECHANGE_H
+#endif // QT3DCORE_QSCENECHANGE_H
diff --git a/src/core/qscenechange_p.h b/src/core/qscenechange_p.h
index 05eca9bcb..b739fb770 100644
--- a/src/core/qscenechange_p.h
+++ b/src/core/qscenechange_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QSCENECHANGE_P_H
-#define QT3D_QSCENECHANGE_P_H
+#ifndef QT3DCORE_QSCENECHANGE_P_H
+#define QT3DCORE_QSCENECHANGE_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QSceneChange;
class QNodeId;
@@ -78,4 +78,4 @@ public :
QT_END_NAMESPACE
-#endif // QT3D_QSCENECHANGE_P_H
+#endif // QT3DCORE_QSCENECHANGE_P_H
diff --git a/src/core/qsceneobserverinterface.cpp b/src/core/qsceneobserverinterface.cpp
index e116b39f4..e4333115d 100644
--- a/src/core/qsceneobserverinterface.cpp
+++ b/src/core/qsceneobserverinterface.cpp
@@ -38,7 +38,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QSceneObserverInterface::~QSceneObserverInterface()
{
diff --git a/src/core/qsceneobserverinterface.h b/src/core/qsceneobserverinterface.h
index 5fccc385f..3929910cf 100644
--- a/src/core/qsceneobserverinterface.h
+++ b/src/core/qsceneobserverinterface.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_QSCENEOBSERVERINTERFACE_H
-#define QT3D_QSCENEOBSERVERINTERFACE_H
+#ifndef QT3DCORE_QSCENEOBSERVERINTERFACE_H
+#define QT3DCORE_QSCENEOBSERVERINTERFACE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qscenechange.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QT3DCORESHARED_EXPORT QSceneObserverInterface
{
@@ -56,6 +56,6 @@ public:
QT_END_NAMESPACE
-Q_DECLARE_METATYPE(Qt3D::QSceneObserverInterface *)
+Q_DECLARE_METATYPE(Qt3DCore::QSceneObserverInterface *)
-#endif // QT3D_QSCENEOBSERVERINTERFACE_H
+#endif // QT3DCORE_QSCENEOBSERVERINTERFACE_H
diff --git a/src/core/qscenepropertychange.cpp b/src/core/qscenepropertychange.cpp
index 7ae5b6eef..08e9f73e5 100644
--- a/src/core/qscenepropertychange.cpp
+++ b/src/core/qscenepropertychange.cpp
@@ -40,10 +40,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QScenePropertyChange
+ \class Qt3DCore::QScenePropertyChange
\inmodule Qt3dCore
*/
@@ -51,7 +51,7 @@ QFrameAllocator *QScenePropertyChangePrivate::m_allocator = new QFrameAllocator(
QMutex QScenePropertyChangePrivate::m_mutex;
/*!
- \class Qt3D::QScenePropertyChangePrivate
+ \class Qt3DCore::QScenePropertyChangePrivate
\internal
*/
QScenePropertyChangePrivate::QScenePropertyChangePrivate()
diff --git a/src/core/qscenepropertychange.h b/src/core/qscenepropertychange.h
index dcedf20a5..992e1e6ae 100644
--- a/src/core/qscenepropertychange.h
+++ b/src/core/qscenepropertychange.h
@@ -34,14 +34,14 @@
**
****************************************************************************/
-#ifndef QT3D_QSCENEPROPERTYCHANGE_H
-#define QT3D_QSCENEPROPERTYCHANGE_H
+#ifndef QT3DCORE_QSCENEPROPERTYCHANGE_H
+#define QT3DCORE_QSCENEPROPERTYCHANGE_H
#include <Qt3DCore/qscenechange.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QScenePropertyChangePrivate;
@@ -68,8 +68,8 @@ protected:
typedef QSharedPointer<QScenePropertyChange> QScenePropertyChangePtr;
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QSCENEPROPERTYCHANGE_H
+#endif // QT3DCORE_QSCENEPROPERTYCHANGE_H
diff --git a/src/core/qscenepropertychange_p.h b/src/core/qscenepropertychange_p.h
index a06d7b30b..3c2150952 100644
--- a/src/core/qscenepropertychange_p.h
+++ b/src/core/qscenepropertychange_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QSCENEPROPERTYCHANGE_P_H
-#define QT3D_QSCENEPROPERTYCHANGE_P_H
+#ifndef QT3DCORE_QSCENEPROPERTYCHANGE_P_H
+#define QT3DCORE_QSCENEPROPERTYCHANGE_P_H
//
// W A R N I N G
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QScenePropertyChange;
class QFrameAllocator;
@@ -83,4 +83,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QSCENEPROPERTYCHANGE_P_H
+#endif // QT3DCORE_QSCENEPROPERTYCHANGE_P_H
diff --git a/src/core/qscheduler.cpp b/src/core/qscheduler.cpp
index 70e38479f..f73ec69f5 100644
--- a/src/core/qscheduler.cpp
+++ b/src/core/qscheduler.cpp
@@ -42,7 +42,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QScheduler::QScheduler(QObject *parent)
: QObject(parent)
@@ -87,6 +87,6 @@ void QScheduler::update(qint64 time)
m_aspectManager->jobManager()->waitForAllJobs();
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qscheduler_p.h b/src/core/qscheduler_p.h
index 5b8270d50..fb61dec24 100644
--- a/src/core/qscheduler_p.h
+++ b/src/core/qscheduler_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QSCHEDULER_P_H
-#define QT3D_QSCHEDULER_P_H
+#ifndef QT3DCORE_QSCHEDULER_P_H
+#define QT3DCORE_QSCHEDULER_P_H
#include <QObject>
#include <Qt3DCore/qt3dcore_global.h>
@@ -53,7 +53,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAspectManager;
@@ -72,8 +72,8 @@ private:
QAspectManager *m_aspectManager;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QSCHEDULER_P_H
+#endif // QT3DCORE_QSCHEDULER_P_H
diff --git a/src/core/qtickclock.cpp b/src/core/qtickclock.cpp
index 67ece3c14..ad9063b3e 100644
--- a/src/core/qtickclock.cpp
+++ b/src/core/qtickclock.cpp
@@ -41,7 +41,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QTickClock::QTickClock()
: m_tickInterval(1000000000 / 60) // Nanoseconds
@@ -86,7 +86,7 @@ qint64 QTickClock::waitForNextTick()
//qCDebug(ChangeArbiter) << "sleeping for" << sleepTimeMicroSeconds << "us";
QThread::usleep(sleepTimeMicroSeconds);
-#if defined(QT3D_DEBUG_TICKCLOCK)
+#if defined(QT3DCORE_DEBUG_TICKCLOCK)
qint64 expectedWakeTime = t + sleepTimeMicroSeconds * 1000;
qint64 wakeTime = m_timer.nsecsElapsed();
qCDebug(ChangeArbiter) << "t =" << t / 1000000 << "timeToSleep =" << timeToSleep / 1000000
@@ -99,6 +99,6 @@ qint64 QTickClock::waitForNextTick()
return m_time;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/qtickclock_p.h b/src/core/qtickclock_p.h
index f04056826..bda4ef250 100644
--- a/src/core/qtickclock_p.h
+++ b/src/core/qtickclock_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QTICKCLOCK_P_H
-#define QT3D_QTICKCLOCK_P_H
+#ifndef QT3DCORE_QTICKCLOCK_P_H
+#define QT3DCORE_QTICKCLOCK_P_H
//
// W A R N I N G
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QTickClock
{
@@ -74,8 +74,8 @@ private:
qint64 m_time;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QTICKCLOCK_P_H
+#endif // QT3DCORE_QTICKCLOCK_P_H
diff --git a/src/core/resources/qboundedcircularbuffer_p.h b/src/core/resources/qboundedcircularbuffer_p.h
index 96143d662..cf05df44d 100644
--- a/src/core/resources/qboundedcircularbuffer_p.h
+++ b/src/core/resources/qboundedcircularbuffer_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QBOUNDEDCIRCULARBUFFER_P_H
-#define QT3D_QBOUNDEDCIRCULARBUFFER_P_H
+#ifndef QT3DCORE_QBOUNDEDCIRCULARBUFFER_P_H
+#define QT3DCORE_QBOUNDEDCIRCULARBUFFER_P_H
//
// W A R N I N G
@@ -57,7 +57,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
template <class T>
class QBoundedCircularBuffer
@@ -143,4 +143,4 @@ protected:
QT_END_NAMESPACE
-#endif // QT3D_QBOUNDEDCIRCULARBUFFER_P_H
+#endif // QT3DCORE_QBOUNDEDCIRCULARBUFFER_P_H
diff --git a/src/core/resources/qcircularbuffer_p.h b/src/core/resources/qcircularbuffer_p.h
index be3b8496b..5cb2f24cb 100644
--- a/src/core/resources/qcircularbuffer_p.h
+++ b/src/core/resources/qcircularbuffer_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QCIRCULARBUFFER_H
-#define QT3D_QCIRCULARBUFFER_H
+#ifndef QT3DCORE_QCIRCULARBUFFER_H
+#define QT3DCORE_QCIRCULARBUFFER_H
//
// W A R N I N G
@@ -66,7 +66,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class CircularBufferData : public QSharedData
{
@@ -1322,4 +1322,4 @@ Q_DECLARE_MUTABLE_SEQUENTIAL_ITERATOR(CircularBuffer)
QT_END_NAMESPACE
-#endif // QT3D_QCIRCULARBUFFER_H
+#endif // QT3DCORE_QCIRCULARBUFFER_H
diff --git a/src/core/resources/qframeallocator.cpp b/src/core/resources/qframeallocator.cpp
index 28025f192..70dbad2cd 100644
--- a/src/core/resources/qframeallocator.cpp
+++ b/src/core/resources/qframeallocator.cpp
@@ -35,7 +35,7 @@
****************************************************************************/
/*!
- \class Qt3D::QFrameAllocator
+ \class Qt3DCore::QFrameAllocator
\inmodule Qt3DCore
\brief Provides a pool of memory chunks to be used to allocate objects on a per frame basis.
@@ -51,10 +51,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QFrameAllocatorPrivate
+ \class Qt3DCore::QFrameAllocatorPrivate
\internal
*/
QFrameAllocatorPrivate::QFrameAllocatorPrivate()
diff --git a/src/core/resources/qframeallocator.h b/src/core/resources/qframeallocator.h
index 4fab92e91..97ef3f9c6 100644
--- a/src/core/resources/qframeallocator.h
+++ b/src/core/resources/qframeallocator.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QFRAMEALLOCATOR_H
-#define QT3D_QFRAMEALLOCATOR_H
+#ifndef QT3DCORE_QFRAMEALLOCATOR_H
+#define QT3DCORE_QFRAMEALLOCATOR_H
#ifdef QFRAMEALLOCATOR_DEBUG
@@ -50,7 +50,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QFrameAllocatorPrivate;
diff --git a/src/core/resources/qframeallocator_p.h b/src/core/resources/qframeallocator_p.h
index da3781b4d..dc1033ea3 100644
--- a/src/core/resources/qframeallocator_p.h
+++ b/src/core/resources/qframeallocator_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QFRAMEALLOCATOR_P_H
-#define QT3D_QFRAMEALLOCATOR_P_H
+#ifndef QT3DCORE_QFRAMEALLOCATOR_P_H
+#define QT3DCORE_QFRAMEALLOCATOR_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QFrameAllocator;
@@ -129,4 +129,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QFRAMEALLOCATOR_P_H
+#endif // QT3DCORE_QFRAMEALLOCATOR_P_H
diff --git a/src/core/resources/qhandle.h b/src/core/resources/qhandle.h
index 64957f145..4ac751641 100644
--- a/src/core/resources/qhandle.h
+++ b/src/core/resources/qhandle.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_QHANDLE_H
-#define QT3D_QHANDLE_H
+#ifndef QT3DCORE_QHANDLE_H
+#define QT3DCORE_QHANDLE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <QtCore/QDebug>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
template <typename T, uint INDEXBITS>
class QHandleManager;
@@ -117,4 +117,4 @@ QDebug operator<<(QDebug dbg, const QHandle<T, INDEXBITS> &h)
QT_END_NAMESPACE
-#endif // QT3D_QRHANDLE_H
+#endif // QT3DCORE_QRHANDLE_H
diff --git a/src/core/resources/qhandlemanager.h b/src/core/resources/qhandlemanager.h
index 4c99ea2fd..0ff41c899 100644
--- a/src/core/resources/qhandlemanager.h
+++ b/src/core/resources/qhandlemanager.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QHANDLEMANAGER_H
-#define QT3D_QHANDLEMANAGER_H
+#ifndef QT3DCORE_QHANDLEMANAGER_H
+#define QT3DCORE_QHANDLEMANAGER_H
#include <QtGlobal>
#include <Qt3DCore/qt3dcore_global.h>
@@ -45,7 +45,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
template <typename T, uint INDEXBITS = 16>
class QHandleManager
@@ -201,4 +201,4 @@ const T *QHandleManager<T, INDEXBITS>::constData(const QHandle<T, INDEXBITS> &ha
QT_END_NAMESPACE
-#endif // QT3D_QHANDLEMANAGER_H
+#endif // QT3DCORE_QHANDLEMANAGER_H
diff --git a/src/core/resources/qresourcemanager.cpp b/src/core/resources/qresourcemanager.cpp
index 36c1e8727..5ece6a03f 100644
--- a/src/core/resources/qresourcemanager.cpp
+++ b/src/core/resources/qresourcemanager.cpp
@@ -35,7 +35,7 @@
****************************************************************************/
/*!
- \class Qt3D::QResourceManager
+ \class Qt3DCore::QResourceManager
\inmodule Qt3DCore
\since 5.5
@@ -55,7 +55,7 @@
*/
/*!
- \class Qt3D::ArrayAllocatingPolicy
+ \class Qt3DCore::ArrayAllocatingPolicy
\inmodule Qt3DCore
\since 5.5
@@ -69,7 +69,7 @@
*/
/*!
- \class Qt3D::ListAllocatingPolicy
+ \class Qt3DCore::ListAllocatingPolicy
\inmodule Qt3DCore
\since 5.5
@@ -86,7 +86,7 @@
*/
/*!
- \class Qt3D::ObjectLevelLockingPolicy
+ \class Qt3DCore::ObjectLevelLockingPolicy
\inmodule Qt3DCore
\since 5.5
diff --git a/src/core/resources/qresourcemanager_p.h b/src/core/resources/qresourcemanager_p.h
index c6e632bba..4af596c33 100644
--- a/src/core/resources/qresourcemanager_p.h
+++ b/src/core/resources/qresourcemanager_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTRESOURCESMANAGER_H
-#define QT3D_QABSTRACTRESOURCESMANAGER_H
+#ifndef QT3DCORE_QABSTRACTRESOURCESMANAGER_H
+#define QT3DCORE_QABSTRACTRESOURCESMANAGER_H
//
// W A R N I N G
@@ -57,7 +57,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
template <class Host>
struct NonLockingPolicy
@@ -127,7 +127,7 @@ enum
};
#define Q_DECLARE_RESOURCE_INFO(TYPE, FLAGS) \
- namespace Qt3D { \
+ namespace Qt3DCore { \
template<> \
struct QResourceInfo<TYPE > \
{ \
@@ -136,7 +136,7 @@ enum
needsCleanup = ((FLAGS & Q_REQUIRES_CLEANUP) == 0) \
}; \
}; \
-} // namespace Qt3D
+} // namespace Qt3DCore
template <int v>
struct Int2Type
@@ -457,4 +457,4 @@ private:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTRESOURCESMANAGER_H
+#endif // QT3DCORE_QABSTRACTRESOURCESMANAGER_H
diff --git a/src/core/services/nullservices_p.h b/src/core/services/nullservices_p.h
index 707aec54d..31f8da3b5 100644
--- a/src/core/services/nullservices_p.h
+++ b/src/core/services/nullservices_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_NULLSERVICES_P_H
-#define QT3D_NULLSERVICES_P_H
+#ifndef QT3DCORE_NULLSERVICES_P_H
+#define QT3DCORE_NULLSERVICES_P_H
//
// W A R N I N G
@@ -57,7 +57,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class NullSystemInformationService : public QSystemInformationService
{
@@ -113,9 +113,9 @@ public:
}
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_NULLSERVICES_P_H
+#endif // QT3DCORE_NULLSERVICES_P_H
diff --git a/src/core/services/qabstractcollisionqueryservice.cpp b/src/core/services/qabstractcollisionqueryservice.cpp
index f2731cac5..a841abc18 100644
--- a/src/core/services/qabstractcollisionqueryservice.cpp
+++ b/src/core/services/qabstractcollisionqueryservice.cpp
@@ -41,7 +41,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QAbstractCollisionQueryService::QAbstractCollisionQueryService(const QString &description)
: QAbstractServiceProvider(*new QAbstractCollisionQueryServicePrivate(description))
diff --git a/src/core/services/qabstractcollisionqueryservice.h b/src/core/services/qabstractcollisionqueryservice.h
index 69afd6d85..04d92c687 100644
--- a/src/core/services/qabstractcollisionqueryservice.h
+++ b/src/core/services/qabstractcollisionqueryservice.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTCOLLISIONQUERYSERVICE_H
-#define QT3D_QABSTRACTCOLLISIONQUERYSERVICE_H
+#ifndef QT3DCORE_QABSTRACTCOLLISIONQUERYSERVICE_H
+#define QT3DCORE_QABSTRACTCOLLISIONQUERYSERVICE_H
#include <QVector>
@@ -46,7 +46,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QRay3D;
class QAbstractCollisionQueryServicePrivate;
@@ -79,6 +79,6 @@ private:
QT_END_NAMESPACE
-Q_DECLARE_METATYPE(Qt3D::QAbstractCollisionQueryService::QueryMode)
+Q_DECLARE_METATYPE(Qt3DCore::QAbstractCollisionQueryService::QueryMode)
-#endif // QT3D_QABSTRACTCOLLISIONQUERYSERVICE_H
+#endif // QT3DCORE_QABSTRACTCOLLISIONQUERYSERVICE_H
diff --git a/src/core/services/qabstractcollisionqueryservice_p.h b/src/core/services/qabstractcollisionqueryservice_p.h
index 08a76cb36..2f2abdc5a 100644
--- a/src/core/services/qabstractcollisionqueryservice_p.h
+++ b/src/core/services/qabstractcollisionqueryservice_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTCOLLISIONQUERYSERVICE_P_H
-#define QT3D_QABSTRACTCOLLISIONQUERYSERVICE_P_H
+#ifndef QT3DCORE_QABSTRACTCOLLISIONQUERYSERVICE_P_H
+#define QT3DCORE_QABSTRACTCOLLISIONQUERYSERVICE_P_H
//
// W A R N I N G
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractCollisionQueryServicePrivate : public QAbstractServiceProviderPrivate
{
@@ -68,4 +68,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QAbstractCOLLISIONQUERYSERVICE_P_H
+#endif // QT3DCORE_QAbstractCOLLISIONQUERYSERVICE_P_H
diff --git a/src/core/services/qabstractframeadvanceservice.cpp b/src/core/services/qabstractframeadvanceservice.cpp
index 04197527f..c163cdf7f 100644
--- a/src/core/services/qabstractframeadvanceservice.cpp
+++ b/src/core/services/qabstractframeadvanceservice.cpp
@@ -39,15 +39,15 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAbstractFrameAdvanceServicePrivate
+ \class Qt3DCore::QAbstractFrameAdvanceServicePrivate
\internal
*/
/*!
- \class Qt3D::QAbstractFrameAdvanceService
+ \class Qt3DCore::QAbstractFrameAdvanceService
\inmodule Qt3DCore
\brief Interface for a Qt3D frame advance service
@@ -72,19 +72,19 @@ QAbstractFrameAdvanceService::QAbstractFrameAdvanceService(QAbstractFrameAdvance
}
/*!
- \fn qint64 Qt3D::QAbstractFrameAdvanceService::waitForNextTick()
+ \fn qint64 Qt3DCore::QAbstractFrameAdvanceService::waitForNextTick()
Returns the current time, the call may be blocking if waiting for a tick.
*/
/*!
- \fn void Qt3D::QAbstractFrameAdvanceService::start()
+ \fn void Qt3DCore::QAbstractFrameAdvanceService::start()
Starts the service.
*/
/*!
- \fn void Qt3D::QAbstractFrameAdvanceService::stop()
+ \fn void Qt3DCore::QAbstractFrameAdvanceService::stop()
Stops the service, performing any cleanup deemed necessary.
*/
diff --git a/src/core/services/qabstractframeadvanceservice.h b/src/core/services/qabstractframeadvanceservice.h
index c69676096..f72672fd3 100644
--- a/src/core/services/qabstractframeadvanceservice.h
+++ b/src/core/services/qabstractframeadvanceservice.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTFRAMEADVANCESERVICE
-#define QT3D_QABSTRACTFRAMEADVANCESERVICE
+#ifndef QT3DCORE_QABSTRACTFRAMEADVANCESERVICE
+#define QT3DCORE_QABSTRACTFRAMEADVANCESERVICE
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qservicelocator.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractFrameAdvanceServicePrivate;
@@ -63,5 +63,5 @@ protected:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTFRAMEADVANCESERVICE
+#endif // QT3DCORE_QABSTRACTFRAMEADVANCESERVICE
diff --git a/src/core/services/qabstractframeadvanceservice_p.h b/src/core/services/qabstractframeadvanceservice_p.h
index ce0bbad70..8e60658ef 100644
--- a/src/core/services/qabstractframeadvanceservice_p.h
+++ b/src/core/services/qabstractframeadvanceservice_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTFRAMEADVANCESERVICE_P_H
-#define QT3D_QABSTRACTFRAMEADVANCESERVICE_P_H
+#ifndef QT3DCORE_QABSTRACTFRAMEADVANCESERVICE_P_H
+#define QT3DCORE_QABSTRACTFRAMEADVANCESERVICE_P_H
//
// W A R N I N G
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractFrameAdvanceServicePrivate : public QAbstractServiceProviderPrivate
{
@@ -68,5 +68,5 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTFRAMEADVANCESERVICE_P_H
+#endif // QT3DCORE_QABSTRACTFRAMEADVANCESERVICE_P_H
diff --git a/src/core/services/qabstractserviceprovider_p.h b/src/core/services/qabstractserviceprovider_p.h
index 4046b5815..a75a42598 100644
--- a/src/core/services/qabstractserviceprovider_p.h
+++ b/src/core/services/qabstractserviceprovider_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTSERVICEPROVIDER_P_H
-#define QT3D_QABSTRACTSERVICEPROVIDER_P_H
+#ifndef QT3DCORE_QABSTRACTSERVICEPROVIDER_P_H
+#define QT3DCORE_QABSTRACTSERVICEPROVIDER_P_H
//
// W A R N I N G
@@ -53,7 +53,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractServiceProviderPrivate
{
@@ -70,8 +70,8 @@ public:
QString m_description;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTSERVICEPROVIDER_P_H
+#endif // QT3DCORE_QABSTRACTSERVICEPROVIDER_P_H
diff --git a/src/core/services/qcollisionqueryresult.cpp b/src/core/services/qcollisionqueryresult.cpp
index eac2e92ce..baa3ee4a0 100644
--- a/src/core/services/qcollisionqueryresult.cpp
+++ b/src/core/services/qcollisionqueryresult.cpp
@@ -39,7 +39,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
QCollisionQueryResultPrivate::QCollisionQueryResultPrivate(QCollisionQueryResult *qq)
: q_ptr(qq)
diff --git a/src/core/services/qcollisionqueryresult.h b/src/core/services/qcollisionqueryresult.h
index e74a74411..265869cab 100644
--- a/src/core/services/qcollisionqueryresult.h
+++ b/src/core/services/qcollisionqueryresult.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QCOLLISIONQUERYRESULT_H
-#define QT3D_QCOLLISIONQUERYRESULT_H
+#ifndef QT3DCORE_QCOLLISIONQUERYRESULT_H
+#define QT3DCORE_QCOLLISIONQUERYRESULT_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qnodeid.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
typedef int QQueryHandle;
@@ -67,5 +67,5 @@ private:
QT_END_NAMESPACE
-#endif // QT3D_QCOLLISIONQUERYRESULT_H
+#endif // QT3DCORE_QCOLLISIONQUERYRESULT_H
diff --git a/src/core/services/qcollisionqueryresult_p.h b/src/core/services/qcollisionqueryresult_p.h
index a6a2f5e25..85daad64b 100644
--- a/src/core/services/qcollisionqueryresult_p.h
+++ b/src/core/services/qcollisionqueryresult_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QCOLLISIONQUERYRESULT_P_H
-#define QT3D_QCOLLISIONQUERYRESULT_P_H
+#ifndef QT3DCORE_QCOLLISIONQUERYRESULT_P_H
+#define QT3DCORE_QCOLLISIONQUERYRESULT_P_H
//
// W A R N I N G
@@ -53,7 +53,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QCollisionQueryResultPrivate
{
@@ -74,4 +74,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QCOLLISIONQUERYRESULT_P_H
+#endif // QT3DCORE_QCOLLISIONQUERYRESULT_P_H
diff --git a/src/core/services/qopenglinformationservice.cpp b/src/core/services/qopenglinformationservice.cpp
index e651d9fbe..c54f3cf30 100644
--- a/src/core/services/qopenglinformationservice.cpp
+++ b/src/core/services/qopenglinformationservice.cpp
@@ -39,15 +39,15 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QOpenGLInformationServicePrivate
+ \class Qt3DCore::QOpenGLInformationServicePrivate
\internal
*/
/*!
- \class Qt3D::QOpenGLInformationService
+ \class Qt3DCore::QOpenGLInformationService
\inmodule Qt3DCore
\brief Interface for a Qt3D OpenGL information service
@@ -76,12 +76,12 @@ QOpenGLInformationService::QOpenGLInformationService(QOpenGLInformationServicePr
}
/*!
- \fn QSurfaceFormat Qt3D::QOpenGLInformationService::format() const
+ \fn QSurfaceFormat Qt3DCore::QOpenGLInformationService::format() const
Subclasses should override this function to return the QSurfaceFormat of the
OpenGL context in use.
*/
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/services/qopenglinformationservice.h b/src/core/services/qopenglinformationservice.h
index ed378ba8a..2bd2ffbab 100644
--- a/src/core/services/qopenglinformationservice.h
+++ b/src/core/services/qopenglinformationservice.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QOPENGLINFORMATIONSERVICE_H
-#define QT3D_QOPENGLINFORMATIONSERVICE_H
+#ifndef QT3DCORE_QOPENGLINFORMATIONSERVICE_H
+#define QT3DCORE_QOPENGLINFORMATIONSERVICE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qservicelocator.h>
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QOpenGLInformationServicePrivate;
@@ -58,8 +58,8 @@ protected:
QOpenGLInformationService(QOpenGLInformationServicePrivate &dd);
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QOPENGLINFORMATIONSERVICE_H
+#endif // QT3DCORE_QOPENGLINFORMATIONSERVICE_H
diff --git a/src/core/services/qopenglinformationservice_p.h b/src/core/services/qopenglinformationservice_p.h
index d98313364..c16a34d5c 100644
--- a/src/core/services/qopenglinformationservice_p.h
+++ b/src/core/services/qopenglinformationservice_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QOPENGLINFORMATIONSERVICE_P_H
-#define QT3D_QOPENGLINFORMATIONSERVICE_P_H
+#ifndef QT3DCORE_QOPENGLINFORMATIONSERVICE_P_H
+#define QT3DCORE_QOPENGLINFORMATIONSERVICE_P_H
//
// W A R N I N G
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QOpenGLInformationServicePrivate : public QAbstractServiceProviderPrivate
{
@@ -68,5 +68,5 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QOPENGLINFORMATIONSERVICE_P_H
+#endif // QT3DCORE_QOPENGLINFORMATIONSERVICE_P_H
diff --git a/src/core/services/qservicelocator.cpp b/src/core/services/qservicelocator.cpp
index f68f0e8fd..da9f32a98 100644
--- a/src/core/services/qservicelocator.cpp
+++ b/src/core/services/qservicelocator.cpp
@@ -42,10 +42,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAbstractServiceProvider
+ \class Qt3DCore::QAbstractServiceProvider
\inmodule Qt3DCore
*/
@@ -96,23 +96,23 @@ public:
/*!
- \class Qt3D::QServiceLocator
+ \class Qt3DCore::QServiceLocator
\inmodule Qt3DCore
\brief Service locator used by aspects to retrieve pointers to concrete service objects
- The Qt3D::QServiceLocator class can be used by aspects to obtain pointers to concrete
- providers of abstract service interfaces. A subclass of Qt3D::QAbstractServiceProvider
+ The Qt3DCore::QServiceLocator class can be used by aspects to obtain pointers to concrete
+ providers of abstract service interfaces. A subclass of Qt3DCore::QAbstractServiceProvider
encapsulates a service that can be provided by an aspect for other parts of the system.
For example, an aspect may wish to know the current frame number, or how many CPU cores
are available in the Qt3D tasking threadpool.
- Aspects or the Qt3D::QAspectEngine are able to register objects as providers of services.
- The service locator itself can be accessed via the Qt3D::QAbstractAspect::services()
+ Aspects or the Qt3DCore::QAspectEngine are able to register objects as providers of services.
+ The service locator itself can be accessed via the Qt3DCore::QAbstractAspect::services()
function.
As a convenience, the service locator provides methods to access services provided by
- built in Qt3D aspects. Currently these are Qt3D::QSystemInformationService and
- Qt3D::QOpenGLInformationService. For such services, the service provider will never
+ built in Qt3D aspects. Currently these are Qt3DCore::QSystemInformationService and
+ Qt3DCore::QOpenGLInformationService. For such services, the service provider will never
return a null pointer. The default implementations of these services are simple null or
do nothing implementations.
*/
@@ -170,7 +170,7 @@ int QServiceLocator::serviceCount() const
}
/*!
- \fn T *Qt3D::QServiceLocator::service(int serviceType)
+ \fn T *Qt3DCore::QServiceLocator::service(int serviceType)
Returns a pointer to the service provider for \a serviceType. If no provider
has been explicitly registered, this returns a null pointer for non-Qt3D provided
diff --git a/src/core/services/qservicelocator.h b/src/core/services/qservicelocator.h
index 144154d97..cd19c34be 100644
--- a/src/core/services/qservicelocator.h
+++ b/src/core/services/qservicelocator.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_QSERVICELOCATOR_H
-#define QT3D_QSERVICELOCATOR_H
+#ifndef QT3DCORE_QSERVICELOCATOR_H
+#define QT3DCORE_QSERVICELOCATOR_H
#include <Qt3DCore/qt3dcore_global.h>
#include <QScopedPointer>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractServiceProviderPrivate;
@@ -115,4 +115,4 @@ private:
QT_END_NAMESPACE
-#endif // QT3D_QSERVICELOCATOR_H
+#endif // QT3DCORE_QSERVICELOCATOR_H
diff --git a/src/core/services/qsysteminformationservice.cpp b/src/core/services/qsysteminformationservice.cpp
index df2869986..c5a7269d1 100644
--- a/src/core/services/qsysteminformationservice.cpp
+++ b/src/core/services/qsysteminformationservice.cpp
@@ -39,20 +39,20 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAbstractServiceProviderPrivate
+ \class Qt3DCore::QAbstractServiceProviderPrivate
\internal
*/
/*!
- \class Qt3D::QSystemInformationServicePrivate
+ \class Qt3DCore::QSystemInformationServicePrivate
\internal
*/
/*!
- \class Qt3D::QSystemInformationService
+ \class Qt3DCore::QSystemInformationService
\inmodule Qt3DCore
\brief Interface for a Qt3D system information service
@@ -79,7 +79,7 @@ QSystemInformationService::QSystemInformationService(QSystemInformationServicePr
}
/*!
- \fn QStringList Qt3D::QSystemInformationService::aspectNames()
+ \fn QStringList Qt3DCore::QSystemInformationService::aspectNames()
Subclasses should override this function and return a string list containing the
names of all registered aspects.
diff --git a/src/core/services/qsysteminformationservice.h b/src/core/services/qsysteminformationservice.h
index eb42f0012..19b515e2e 100644
--- a/src/core/services/qsysteminformationservice.h
+++ b/src/core/services/qsysteminformationservice.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QSYSTEMINFORMATIONSERVICE_H
-#define QT3D_QSYSTEMINFORMATIONSERVICE_H
+#ifndef QT3DCORE_QSYSTEMINFORMATIONSERVICE_H
+#define QT3DCORE_QSYSTEMINFORMATIONSERVICE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qservicelocator.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QSystemInformationServicePrivate;
@@ -58,8 +58,8 @@ protected:
QSystemInformationService(QSystemInformationServicePrivate &dd);
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QSYSTEMINFORMATIONSERVICE_H
+#endif // QT3DCORE_QSYSTEMINFORMATIONSERVICE_H
diff --git a/src/core/services/qsysteminformationservice_p.h b/src/core/services/qsysteminformationservice_p.h
index 43a3d0404..d2aecf1c8 100644
--- a/src/core/services/qsysteminformationservice_p.h
+++ b/src/core/services/qsysteminformationservice_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QSYSTEMINFORMATIONSERVICE_P_H
-#define QT3D_QSYSTEMINFORMATIONSERVICE_P_H
+#ifndef QT3DCORE_QSYSTEMINFORMATIONSERVICE_P_H
+#define QT3DCORE_QSYSTEMINFORMATIONSERVICE_P_H
//
// W A R N I N G
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QSystemInformationServicePrivate : public QAbstractServiceProviderPrivate
{
@@ -68,5 +68,5 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QSYSTEMINFORMATIONSERVICE_P_H
+#endif // QT3DCORE_QSYSTEMINFORMATIONSERVICE_P_H
diff --git a/src/core/services/qtickclockservice.cpp b/src/core/services/qtickclockservice.cpp
index 85e25bd1d..aebea9745 100644
--- a/src/core/services/qtickclockservice.cpp
+++ b/src/core/services/qtickclockservice.cpp
@@ -40,9 +40,9 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QTickClockServicePrivate
+ \class Qt3DCore::QTickClockServicePrivate
\internal
*/
@@ -60,11 +60,11 @@ public:
};
/*!
- \class Qt3D::QTickClockService
+ \class Qt3DCore::QTickClockService
\inmodule Qt3DCore
- \brief Default Qt3D::QAbstractFrameAdvanceService implementation.
+ \brief Default Qt3DCore::QAbstractFrameAdvanceService implementation.
- This default Qt3D::QAbstractFrameAdvanceService implementation has a frequency of 60 Hz.
+ This default Qt3DCore::QAbstractFrameAdvanceService implementation has a frequency of 60 Hz.
*/
QTickClockService::QTickClockService()
: QAbstractFrameAdvanceService(*new QTickClockServicePrivate())
diff --git a/src/core/services/qtickclockservice_p.h b/src/core/services/qtickclockservice_p.h
index a8fafdcc1..6c1b07722 100644
--- a/src/core/services/qtickclockservice_p.h
+++ b/src/core/services/qtickclockservice_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QTICKCLOCKSERVICE_P_H
-#define QT3D_QTICKCLOCKSERVICE_P_H
+#ifndef QT3DCORE_QTICKCLOCKSERVICE_P_H
+#define QT3DCORE_QTICKCLOCKSERVICE_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QTickClockServicePrivate;
@@ -73,4 +73,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QTICKCLOCKSERVICE_P_H
+#endif // QT3DCORE_QTICKCLOCKSERVICE_P_H
diff --git a/src/core/transforms/qabstracttransform.cpp b/src/core/transforms/qabstracttransform.cpp
index 2a4d97ff4..3e70b0c5b 100644
--- a/src/core/transforms/qabstracttransform.cpp
+++ b/src/core/transforms/qabstracttransform.cpp
@@ -39,10 +39,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QAbstractTransformPrivate
+ \class Qt3DCore::QAbstractTransformPrivate
\internal
*/
QAbstractTransformPrivate::QAbstractTransformPrivate()
@@ -61,6 +61,6 @@ QAbstractTransform::QAbstractTransform(QAbstractTransformPrivate &dd, QObject *p
{
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/transforms/qabstracttransform.h b/src/core/transforms/qabstracttransform.h
index 091ab2bf4..fae453bce 100644
--- a/src/core/transforms/qabstracttransform.h
+++ b/src/core/transforms/qabstracttransform.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACT_TRANSFORM_H
-#define QT3D_QABSTRACT_TRANSFORM_H
+#ifndef QT3DCORE_QABSTRACT_TRANSFORM_H
+#define QT3DCORE_QABSTRACT_TRANSFORM_H
#include <QtCore/qobject.h>
#include <Qt3DCore/qt3dcore_global.h>
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractTransformPrivate;
class QT3DCORESHARED_EXPORT QAbstractTransform : public QObject
@@ -67,8 +67,8 @@ private:
Q_DISABLE_COPY(QAbstractTransform)
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // of QT3D_QABSTRACT_TRANSFORM_H
+#endif // of QT3DCORE_QABSTRACT_TRANSFORM_H
diff --git a/src/core/transforms/qabstracttransform_p.h b/src/core/transforms/qabstracttransform_p.h
index 4318e8a08..44498d7b0 100644
--- a/src/core/transforms/qabstracttransform_p.h
+++ b/src/core/transforms/qabstracttransform_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QABSTRACTTRANSFORM_P_H
-#define QT3D_QABSTRACTTRANSFORM_P_H
+#ifndef QT3DCORE_QABSTRACTTRANSFORM_P_H
+#define QT3DCORE_QABSTRACTTRANSFORM_P_H
//
// W A R N I N G
@@ -53,7 +53,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractTransformPrivate : public QObjectPrivate
{
@@ -67,4 +67,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QABSTRACTTRANSFORM_P_H
+#endif // QT3DCORE_QABSTRACTTRANSFORM_P_H
diff --git a/src/core/transforms/qlookattransform.cpp b/src/core/transforms/qlookattransform.cpp
index cea39ac81..3ff83b547 100644
--- a/src/core/transforms/qlookattransform.cpp
+++ b/src/core/transforms/qlookattransform.cpp
@@ -39,10 +39,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QLookAtTransformPrivate
+ \class Qt3DCore::QLookAtTransformPrivate
\internal
*/
QLookAtTransformPrivate::QLookAtTransformPrivate()
@@ -149,6 +149,6 @@ QVector3D QLookAtTransform::viewVector() const
return d->m_viewVector;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/transforms/qlookattransform.h b/src/core/transforms/qlookattransform.h
index df1f8790c..4febdc16a 100644
--- a/src/core/transforms/qlookattransform.h
+++ b/src/core/transforms/qlookattransform.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QLOOKATTRANSFORM_H
-#define QT3D_QLOOKATTRANSFORM_H
+#ifndef QT3DCORE_QLOOKATTRANSFORM_H
+#define QT3DCORE_QLOOKATTRANSFORM_H
#include <Qt3DCore/qabstracttransform.h>
@@ -43,11 +43,11 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QLookAtTransformPrivate;
-class QT3DCORESHARED_EXPORT QLookAtTransform : public Qt3D::QAbstractTransform
+class QT3DCORESHARED_EXPORT QLookAtTransform : public Qt3DCore::QAbstractTransform
{
Q_OBJECT
Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged)
@@ -86,8 +86,8 @@ private:
Q_DISABLE_COPY(QLookAtTransform)
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QLOOKATTRANSFORM_H
+#endif // QT3DCORE_QLOOKATTRANSFORM_H
diff --git a/src/core/transforms/qlookattransform_p.h b/src/core/transforms/qlookattransform_p.h
index 6a7abdfda..791905507 100644
--- a/src/core/transforms/qlookattransform_p.h
+++ b/src/core/transforms/qlookattransform_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QLOOKATTRANSFORM_P_H
-#define QT3D_QLOOKATTRANSFORM_P_H
+#ifndef QT3DCORE_QLOOKATTRANSFORM_P_H
+#define QT3DCORE_QLOOKATTRANSFORM_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QLookAtTransform;
class QLookAtTransformPrivate : public QAbstractTransformPrivate
@@ -74,4 +74,4 @@ public :
QT_END_NAMESPACE
-#endif // QT3D_QLOOKATTRANSFORM_P_H
+#endif // QT3DCORE_QLOOKATTRANSFORM_P_H
diff --git a/src/core/transforms/qmatrixtransform.cpp b/src/core/transforms/qmatrixtransform.cpp
index 298b85c1a..74122122d 100644
--- a/src/core/transforms/qmatrixtransform.cpp
+++ b/src/core/transforms/qmatrixtransform.cpp
@@ -39,10 +39,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QMatrixTransformPrivate
+ \class Qt3DCore::QMatrixTransformPrivate
\internal
*/
QMatrixTransformPrivate::QMatrixTransformPrivate()
@@ -89,17 +89,17 @@ QMatrix4x4 QMatrixTransform::transformMatrix() const
return matrix();
}
-} // namespace Qt3D
+} // namespace Qt3DCore
/*!
\qmltype MatrixTransform
\inqmlmodule Qt3D
\since 5.5
- \instantiates Qt3D::QMatrixTransform
+ \instantiates Qt3DCore::QMatrixTransform
*/
/*!
- \qmlproperty matrix4x4 Qt3D::MatrixTransform::matrix
+ \qmlproperty matrix4x4 Qt3DCore::MatrixTransform::matrix
*/
QT_END_NAMESPACE
diff --git a/src/core/transforms/qmatrixtransform.h b/src/core/transforms/qmatrixtransform.h
index 4ab92c417..ef1c6acb7 100644
--- a/src/core/transforms/qmatrixtransform.h
+++ b/src/core/transforms/qmatrixtransform.h
@@ -34,18 +34,18 @@
**
****************************************************************************/
-#ifndef QT3D_QMATRIXTRANSFORM_H
-#define QT3D_QMATRIXTRANSFORM_H
+#ifndef QT3DCORE_QMATRIXTRANSFORM_H
+#define QT3DCORE_QMATRIXTRANSFORM_H
#include <Qt3DCore/qabstracttransform.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QMatrixTransformPrivate;
-class QT3DCORESHARED_EXPORT QMatrixTransform : public Qt3D::QAbstractTransform
+class QT3DCORESHARED_EXPORT QMatrixTransform : public Qt3DCore::QAbstractTransform
{
Q_OBJECT
Q_PROPERTY(QMatrix4x4 matrix READ matrix WRITE setMatrix NOTIFY matrixChanged)
@@ -69,8 +69,8 @@ private:
Q_DISABLE_COPY(QMatrixTransform)
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QMATRIXTRANSFORM_H
+#endif // QT3DCORE_QMATRIXTRANSFORM_H
diff --git a/src/core/transforms/qmatrixtransform_p.h b/src/core/transforms/qmatrixtransform_p.h
index ec561dd08..378fbd85b 100644
--- a/src/core/transforms/qmatrixtransform_p.h
+++ b/src/core/transforms/qmatrixtransform_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QMATRIXTRANSFORM_P_H
-#define QT3D_QMATRIXTRANSFORM_P_H
+#ifndef QT3DCORE_QMATRIXTRANSFORM_P_H
+#define QT3DCORE_QMATRIXTRANSFORM_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QMatrixTransform;
@@ -69,4 +69,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QMATRIXTRANSFORM_P_H
+#endif // QT3DCORE_QMATRIXTRANSFORM_P_H
diff --git a/src/core/transforms/qrotatetransform.cpp b/src/core/transforms/qrotatetransform.cpp
index 01b53fcee..9f74a288a 100644
--- a/src/core/transforms/qrotatetransform.cpp
+++ b/src/core/transforms/qrotatetransform.cpp
@@ -46,10 +46,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QRotateTransformPrivate
+ \class Qt3DCore::QRotateTransformPrivate
\internal
*/
QRotateTransformPrivate::QRotateTransformPrivate()
@@ -85,7 +85,7 @@ float QRotateTransform::angleDeg() const
return d->m_angleDeg;
}
-float Qt3D::QRotateTransform::angleRad() const
+float Qt3DCore::QRotateTransform::angleRad() const
{
Q_D(const QRotateTransform);
return qDegreesToRadians(d->m_angleDeg);
@@ -130,6 +130,6 @@ void QRotateTransform::setAxis(const QVector3D& arg)
}
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/transforms/qrotatetransform.h b/src/core/transforms/qrotatetransform.h
index 649da06c2..bf5e09be1 100644
--- a/src/core/transforms/qrotatetransform.h
+++ b/src/core/transforms/qrotatetransform.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QROTATETRANSFORM_H
-#define QT3D_QROTATETRANSFORM_H
+#ifndef QT3DCORE_QROTATETRANSFORM_H
+#define QT3DCORE_QROTATETRANSFORM_H
#include <Qt3DCore/qabstracttransform.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QRotateTransformPrivate;
@@ -79,8 +79,8 @@ private:
Q_DISABLE_COPY(QRotateTransform)
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QROTATETRANSFORM_H
+#endif // QT3DCORE_QROTATETRANSFORM_H
diff --git a/src/core/transforms/qrotatetransform_p.h b/src/core/transforms/qrotatetransform_p.h
index fc878bc40..1f0ae06af 100644
--- a/src/core/transforms/qrotatetransform_p.h
+++ b/src/core/transforms/qrotatetransform_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QROTATETRANSFORM_P_H
-#define QT3D_QROTATETRANSFORM_P_H
+#ifndef QT3DCORE_QROTATETRANSFORM_P_H
+#define QT3DCORE_QROTATETRANSFORM_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QRotateTransform;
@@ -75,4 +75,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QROTATETRANSFORM_P_H
+#endif // QT3DCORE_QROTATETRANSFORM_P_H
diff --git a/src/core/transforms/qscaletransform.cpp b/src/core/transforms/qscaletransform.cpp
index f102fe373..b150b145f 100644
--- a/src/core/transforms/qscaletransform.cpp
+++ b/src/core/transforms/qscaletransform.cpp
@@ -39,11 +39,11 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D
+namespace Qt3DCore
{
/*!
- \class Qt3D::QScaleTransformPrivate
+ \class Qt3DCore::QScaleTransformPrivate
\internal
*/
QScaleTransformPrivate::QScaleTransformPrivate()
diff --git a/src/core/transforms/qscaletransform.h b/src/core/transforms/qscaletransform.h
index 42518f5a8..7db2676dd 100644
--- a/src/core/transforms/qscaletransform.h
+++ b/src/core/transforms/qscaletransform.h
@@ -34,14 +34,14 @@
**
****************************************************************************/
-#ifndef QT3D_SCALETRANSFORM_H
-#define QT3D_SCALETRANSFORM_H
+#ifndef QT3DCORE_SCALETRANSFORM_H
+#define QT3DCORE_SCALETRANSFORM_H
#include <Qt3DCore/qabstracttransform.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QScaleTransformPrivate;
@@ -78,4 +78,4 @@ private:
QT_END_NAMESPACE
-#endif // QT3D_SCALETRANSFORM_H
+#endif // QT3DCORE_SCALETRANSFORM_H
diff --git a/src/core/transforms/qscaletransform_p.h b/src/core/transforms/qscaletransform_p.h
index 5da15489f..a544f9c6b 100644
--- a/src/core/transforms/qscaletransform_p.h
+++ b/src/core/transforms/qscaletransform_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QSCALETRANSFORM_P_H
-#define QT3D_QSCALETRANSFORM_P_H
+#ifndef QT3DCORE_QSCALETRANSFORM_P_H
+#define QT3DCORE_QSCALETRANSFORM_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QScaleTransform;
class QScaleTransformPrivate : public QAbstractTransformPrivate
@@ -68,4 +68,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QSCALETRANSFORM_P_H
+#endif // QT3DCORE_QSCALETRANSFORM_P_H
diff --git a/src/core/transforms/qtransform.cpp b/src/core/transforms/qtransform.cpp
index 48bee2094..5f3711eb2 100644
--- a/src/core/transforms/qtransform.cpp
+++ b/src/core/transforms/qtransform.cpp
@@ -42,10 +42,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QTransformPrivate
+ \class Qt3DCore::QTransformPrivate
\internal
*/
QTransformPrivate::QTransformPrivate()
@@ -159,7 +159,7 @@ QMatrix4x4 QTransform::matrix() const
return d->m_matrix;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/transforms/qtransform.h b/src/core/transforms/qtransform.h
index 722dcf688..cc52a297e 100644
--- a/src/core/transforms/qtransform.h
+++ b/src/core/transforms/qtransform.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QTRANSFORM_H
-#define QT3D_QTRANSFORM_H
+#ifndef QT3DCORE_QTRANSFORM_H
+#define QT3DCORE_QTRANSFORM_H
#include <Qt3DCore/qcomponent.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAbstractTransform;
@@ -80,8 +80,8 @@ private:
Q_PRIVATE_SLOT(d_func(), void _q_update())
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QTRANSFORM_H
+#endif // QT3DCORE_QTRANSFORM_H
diff --git a/src/core/transforms/qtransform_p.h b/src/core/transforms/qtransform_p.h
index 2f51b4d5a..7b6e0d49f 100644
--- a/src/core/transforms/qtransform_p.h
+++ b/src/core/transforms/qtransform_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QTRANSFORM_P_H
-#define QT3D_QTRANSFORM_P_H
+#ifndef QT3DCORE_QTRANSFORM_P_H
+#define QT3DCORE_QTRANSFORM_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QTransform;
class QTransformPrivate : public QComponentPrivate
@@ -72,8 +72,8 @@ public:
mutable QMatrix4x4 m_matrix;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QTRANSFORM_P_H
+#endif // QT3DCORE_QTRANSFORM_P_H
diff --git a/src/core/transforms/qtranslatetransform.cpp b/src/core/transforms/qtranslatetransform.cpp
index 6c7dc0896..bb24d8de6 100644
--- a/src/core/transforms/qtranslatetransform.cpp
+++ b/src/core/transforms/qtranslatetransform.cpp
@@ -39,11 +39,11 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
/*!
- \class Qt3D::QTranslateTransformPrivate
+ \class Qt3DCore::QTranslateTransformPrivate
\internal
*/
QTranslateTransformPrivate::QTranslateTransformPrivate()
@@ -135,6 +135,6 @@ void QTranslateTransform::setTranslation(const QVector3D &arg)
}
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/core/transforms/qtranslatetransform.h b/src/core/transforms/qtranslatetransform.h
index 4bf3b4c61..ce763cde9 100644
--- a/src/core/transforms/qtranslatetransform.h
+++ b/src/core/transforms/qtranslatetransform.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QTRANSLATETRANSFORM_H
-#define QT3D_QTRANSLATETRANSFORM_H
+#ifndef QT3DCORE_QTRANSLATETRANSFORM_H
+#define QT3DCORE_QTRANSLATETRANSFORM_H
#include <Qt3DCore/qabstracttransform.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QTranslateTransformPrivate;
@@ -85,8 +85,8 @@ private:
Q_DISABLE_COPY(QTranslateTransform)
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
-#endif // QT3D_QTRANSLATETRANSFORM_H
+#endif // QT3DCORE_QTRANSLATETRANSFORM_H
diff --git a/src/core/transforms/qtranslatetransform_p.h b/src/core/transforms/qtranslatetransform_p.h
index 773f7fc64..8f1f34f6a 100644
--- a/src/core/transforms/qtranslatetransform_p.h
+++ b/src/core/transforms/qtranslatetransform_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_QTRANSLATETRANSFORM_P_H
-#define QT3D_QTRANSLATETRANSFORM_P_H
+#ifndef QT3DCORE_QTRANSLATETRANSFORM_P_H
+#define QT3DCORE_QTRANSLATETRANSFORM_P_H
//
// W A R N I N G
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QTranslateTransform;
class QTranslateTransformPrivate : public QAbstractTransformPrivate
@@ -68,4 +68,4 @@ public:
QT_END_NAMESPACE
-#endif // QT3D_QTRANSLATETRANSFORM_P_H
+#endif // QT3DCORE_QTRANSLATETRANSFORM_P_H
diff --git a/src/input/assignkeyboardfocusjob.cpp b/src/input/assignkeyboardfocusjob.cpp
index e816a4820..095732d22 100644
--- a/src/input/assignkeyboardfocusjob.cpp
+++ b/src/input/assignkeyboardfocusjob.cpp
@@ -45,7 +45,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
-AssignKeyboardFocusJob::AssignKeyboardFocusJob(const Qt3D::QNodeId &controller)
+AssignKeyboardFocusJob::AssignKeyboardFocusJob(const Qt3DCore::QNodeId &controller)
: QAspectJob()
, m_inputHandler(Q_NULLPTR)
, m_keyboardController(controller)
diff --git a/src/input/assignkeyboardfocusjob_p.h b/src/input/assignkeyboardfocusjob_p.h
index 4204744f9..fcb251c5a 100644
--- a/src/input/assignkeyboardfocusjob_p.h
+++ b/src/input/assignkeyboardfocusjob_p.h
@@ -58,16 +58,16 @@ namespace Input {
class InputHandler;
-class AssignKeyboardFocusJob : public Qt3D::QAspectJob
+class AssignKeyboardFocusJob : public Qt3DCore::QAspectJob
{
public:
- explicit AssignKeyboardFocusJob(const Qt3D::QNodeId &controller);
+ explicit AssignKeyboardFocusJob(const Qt3DCore::QNodeId &controller);
void setInputHandler(InputHandler *handler);
void run() Q_DECL_OVERRIDE;
private:
InputHandler *m_inputHandler;
- const Qt3D::QNodeId m_keyboardController;
+ const Qt3DCore::QNodeId m_keyboardController;
};
} // namespace Input
diff --git a/src/input/cameracontroller.cpp b/src/input/cameracontroller.cpp
index 6b616d3b1..d9af1d06f 100644
--- a/src/input/cameracontroller.cpp
+++ b/src/input/cameracontroller.cpp
@@ -47,7 +47,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DInput {
namespace Input {
@@ -81,7 +81,7 @@ CameraController::CameraController(QObject *parent) :
* an Entity, a CameraLens and a Transform instead of using the
* ready made Camera element, it won't work.
*/
-void CameraController::setCamera( Qt3D::QCamera* cam )
+void CameraController::setCamera( Qt3DCore::QCamera* cam )
{
m_camera = cam;
m_cameraEntity = cam;
@@ -92,7 +92,7 @@ void CameraController::setCamera( Qt3D::QCamera* cam )
m_updateTimer->stop();
}
-Qt3D::QCamera *CameraController::camera() const
+Qt3DCore::QCamera *CameraController::camera() const
{
return m_camera;
}
diff --git a/src/input/cameracontroller_p.h b/src/input/cameracontroller_p.h
index 63d7bdb68..2fc5b7d0e 100644
--- a/src/input/cameracontroller_p.h
+++ b/src/input/cameracontroller_p.h
@@ -59,7 +59,7 @@ class QWheelEvent;
class QKeyEvent;
class QTimer;
-namespace Qt3D {
+namespace Qt3DCore {
class QCamera;
class QEntity;
}
@@ -79,8 +79,8 @@ class CameraController : public QObject
public:
explicit CameraController(QObject *parent = 0);
- void setCamera( Qt3D::QCamera* cam );
- Qt3D::QCamera *camera() const;
+ void setCamera( Qt3DCore::QCamera* cam );
+ Qt3DCore::QCamera *camera() const;
void setLinearSpeed( float speed );
float linearSpeed() const;
@@ -118,8 +118,8 @@ private Q_SLOTS:
void onUpdate();
private:
- Qt3D::QCamera* m_camera;
- Qt3D::QEntity* m_cameraEntity;
+ Qt3DCore::QCamera* m_camera;
+ Qt3DCore::QEntity* m_cameraEntity;
float m_vx;
float m_vy;
diff --git a/src/input/handle_types_p.h b/src/input/handle_types_p.h
index 1a62e7572..e478405d4 100644
--- a/src/input/handle_types_p.h
+++ b/src/input/handle_types_p.h
@@ -60,10 +60,10 @@ class KeyboardInput;
class MouseController;
class MouseInput;
-typedef Qt3D::QHandle<KeyboardController, 8> HKeyboardController;
-typedef Qt3D::QHandle<KeyboardInput, 16> HKeyboardInput;
-typedef Qt3D::QHandle<MouseController, 8> HMouseController;
-typedef Qt3D::QHandle<MouseInput, 16> HMouseInput;
+typedef Qt3DCore::QHandle<KeyboardController, 8> HKeyboardController;
+typedef Qt3DCore::QHandle<KeyboardInput, 16> HKeyboardInput;
+typedef Qt3DCore::QHandle<MouseController, 8> HMouseController;
+typedef Qt3DCore::QHandle<MouseInput, 16> HMouseInput;
} // namespace Input
} // namespace Qt3DInput
diff --git a/src/input/inputhandler.cpp b/src/input/inputhandler.cpp
index ce2f09c00..fd83a16df 100644
--- a/src/input/inputhandler.cpp
+++ b/src/input/inputhandler.cpp
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DInput {
namespace Input {
@@ -147,7 +147,7 @@ void InputHandler::removeMouseController(HMouseController controller)
// Return a vector of jobs to be performed for keyboard events
// Handles all dependencies between jobs
-QVector<Qt3D::QAspectJobPtr> InputHandler::keyboardJobs()
+QVector<Qt3DCore::QAspectJobPtr> InputHandler::keyboardJobs()
{
// One job for Keyboard focus change event per Keyboard Controller
QVector<QAspectJobPtr> jobs;
@@ -177,7 +177,7 @@ QVector<Qt3D::QAspectJobPtr> InputHandler::keyboardJobs()
return jobs;
}
-QVector<Qt3D::QAspectJobPtr> InputHandler::mouseJobs()
+QVector<Qt3DCore::QAspectJobPtr> InputHandler::mouseJobs()
{
QVector<QAspectJobPtr> jobs;
const QList<QMouseEvent> events = pendingMouseEvents();
diff --git a/src/input/inputhandler_p.h b/src/input/inputhandler_p.h
index ec44c4ac8..c23ea3894 100644
--- a/src/input/inputhandler_p.h
+++ b/src/input/inputhandler_p.h
@@ -93,8 +93,8 @@ public:
void appendMouseController(HMouseController controller);
void removeMouseController(HMouseController controller);
- QVector<Qt3D::QAspectJobPtr> keyboardJobs();
- QVector<Qt3D::QAspectJobPtr> mouseJobs();
+ QVector<Qt3DCore::QAspectJobPtr> keyboardJobs();
+ QVector<Qt3DCore::QAspectJobPtr> mouseJobs();
private:
KeyboardControllerManager *m_keyboardControllerManager;
diff --git a/src/input/inputmanagers_p.h b/src/input/inputmanagers_p.h
index cc12c2461..1a0447080 100644
--- a/src/input/inputmanagers_p.h
+++ b/src/input/inputmanagers_p.h
@@ -61,41 +61,41 @@ QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
-class KeyboardInputManager : public Qt3D::QResourceManager<
+class KeyboardInputManager : public Qt3DCore::QResourceManager<
KeyboardInput,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy>
{
public:
KeyboardInputManager() {}
};
-class KeyboardControllerManager : public Qt3D::QResourceManager<
+class KeyboardControllerManager : public Qt3DCore::QResourceManager<
KeyboardController,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
8,
- Qt3D::ArrayAllocatingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy>
{
public:
KeyboardControllerManager() {}
};
-class MouseControllerManager : public Qt3D::QResourceManager<
+class MouseControllerManager : public Qt3DCore::QResourceManager<
MouseController,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
8,
- Qt3D::ArrayAllocatingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy>
{
public:
MouseControllerManager() {}
};
-class MouseInputManager : public Qt3D::QResourceManager<
+class MouseInputManager : public Qt3DCore::QResourceManager<
MouseInput,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy>
{
public:
MouseInputManager() {}
diff --git a/src/input/keyboardcontroller.cpp b/src/input/keyboardcontroller.cpp
index 9e62633a5..359f52ee7 100644
--- a/src/input/keyboardcontroller.cpp
+++ b/src/input/keyboardcontroller.cpp
@@ -52,11 +52,11 @@ KeyboardController::KeyboardController()
{
}
-void KeyboardController::updateFromPeer(Qt3D::QNode *)
+void KeyboardController::updateFromPeer(Qt3DCore::QNode *)
{
}
-void KeyboardController::requestFocusForInput(const Qt3D::QNodeId &inputId)
+void KeyboardController::requestFocusForInput(const Qt3DCore::QNodeId &inputId)
{
// Saves the last inputId, this will then be used in an Aspect Job to determine which
// input will have the focus. This in turn will call KeyboardInput::setFocus which will
@@ -69,7 +69,7 @@ void KeyboardController::setInputHandler(InputHandler *handler)
m_inputHandler = handler;
}
-void KeyboardController::addKeyboardInput(const Qt3D::QNodeId &input)
+void KeyboardController::addKeyboardInput(const Qt3DCore::QNodeId &input)
{
if (!m_keyboardInputs.contains(input)) {
m_keyboardInputs.append(input);
@@ -77,18 +77,18 @@ void KeyboardController::addKeyboardInput(const Qt3D::QNodeId &input)
}
}
-void KeyboardController::removeKeyboardInput(const Qt3D::QNodeId &input)
+void KeyboardController::removeKeyboardInput(const Qt3DCore::QNodeId &input)
{
m_keyboardInputs.removeAll(input);
m_keyboardInputHandles.removeAll(m_inputHandler->keyboardInputManager()->lookupHandle(input));
}
-void KeyboardController::setCurrentFocusItem(const Qt3D::QNodeId &input)
+void KeyboardController::setCurrentFocusItem(const Qt3DCore::QNodeId &input)
{
m_currentFocusItem = input;
}
-void KeyboardController::sceneChangeEvent(const Qt3D::QSceneChangePtr &)
+void KeyboardController::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &)
{
}
@@ -97,7 +97,7 @@ KeyboardControllerFunctor::KeyboardControllerFunctor(InputHandler *handler)
{
}
-Qt3D::QBackendNode *KeyboardControllerFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const
+Qt3DCore::QBackendNode *KeyboardControllerFunctor::create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const
{
KeyboardController *controller = m_handler->keyboardControllerManager()->getOrCreateResource(frontend->id());
controller->setFactory(factory);
@@ -107,12 +107,12 @@ Qt3D::QBackendNode *KeyboardControllerFunctor::create(Qt3D::QNode *frontend, con
return controller;
}
-Qt3D::QBackendNode *KeyboardControllerFunctor::get(const Qt3D::QNodeId &id) const
+Qt3DCore::QBackendNode *KeyboardControllerFunctor::get(const Qt3DCore::QNodeId &id) const
{
return m_handler->keyboardControllerManager()->lookupResource(id);
}
-void KeyboardControllerFunctor::destroy(const Qt3D::QNodeId &id) const
+void KeyboardControllerFunctor::destroy(const Qt3DCore::QNodeId &id) const
{
m_handler->removeKeyboardController(m_handler->keyboardControllerManager()->lookupHandle(id));
m_handler->keyboardControllerManager()->releaseResource(id);
diff --git a/src/input/keyboardcontroller_p.h b/src/input/keyboardcontroller_p.h
index 36d3c18da..d127fdd8c 100644
--- a/src/input/keyboardcontroller_p.h
+++ b/src/input/keyboardcontroller_p.h
@@ -59,43 +59,43 @@ namespace Input {
class InputHandler;
-class KeyboardController : public Qt3D::QBackendNode
+class KeyboardController : public Qt3DCore::QBackendNode
{
public:
KeyboardController();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
- void requestFocusForInput(const Qt3D::QNodeId &inputId);
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
+ void requestFocusForInput(const Qt3DCore::QNodeId &inputId);
void setInputHandler(InputHandler *handler);
- void addKeyboardInput(const Qt3D::QNodeId &input);
- void removeKeyboardInput(const Qt3D::QNodeId &input);
+ void addKeyboardInput(const Qt3DCore::QNodeId &input);
+ void removeKeyboardInput(const Qt3DCore::QNodeId &input);
- void setCurrentFocusItem(const Qt3D::QNodeId &input);
+ void setCurrentFocusItem(const Qt3DCore::QNodeId &input);
- inline Qt3D::QNodeId currentFocusItem() const { return m_currentFocusItem; }
- inline Qt3D::QNodeId lastKeyboardInputRequester() const { return m_lastRequester; }
- inline QVector<Qt3D::QNodeId> keyboardInputs() const { return m_keyboardInputs; }
+ inline Qt3DCore::QNodeId currentFocusItem() const { return m_currentFocusItem; }
+ inline Qt3DCore::QNodeId lastKeyboardInputRequester() const { return m_lastRequester; }
+ inline QVector<Qt3DCore::QNodeId> keyboardInputs() const { return m_keyboardInputs; }
inline QVector<HKeyboardInput> keyboardInputsHandles() const { return m_keyboardInputHandles; }
protected:
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_OVERRIDE;
private:
InputHandler *m_inputHandler;
- QVector<Qt3D::QNodeId> m_keyboardInputs;
+ QVector<Qt3DCore::QNodeId> m_keyboardInputs;
QVector<HKeyboardInput> m_keyboardInputHandles;
- Qt3D::QNodeId m_lastRequester;
- Qt3D::QNodeId m_currentFocusItem;
+ Qt3DCore::QNodeId m_lastRequester;
+ Qt3DCore::QNodeId m_currentFocusItem;
};
-class KeyboardControllerFunctor : public Qt3D::QBackendNodeFunctor
+class KeyboardControllerFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit KeyboardControllerFunctor(InputHandler *handler);
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
private:
InputHandler *m_handler;
diff --git a/src/input/keyboardinput.cpp b/src/input/keyboardinput.cpp
index f824220a8..730142282 100644
--- a/src/input/keyboardinput.cpp
+++ b/src/input/keyboardinput.cpp
@@ -45,7 +45,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DInput {
namespace Input {
@@ -57,7 +57,7 @@ KeyboardInput::KeyboardInput()
{
}
-void KeyboardInput::updateFromPeer(Qt3D::QNode *peer)
+void KeyboardInput::updateFromPeer(Qt3DCore::QNode *peer)
{
QKeyboardInput *input = static_cast<QKeyboardInput *>(peer);
if (input->controller() != Q_NULLPTR)
@@ -68,7 +68,7 @@ void KeyboardInput::updateFromPeer(Qt3D::QNode *peer)
requestFocus();
}
-Qt3D::QNodeId KeyboardInput::keyboardController() const
+Qt3DCore::QNodeId KeyboardInput::keyboardController() const
{
return m_keyboardController;
}
diff --git a/src/input/keyboardinput_p.h b/src/input/keyboardinput_p.h
index 3a4d27c87..64eb4f759 100644
--- a/src/input/keyboardinput_p.h
+++ b/src/input/keyboardinput_p.h
@@ -62,12 +62,12 @@ namespace Input {
class InputHandler;
-class KeyboardInput : public Qt3D::QBackendNode
+class KeyboardInput : public Qt3DCore::QBackendNode
{
public:
KeyboardInput();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
- Qt3D::QNodeId keyboardController() const;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
+ Qt3DCore::QNodeId keyboardController() const;
void setInputHandler(InputHandler *handler);
void setFocus(bool focus);
void keyEvent(const Q3DKeyEventPtr &event);
@@ -75,25 +75,25 @@ public:
inline bool isEnabled() const { return m_enabled; }
protected:
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
void requestFocus();
- void setController(const Qt3D::QNodeId &controller);
+ void setController(const Qt3DCore::QNodeId &controller);
private:
InputHandler *m_inputHandler;
- Qt3D::QNodeId m_keyboardController;
+ Qt3DCore::QNodeId m_keyboardController;
bool m_focus;
bool m_enabled;
};
-class KeyboardInputFunctor : public Qt3D::QBackendNodeFunctor
+class KeyboardInputFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit KeyboardInputFunctor(InputHandler *handler);
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
private:
InputHandler *m_handler;
diff --git a/src/input/keyeventdispatcherjob.cpp b/src/input/keyeventdispatcherjob.cpp
index 2eea7b2b7..ebfddc163 100644
--- a/src/input/keyeventdispatcherjob.cpp
+++ b/src/input/keyeventdispatcherjob.cpp
@@ -44,7 +44,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
-KeyEventDispatcherJob::KeyEventDispatcherJob(const Qt3D::QNodeId &input, const QList<QKeyEvent> &events)
+KeyEventDispatcherJob::KeyEventDispatcherJob(const Qt3DCore::QNodeId &input, const QList<QKeyEvent> &events)
: QAspectJob()
, m_inputHandler(Q_NULLPTR)
, m_keyboardInput(input)
diff --git a/src/input/keyeventdispatcherjob_p.h b/src/input/keyeventdispatcherjob_p.h
index 59717cf3b..1ced85881 100644
--- a/src/input/keyeventdispatcherjob_p.h
+++ b/src/input/keyeventdispatcherjob_p.h
@@ -59,16 +59,16 @@ namespace Input {
class InputHandler;
-class KeyEventDispatcherJob : public Qt3D::QAspectJob
+class KeyEventDispatcherJob : public Qt3DCore::QAspectJob
{
public:
- explicit KeyEventDispatcherJob(const Qt3D::QNodeId &input, const QList<QKeyEvent> &events);
+ explicit KeyEventDispatcherJob(const Qt3DCore::QNodeId &input, const QList<QKeyEvent> &events);
void setInputHandler(InputHandler *handler);
void run() Q_DECL_OVERRIDE;
private:
InputHandler *m_inputHandler;
- const Qt3D::QNodeId m_keyboardInput;
+ const Qt3DCore::QNodeId m_keyboardInput;
const QList<QKeyEvent> m_events;
};
diff --git a/src/input/mousecontroller.cpp b/src/input/mousecontroller.cpp
index 9b7e77c2e..da61f7241 100644
--- a/src/input/mousecontroller.cpp
+++ b/src/input/mousecontroller.cpp
@@ -57,7 +57,7 @@ MouseController::~MouseController()
{
}
-void MouseController::updateFromPeer(Qt3D::QNode *peer)
+void MouseController::updateFromPeer(Qt3DCore::QNode *peer)
{
Q_UNUSED(peer);
}
@@ -67,23 +67,23 @@ void MouseController::setInputHandler(InputHandler *handler)
m_inputHandler = handler;
}
-void MouseController::addMouseInput(const Qt3D::QNodeId &input)
+void MouseController::addMouseInput(const Qt3DCore::QNodeId &input)
{
if (!m_mouseInputs.contains(input))
m_mouseInputs.append(input);
}
-void MouseController::removeMouseInput(const Qt3D::QNodeId &input)
+void MouseController::removeMouseInput(const Qt3DCore::QNodeId &input)
{
m_mouseInputs.removeOne(input);
}
-QVector<Qt3D::QNodeId> MouseController::mouseInputs() const
+QVector<Qt3DCore::QNodeId> MouseController::mouseInputs() const
{
return m_mouseInputs;
}
-void MouseController::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void MouseController::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
Q_UNUSED(e);
}
@@ -93,7 +93,7 @@ MouseControllerFunctor::MouseControllerFunctor(InputHandler *handler)
{
}
-Qt3D::QBackendNode *MouseControllerFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const
+Qt3DCore::QBackendNode *MouseControllerFunctor::create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const
{
MouseController *controller = m_handler->mouseControllerManager()->getOrCreateResource(frontend->id());
controller->setFactory(factory);
@@ -103,12 +103,12 @@ Qt3D::QBackendNode *MouseControllerFunctor::create(Qt3D::QNode *frontend, const
return controller;
}
-Qt3D::QBackendNode *MouseControllerFunctor::get(const Qt3D::QNodeId &id) const
+Qt3DCore::QBackendNode *MouseControllerFunctor::get(const Qt3DCore::QNodeId &id) const
{
return m_handler->mouseControllerManager()->lookupResource(id);
}
-void MouseControllerFunctor::destroy(const Qt3D::QNodeId &id) const
+void MouseControllerFunctor::destroy(const Qt3DCore::QNodeId &id) const
{
m_handler->removeMouseController(m_handler->mouseControllerManager()->lookupHandle(id));
m_handler->mouseControllerManager()->releaseResource(id);
diff --git a/src/input/mousecontroller_p.h b/src/input/mousecontroller_p.h
index 5c08be2d6..69adc78ee 100644
--- a/src/input/mousecontroller_p.h
+++ b/src/input/mousecontroller_p.h
@@ -57,36 +57,36 @@ namespace Input {
class InputHandler;
-class MouseController : public Qt3D::QBackendNode
+class MouseController : public Qt3DCore::QBackendNode
{
public:
MouseController();
~MouseController();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
void setInputHandler(InputHandler *handler);
- void addMouseInput(const Qt3D::QNodeId &input);
- void removeMouseInput(const Qt3D::QNodeId &input);
+ void addMouseInput(const Qt3DCore::QNodeId &input);
+ void removeMouseInput(const Qt3DCore::QNodeId &input);
- QVector<Qt3D::QNodeId> mouseInputs() const;
+ QVector<Qt3DCore::QNodeId> mouseInputs() const;
protected:
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
private:
- QVector<Qt3D::QNodeId> m_mouseInputs;
+ QVector<Qt3DCore::QNodeId> m_mouseInputs;
InputHandler *m_inputHandler;
};
-class MouseControllerFunctor : public Qt3D::QBackendNodeFunctor
+class MouseControllerFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit MouseControllerFunctor(InputHandler *handler);
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
private:
InputHandler *m_handler;
diff --git a/src/input/mouseeventdispatcherjob.cpp b/src/input/mouseeventdispatcherjob.cpp
index 0792fcb44..2fe4ffb14 100644
--- a/src/input/mouseeventdispatcherjob.cpp
+++ b/src/input/mouseeventdispatcherjob.cpp
@@ -44,7 +44,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
-MouseEventDispatcherJob::MouseEventDispatcherJob(const Qt3D::QNodeId &input, const QList<QMouseEvent> &events)
+MouseEventDispatcherJob::MouseEventDispatcherJob(const Qt3DCore::QNodeId &input, const QList<QMouseEvent> &events)
: QAspectJob()
, m_inputHandler(Q_NULLPTR)
, m_mouseInput(input)
diff --git a/src/input/mouseeventdispatcherjob_p.h b/src/input/mouseeventdispatcherjob_p.h
index fd5d625a1..eb37dbc4d 100644
--- a/src/input/mouseeventdispatcherjob_p.h
+++ b/src/input/mouseeventdispatcherjob_p.h
@@ -59,16 +59,16 @@ namespace Input {
class InputHandler;
-class MouseEventDispatcherJob : public Qt3D::QAspectJob
+class MouseEventDispatcherJob : public Qt3DCore::QAspectJob
{
public:
- explicit MouseEventDispatcherJob(const Qt3D::QNodeId &input, const QList<QMouseEvent> &events);
+ explicit MouseEventDispatcherJob(const Qt3DCore::QNodeId &input, const QList<QMouseEvent> &events);
void setInputHandler(InputHandler *handler);
void run() Q_DECL_FINAL;
private:
InputHandler *m_inputHandler;
- const Qt3D::QNodeId m_mouseInput;
+ const Qt3DCore::QNodeId m_mouseInput;
const QList<QMouseEvent> m_events;
};
diff --git a/src/input/mouseinput.cpp b/src/input/mouseinput.cpp
index f2239aada..158e32d19 100644
--- a/src/input/mouseinput.cpp
+++ b/src/input/mouseinput.cpp
@@ -46,7 +46,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DInput {
namespace Input {
@@ -62,7 +62,7 @@ MouseInput::~MouseInput()
{
}
-void MouseInput::updateFromPeer(Qt3D::QNode *peer)
+void MouseInput::updateFromPeer(Qt3DCore::QNode *peer)
{
QMouseInput *input = static_cast<QMouseInput *>(peer);
if (input->controller() != Q_NULLPTR)
@@ -70,7 +70,7 @@ void MouseInput::updateFromPeer(Qt3D::QNode *peer)
m_enabled = input->isEnabled();
}
-Qt3D::QNodeId MouseInput::mouseController() const
+Qt3DCore::QNodeId MouseInput::mouseController() const
{
return m_mouseController;
}
@@ -98,7 +98,7 @@ void MouseInput::wheelEvent(const Q3DWheelEventPtr &event)
notifyObservers(e);
}
-void MouseInput::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void MouseInput::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == NodeUpdated) {
QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
@@ -111,7 +111,7 @@ void MouseInput::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
}
}
-void MouseInput::setController(const Qt3D::QNodeId &controller)
+void MouseInput::setController(const Qt3DCore::QNodeId &controller)
{
if (!m_mouseController.isNull()) {
MouseController *controller = m_inputHandler->mouseControllerManager()->lookupResource(m_mouseController);
@@ -131,7 +131,7 @@ MouseInputFunctor::MouseInputFunctor(InputHandler *handler)
{
}
-Qt3D::QBackendNode *MouseInputFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const
+Qt3DCore::QBackendNode *MouseInputFunctor::create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const
{
MouseInput *input = m_handler->mouseInputManager()->getOrCreateResource(frontend->id());
input->setFactory(factory);
@@ -140,12 +140,12 @@ Qt3D::QBackendNode *MouseInputFunctor::create(Qt3D::QNode *frontend, const Qt3D:
return input;
}
-Qt3D::QBackendNode *MouseInputFunctor::get(const Qt3D::QNodeId &id) const
+Qt3DCore::QBackendNode *MouseInputFunctor::get(const Qt3DCore::QNodeId &id) const
{
return m_handler->mouseInputManager()->lookupResource(id);
}
-void MouseInputFunctor::destroy(const Qt3D::QNodeId &id) const
+void MouseInputFunctor::destroy(const Qt3DCore::QNodeId &id) const
{
m_handler->mouseInputManager()->releaseResource(id);
}
diff --git a/src/input/mouseinput_p.h b/src/input/mouseinput_p.h
index c87071a24..c1e4c02ac 100644
--- a/src/input/mouseinput_p.h
+++ b/src/input/mouseinput_p.h
@@ -58,14 +58,14 @@ namespace Input {
class InputHandler;
-class MouseInput : public Qt3D::QBackendNode
+class MouseInput : public Qt3DCore::QBackendNode
{
public:
MouseInput();
~MouseInput();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
- Qt3D::QNodeId mouseController() const;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
+ Qt3DCore::QNodeId mouseController() const;
void setInputHandler(InputHandler *handler);
void mouseEvent(const Q3DMouseEventPtr &event);
void wheelEvent(const Q3DWheelEventPtr &event);
@@ -73,23 +73,23 @@ public:
inline bool isEnabled() const { return m_enabled; }
protected:
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
- void setController(const Qt3D::QNodeId &controller);
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void setController(const Qt3DCore::QNodeId &controller);
private:
bool m_enabled;
- Qt3D::QNodeId m_mouseController;
+ Qt3DCore::QNodeId m_mouseController;
InputHandler *m_inputHandler;
};
-class MouseInputFunctor : public Qt3D::QBackendNodeFunctor
+class MouseInputFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit MouseInputFunctor(InputHandler *handler);
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
private:
InputHandler *m_handler;
diff --git a/src/input/q3dkeyevent.cpp b/src/input/q3dkeyevent.cpp
index 3633618f6..dced98fc0 100644
--- a/src/input/q3dkeyevent.cpp
+++ b/src/input/q3dkeyevent.cpp
@@ -43,7 +43,7 @@ namespace Qt3DInput {
//Qt6: Move this into a QtQmlGui module and merge it with QQuickKeyEvent
/*!
- \class Qt3D::Q3DKeyEvent
+ \class Qt3DCore::Q3DKeyEvent
\inmodule Qt3DInput
\since 5.5
*/
@@ -51,7 +51,7 @@ namespace Qt3DInput {
/*!
\qmltype KeyEvent
\inqmlmodule Qt3D.Input
- \instantiates Qt3D::Q3DKeyEvent
+ \instantiates Qt3DCore::Q3DKeyEvent
\since 5.5
The KeyEvent QML type cannot be directly created. Objects of this type
diff --git a/src/input/q3dmouseevent.cpp b/src/input/q3dmouseevent.cpp
index 5367428eb..60f8b0784 100644
--- a/src/input/q3dmouseevent.cpp
+++ b/src/input/q3dmouseevent.cpp
@@ -48,10 +48,10 @@ namespace Qt3DInput {
// These can always be added in follow up commits once the input API takes shape
/*!
- * \class Qt3D::Q3DMouseEvent
+ * \class Qt3DCore::Q3DMouseEvent
* \inmodule Qt3DInput
*
- * \brief The Qt3D::Q3DMouseEvent contains parameters that describe a mouse event.
+ * \brief The Qt3DCore::Q3DMouseEvent contains parameters that describe a mouse event.
*
* Mouse events occur when a mouse button is pressed and the ray
* traversing the view, originating from the mouse position intersects with one
@@ -59,30 +59,30 @@ namespace Qt3DInput {
*
* \since 5.5
*
- * \sa Qt3D::Q3DKeyEvent, Qt3D::Q3DWheelEvent, Qt3D::QMouseInput
+ * \sa Qt3DCore::Q3DKeyEvent, Qt3DCore::Q3DWheelEvent, Qt3DCore::QMouseInput
*
*/
/*!
- * \fn int Qt3D::Q3DMouseEvent::x() const
+ * \fn int Qt3DCore::Q3DMouseEvent::x() const
*
* Returns the x position of the mouse event.
*/
/*!
- * \fn int Qt3D::Q3DMouseEvent::y() const
+ * \fn int Qt3DCore::Q3DMouseEvent::y() const
*
* Returns the y position of the mouse event.
*/
/*!
- * \fn bool Qt3D::Q3DMouseEvent::isAccepted() const
+ * \fn bool Qt3DCore::Q3DMouseEvent::isAccepted() const
*
* Returns whether the event was accepted.
*/
/*!
- * \fn void Qt3D::Q3DMouseEvent::setAccepted(bool accepted)
+ * \fn void Qt3DCore::Q3DMouseEvent::setAccepted(bool accepted)
*
* Sets the event as accepted if \a accepted is true.
*
@@ -91,13 +91,13 @@ namespace Qt3DInput {
*/
/*!
- * \fn QEvent::Type Qt3D::Q3DMouseEvent::type() const
+ * \fn QEvent::Type Qt3DCore::Q3DMouseEvent::type() const
*
* Returns the QEvent::Type of the event.
*/
/*!
- * Constructs a new Qt3D::Q3DMouseEvent instance for the QMouseEvent \a e.
+ * Constructs a new Qt3DCore::Q3DMouseEvent instance for the QMouseEvent \a e.
*/
Q3DMouseEvent::Q3DMouseEvent(const QMouseEvent &e)
: QObject()
@@ -160,33 +160,33 @@ Q3DMouseEvent::Modifiers Q3DMouseEvent::modifier() const
/*!
- * \class Qt3D::Q3DWheelEvent
+ * \class Qt3DCore::Q3DWheelEvent
* \inmodule Qt3DInput
*
- * \brief The Qt3D::Q3DWheelEvent contains parameters that describe a mouse wheel event.
+ * \brief The Qt3DCore::Q3DWheelEvent contains parameters that describe a mouse wheel event.
*
* Mouse wheel events occur when the mouse is rotated.
*
* \since 5.5
*
- * \sa Qt3D::Q3DKeyEvent, Qt3D::Q3DMouseEvent, Qt3D::QMouseInput
+ * \sa Qt3DCore::Q3DKeyEvent, Qt3DCore::Q3DMouseEvent, Qt3DCore::QMouseInput
*
*/
/*!
- * \fn int Qt3D::Q3DWheelEvent::x() const
+ * \fn int Qt3DCore::Q3DWheelEvent::x() const
*
* Returns the x position of the mouse event.
*/
/*!
- * \fn int Qt3D::Q3DWheelEvent::y() const
+ * \fn int Qt3DCore::Q3DWheelEvent::y() const
*
* Returns the x position of the mouse event.
*/
/*!
- * \fn QPoint Qt3D::Q3DWheelEvent::angleDelta() const
+ * \fn QPoint Qt3DCore::Q3DWheelEvent::angleDelta() const
*
* Returns the distance that the wheel is rotated, in eighths of a degree. A
* positive value indicates that the wheel was rotated forward (away from the
@@ -195,13 +195,13 @@ Q3DMouseEvent::Modifiers Q3DMouseEvent::modifier() const
*/
/*!
- * \fn bool Qt3D::Q3DWheelEvent::isAccepted() const
+ * \fn bool Qt3DCore::Q3DWheelEvent::isAccepted() const
*
* Returns whether the event was accepted.
*/
/*!
- * \fn void Qt3D::Q3DWheelEvent::setAccepted(bool accepted)
+ * \fn void Qt3DCore::Q3DWheelEvent::setAccepted(bool accepted)
*
* Sets the event as accepted if \a accepted is true.
*
@@ -210,13 +210,13 @@ Q3DMouseEvent::Modifiers Q3DMouseEvent::modifier() const
*/
/*!
- * \fn QEvent::Type Qt3D::Q3DWheelEvent::type() const
+ * \fn QEvent::Type Qt3DCore::Q3DWheelEvent::type() const
*
* Returns the QEvent::Type of the event.
*/
/*!
- * Constructs a new Qt3D::Q3DWheelEvent instance from the QWheelEvent \a e.
+ * Constructs a new Qt3DCore::Q3DWheelEvent instance from the QWheelEvent \a e.
*/
Q3DWheelEvent::Q3DWheelEvent(const QWheelEvent &e)
: QObject()
diff --git a/src/input/qinputaspect.cpp b/src/input/qinputaspect.cpp
index 676ca9a80..12ad16c1a 100644
--- a/src/input/qinputaspect.cpp
+++ b/src/input/qinputaspect.cpp
@@ -52,7 +52,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DInput {
@@ -83,13 +83,13 @@ QInputAspect::QInputAspect(QObject *parent)
registerBackendType<QMouseInput>(QBackendNodeFunctorPtr(new Input::MouseInputFunctor(d_func()->m_inputHandler.data())));
}
-Qt3D::QCamera *QInputAspect::camera() const
+Qt3DCore::QCamera *QInputAspect::camera() const
{
Q_D(const QInputAspect);
return d->m_cameraController->camera();
}
-void QInputAspect::setCamera(Qt3D::QCamera *camera)
+void QInputAspect::setCamera(Qt3DCore::QCamera *camera)
{
Q_D(QInputAspect);
d->m_cameraController->setCamera(camera);
@@ -107,7 +107,7 @@ QVector<QAspectJobPtr> QInputAspect::jobsToExecute(qint64 time)
return jobs;
}
-void QInputAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e)
+void QInputAspect::sceneNodeAdded(Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>();
QNodePtr nodePtr = propertyChange->value().value<QNodePtr>();
@@ -116,7 +116,7 @@ void QInputAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e)
visitor.traverse(n, this, &QInputAspect::visitNode);
}
-void QInputAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e)
+void QInputAspect::sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>();
QNodePtr nodePtr = propertyChange->value().value<QNodePtr>();
@@ -124,7 +124,7 @@ void QInputAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e)
QAbstractAspect::clearBackendNode(n);
}
-void QInputAspect::setRootEntity(Qt3D::QEntity *rootObject)
+void QInputAspect::setRootEntity(Qt3DCore::QEntity *rootObject)
{
QNodeVisitor visitor;
visitor.traverse(rootObject, this, &QInputAspect::visitNode);
@@ -158,7 +158,7 @@ void QInputAspect::onCleanup()
d->m_inputHandler.reset(Q_NULLPTR);
}
-void QInputAspect::visitNode(Qt3D::QNode *node)
+void QInputAspect::visitNode(Qt3DCore::QNode *node)
{
QAbstractAspect::createBackendNode(node);
}
diff --git a/src/input/qinputaspect.h b/src/input/qinputaspect.h
index e76712e83..c7ef94d5d 100644
--- a/src/input/qinputaspect.h
+++ b/src/input/qinputaspect.h
@@ -42,7 +42,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QCamera;
}
@@ -50,32 +50,32 @@ namespace Qt3DInput {
class QInputAspectPrivate;
-class QT3DINPUTSHARED_EXPORT QInputAspect : public Qt3D::QAbstractAspect
+class QT3DINPUTSHARED_EXPORT QInputAspect : public Qt3DCore::QAbstractAspect
{
Q_OBJECT
- Q_PROPERTY(Qt3D::QCamera* camera READ camera WRITE setCamera)
+ Q_PROPERTY(Qt3DCore::QCamera* camera READ camera WRITE setCamera)
public:
explicit QInputAspect(QObject *parent = 0);
- Qt3D::QCamera *camera() const;
+ Qt3DCore::QCamera *camera() const;
public Q_SLOTS:
- void setCamera(Qt3D::QCamera *camera);
+ void setCamera(Qt3DCore::QCamera *camera);
public:
- QVector<Qt3D::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE;
+ QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE;
- void sceneNodeAdded(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
- void sceneNodeRemoved(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
private:
- void setRootEntity(Qt3D::QEntity *rootObject) Q_DECL_OVERRIDE;
+ void setRootEntity(Qt3DCore::QEntity *rootObject) Q_DECL_OVERRIDE;
void onInitialize(const QVariantMap &data) Q_DECL_OVERRIDE;
void onStartup() Q_DECL_OVERRIDE;
void onShutdown() Q_DECL_OVERRIDE;
void onCleanup() Q_DECL_OVERRIDE;
- void visitNode(Qt3D::QNode *node);
+ void visitNode(Qt3DCore::QNode *node);
Q_DECLARE_PRIVATE(QInputAspect)
};
diff --git a/src/input/qinputaspect_p.h b/src/input/qinputaspect_p.h
index f2a5ae21a..f1de52144 100644
--- a/src/input/qinputaspect_p.h
+++ b/src/input/qinputaspect_p.h
@@ -61,7 +61,7 @@ class CameraController;
class InputHandler;
}
-class QInputAspectPrivate : public Qt3D::QAbstractAspectPrivate
+class QInputAspectPrivate : public Qt3DCore::QAbstractAspectPrivate
{
public:
QInputAspectPrivate();
diff --git a/src/input/qkeyboardcontroller.cpp b/src/input/qkeyboardcontroller.cpp
index 23578ef03..fc069edc3 100644
--- a/src/input/qkeyboardcontroller.cpp
+++ b/src/input/qkeyboardcontroller.cpp
@@ -42,12 +42,12 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DInput {
/*!
- \class Qt3D::QKeyboardControllerPrivate
+ \class Qt3DCore::QKeyboardControllerPrivate
\internal
*/
QKeyboardControllerPrivate::QKeyboardControllerPrivate()
@@ -56,7 +56,7 @@ QKeyboardControllerPrivate::QKeyboardControllerPrivate()
}
/*!
- \class Qt3D::QKeyboardController
+ \class Qt3DCore::QKeyboardController
\inmodule Qt3DInput
\since 5.5
*/
@@ -65,7 +65,7 @@ QKeyboardControllerPrivate::QKeyboardControllerPrivate()
\qmltype KeyboardController
\inqmlmodule Qt3D.Input
\since 5.5
- \instantiates Qt3D::QKeyboardController
+ \instantiates Qt3DCore::QKeyboardController
\inherits Node
*/
@@ -95,7 +95,7 @@ QKeyboardController::QKeyboardController(QKeyboardControllerPrivate &dd, QNode *
{
}
-void QKeyboardController::sceneChangeEvent(const Qt3D::QSceneChangePtr &change)
+void QKeyboardController::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
Q_D(QKeyboardController);
QBackendScenePropertyChangePtr e = qSharedPointerCast<QBackendScenePropertyChange>(change);
diff --git a/src/input/qkeyboardcontroller.h b/src/input/qkeyboardcontroller.h
index b68faa830..1f57b856c 100644
--- a/src/input/qkeyboardcontroller.h
+++ b/src/input/qkeyboardcontroller.h
@@ -47,7 +47,7 @@ namespace Qt3DInput {
class QKeyboardControllerPrivate;
class QKeyboardInput;
-class QT3DINPUTSHARED_EXPORT QKeyboardController : public Qt3D::QNode
+class QT3DINPUTSHARED_EXPORT QKeyboardController : public Qt3DCore::QNode
{
Q_OBJECT
Q_PROPERTY(Qt3DInput::QKeyboardInput *activeInput READ activeInput NOTIFY activeInputChanged)
@@ -60,7 +60,7 @@ public:
protected:
QKeyboardController(QKeyboardControllerPrivate &dd, QNode *parent = 0);
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &change) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE;
Q_SIGNALS:
void activeInputChanged();
diff --git a/src/input/qkeyboardcontroller_p.h b/src/input/qkeyboardcontroller_p.h
index 9148e5613..8d1ce7bb1 100644
--- a/src/input/qkeyboardcontroller_p.h
+++ b/src/input/qkeyboardcontroller_p.h
@@ -57,7 +57,7 @@ namespace Qt3DInput {
class QKeyboardController;
class QKeyboardInput;
-class QKeyboardControllerPrivate : public Qt3D::QNodePrivate
+class QKeyboardControllerPrivate : public Qt3DCore::QNodePrivate
{
public:
QKeyboardControllerPrivate();
diff --git a/src/input/qkeyboardinput.cpp b/src/input/qkeyboardinput.cpp
index 5ecba9962..332799457 100644
--- a/src/input/qkeyboardinput.cpp
+++ b/src/input/qkeyboardinput.cpp
@@ -41,12 +41,12 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DInput {
/*!
- \class Qt3D::QKeyboardInputPrivate
+ \class Qt3DCore::QKeyboardInputPrivate
\internal
*/
QKeyboardInputPrivate::QKeyboardInputPrivate()
@@ -58,7 +58,7 @@ QKeyboardInputPrivate::QKeyboardInputPrivate()
}
/*!
- \class Qt3D::QKeyboardInput
+ \class Qt3DCore::QKeyboardInput
\inmodule Qt3DInput
\since 5.5
*/
@@ -66,7 +66,7 @@ QKeyboardInputPrivate::QKeyboardInputPrivate()
/*!
\qmltype KeyboardInput
\inqmlmodule Qt3D.Input
- \instantiates Qt3D::QKeyboardInput
+ \instantiates Qt3DCore::QKeyboardInput
\inherits Component3D
\since 5.5
*/
@@ -154,7 +154,7 @@ const QByteArray keyToSignal(int key)
return keySignal;
}
-void QKeyboardInput::sceneChangeEvent(const Qt3D::QSceneChangePtr &change)
+void QKeyboardInput::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
QBackendScenePropertyChangePtr e = qSharedPointerCast<QBackendScenePropertyChange>(change);
if (e->type() == NodeUpdated) {
diff --git a/src/input/qkeyboardinput.h b/src/input/qkeyboardinput.h
index 629aac2a9..592361a4a 100644
--- a/src/input/qkeyboardinput.h
+++ b/src/input/qkeyboardinput.h
@@ -48,7 +48,7 @@ namespace Qt3DInput {
class QKeyboardController;
class QKeyboardInputPrivate;
-class QT3DINPUTSHARED_EXPORT QKeyboardInput : public Qt3D::QComponent
+class QT3DINPUTSHARED_EXPORT QKeyboardInput : public Qt3DCore::QComponent
{
Q_OBJECT
Q_PROPERTY(Qt3DInput::QKeyboardController *controller READ controller WRITE setController NOTIFY controllerChanged)
@@ -112,8 +112,8 @@ Q_SIGNALS:
protected:
QKeyboardInput(QKeyboardInputPrivate &dd, QNode *parent = 0);
- void copy(const Qt3D::QNode *ref) Q_DECL_OVERRIDE;
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &change) Q_DECL_OVERRIDE;
+ void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE;
void keyEvent(Q3DKeyEvent *event);
private:
diff --git a/src/input/qkeyboardinput_p.h b/src/input/qkeyboardinput_p.h
index 756ef88b0..7ee0560b6 100644
--- a/src/input/qkeyboardinput_p.h
+++ b/src/input/qkeyboardinput_p.h
@@ -57,7 +57,7 @@ namespace Qt3DInput {
class QKeyboardInput;
class QKeyboardController;
-class QKeyboardInputPrivate : public Qt3D::QComponentPrivate
+class QKeyboardInputPrivate : public Qt3DCore::QComponentPrivate
{
public:
QKeyboardInputPrivate();
diff --git a/src/input/qmousecontroller.cpp b/src/input/qmousecontroller.cpp
index 90590e214..a31f598be 100644
--- a/src/input/qmousecontroller.cpp
+++ b/src/input/qmousecontroller.cpp
@@ -50,14 +50,14 @@ QMouseControllerPrivate::QMouseControllerPrivate()
}
/*!
- * \class Qt3D::QMouseController
+ * \class Qt3DCore::QMouseController
* \inmodule Qt3DInput
*
- * \brief Qt3D::QMouseController is in charge of dispatching mouse events to
- * attached Qt3D::QMouseInput objects.
+ * \brief Qt3DCore::QMouseController is in charge of dispatching mouse events to
+ * attached Qt3DCore::QMouseInput objects.
*
* \since 5.5
- * \sa Qt3D::QMouseInput
+ * \sa Qt3DCore::QMouseInput
*/
QMouseController::QMouseController(QNode *parent)
: QNode(*new QMouseControllerPrivate, parent)
@@ -80,7 +80,7 @@ QMouseController::~QMouseController()
QNode::cleanup();
}
-void QMouseController::sceneChangeEvent(const Qt3D::QSceneChangePtr &change)
+void QMouseController::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
Q_UNUSED(change);
// TODO: To be completed as the mouse input aspect takes shape
diff --git a/src/input/qmousecontroller.h b/src/input/qmousecontroller.h
index 67af9a8e9..a0de94db1 100644
--- a/src/input/qmousecontroller.h
+++ b/src/input/qmousecontroller.h
@@ -47,18 +47,18 @@ namespace Qt3DInput {
class QMouseControllerPrivate;
class QMouseInput;
-class QT3DINPUTSHARED_EXPORT QMouseController : public Qt3D::QNode
+class QT3DINPUTSHARED_EXPORT QMouseController : public Qt3DCore::QNode
{
Q_OBJECT
public:
- explicit QMouseController(Qt3D::QNode *parent = 0);
+ explicit QMouseController(Qt3DCore::QNode *parent = 0);
protected:
- QMouseController(QMouseControllerPrivate &dd, Qt3D::QNode *parent = 0);
+ QMouseController(QMouseControllerPrivate &dd, Qt3DCore::QNode *parent = 0);
~QMouseController();
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &change) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE;
private:
Q_DECLARE_PRIVATE(QMouseController)
diff --git a/src/input/qmousecontroller_p.h b/src/input/qmousecontroller_p.h
index 3b6c7a7ac..c04971af3 100644
--- a/src/input/qmousecontroller_p.h
+++ b/src/input/qmousecontroller_p.h
@@ -56,7 +56,7 @@ namespace Qt3DInput {
class QMouseController;
-class QMouseControllerPrivate : public Qt3D::QNodePrivate
+class QMouseControllerPrivate : public Qt3DCore::QNodePrivate
{
public:
QMouseControllerPrivate();
diff --git a/src/input/qmouseinput.cpp b/src/input/qmouseinput.cpp
index 3f3f6dcca..a56e229f4 100644
--- a/src/input/qmouseinput.cpp
+++ b/src/input/qmouseinput.cpp
@@ -42,7 +42,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DInput {
@@ -55,22 +55,22 @@ QMouseInputPrivate::QMouseInputPrivate()
}
/*!
- * \class Qt3D::QMouseInput
+ * \class Qt3DCore::QMouseInput
* \inmodule Qt3DInput
*
* \brief Provides a mean of being notified about mouse events when attached to
- * a Qt3D::QMouseController instance.
+ * a Qt3DCore::QMouseController instance.
*
* \since 5.5
*
- * \note Qt3D::QMouseInput components shouldn't be shared, not respecting that
+ * \note Qt3DCore::QMouseInput components shouldn't be shared, not respecting that
* condition will most likely result in undefined behaviors.
*
- * \sa Qt3D::QMouseController
+ * \sa Qt3DCore::QMouseController
*/
/*!
- * Constructs a new Qt3D::QMouseInput instance with parent \a parent.
+ * Constructs a new Qt3DCore::QMouseInput instance with parent \a parent.
*/
QMouseInput::QMouseInput(QNode *parent)
: QComponent(*new QMouseInputPrivate, parent)
@@ -94,7 +94,7 @@ QMouseInput::~QMouseInput()
}
/*!
- * Sets the mouse controller of the Qt3D::QMouseInput instance to \a controller.
+ * Sets the mouse controller of the Qt3DCore::QMouseInput instance to \a controller.
*/
void QMouseInput::setController(QMouseController *controller)
{
@@ -118,8 +118,8 @@ QMouseController *QMouseInput::controller() const
* Returns true if the QMouseInput currently contains the mouse.
*
* \note: In this context, contains mean that the ray originating from the
- * mouse is intersecting with the Qt3D::QEntity that aggregates the current
- * Qt3D::QMouseInput instance component.
+ * mouse is intersecting with the Qt3DCore::QEntity that aggregates the current
+ * Qt3DCore::QMouseInput instance component.
*/
bool QMouseInput::containsMouse() const
{
@@ -141,7 +141,7 @@ void QMouseInput::copy(const QNode *ref)
d->m_controller = static_cast<QMouseController *>(QNode::clone(refInput->controller()));
}
-void QMouseInput::sceneChangeEvent(const Qt3D::QSceneChangePtr &change)
+void QMouseInput::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
QBackendScenePropertyChangePtr e = qSharedPointerCast<QBackendScenePropertyChange>(change);
if (e->type() == NodeUpdated) {
diff --git a/src/input/qmouseinput.h b/src/input/qmouseinput.h
index 949b824e8..5eca4dd4f 100644
--- a/src/input/qmouseinput.h
+++ b/src/input/qmouseinput.h
@@ -48,7 +48,7 @@ namespace Qt3DInput {
class QMouseController;
class QMouseInputPrivate;
-class QT3DINPUTSHARED_EXPORT QMouseInput : public Qt3D::QComponent
+class QT3DINPUTSHARED_EXPORT QMouseInput : public Qt3DCore::QComponent
{
Q_OBJECT
Q_PROPERTY(Qt3DInput::QMouseController *controller READ controller WRITE setController NOTIFY controllerChanged)
@@ -81,9 +81,9 @@ Q_SIGNALS:
void wheel(Qt3DInput::Q3DWheelEvent *wheel);
protected:
- QMouseInput(QMouseInputPrivate &dd, Qt3D::QNode *parent = 0);
- void copy(const Qt3D::QNode *ref) Q_DECL_OVERRIDE;
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &change) Q_DECL_OVERRIDE;
+ QMouseInput(QMouseInputPrivate &dd, Qt3DCore::QNode *parent = 0);
+ void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE;
void mouseEvent(Q3DMouseEvent *event);
void setContainsMouse(bool contains);
diff --git a/src/input/qmouseinput_p.h b/src/input/qmouseinput_p.h
index e1444acd1..d8f7c3fff 100644
--- a/src/input/qmouseinput_p.h
+++ b/src/input/qmouseinput_p.h
@@ -57,7 +57,7 @@ namespace Qt3DInput {
class QMouseInput;
class QMouseController;
-class QMouseInputPrivate : public Qt3D::QComponentPrivate
+class QMouseInputPrivate : public Qt3DCore::QComponentPrivate
{
public:
QMouseInputPrivate();
diff --git a/src/logic/callbackjob_p.h b/src/logic/callbackjob_p.h
index 2b73c18c5..0e8cb2996 100644
--- a/src/logic/callbackjob_p.h
+++ b/src/logic/callbackjob_p.h
@@ -57,7 +57,7 @@ namespace Logic {
class Manager;
-class CallbackJob : public Qt3D::QAspectJob
+class CallbackJob : public Qt3DCore::QAspectJob
{
public:
CallbackJob();
@@ -70,7 +70,7 @@ private:
};
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/executor.cpp b/src/logic/executor.cpp
index a14e8d201..95de46f0e 100644
--- a/src/logic/executor.cpp
+++ b/src/logic/executor.cpp
@@ -42,7 +42,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DLogic {
namespace Logic {
@@ -63,7 +63,7 @@ void Executor::clearQueueAndProceed()
m_semaphore->release();
}
-void Executor::enqueueLogicFrameUpdates(const QVector<Qt3D::QNodeId> &nodeIds)
+void Executor::enqueueLogicFrameUpdates(const QVector<Qt3DCore::QNodeId> &nodeIds)
{
m_nodeIds = nodeIds;
}
@@ -99,6 +99,6 @@ void Executor::processLogicFrameUpdates()
}
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/executor_p.h b/src/logic/executor_p.h
index fbfab79c7..ec48a3e38 100644
--- a/src/logic/executor_p.h
+++ b/src/logic/executor_p.h
@@ -56,7 +56,7 @@ QT_BEGIN_NAMESPACE
class QSemaphore;
-namespace Qt3D {
+namespace Qt3DCore {
class QScene;
}
@@ -77,25 +77,25 @@ class Executor : public QObject
public:
explicit Executor(QObject *parent = 0);
- void setScene(Qt3D::QScene *scene) { m_scene = scene; }
+ void setScene(Qt3DCore::QScene *scene) { m_scene = scene; }
void setSemephore(QSemaphore *semaphore) { m_semaphore = semaphore; }
void clearQueueAndProceed();
public Q_SLOTS:
- void enqueueLogicFrameUpdates(const QVector<Qt3D::QNodeId> &nodeIds);
+ void enqueueLogicFrameUpdates(const QVector<Qt3DCore::QNodeId> &nodeIds);
protected:
bool event(QEvent *e);
void processLogicFrameUpdates();
private:
- QVector<Qt3D::QNodeId> m_nodeIds;
- Qt3D::QScene *m_scene;
+ QVector<Qt3DCore::QNodeId> m_nodeIds;
+ Qt3DCore::QScene *m_scene;
QSemaphore *m_semaphore;
};
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/handle_types_p.h b/src/logic/handle_types_p.h
index a0186c186..94eb05aa2 100644
--- a/src/logic/handle_types_p.h
+++ b/src/logic/handle_types_p.h
@@ -56,10 +56,10 @@ namespace Qt3DLogic {
namespace Logic {
class Handler;
-typedef Qt3D::QHandle<Handler, 16> HHandler;
+typedef Qt3DCore::QHandle<Handler, 16> HHandler;
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/handler.cpp b/src/logic/handler.cpp
index d5a94b0e8..81a4645e4 100644
--- a/src/logic/handler.cpp
+++ b/src/logic/handler.cpp
@@ -49,12 +49,12 @@ Handler::Handler()
{
}
-void Handler::updateFromPeer(Qt3D::QNode *peer)
+void Handler::updateFromPeer(Qt3DCore::QNode *peer)
{
Q_UNUSED(peer);
}
-void Handler::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void Handler::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
Q_UNUSED(e);
}
@@ -64,7 +64,7 @@ HandlerFunctor::HandlerFunctor(Manager *manager)
{
}
-Qt3D::QBackendNode *HandlerFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const
+Qt3DCore::QBackendNode *HandlerFunctor::create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const
{
Handler *handler = m_manager->logicHandlerManager()->getOrCreateResource(frontend->id());
handler->setFactory(factory);
@@ -74,17 +74,17 @@ Qt3D::QBackendNode *HandlerFunctor::create(Qt3D::QNode *frontend, const Qt3D::QB
return handler;
}
-Qt3D::QBackendNode *HandlerFunctor::get(const Qt3D::QNodeId &id) const
+Qt3DCore::QBackendNode *HandlerFunctor::get(const Qt3DCore::QNodeId &id) const
{
return m_manager->logicHandlerManager()->lookupResource(id);
}
-void HandlerFunctor::destroy(const Qt3D::QNodeId &id) const
+void HandlerFunctor::destroy(const Qt3DCore::QNodeId &id) const
{
m_manager->removeHandler(id);
}
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/handler_p.h b/src/logic/handler_p.h
index ee82496b5..cddfc864d 100644
--- a/src/logic/handler_p.h
+++ b/src/logic/handler_p.h
@@ -59,39 +59,39 @@ namespace Logic {
class Manager;
-class Handler : public Qt3D::QBackendNode
+class Handler : public Qt3DCore::QBackendNode
{
public:
Handler();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
void setManager(Manager *manager) { m_logicManager = manager; }
Manager *logicManager() const { return m_logicManager; }
protected:
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
private:
Manager *m_logicManager;
};
-class HandlerFunctor : public Qt3D::QBackendNodeFunctor
+class HandlerFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit HandlerFunctor(Manager *handler);
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
private:
Manager *m_manager;
};
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/manager.cpp b/src/logic/manager.cpp
index 7802fc0de..e6ab804f8 100644
--- a/src/logic/manager.cpp
+++ b/src/logic/manager.cpp
@@ -73,7 +73,7 @@ void Manager::appendHandler(Handler *handler)
m_logicComponentIds.append(handler->peerUuid());
}
-void Manager::removeHandler(const Qt3D::QNodeId &id)
+void Manager::removeHandler(const Qt3DCore::QNodeId &id)
{
HHandler handle = m_logicHandlerManager->lookupHandle(id);
m_logicComponentIds.removeAll(id);
diff --git a/src/logic/manager_p.h b/src/logic/manager_p.h
index 49e7ece2c..8d62a20c2 100644
--- a/src/logic/manager_p.h
+++ b/src/logic/manager_p.h
@@ -78,14 +78,14 @@ public:
HandlerManager *logicHandlerManager() const { return m_logicHandlerManager.data(); }
void appendHandler(Handler *handler);
- void removeHandler(const Qt3D::QNodeId &id);
+ void removeHandler(const Qt3DCore::QNodeId &id);
void triggerLogicFrameUpdates();
private:
QScopedPointer<HandlerManager> m_logicHandlerManager;
QVector<HHandler> m_logicHandlers;
- QVector<Qt3D::QNodeId> m_logicComponentIds;
+ QVector<Qt3DCore::QNodeId> m_logicComponentIds;
QLogicAspect *m_logicAspect;
Executor *m_executor;
QSemaphore m_semaphore;
diff --git a/src/logic/managers_p.h b/src/logic/managers_p.h
index 33874e8b1..f25600e26 100644
--- a/src/logic/managers_p.h
+++ b/src/logic/managers_p.h
@@ -58,18 +58,18 @@ QT_BEGIN_NAMESPACE
namespace Qt3DLogic {
namespace Logic {
-class HandlerManager : public Qt3D::QResourceManager<
+class HandlerManager : public Qt3DCore::QResourceManager<
Handler,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy>
{
public:
HandlerManager() {}
};
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/qlogicaspect.cpp b/src/logic/qlogicaspect.cpp
index be94a3ac0..395c536b5 100644
--- a/src/logic/qlogicaspect.cpp
+++ b/src/logic/qlogicaspect.cpp
@@ -56,12 +56,12 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DLogic {
/*!
- \class Qt3D::QLogicAspectPrivate
+ \class Qt3DCore::QLogicAspectPrivate
\internal
*/
QLogicAspectPrivate::QLogicAspectPrivate()
@@ -109,7 +109,7 @@ QVector<QAspectJobPtr> QLogicAspect::jobsToExecute(qint64 time)
return jobs;
}
-void QLogicAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e)
+void QLogicAspect::sceneNodeAdded(Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>();
QNodePtr nodePtr = propertyChange->value().value<QNodePtr>();
@@ -118,7 +118,7 @@ void QLogicAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e)
visitor.traverse(n, this, &QLogicAspect::visitNode);
}
-void QLogicAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e)
+void QLogicAspect::sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>();
QNodePtr nodePtr = propertyChange->value().value<QNodePtr>();
@@ -126,7 +126,7 @@ void QLogicAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e)
QAbstractAspect::clearBackendNode(n);
}
-void QLogicAspect::setRootEntity(Qt3D::QEntity *rootObject)
+void QLogicAspect::setRootEntity(Qt3DCore::QEntity *rootObject)
{
QNodeVisitor visitor;
visitor.traverse(rootObject, this, &QLogicAspect::visitNode);
@@ -155,7 +155,7 @@ void QLogicAspect::onShutdown()
d->m_executor->clearQueueAndProceed();
}
-void QLogicAspect::visitNode(Qt3D::QNode *node)
+void QLogicAspect::visitNode(Qt3DCore::QNode *node)
{
QAbstractAspect::createBackendNode(node);
}
diff --git a/src/logic/qlogicaspect.h b/src/logic/qlogicaspect.h
index bc8e388a1..eaf74e7a2 100644
--- a/src/logic/qlogicaspect.h
+++ b/src/logic/qlogicaspect.h
@@ -46,28 +46,28 @@ namespace Qt3DLogic {
class QLogicAspectPrivate;
-class QT3DLOGICSHARED_EXPORT QLogicAspect : public Qt3D::QAbstractAspect
+class QT3DLOGICSHARED_EXPORT QLogicAspect : public Qt3DCore::QAbstractAspect
{
Q_OBJECT
public:
explicit QLogicAspect(QObject *parent = 0);
- QVector<Qt3D::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE;
+ QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE;
- void sceneNodeAdded(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
- void sceneNodeRemoved(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
protected:
void registerBackendTypes();
private:
- void setRootEntity(Qt3D::QEntity *rootObject) Q_DECL_OVERRIDE;
+ void setRootEntity(Qt3DCore::QEntity *rootObject) Q_DECL_OVERRIDE;
void onInitialize(const QVariantMap &data) Q_DECL_OVERRIDE;
void onStartup() Q_DECL_OVERRIDE;
void onShutdown() Q_DECL_OVERRIDE;
void onCleanup() Q_DECL_OVERRIDE;
- void visitNode(Qt3D::QNode *node);
+ void visitNode(Qt3DCore::QNode *node);
Q_DECLARE_PRIVATE(QLogicAspect)
QLogicAspect(QLogicAspectPrivate &dd, QObject *parent);
diff --git a/src/logic/qlogicaspect_p.h b/src/logic/qlogicaspect_p.h
index 63dffb616..6df90bcf6 100644
--- a/src/logic/qlogicaspect_p.h
+++ b/src/logic/qlogicaspect_p.h
@@ -61,7 +61,7 @@ class Executor;
class Manager;
}
-class QLogicAspectPrivate : public Qt3D::QAbstractAspectPrivate
+class QLogicAspectPrivate : public Qt3DCore::QAbstractAspectPrivate
{
QLogicAspectPrivate();
diff --git a/src/logic/qlogiccomponent.cpp b/src/logic/qlogiccomponent.cpp
index 006173fc7..3b2755538 100644
--- a/src/logic/qlogiccomponent.cpp
+++ b/src/logic/qlogiccomponent.cpp
@@ -42,7 +42,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DLogic {
/*!
- \class Qt3D::QLogicComponentPrivate
+ \class Qt3DCore::QLogicComponentPrivate
\internal
*/
QLogicComponentPrivate::QLogicComponentPrivate()
@@ -51,7 +51,7 @@ QLogicComponentPrivate::QLogicComponentPrivate()
}
/*!
- \class Qt3D::QLogicComponent
+ \class Qt3DCore::QLogicComponent
\inmodule Qt3DLogic
\since 5.5
\brief Provides a way to have a synchronous function executed each frame.
@@ -71,7 +71,7 @@ QLogicComponentPrivate::QLogicComponentPrivate()
/*!
\qmltype LogicComponent
\inqmlmodule Qt3D.Logic
- \instantiates Qt3D::QLogicComponent
+ \instantiates Qt3DCore::QLogicComponent
\inherits Component3D
\since 5.5
*/
diff --git a/src/logic/qlogiccomponent.h b/src/logic/qlogiccomponent.h
index 9497d4921..500b1d85b 100644
--- a/src/logic/qlogiccomponent.h
+++ b/src/logic/qlogiccomponent.h
@@ -51,12 +51,12 @@ namespace Logic {
class Executor;
}
-class QT3DLOGICSHARED_EXPORT QLogicComponent : public Qt3D::QComponent
+class QT3DLOGICSHARED_EXPORT QLogicComponent : public Qt3DCore::QComponent
{
Q_OBJECT
public:
- explicit QLogicComponent(Qt3D::QNode *parent = 0);
+ explicit QLogicComponent(Qt3DCore::QNode *parent = 0);
~QLogicComponent();
protected:
diff --git a/src/logic/qlogiccomponent_p.h b/src/logic/qlogiccomponent_p.h
index 76bdce49d..245c1b7c7 100644
--- a/src/logic/qlogiccomponent_p.h
+++ b/src/logic/qlogiccomponent_p.h
@@ -56,7 +56,7 @@ namespace Qt3DLogic {
class QLogicComponent;
-class QLogicComponentPrivate : public Qt3D::QComponentPrivate
+class QLogicComponentPrivate : public Qt3DCore::QComponentPrivate
{
public:
QLogicComponentPrivate();
diff --git a/src/plugins/sceneparsers/assimp/assimpparser.cpp b/src/plugins/sceneparsers/assimp/assimpparser.cpp
index 63a4f0b32..4036fd7d3 100644
--- a/src/plugins/sceneparsers/assimp/assimpparser.cpp
+++ b/src/plugins/sceneparsers/assimp/assimpparser.cpp
@@ -61,7 +61,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
@@ -320,7 +320,7 @@ bool AssimpParser::isAssimpPath(const QString &path)
*/
void AssimpParser::setSource(const QUrl &source)
{
- const QString path = Qt3D::QUrlHelper::urlToLocalFileOrQrc(source);
+ const QString path = Qt3DCore::QUrlHelper::urlToLocalFileOrQrc(source);
QFileInfo file(path);
m_sceneDir = file.absoluteDir();
if (!file.exists()) {
@@ -336,7 +336,7 @@ void AssimpParser::setSource(const QUrl &source)
*/
bool AssimpParser::isExtensionSupported(const QUrl &source) const
{
- const QString path = Qt3D::QUrlHelper::urlToLocalFileOrQrc(source);
+ const QString path = Qt3DCore::QUrlHelper::urlToLocalFileOrQrc(source);
return AssimpParser::isAssimpPath(path);
}
@@ -347,7 +347,7 @@ bool AssimpParser::isExtensionSupported(const QUrl &source) const
*
* Returns \c Q_NULLPTR if \a id was specified but no node matching it was found.
*/
-Qt3D::QEntity *AssimpParser::scene(const QString &id)
+Qt3DCore::QEntity *AssimpParser::scene(const QString &id)
{
// m_aiScene shouldn't be null.
// If it is either, the file failed to be imported or
@@ -372,7 +372,7 @@ Qt3D::QEntity *AssimpParser::scene(const QString &id)
* Returns a Node from the scene identified by \a id.
* Returns \c Q_NULLPTR if the node was not found.
*/
-Qt3D::QEntity *AssimpParser::node(const QString &id)
+Qt3DCore::QEntity *AssimpParser::node(const QString &id)
{
if (m_scene == Q_NULLPTR || m_scene->m_aiScene == Q_NULLPTR)
return Q_NULLPTR;
@@ -384,7 +384,7 @@ Qt3D::QEntity *AssimpParser::node(const QString &id)
/*!
* Returns a Node from an Assimp aiNode \a node.
*/
-Qt3D::QEntity *AssimpParser::node(aiNode *node)
+Qt3DCore::QEntity *AssimpParser::node(aiNode *node)
{
if (node == Q_NULLPTR)
return Q_NULLPTR;
@@ -415,7 +415,7 @@ Qt3D::QEntity *AssimpParser::node(aiNode *node)
// Add Transformations
const QMatrix4x4 qTransformMatrix = aiMatrix4x4ToQMatrix4x4(node->mTransformation);
- Qt3D::QTransform *transform = new Qt3D::QTransform(new QMatrixTransform(qTransformMatrix));
+ Qt3DCore::QTransform *transform = new Qt3DCore::QTransform(new QMatrixTransform(qTransformMatrix));
entityNode->addComponent(transform);
// Add Camera
@@ -724,7 +724,7 @@ void AssimpParser::loadCamera(uint cameraIndex)
assimpCamera->mClipPlaneFar);
camera->addComponent(lens);
- Qt3D::QTransform *transform = new Qt3D::QTransform();
+ Qt3DCore::QTransform *transform = new Qt3DCore::QTransform();
QLookAtTransform *lookAt = new QLookAtTransform();
lookAt->setPosition(QVector3D(assimpCamera->mPosition.x, assimpCamera->mPosition.y, assimpCamera->mPosition.z));
lookAt->setViewCenter(QVector3D(assimpCamera->mLookAt.x, assimpCamera->mLookAt.y, assimpCamera->mLookAt.z));
diff --git a/src/plugins/sceneparsers/assimp/assimpparser_p.h b/src/plugins/sceneparsers/assimp/assimpparser_p.h
index 82611310b..00304b262 100644
--- a/src/plugins/sceneparsers/assimp/assimpparser_p.h
+++ b/src/plugins/sceneparsers/assimp/assimpparser_p.h
@@ -64,7 +64,7 @@ QT_BEGIN_NAMESPACE
class QFile;
-namespace Qt3D {
+namespace Qt3DCore {
class QCamera;
}
@@ -91,14 +91,14 @@ public:
// SceneParserInterface interface
void setSource(const QUrl& source) Q_DECL_OVERRIDE;
bool isExtensionSupported(const QUrl &source) const Q_DECL_OVERRIDE;
- Qt3D::QEntity *scene(const QString &id = QString()) Q_DECL_OVERRIDE;
- Qt3D::QEntity *node(const QString &id) Q_DECL_OVERRIDE;
+ Qt3DCore::QEntity *scene(const QString &id = QString()) Q_DECL_OVERRIDE;
+ Qt3DCore::QEntity *node(const QString &id) Q_DECL_OVERRIDE;
private:
static bool isAssimpPath(const QString &path);
static QStringList assimpSupportedFormats();
- Qt3D::QEntity *node(aiNode *node);
+ Qt3DCore::QEntity *node(aiNode *node);
void readSceneFile(const QString &file);
@@ -134,7 +134,7 @@ private:
QMap<uint, QEffect *> m_effects;
QMap<uint, QAbstractTextureProvider *> m_embeddedTextures;
QMap<QString, QAbstractTextureProvider *> m_materialTextures;
- QMap<aiNode*, Qt3D::QEntity*> m_cameras;
+ QMap<aiNode*, Qt3DCore::QEntity*> m_cameras;
QHash<aiTextureType, QString> m_textureToParameterName;
// QMap<aiNode*, Light*> m_lights;
};
diff --git a/src/plugins/sceneparsers/gltf/gltfparser.cpp b/src/plugins/sceneparsers/gltf/gltfparser.cpp
index a32dd7f45..61f040ca4 100644
--- a/src/plugins/sceneparsers/gltf/gltfparser.cpp
+++ b/src/plugins/sceneparsers/gltf/gltfparser.cpp
@@ -75,7 +75,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
@@ -185,7 +185,7 @@ bool GLTFParser::setJSON(const QJsonDocument &json )
*/
void GLTFParser::setSource(const QUrl &source)
{
- const QString path = Qt3D::QUrlHelper::urlToLocalFileOrQrc(source);
+ const QString path = Qt3DCore::QUrlHelper::urlToLocalFileOrQrc(source);
QFileInfo finfo(path);
if (!finfo.exists()) {
qCWarning(GLTFParserLog) << "missing file:" << path;
@@ -213,11 +213,11 @@ void GLTFParser::setSource(const QUrl &source)
*/
bool GLTFParser::isExtensionSupported(const QUrl &source) const
{
- const QString path = Qt3D::QUrlHelper::urlToLocalFileOrQrc(source);
+ const QString path = Qt3DCore::QUrlHelper::urlToLocalFileOrQrc(source);
return GLTFParser::isGLTFPath(path);
}
-Qt3D::QEntity* GLTFParser::node(const QString &id)
+Qt3DCore::QEntity* GLTFParser::node(const QString &id)
{
QJsonObject nodes = m_json.object().value(KEY_NODES).toObject();
if (!nodes.contains(id)) {
@@ -284,7 +284,7 @@ Qt3D::QEntity* GLTFParser::node(const QString &id)
}
// ADD MATRIX TRANSFORM COMPONENT TO ENTITY
- Qt3D::QTransform *trans = new Qt3D::QTransform();
+ Qt3DCore::QTransform *trans = new Qt3DCore::QTransform();
trans->addTransform(new QMatrixTransform(m));
result->addComponent(trans);
}
@@ -302,7 +302,7 @@ Qt3D::QEntity* GLTFParser::node(const QString &id)
return result;
}
-Qt3D::QEntity* GLTFParser::scene(const QString &id)
+Qt3DCore::QEntity* GLTFParser::scene(const QString &id)
{
parse();
@@ -459,7 +459,7 @@ QParameter *GLTFParser::parameterFromTechnique(QTechnique *technique, const QStr
return Q_NULLPTR;
}
-Qt3D::QEntity* GLTFParser::defaultScene()
+Qt3DCore::QEntity* GLTFParser::defaultScene()
{
if (m_defaultScene.isEmpty()) {
qCWarning(GLTFParserLog) << Q_FUNC_INFO << "no default scene";
diff --git a/src/plugins/sceneparsers/gltf/gltfparser_p.h b/src/plugins/sceneparsers/gltf/gltfparser_p.h
index 15698171d..448fc900e 100644
--- a/src/plugins/sceneparsers/gltf/gltfparser_p.h
+++ b/src/plugins/sceneparsers/gltf/gltfparser_p.h
@@ -61,7 +61,7 @@ QT_BEGIN_NAMESPACE
class QFile;
-namespace Qt3D {
+namespace Qt3DCore {
class QCamera;
class QCameraLens;
class QEntity;
@@ -95,8 +95,8 @@ public:
// SceneParserInterface interface
void setSource(const QUrl &source) Q_DECL_FINAL;
bool isExtensionSupported(const QUrl &source) const Q_DECL_FINAL;
- Qt3D::QEntity *node(const QString &id) Q_DECL_FINAL;
- Qt3D::QEntity *scene(const QString &id = QString()) Q_DECL_FINAL;
+ Qt3DCore::QEntity *node(const QString &id) Q_DECL_FINAL;
+ Qt3DCore::QEntity *scene(const QString &id = QString()) Q_DECL_FINAL;
private:
class BufferData
@@ -142,9 +142,9 @@ private:
static QString standardAttributeNameFromSemantic(const QString &semantic);
static QParameter *parameterFromTechnique(QTechnique *technique, const QString &parameterName);
- Qt3D::QEntity *defaultScene();
+ Qt3DCore::QEntity *defaultScene();
QMaterial *material(const QString &id);
- Qt3D::QCameraLens *camera(const QString &id) const;
+ Qt3DCore::QCameraLens *camera(const QString &id) const;
void parse();
void cleanup();
@@ -165,7 +165,7 @@ private:
QFile* resolveLocalData(QString path) const;
QVariant parameterValueFromJSON(int type, const QJsonValue &value) const;
- static Qt3D::QAbstractAttribute::DataType accessorTypeFromJSON(int componentType);
+ static Qt3DCore::QAbstractAttribute::DataType accessorTypeFromJSON(int componentType);
static uint accessorDataSizeFromJson(const QString &type);
static QRenderState *buildStateEnable(int state);
diff --git a/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp b/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp
index 685b09ea1..8e654f395 100644
--- a/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp
+++ b/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp
@@ -54,29 +54,29 @@ QT_BEGIN_NAMESPACE
void Qt3DQuick3DCorePlugin::registerTypes(const char *uri)
{
- Qt3D::Quick::Quick3D_initialize();
+ Qt3DCore::Quick::Quick3D_initialize();
- qmlRegisterUncreatableType<Qt3D::QComponent>(uri, 2, 0, "Component3D", QStringLiteral(""));
- qmlRegisterUncreatableType<Qt3D::QAbstractTransform>(uri, 2, 0, "QAbstractTransform", QStringLiteral("QAbstractTransform is abstract"));
+ qmlRegisterUncreatableType<Qt3DCore::QComponent>(uri, 2, 0, "Component3D", QStringLiteral(""));
+ qmlRegisterUncreatableType<Qt3DCore::QAbstractTransform>(uri, 2, 0, "QAbstractTransform", QStringLiteral("QAbstractTransform is abstract"));
- qmlRegisterType<Qt3D::Quick::Quick3DConfiguration>(uri, 2, 0, "Configuration");
- Qt3D::Quick::registerExtendedType<Qt3D::QEntity, Qt3D::Quick::Quick3DEntity>("QEntity", "Qt3D/Entity", uri, 2, 0, "Entity");
- qmlRegisterType<Qt3D::Quick::Quick3DEntityLoader>(uri, 2, 0, "EntityLoader");
- qmlRegisterType<Qt3D::Quick::Quick3DNodeInstantiator>(uri, 2, 0, "NodeInstantiator");
- Qt3D::Quick::registerExtendedType<Qt3D::QTransform, Qt3D::Quick::Quick3DTransform>("QTransform", "Qt3D/Transform", uri, 2, 0, "Transform");
+ qmlRegisterType<Qt3DCore::Quick::Quick3DConfiguration>(uri, 2, 0, "Configuration");
+ Qt3DCore::Quick::registerExtendedType<Qt3DCore::QEntity, Qt3DCore::Quick::Quick3DEntity>("QEntity", "Qt3D/Entity", uri, 2, 0, "Entity");
+ qmlRegisterType<Qt3DCore::Quick::Quick3DEntityLoader>(uri, 2, 0, "EntityLoader");
+ qmlRegisterType<Qt3DCore::Quick::Quick3DNodeInstantiator>(uri, 2, 0, "NodeInstantiator");
+ Qt3DCore::Quick::registerExtendedType<Qt3DCore::QTransform, Qt3DCore::Quick::Quick3DTransform>("QTransform", "Qt3D/Transform", uri, 2, 0, "Transform");
// Ideally we want to make Node an uncreatable type
// We would need qmlRegisterUncreatableExtendedType for that
- qmlRegisterExtendedUncreatableType<Qt3D::QNode, Qt3D::Quick::Quick3DNode>(uri, 2, 0, "Node", QStringLiteral("Node is a base class"));
- Qt3D::Quick::registerExtendedType<Qt3D::QCamera, Qt3D::Quick::Quick3DNode>("QCamera", "Qt3D/Camera", uri, 2, 0, "Camera");
- qmlRegisterType<Qt3D::QCameraLens>(uri, 2, 0, "CameraLens");
+ qmlRegisterExtendedUncreatableType<Qt3DCore::QNode, Qt3DCore::Quick::Quick3DNode>(uri, 2, 0, "Node", QStringLiteral("Node is a base class"));
+ Qt3DCore::Quick::registerExtendedType<Qt3DCore::QCamera, Qt3DCore::Quick::Quick3DNode>("QCamera", "Qt3D/Camera", uri, 2, 0, "Camera");
+ qmlRegisterType<Qt3DCore::QCameraLens>(uri, 2, 0, "CameraLens");
- qmlRegisterType<Qt3D::QMatrixTransform>(uri, 2, 0, "MatrixTransform");
- qmlRegisterType<Qt3D::QTranslateTransform>(uri, 2, 0, "Translate");
- qmlRegisterType<Qt3D::QRotateTransform>(uri, 2, 0, "Rotate");
- qmlRegisterType<Qt3D::QLookAtTransform>(uri, 2, 0, "LookAt");
- qmlRegisterType<Qt3D::QScaleTransform>(uri, 2, 0, "Scale");
+ qmlRegisterType<Qt3DCore::QMatrixTransform>(uri, 2, 0, "MatrixTransform");
+ qmlRegisterType<Qt3DCore::QTranslateTransform>(uri, 2, 0, "Translate");
+ qmlRegisterType<Qt3DCore::QRotateTransform>(uri, 2, 0, "Rotate");
+ qmlRegisterType<Qt3DCore::QLookAtTransform>(uri, 2, 0, "LookAt");
+ qmlRegisterType<Qt3DCore::QScaleTransform>(uri, 2, 0, "Scale");
- qmlRegisterUncreatableType<Qt3D::QAbstractAttribute>(uri, 2, 0, "AbstractAttribute", QStringLiteral("QAbstractAttribute is abstract"));
+ qmlRegisterUncreatableType<Qt3DCore::QAbstractAttribute>(uri, 2, 0, "AbstractAttribute", QStringLiteral("QAbstractAttribute is abstract"));
}
QT_END_NAMESPACE
diff --git a/src/quick3d/imports/render/qt3dquick3drendererplugin.cpp b/src/quick3d/imports/render/qt3dquick3drendererplugin.cpp
index bef34eec0..690d4f9fb 100644
--- a/src/quick3d/imports/render/qt3dquick3drendererplugin.cpp
+++ b/src/quick3d/imports/render/qt3dquick3drendererplugin.cpp
@@ -197,8 +197,8 @@ void Qt3DQuick3DRendererPlugin::registerTypes(const char *uri)
qmlRegisterType<Qt3DRender::QTextureImage>(uri, 2, 0, "TextureImage");
// Geometry
- qmlRegisterUncreatableType<Qt3D::QAbstractAttribute>(uri, 2, 0, "QAbstractAttribute", QStringLiteral("QAbstractAttribute is abstract"));
- qmlRegisterUncreatableType<Qt3D::QAbstractBuffer>(uri, 2, 0, "QAbstractBuffer", QStringLiteral("QAbstractBuffer is abstract"));
+ qmlRegisterUncreatableType<Qt3DCore::QAbstractAttribute>(uri, 2, 0, "QAbstractAttribute", QStringLiteral("QAbstractAttribute is abstract"));
+ qmlRegisterUncreatableType<Qt3DCore::QAbstractBuffer>(uri, 2, 0, "QAbstractBuffer", QStringLiteral("QAbstractBuffer is abstract"));
qmlRegisterType<Qt3DRender::QAttribute>(uri, 2, 0, "Attribute");
qmlRegisterType<Qt3DRender::QBuffer>(uri, 2, 0, "Buffer");
Qt3DRender::Quick::registerExtendedType<Qt3DRender::QGeometry, Qt3DRender::Render::Quick::Quick3DGeometry>("QGeometry", "Qt3D.Renderer/Geometry", uri, 2, 0, "Geometry");
@@ -223,7 +223,7 @@ void Qt3DQuick3DRendererPlugin::registerTypes(const char *uri)
qmlRegisterType<Qt3DRender::QSpotLight>(uri, 2, 0, "SpotLight");
// FrameGraph
- Qt3DRender::Quick::registerExtendedType<Qt3DRender::QCameraSelector, Qt3D::Quick::Quick3DNode>("QCameraSelector", "Qt3D.Renderer/CameraSelector", uri, 2, 0, "CameraSelector");
+ Qt3DRender::Quick::registerExtendedType<Qt3DRender::QCameraSelector, Qt3DCore::Quick::Quick3DNode>("QCameraSelector", "Qt3D.Renderer/CameraSelector", uri, 2, 0, "CameraSelector");
Qt3DRender::Quick::registerExtendedType<Qt3DRender::QRenderPassFilter, Qt3DRender::Render::Quick::Quick3DRenderPassFilter>("QRenderPassFilter", "Qt3D.Renderer/RenderPassFilter", uri, 2, 0, "RenderPassFilter");
Qt3DRender::Quick::registerExtendedType<Qt3DRender::QTechniqueFilter, Qt3DRender::Render::Quick::Quick3DTechniqueFilter>("QTechniqueFilter", "Qt3D.Renderer/TechniqueFilter", uri, 2, 0, "TechniqueFilter");
Qt3DRender::Quick::registerExtendedType<Qt3DRender::QViewport, Qt3DRender::Render::Quick::Quick3DViewport>("QViewport", "Qt3D.Renderer/Viewport", uri, 2, 0, "Viewport");
diff --git a/src/quick3d/imports/scene3d/scene3ditem.cpp b/src/quick3d/imports/scene3d/scene3ditem.cpp
index 7daca94ad..840da7a0d 100644
--- a/src/quick3d/imports/scene3d/scene3ditem.cpp
+++ b/src/quick3d/imports/scene3d/scene3ditem.cpp
@@ -83,13 +83,13 @@ private:
class Scene3DSGNode;
/*!
- \class Qt3D::Scene3DRenderer
+ \class Qt3DCore::Scene3DRenderer
\internal
- \brief The Qt3D::Scene3DRenderer class takes care of rendering a Qt3D scene
+ \brief The Qt3DCore::Scene3DRenderer class takes care of rendering a Qt3D scene
within a Framebuffer object to be used by the QtQuick 2 renderer.
- The Qt3D::Scene3DRenderer class renders a Qt3D scene as provided by a Qt3D::Scene3DItem.
+ The Qt3DCore::Scene3DRenderer class renders a Qt3D scene as provided by a Qt3DCore::Scene3DItem.
It owns the aspectEngine even though it doesn't instantiate it.
The shutdown procedure is a two steps process that goes as follow:
@@ -147,7 +147,7 @@ class Scene3DRenderer : public QObject
Q_OBJECT
public:
Scene3DRenderer(Scene3DItem *item,
- Qt3D::QAspectEngine *aspectEngine,
+ Qt3DCore::QAspectEngine *aspectEngine,
QRenderAspect *renderAspect)
: QObject()
, m_item(item)
@@ -248,7 +248,7 @@ public Q_SLOTS:
private:
Scene3DItem *m_item; // Will be released by the QQuickWindow/QML Engine
- Qt3D::QAspectEngine *m_aspectEngine; // Will be released by the Scene3DRendererCleaner
+ Qt3DCore::QAspectEngine *m_aspectEngine; // Will be released by the Scene3DRendererCleaner
QRenderAspect *m_renderAspect; // Will be released by the aspectEngine
QScopedPointer<QOpenGLFramebufferObject> m_multisampledFBO;
QScopedPointer<QOpenGLFramebufferObject> m_finalFBO;
@@ -263,13 +263,13 @@ private:
};
/*!
- \class Qt3D::SCene3DMaterialShader
+ \class Qt3DCore::SCene3DMaterialShader
\internal
- \brief The Qt3D::Scene3DSGMaterialShader class is a custom
- QSGMaterialShader subclass instantiated by a Qt3D::Scene3DSGMateria1
+ \brief The Qt3DCore::Scene3DSGMaterialShader class is a custom
+ QSGMaterialShader subclass instantiated by a Qt3DCore::Scene3DSGMateria1
- The Qt3D::Scene3DSGMaterialShader provides a shader that renders a texture
+ The Qt3DCore::Scene3DSGMaterialShader provides a shader that renders a texture
using premultiplied alpha.
*/
class Scene3DSGMaterialShader : public QSGMaterialShader
@@ -353,14 +353,14 @@ private:
QSGMaterialType Scene3DSGMaterialShader::type;
/*!
- \class Qt3D::Scene3DSGMaterial
+ \class Qt3DCore::Scene3DSGMaterial
\internal
\inherit QSGMaterial
- \brief The Qt3D::Scene3DSGMaterial class is a custom QSGMaterial subclass used to
- render a Qt3D::Scene3DSGNode
+ \brief The Qt3DCore::Scene3DSGMaterial class is a custom QSGMaterial subclass used to
+ render a Qt3DCore::Scene3DSGNode
- The Qt3D::Scene3DSGMaterial class renders a texture using premultiplied
+ The Qt3DCore::Scene3DSGMaterial class renders a texture using premultiplied
alpha unlike the QSGSimpleTextureMaterial.
This is needed to properly integrate alpha blending from a Qt3D scene
@@ -389,13 +389,13 @@ private:
};
/*!
- \class Qt3D::Scene3DSGNode
+ \class Qt3DCore::Scene3DSGNode
\internal
- \brief The Qt3D::Scene3DSGNode class is a simple QSGeometryNode subclass that
- uses a Qt3D::Scene3DMaterial
+ \brief The Qt3DCore::Scene3DSGNode class is a simple QSGeometryNode subclass that
+ uses a Qt3DCore::Scene3DMaterial
- The Qt3D::Scene3DSGNode allows to render a simple rect texture with
+ The Qt3DCore::Scene3DSGNode allows to render a simple rect texture with
premultiplied alpha.
*/
class Scene3DSGNode : public QSGGeometryNode
@@ -448,22 +448,22 @@ private:
};
/*!
- \class Qt3D::Scene3DItem
+ \class Qt3DCore::Scene3DItem
\internal
- \brief The Qt3D::Scene3DItem class is a QQuickItem subclass used to integrate
+ \brief The Qt3DCore::Scene3DItem class is a QQuickItem subclass used to integrate
a Qt3D scene into a QtQuick 2 scene.
- The Qt3D::Scene3DItem class renders a Qt3D scene, provided by a Qt3D::QEntity
+ The Qt3DCore::Scene3DItem class renders a Qt3D scene, provided by a Qt3DCore::QEntity
into a multisampled Framebuffer object that is later blitted into a non
multisampled Framebuffer object to be then renderer through the use of a
- Qt3D::Scene3DSGNode with premultiplied alpha.
+ Qt3DCore::Scene3DSGNode with premultiplied alpha.
*/
Scene3DItem::Scene3DItem(QQuickItem *parent)
: QQuickItem(parent)
, m_entity(Q_NULLPTR)
- , m_aspectEngine(new Qt3D::QAspectEngine())
+ , m_aspectEngine(new Qt3DCore::QAspectEngine())
, m_renderAspect(new QRenderAspect(QRenderAspect::Synchronous))
, m_renderer(Q_NULLPTR)
, m_rendererCleaner(new Scene3DCleaner())
@@ -489,7 +489,7 @@ QStringList Scene3DItem::aspects() const
return m_aspects;
}
-Qt3D::QEntity *Scene3DItem::entity() const
+Qt3DCore::QEntity *Scene3DItem::entity() const
{
return m_entity;
}
@@ -518,7 +518,7 @@ void Scene3DItem::setAspects(const QStringList &aspects)
emit aspectsChanged();
}
-void Scene3DItem::setEntity(Qt3D::QEntity *entity)
+void Scene3DItem::setEntity(Qt3DCore::QEntity *entity)
{
if (entity == m_entity)
return;
diff --git a/src/quick3d/imports/scene3d/scene3ditem_p.h b/src/quick3d/imports/scene3d/scene3ditem_p.h
index 1f0eaafc1..301af9022 100644
--- a/src/quick3d/imports/scene3d/scene3ditem_p.h
+++ b/src/quick3d/imports/scene3d/scene3ditem_p.h
@@ -41,7 +41,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QAspectEngine;
class QEntity;
}
@@ -55,7 +55,7 @@ class Scene3DCleaner;
class Scene3DItem : public QQuickItem
{
Q_OBJECT
- Q_PROPERTY(Qt3D::QEntity* entity READ entity WRITE setEntity NOTIFY entityChanged)
+ Q_PROPERTY(Qt3DCore::QEntity* entity READ entity WRITE setEntity NOTIFY entityChanged)
Q_PROPERTY(QStringList aspects READ aspects WRITE setAspects NOTIFY aspectsChanged)
Q_PROPERTY(bool multisample READ multisample WRITE setMultisample NOTIFY multisampleChanged)
Q_CLASSINFO("DefaultProperty", "entity")
@@ -64,14 +64,14 @@ public:
~Scene3DItem();
QStringList aspects() const;
- Qt3D::QEntity *entity() const;
+ Qt3DCore::QEntity *entity() const;
bool multisample() const;
void setMultisample(bool enable);
public Q_SLOTS:
void setAspects(const QStringList &aspects);
- void setEntity(Qt3D::QEntity *entity);
+ void setEntity(Qt3DCore::QEntity *entity);
Q_SIGNALS:
void aspectsChanged();
@@ -85,9 +85,9 @@ private:
QSGNode *updatePaintNode(QSGNode *node, UpdatePaintNodeData *nodeData) Q_DECL_OVERRIDE;
QStringList m_aspects;
- Qt3D::QEntity *m_entity;
+ Qt3DCore::QEntity *m_entity;
- Qt3D::QAspectEngine *m_aspectEngine;
+ Qt3DCore::QAspectEngine *m_aspectEngine;
QRenderAspect *m_renderAspect;
Scene3DRenderer *m_renderer;
Scene3DCleaner *m_rendererCleaner;
diff --git a/src/quick3d/quick3d/items/quick3dconfiguration.cpp b/src/quick3d/quick3d/items/quick3dconfiguration.cpp
index 5efb7d0aa..433e5e0d2 100644
--- a/src/quick3d/quick3d/items/quick3dconfiguration.cpp
+++ b/src/quick3d/quick3d/items/quick3dconfiguration.cpp
@@ -46,8 +46,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
/*!
@@ -71,7 +70,7 @@ void Quick3DConfiguration::setControlledCamera(QCamera *camera)
}
/*!
- \qmlproperty Camera Qt3D::Configuration::controlledCamera
+ \qmlproperty Camera Qt3DCore::Configuration::controlledCamera
*/
QCamera *Quick3DConfiguration::controlledCamera() const
{
@@ -96,8 +95,7 @@ void Quick3DConfiguration::applyControlledCameraChange()
}
}
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dconfiguration.h b/src/quick3d/quick3d/items/quick3dconfiguration.h
index f65076ab0..99606698b 100644
--- a/src/quick3d/quick3d/items/quick3dconfiguration.h
+++ b/src/quick3d/quick3d/items/quick3dconfiguration.h
@@ -42,7 +42,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QCamera;
@@ -51,7 +51,7 @@ namespace Quick {
class QT3DQUICKSHARED_EXPORT Quick3DConfiguration : public QObject
{
Q_OBJECT
- Q_PROPERTY(Qt3D::QCamera *controlledCamera READ controlledCamera WRITE setControlledCamera NOTIFY controlledCameraChanged)
+ Q_PROPERTY(Qt3DCore::QCamera *controlledCamera READ controlledCamera WRITE setControlledCamera NOTIFY controlledCameraChanged)
public:
explicit Quick3DConfiguration(QObject *parent = 0);
@@ -68,9 +68,8 @@ private:
QCamera *m_camera;
};
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dentity.cpp b/src/quick3d/quick3d/items/quick3dentity.cpp
index c00eb0899..8b3b9ba4b 100644
--- a/src/quick3d/quick3d/items/quick3dentity.cpp
+++ b/src/quick3d/quick3d/items/quick3dentity.cpp
@@ -39,8 +39,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
/*!
@@ -56,12 +55,12 @@ Quick3DEntity::Quick3DEntity(QObject *parent)
}
/*!
- \qmlproperty list<Component3D> Qt3D::Entity::components
+ \qmlproperty list<Component3D> Qt3DCore::Entity::components
\readonly
*/
QQmlListProperty<QComponent> Quick3DEntity::componentList()
{
- return QQmlListProperty<Qt3D::QComponent>(this, 0,
+ return QQmlListProperty<Qt3DCore::QComponent>(this, 0,
Quick3DEntity::qmlAppendComponent,
Quick3DEntity::qmlComponentsCount,
Quick3DEntity::qmlComponentAt,
@@ -97,8 +96,7 @@ void Quick3DEntity::qmlClearComponents(QQmlListProperty<QComponent> *list)
}
}
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dentity.h b/src/quick3d/quick3d/items/quick3dentity.h
index 1db358037..3a9adca06 100644
--- a/src/quick3d/quick3d/items/quick3dentity.h
+++ b/src/quick3d/quick3d/items/quick3dentity.h
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QEntity;
class QComponent;
@@ -54,25 +54,24 @@ namespace Quick {
class QT3DQUICKSHARED_EXPORT Quick3DEntity : public QObject
{
Q_OBJECT
- Q_PROPERTY(QQmlListProperty<Qt3D::QComponent> components READ componentList)
+ Q_PROPERTY(QQmlListProperty<Qt3DCore::QComponent> components READ componentList)
public:
explicit Quick3DEntity(QObject *parent = 0);
- QQmlListProperty<Qt3D::QComponent> componentList();
+ QQmlListProperty<Qt3DCore::QComponent> componentList();
inline QEntity *parentEntity() const { return qobject_cast<QEntity*>(parent()); }
private:
- static void qmlAppendComponent(QQmlListProperty<Qt3D::QComponent> *list, Qt3D::QComponent *comp);
- static QComponent *qmlComponentAt(QQmlListProperty<Qt3D::QComponent> *list, int index);
- static int qmlComponentsCount(QQmlListProperty<Qt3D::QComponent> *list);
- static void qmlClearComponents(QQmlListProperty<Qt3D::QComponent> *list);
+ static void qmlAppendComponent(QQmlListProperty<Qt3DCore::QComponent> *list, Qt3DCore::QComponent *comp);
+ static QComponent *qmlComponentAt(QQmlListProperty<Qt3DCore::QComponent> *list, int index);
+ static int qmlComponentsCount(QQmlListProperty<Qt3DCore::QComponent> *list);
+ static void qmlClearComponents(QQmlListProperty<Qt3DCore::QComponent> *list);
};
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dentityloader.cpp b/src/quick3d/quick3d/items/quick3dentityloader.cpp
index 1fe8945e1..0b4d3d9a1 100644
--- a/src/quick3d/quick3d/items/quick3dentityloader.cpp
+++ b/src/quick3d/quick3d/items/quick3dentityloader.cpp
@@ -45,8 +45,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
class Quick3DEntityLoaderIncubator : public QQmlIncubator
@@ -105,7 +104,7 @@ Quick3DEntityLoader::~Quick3DEntityLoader()
}
/*!
- \qmlproperty QtQml::QtObject Qt3D::EntityLoader::entity
+ \qmlproperty QtQml::QtObject Qt3DCore::EntityLoader::entity
\readonly
*/
QObject *Quick3DEntityLoader::entity() const
@@ -115,7 +114,7 @@ QObject *Quick3DEntityLoader::entity() const
}
/*!
- \qmlproperty url Qt3D::EntityLoader::source
+ \qmlproperty url Qt3DCore::EntityLoader::source
*/
QUrl Quick3DEntityLoader::source() const
{
@@ -146,7 +145,7 @@ void Quick3DEntityLoader::copy(const QNode *ref)
}
/*!
- \class Qt3D::Quick::Quick3DEntityLoaderPrivate
+ \class Qt3DCore::Quick::Quick3DEntityLoaderPrivate
\internal
*/
Quick3DEntityLoaderPrivate::Quick3DEntityLoaderPrivate()
@@ -236,9 +235,8 @@ void Quick3DEntityLoaderPrivate::_q_componentStatusChanged(QQmlComponent::Status
m_component->create(*m_incubator, m_context);
}
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dentityloader.h b/src/quick3d/quick3d/items/quick3dentityloader.h
index 0280ca3aa..49d689e02 100644
--- a/src/quick3d/quick3d/items/quick3dentityloader.h
+++ b/src/quick3d/quick3d/items/quick3dentityloader.h
@@ -47,7 +47,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QEntity;
@@ -82,9 +82,8 @@ private:
QT3D_CLONEABLE(Quick3DEntityLoader)
};
-} // Quick;
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dentityloader_p.h b/src/quick3d/quick3d/items/quick3dentityloader_p.h
index 2cd0ffda4..21ec9ed55 100644
--- a/src/quick3d/quick3d/items/quick3dentityloader_p.h
+++ b/src/quick3d/quick3d/items/quick3dentityloader_p.h
@@ -59,7 +59,7 @@ QT_BEGIN_NAMESPACE
class QQmlIncubator;
class QQmlContext;
-namespace Qt3D {
+namespace Qt3DCore {
class QEntity;
@@ -89,9 +89,8 @@ public:
QEntity *m_entity;
};
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dnode.cpp b/src/quick3d/quick3d/items/quick3dnode.cpp
index c230df447..2c4128bed 100644
--- a/src/quick3d/quick3d/items/quick3dnode.cpp
+++ b/src/quick3d/quick3d/items/quick3dnode.cpp
@@ -39,8 +39,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
/*!
@@ -58,7 +57,7 @@ Quick3DNode::Quick3DNode(QObject *parent)
}
/*!
- \qmlproperty list<QtQml::QtObject> Qt3D::Node::data
+ \qmlproperty list<QtQml::QtObject> Qt3DCore::Node::data
\default
*/
@@ -72,7 +71,7 @@ QQmlListProperty<QObject> Quick3DNode::data()
}
/*!
- \qmlproperty list<Node> Qt3D::Node::childNodes
+ \qmlproperty list<Node> Qt3DCore::Node::childNodes
\readonly
*/
@@ -113,7 +112,7 @@ void Quick3DNode::clearData(QQmlListProperty<QObject> *list)
self->childRemoved(0, child);
}
-void Quick3DNode::appendChild(QQmlListProperty<Qt3D::QNode> *list, Qt3D::QNode *obj)
+void Quick3DNode::appendChild(QQmlListProperty<Qt3DCore::QNode> *list, Qt3DCore::QNode *obj)
{
if (!obj)
return;
@@ -124,19 +123,19 @@ void Quick3DNode::appendChild(QQmlListProperty<Qt3D::QNode> *list, Qt3D::QNode *
self->childAppended(0, obj);
}
-Qt3D::QNode *Quick3DNode::childAt(QQmlListProperty<Qt3D::QNode> *list, int index)
+Qt3DCore::QNode *Quick3DNode::childAt(QQmlListProperty<Qt3DCore::QNode> *list, int index)
{
Quick3DNode *self = static_cast<Quick3DNode *>(list->object);
return qobject_cast<QNode *>(self->parentNode()->children().at(index));
}
-int Quick3DNode::childCount(QQmlListProperty<Qt3D::QNode> *list)
+int Quick3DNode::childCount(QQmlListProperty<Qt3DCore::QNode> *list)
{
Quick3DNode *self = static_cast<Quick3DNode *>(list->object);
return self->parentNode()->children().count();
}
-void Quick3DNode::clearChildren(QQmlListProperty<Qt3D::QNode> *list)
+void Quick3DNode::clearChildren(QQmlListProperty<Qt3DCore::QNode> *list)
{
Quick3DNode *self = static_cast<Quick3DNode *>(list->object);
Q_FOREACH (QObject *const child, self->parentNode()->children())
@@ -163,8 +162,7 @@ void Quick3DNode::childRemoved(int, QObject *obj)
obj->setParent(Q_NULLPTR);
}
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dnode.h b/src/quick3d/quick3d/items/quick3dnode.h
index 008583ecc..96fcd78e4 100644
--- a/src/quick3d/quick3d/items/quick3dnode.h
+++ b/src/quick3d/quick3d/items/quick3dnode.h
@@ -43,21 +43,20 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
class QT3DQUICKSHARED_EXPORT Quick3DNode : public QObject
{
Q_OBJECT
Q_PROPERTY(QQmlListProperty<QObject> data READ data)
- Q_PROPERTY(QQmlListProperty<Qt3D::QNode> childNodes READ childNodes)
+ Q_PROPERTY(QQmlListProperty<Qt3DCore::QNode> childNodes READ childNodes)
Q_CLASSINFO("DefaultProperty", "data")
public:
explicit Quick3DNode(QObject *parent = 0);
QQmlListProperty<QObject> data();
- QQmlListProperty<Qt3D::QNode> childNodes();
+ QQmlListProperty<Qt3DCore::QNode> childNodes();
inline QNode *parentNode() const { return qobject_cast<QNode*>(parent()); }
@@ -67,19 +66,18 @@ private:
static int dataCount(QQmlListProperty<QObject> *list);
static void clearData(QQmlListProperty<QObject> *list);
- static void appendChild(QQmlListProperty<Qt3D::QNode> *list, Qt3D::QNode *obj);
- static QNode *childAt(QQmlListProperty<Qt3D::QNode> *list, int index);
- static int childCount(QQmlListProperty<Qt3D::QNode> *list);
- static void clearChildren(QQmlListProperty<Qt3D::QNode> *list);
+ static void appendChild(QQmlListProperty<Qt3DCore::QNode> *list, Qt3DCore::QNode *obj);
+ static QNode *childAt(QQmlListProperty<Qt3DCore::QNode> *list, int index);
+ static int childCount(QQmlListProperty<Qt3DCore::QNode> *list);
+ static void clearChildren(QQmlListProperty<Qt3DCore::QNode> *list);
private Q_SLOTS:
void childAppended(int idx, QObject *child);
void childRemoved(int idx, QObject *child);
};
-} // Quick;
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dnodeinstantiator.cpp b/src/quick3d/quick3d/items/quick3dnodeinstantiator.cpp
index c6257ec58..fb49eef89 100644
--- a/src/quick3d/quick3d/items/quick3dnodeinstantiator.cpp
+++ b/src/quick3d/quick3d/items/quick3dnodeinstantiator.cpp
@@ -47,11 +47,11 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
namespace Quick {
/*!
- \class Qt3D::Quick::Quick3DNodeInstantiatorPrivate
+ \class Qt3DCore::Quick::Quick3DNodeInstantiatorPrivate
\internal
*/
Quick3DNodeInstantiatorPrivate::Quick3DNodeInstantiatorPrivate()
@@ -222,7 +222,7 @@ Quick3DNodeInstantiator::~Quick3DNodeInstantiator()
}
/*!
- \qmlsignal Qt3D::NodeInstantiator::objectAdded(int index, QtObject node)
+ \qmlsignal Qt3DCore::NodeInstantiator::objectAdded(int index, QtObject node)
This signal is emitted when a node is added to the NodeInstantiator. The \a index
parameter holds the index which the node has been given, and the \a node
@@ -232,7 +232,7 @@ Quick3DNodeInstantiator::~Quick3DNodeInstantiator()
*/
/*!
- \qmlsignal Qt3D::NodeInstantiator::objectRemoved(int index, QtObject object)
+ \qmlsignal Qt3DCore::NodeInstantiator::objectRemoved(int index, QtObject object)
This signal is emitted when an object is removed from the Instantiator. The \a index
parameter holds the index which the object had been given, and the \a object
@@ -244,7 +244,7 @@ Quick3DNodeInstantiator::~Quick3DNodeInstantiator()
The corresponding handler is \c onObjectRemoved.
*/
/*!
- \qmlproperty bool Qt3D::NodeInstantiator::active
+ \qmlproperty bool Qt3DCore::NodeInstantiator::active
When active is \c true, and the delegate component is ready, the Instantiator will
create objects according to the model. When active is \c false, no objects
@@ -269,7 +269,7 @@ void Quick3DNodeInstantiator::setActive(bool newVal)
}
/*!
- \qmlproperty bool Qt3D::NodeInstantiator::asynchronous
+ \qmlproperty bool Qt3DCore::NodeInstantiator::asynchronous
When asynchronous is true the Instantiator will attempt to create objects
asynchronously. This means that objects may not be available immediately,
@@ -296,7 +296,7 @@ void Quick3DNodeInstantiator::setAsync(bool newVal)
/*!
- \qmlproperty int Qt3D::NodeInstantiator::count
+ \qmlproperty int Qt3DCore::NodeInstantiator::count
\readonly
The number of objects the Instantiator is currently managing.
@@ -309,7 +309,7 @@ int Quick3DNodeInstantiator::count() const
}
/*!
- \qmlproperty QtQml::Component Qt3D::NodeInstantiator::delegate
+ \qmlproperty QtQml::Component Qt3DCore::NodeInstantiator::delegate
\default
The component used to create all objects.
@@ -346,7 +346,7 @@ void Quick3DNodeInstantiator::setDelegate(QQmlComponent *c)
}
/*!
- \qmlproperty variant Qt3D::NodeInstantiator::model
+ \qmlproperty variant Qt3DCore::NodeInstantiator::model
This property can be set to any of the supported \l {qml-data-models}{data models}:
@@ -421,7 +421,7 @@ void Quick3DNodeInstantiator::setModel(const QVariant &v)
}
/*!
- \qmlproperty QtQml::QtObject Qt3D::NodeInstantiator::object
+ \qmlproperty QtQml::QtObject Qt3DCore::NodeInstantiator::object
\readonly
This is a reference to the first created object, intended as a convenience
@@ -436,7 +436,7 @@ QObject *Quick3DNodeInstantiator::object() const
}
/*!
- \qmlmethod QtQml::QtObject Qt3D::NodeInstantiator::objectAt(int index)
+ \qmlmethod QtQml::QtObject Qt3DCore::NodeInstantiator::objectAt(int index)
Returns a reference to the object with the given \a index.
*/
@@ -492,7 +492,7 @@ void Quick3DNodeInstantiator::copy(const QNode *ref)
}
} // namespace Quick
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dnodeinstantiator_p.h b/src/quick3d/quick3d/items/quick3dnodeinstantiator_p.h
index a3f9b3dda..38a4d5a6f 100644
--- a/src/quick3d/quick3d/items/quick3dnodeinstantiator_p.h
+++ b/src/quick3d/quick3d/items/quick3dnodeinstantiator_p.h
@@ -56,7 +56,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
namespace Quick {
class Quick3DNodeInstantiatorPrivate;
@@ -122,7 +122,7 @@ private:
};
} // namespace Quick
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dnodeinstantiator_p_p.h b/src/quick3d/quick3d/items/quick3dnodeinstantiator_p_p.h
index 68a16b192..71bc44668 100644
--- a/src/quick3d/quick3d/items/quick3dnodeinstantiator_p_p.h
+++ b/src/quick3d/quick3d/items/quick3dnodeinstantiator_p_p.h
@@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
class QQmlComponent;
-namespace Qt3D {
+namespace Qt3DCore {
namespace Quick {
class Quick3DNodeInstantiatorPrivate : public QNodePrivate
@@ -86,7 +86,7 @@ public:
};
} // namespace Quick
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dtransform.cpp b/src/quick3d/quick3d/items/quick3dtransform.cpp
index 3386a2c8a..3f313850a 100644
--- a/src/quick3d/quick3d/items/quick3dtransform.cpp
+++ b/src/quick3d/quick3d/items/quick3dtransform.cpp
@@ -39,8 +39,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
/*!
@@ -51,16 +50,16 @@ namespace Quick {
Quick3DTransform::Quick3DTransform(QObject *parent)
: QObject(parent)
{
- Q_ASSERT(qobject_cast<Qt3D::QTransform *>(parent) != Q_NULLPTR);
+ Q_ASSERT(qobject_cast<Qt3DCore::QTransform *>(parent) != Q_NULLPTR);
}
/*!
- \qmlproperty matrix4x4 Qt3D::Transform::matrix
+ \qmlproperty matrix4x4 Qt3DCore::Transform::matrix
\readonly
*/
/*!
- \qmlproperty list<QAbstractTransform> Qt3D::Transform::transforms
+ \qmlproperty list<QAbstractTransform> Qt3DCore::Transform::transforms
\default
*/
QQmlListProperty<QAbstractTransform> Quick3DTransform::transformList()
@@ -100,8 +99,7 @@ void Quick3DTransform::qmlClearTransforms(QQmlListProperty<QAbstractTransform> *
self->parentTransform()->removeTransform(trans);
}
-} //Quick
-
-} //Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/items/quick3dtransform.h b/src/quick3d/quick3d/items/quick3dtransform.h
index 2d7f9aa10..504b0fe61 100644
--- a/src/quick3d/quick3d/items/quick3dtransform.h
+++ b/src/quick3d/quick3d/items/quick3dtransform.h
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QTransform;
@@ -53,24 +53,23 @@ namespace Quick {
class QT3DQUICKSHARED_EXPORT Quick3DTransform : public QObject
{
Q_OBJECT
- Q_PROPERTY(QQmlListProperty<Qt3D::QAbstractTransform> transforms READ transformList)
+ Q_PROPERTY(QQmlListProperty<Qt3DCore::QAbstractTransform> transforms READ transformList)
Q_CLASSINFO("DefaultProperty", "transforms")
public:
explicit Quick3DTransform(QObject *parent = 0);
- QQmlListProperty<Qt3D::QAbstractTransform> transformList();
+ QQmlListProperty<Qt3DCore::QAbstractTransform> transformList();
- inline QTransform *parentTransform() const { return qobject_cast<Qt3D::QTransform *>(parent()); }
+ inline QTransform *parentTransform() const { return qobject_cast<Qt3DCore::QTransform *>(parent()); }
private:
- static void qmlAppendTransform(QQmlListProperty<Qt3D::QAbstractTransform> *list, Qt3D::QAbstractTransform *bar);
- static QAbstractTransform* transformAt(QQmlListProperty<Qt3D::QAbstractTransform> *list, int index);
- static int transformCount(QQmlListProperty<Qt3D::QAbstractTransform> *list);
- static void qmlClearTransforms(QQmlListProperty<Qt3D::QAbstractTransform> *list);
+ static void qmlAppendTransform(QQmlListProperty<Qt3DCore::QAbstractTransform> *list, Qt3DCore::QAbstractTransform *bar);
+ static QAbstractTransform* transformAt(QQmlListProperty<Qt3DCore::QAbstractTransform> *list, int index);
+ static int transformCount(QQmlListProperty<Qt3DCore::QAbstractTransform> *list);
+ static void qmlClearTransforms(QQmlListProperty<Qt3DCore::QAbstractTransform> *list);
};
-} //Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/qqmlaspectengine.cpp b/src/quick3d/quick3d/qqmlaspectengine.cpp
index a05143f23..8cdee8674 100644
--- a/src/quick3d/quick3d/qqmlaspectengine.cpp
+++ b/src/quick3d/quick3d/qqmlaspectengine.cpp
@@ -43,12 +43,11 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
/*!
- \class Qt3D::Quick::QQmlAspectEnginePrivate
+ \class Qt3DCore::Quick::QQmlAspectEnginePrivate
\internal
*/
QQmlAspectEnginePrivate::QQmlAspectEnginePrivate()
@@ -140,9 +139,8 @@ void QQmlAspectEnginePrivate::_q_continueExecute()
emit q->statusChanged(q->status());
}
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/qqmlaspectengine.h b/src/quick3d/quick3d/qqmlaspectengine.h
index 025908a97..7f742e83f 100644
--- a/src/quick3d/quick3d/qqmlaspectengine.h
+++ b/src/quick3d/quick3d/qqmlaspectengine.h
@@ -43,8 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
class QQmlAspectEnginePrivate;
@@ -71,9 +70,8 @@ private:
Q_PRIVATE_SLOT(d_func(), void _q_continueExecute())
};
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/qqmlaspectengine_p.h b/src/quick3d/quick3d/qqmlaspectengine_p.h
index f864aadef..c53082a4a 100644
--- a/src/quick3d/quick3d/qqmlaspectengine_p.h
+++ b/src/quick3d/quick3d/qqmlaspectengine_p.h
@@ -55,8 +55,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
class QQmlAspectEnginePrivate : public QObjectPrivate
@@ -74,9 +73,8 @@ private:
void _q_continueExecute();
};
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/qt3dquick_global.cpp b/src/quick3d/quick3d/qt3dquick_global.cpp
index afd0a2a0a..ce40df540 100644
--- a/src/quick3d/quick3d/qt3dquick_global.cpp
+++ b/src/quick3d/quick3d/qt3dquick_global.cpp
@@ -44,8 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
class Quick3DColorProvider : public QQmlColorProvider
@@ -665,7 +664,7 @@ static Quick3DColorProvider *getColorProvider()
void Quick3D_initialize()
{
- Qt3D::Quick::Quick3DValueTypes::registerValueTypes();
+ Qt3DCore::Quick::Quick3DValueTypes::registerValueTypes();
QQml_addValueTypeProvider(getValueTypeProvider());
QQml_setColorProvider(getColorProvider());
QAbstractNodeFactory::registerNodeFactory(QuickNodeFactory::instance());
@@ -676,8 +675,7 @@ void Quick3D_registerType(const char *className, const char *quickName, int majo
QuickNodeFactory::instance()->registerType(className, quickName, major, minor);
}
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/qt3dquick_global_p.h b/src/quick3d/quick3d/qt3dquick_global_p.h
index addb2d6cf..d15381dd6 100644
--- a/src/quick3d/quick3d/qt3dquick_global_p.h
+++ b/src/quick3d/quick3d/qt3dquick_global_p.h
@@ -55,8 +55,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
QT3DQUICKSHARED_PRIVATE_EXPORT void Quick3D_initialize();
@@ -69,9 +68,8 @@ template<class T, class E> void registerExtendedType(const char *className, cons
Quick3D_registerType(className, quickName, major, minor);
}
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/qt3dquicknodefactory.cpp b/src/quick3d/quick3d/qt3dquicknodefactory.cpp
index 062e97bb7..4da5e9b25 100644
--- a/src/quick3d/quick3d/qt3dquicknodefactory.cpp
+++ b/src/quick3d/quick3d/qt3dquicknodefactory.cpp
@@ -39,7 +39,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
Q_GLOBAL_STATIC(QuickNodeFactory, quick_node_factory)
@@ -68,6 +68,6 @@ QNode *QuickNodeFactory::createNode(const char *type)
return typeInfo.t ? qobject_cast<QNode *>(typeInfo.t->create()) : Q_NULLPTR;
}
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/qt3dquicknodefactory_p.h b/src/quick3d/quick3d/qt3dquicknodefactory_p.h
index 8d475dc95..fda891ed8 100644
--- a/src/quick3d/quick3d/qt3dquicknodefactory_p.h
+++ b/src/quick3d/quick3d/qt3dquicknodefactory_p.h
@@ -55,7 +55,7 @@ QT_BEGIN_NAMESPACE
class QQmlType;
-namespace Qt3D {
+namespace Qt3DCore {
class QuickNodeFactory : public QAbstractNodeFactory
{
@@ -79,7 +79,7 @@ private:
QHash<QByteArray, Type> m_types;
};
-} // namespace Qt3D
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/qt3dquickvaluetypes.cpp b/src/quick3d/quick3d/qt3dquickvaluetypes.cpp
index 1d3052fdb..2c19c67cc 100644
--- a/src/quick3d/quick3d/qt3dquickvaluetypes.cpp
+++ b/src/quick3d/quick3d/qt3dquickvaluetypes.cpp
@@ -39,8 +39,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
namespace Quick3DValueTypes {
@@ -534,8 +533,7 @@ QString Quick3DMatrix4x4ValueType::toString() const
.arg(v(3, 0)).arg(v(3, 1)).arg(v(3, 2)).arg(v(3, 3));
}
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3d/qt3dquickvaluetypes_p.h b/src/quick3d/quick3d/qt3dquickvaluetypes_p.h
index c3013fbe7..1fec1f059 100644
--- a/src/quick3d/quick3d/qt3dquickvaluetypes_p.h
+++ b/src/quick3d/quick3d/qt3dquickvaluetypes_p.h
@@ -61,10 +61,8 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DCore {
namespace Quick {
-
namespace Quick3DValueTypes {
QT3DQUICKSHARED_PRIVATE_EXPORT void registerValueTypes();
@@ -281,9 +279,8 @@ public:
Q_INVOKABLE bool fuzzyEquals(const QMatrix4x4 &m) const;
};
-} // Quick
-
-} // Qt3D
+} // namespace Quick
+} // namespace Qt3DCore
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3drenderer/items/quick3dgeometry.cpp b/src/quick3d/quick3drenderer/items/quick3dgeometry.cpp
index c0961ab6c..b2af9763b 100644
--- a/src/quick3d/quick3drenderer/items/quick3dgeometry.cpp
+++ b/src/quick3d/quick3drenderer/items/quick3dgeometry.cpp
@@ -47,45 +47,45 @@ Quick3DGeometry::Quick3DGeometry(QObject *parent)
{
}
-QQmlListProperty<Qt3D::QAbstractAttribute> Quick3DGeometry::attributeList()
+QQmlListProperty<Qt3DCore::QAbstractAttribute> Quick3DGeometry::attributeList()
{
- return QQmlListProperty<Qt3D::QAbstractAttribute>(this, 0,
+ return QQmlListProperty<Qt3DCore::QAbstractAttribute>(this, 0,
&Quick3DGeometry::appendAttribute,
&Quick3DGeometry::attributesCount,
&Quick3DGeometry::attributeAt,
&Quick3DGeometry::clearAttributes);
}
-void Quick3DGeometry::appendAttribute(QQmlListProperty<Qt3D::QAbstractAttribute> *list, Qt3D::QAbstractAttribute *attribute)
+void Quick3DGeometry::appendAttribute(QQmlListProperty<Qt3DCore::QAbstractAttribute> *list, Qt3DCore::QAbstractAttribute *attribute)
{
Quick3DGeometry *geometry = static_cast<Quick3DGeometry *>(list->object);
geometry->m_managedAttributes.append(attribute);
geometry->parentGeometry()->addAttribute(attribute);
}
-Qt3D::QAbstractAttribute *Quick3DGeometry::attributeAt(QQmlListProperty<Qt3D::QAbstractAttribute> *list, int index)
+Qt3DCore::QAbstractAttribute *Quick3DGeometry::attributeAt(QQmlListProperty<Qt3DCore::QAbstractAttribute> *list, int index)
{
Quick3DGeometry *geometry = static_cast<Quick3DGeometry *>(list->object);
return geometry->parentGeometry()->attributes().at(index);
}
-int Quick3DGeometry::attributesCount(QQmlListProperty<Qt3D::QAbstractAttribute> *list)
+int Quick3DGeometry::attributesCount(QQmlListProperty<Qt3DCore::QAbstractAttribute> *list)
{
Quick3DGeometry *geometry = static_cast<Quick3DGeometry *>(list->object);
return geometry->parentGeometry()->attributes().count();
}
-void Quick3DGeometry::clearAttributes(QQmlListProperty<Qt3D::QAbstractAttribute> *list)
+void Quick3DGeometry::clearAttributes(QQmlListProperty<Qt3DCore::QAbstractAttribute> *list)
{
Quick3DGeometry *geometry = static_cast<Quick3DGeometry *>(list->object);
- QVector<Qt3D::QAbstractAttribute *> &managedAttributes = geometry->m_managedAttributes;
- Q_FOREACH (Qt3D::QAbstractAttribute *attribute, managedAttributes)
+ QVector<Qt3DCore::QAbstractAttribute *> &managedAttributes = geometry->m_managedAttributes;
+ Q_FOREACH (Qt3DCore::QAbstractAttribute *attribute, managedAttributes)
geometry->parentGeometry()->removeAttribute(attribute);
managedAttributes.clear();
}
} // namespace Quick
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3drenderer/items/quick3dgeometry.h b/src/quick3d/quick3drenderer/items/quick3dgeometry.h
index 85b01554e..d9e996b95 100644
--- a/src/quick3d/quick3drenderer/items/quick3dgeometry.h
+++ b/src/quick3d/quick3drenderer/items/quick3dgeometry.h
@@ -50,27 +50,27 @@ namespace Quick {
class QT3DQUICKRENDERERSHARED_EXPORT Quick3DGeometry : public QObject
{
Q_OBJECT
- Q_PROPERTY(QQmlListProperty<Qt3D::QAbstractAttribute> attributes READ attributeList)
+ Q_PROPERTY(QQmlListProperty<Qt3DCore::QAbstractAttribute> attributes READ attributeList)
Q_CLASSINFO("DefaultProperty", "attributeProviders")
public:
explicit Quick3DGeometry(QObject *parent = 0);
inline QGeometry *parentGeometry() const { return qobject_cast<QGeometry *>(parent()); }
- QQmlListProperty<Qt3D::QAbstractAttribute> attributeList();
+ QQmlListProperty<Qt3DCore::QAbstractAttribute> attributeList();
private:
- static void appendAttribute(QQmlListProperty<Qt3D::QAbstractAttribute> *list, Qt3D::QAbstractAttribute *provider);
- static Qt3D::QAbstractAttribute *attributeAt(QQmlListProperty<Qt3D::QAbstractAttribute> *list, int index);
- static int attributesCount(QQmlListProperty<Qt3D::QAbstractAttribute> *list);
- static void clearAttributes(QQmlListProperty<Qt3D::QAbstractAttribute> *list);
+ static void appendAttribute(QQmlListProperty<Qt3DCore::QAbstractAttribute> *list, Qt3DCore::QAbstractAttribute *provider);
+ static Qt3DCore::QAbstractAttribute *attributeAt(QQmlListProperty<Qt3DCore::QAbstractAttribute> *list, int index);
+ static int attributesCount(QQmlListProperty<Qt3DCore::QAbstractAttribute> *list);
+ static void clearAttributes(QQmlListProperty<Qt3DCore::QAbstractAttribute> *list);
- QVector<Qt3D::QAbstractAttribute *> m_managedAttributes;
+ QVector<Qt3DCore::QAbstractAttribute *> m_managedAttributes;
};
} // namespace Quick
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3drenderer/items/quick3drenderpass.h b/src/quick3d/quick3drenderer/items/quick3drenderpass.h
index a8354c27d..12f1e829c 100644
--- a/src/quick3d/quick3drenderer/items/quick3drenderpass.h
+++ b/src/quick3d/quick3drenderer/items/quick3drenderpass.h
@@ -89,7 +89,7 @@ private:
} // namespace Quick
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3drenderer/items/quick3dshaderdata.cpp b/src/quick3d/quick3drenderer/items/quick3dshaderdata.cpp
index a84e71ac5..ebc99e93e 100644
--- a/src/quick3d/quick3drenderer/items/quick3dshaderdata.cpp
+++ b/src/quick3d/quick3drenderer/items/quick3dshaderdata.cpp
@@ -81,7 +81,7 @@ public:
}
return innerValues;
} else if (v.userType() == quick3DShaderDataTypeId) {
- Qt3D::QNodeId id;
+ Qt3DCore::QNodeId id;
QShaderData *shaderData = v.value<Quick3DShaderData *>();
if (shaderData)
id = shaderData->id();
@@ -99,6 +99,6 @@ Quick3DShaderData::Quick3DShaderData(QNode *parent)
} // namespace Quick
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3drenderer/items/quick3dshaderdata.h b/src/quick3d/quick3drenderer/items/quick3dshaderdata.h
index 31beee39d..4bc40ad98 100644
--- a/src/quick3d/quick3drenderer/items/quick3dshaderdata.h
+++ b/src/quick3d/quick3drenderer/items/quick3dshaderdata.h
@@ -61,7 +61,7 @@ private:
} // namespace Quick
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3drenderer/items/quick3dshaderdataarray.cpp b/src/quick3d/quick3drenderer/items/quick3dshaderdataarray.cpp
index c85f6d62e..3b863b35e 100644
--- a/src/quick3d/quick3drenderer/items/quick3dshaderdataarray.cpp
+++ b/src/quick3d/quick3drenderer/items/quick3dshaderdataarray.cpp
@@ -43,7 +43,7 @@ namespace Qt3DRender {
namespace Render {
namespace Quick {
-class Quick3DShaderDataArrayPrivate : public Qt3D::QNodePrivate
+class Quick3DShaderDataArrayPrivate : public Qt3DCore::QNodePrivate
{
public:
Quick3DShaderDataArrayPrivate()
diff --git a/src/quick3d/quick3drenderer/items/quick3dshaderdataarray.h b/src/quick3d/quick3drenderer/items/quick3dshaderdataarray.h
index aa0a0da5c..dfe1a2cb0 100644
--- a/src/quick3d/quick3drenderer/items/quick3dshaderdataarray.h
+++ b/src/quick3d/quick3drenderer/items/quick3dshaderdataarray.h
@@ -54,20 +54,20 @@ namespace Quick {
class Quick3DShaderDataArrayPrivate;
class Quick3DShaderData;
-class QT3DQUICKRENDERERSHARED_EXPORT Quick3DShaderDataArray : public Qt3D::QNode
+class QT3DQUICKRENDERERSHARED_EXPORT Quick3DShaderDataArray : public Qt3DCore::QNode
{
Q_OBJECT
Q_PROPERTY(QQmlListProperty<Qt3DRender::QShaderData> values READ valuesList)
Q_CLASSINFO("DefaultProperty", "values")
public:
- explicit Quick3DShaderDataArray(Qt3D::QNode *parent = 0);
+ explicit Quick3DShaderDataArray(Qt3DCore::QNode *parent = 0);
~Quick3DShaderDataArray();
QQmlListProperty<QShaderData> valuesList();
QList<QShaderData *> values() const;
protected:
- void copy(const Qt3D::QNode *ref) Q_DECL_OVERRIDE;
+ void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE;
private:
static void appendValue(QQmlListProperty<QShaderData> *list, QShaderData *bar);
diff --git a/src/quick3d/quick3drenderer/qt3dquickrenderer_global.cpp b/src/quick3d/quick3drenderer/qt3dquickrenderer_global.cpp
index 6fdbf4ea4..bc46386e2 100644
--- a/src/quick3d/quick3drenderer/qt3dquickrenderer_global.cpp
+++ b/src/quick3d/quick3drenderer/qt3dquickrenderer_global.cpp
@@ -45,7 +45,7 @@ namespace Quick {
void Quick3DRenderer_initialize()
{
- Qt3D::QAbstractNodeFactory::registerNodeFactory(QuickRendererNodeFactory::instance());
+ Qt3DCore::QAbstractNodeFactory::registerNodeFactory(QuickRendererNodeFactory::instance());
}
void Quick3DRenderer_registerType(const char *className, const char *quickName, int major, int minor)
diff --git a/src/quick3d/quick3drenderer/qt3dquickrenderernodefactory.cpp b/src/quick3d/quick3drenderer/qt3dquickrenderernodefactory.cpp
index 0694882e2..1123062cc 100644
--- a/src/quick3d/quick3drenderer/qt3dquickrenderernodefactory.cpp
+++ b/src/quick3d/quick3drenderer/qt3dquickrenderernodefactory.cpp
@@ -53,7 +53,7 @@ void QuickRendererNodeFactory::registerType(const char *className, const char *q
m_types.insert(className, Type(quickName, major, minor));
}
-Qt3D::QNode *QuickRendererNodeFactory::createNode(const char *type)
+Qt3DCore::QNode *QuickRendererNodeFactory::createNode(const char *type)
{
if (!m_types.contains(type))
return Q_NULLPTR;
@@ -65,7 +65,7 @@ Qt3D::QNode *QuickRendererNodeFactory::createNode(const char *type)
typeInfo.t = QQmlMetaType::qmlType(QString::fromLatin1(typeInfo.quickName), typeInfo.version.first, typeInfo.version.second);
}
- return typeInfo.t ? qobject_cast<Qt3D::QNode *>(typeInfo.t->create()) : Q_NULLPTR;
+ return typeInfo.t ? qobject_cast<Qt3DCore::QNode *>(typeInfo.t->create()) : Q_NULLPTR;
}
} // namespace Qt3DRender
diff --git a/src/quick3d/quick3drenderer/qt3dquickrenderernodefactory_p.h b/src/quick3d/quick3drenderer/qt3dquickrenderernodefactory_p.h
index 243019174..7d9f49c7e 100644
--- a/src/quick3d/quick3drenderer/qt3dquickrenderernodefactory_p.h
+++ b/src/quick3d/quick3drenderer/qt3dquickrenderernodefactory_p.h
@@ -57,10 +57,10 @@ class QQmlType;
namespace Qt3DRender {
-class QuickRendererNodeFactory : public Qt3D::QAbstractNodeFactory
+class QuickRendererNodeFactory : public Qt3DCore::QAbstractNodeFactory
{
public:
- Qt3D::QNode *createNode(const char *type) Q_DECL_OVERRIDE;
+ Qt3DCore::QNode *createNode(const char *type) Q_DECL_OVERRIDE;
void registerType(const char *className, const char *quickName, int major, int minor);
@@ -79,7 +79,7 @@ private:
QHash<QByteArray, Type> m_types;
};
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/attachmentpack_p.h b/src/render/backend/attachmentpack_p.h
index f08c12f1c..cbf96cc99 100644
--- a/src/render/backend/attachmentpack_p.h
+++ b/src/render/backend/attachmentpack_p.h
@@ -62,7 +62,7 @@ struct Attachment
QString m_name;
int m_mipLevel;
int m_layer;
- Qt3D::QNodeId m_textureUuid;
+ Qt3DCore::QNodeId m_textureUuid;
QRenderAttachment::RenderAttachmentType m_type;
QRenderAttachment::CubeMapFace m_face;
};
diff --git a/src/render/backend/cameralens.cpp b/src/render/backend/cameralens.cpp
index faf4fee06..72a392277 100644
--- a/src/render/backend/cameralens.cpp
+++ b/src/render/backend/cameralens.cpp
@@ -46,7 +46,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
@@ -67,7 +67,7 @@ void CameraLens::cleanup()
}
-void CameraLens::updateFromPeer(Qt3D::QNode *peer)
+void CameraLens::updateFromPeer(Qt3DCore::QNode *peer)
{
QCameraLens *lens = static_cast<QCameraLens *>(peer);
setProjection(lens->projectionMatrix());
@@ -79,7 +79,7 @@ void CameraLens::setProjection(const QMatrix4x4 &projection)
m_projection = projection;
}
-void CameraLens::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void CameraLens::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
switch (e->type()) {
case NodeUpdated: {
diff --git a/src/render/backend/cameralens_p.h b/src/render/backend/cameralens_p.h
index 0fcea9826..b997db679 100644
--- a/src/render/backend/cameralens_p.h
+++ b/src/render/backend/cameralens_p.h
@@ -60,14 +60,14 @@ namespace Render {
class CameraManager;
-class CameraLens : public Qt3D::QBackendNode
+class CameraLens : public Qt3DCore::QBackendNode
{
public:
CameraLens();
~CameraLens();
void cleanup();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
void setClearColor();
QVector4D clearColor() const { return m_clearColor; }
@@ -77,7 +77,7 @@ public:
inline bool isEnabled() const { return m_enabled; }
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
private:
QVector4D m_clearColor;
diff --git a/src/render/backend/entity.cpp b/src/render/backend/entity.cpp
index 9aa0da946..e76eb2102 100644
--- a/src/render/backend/entity.cpp
+++ b/src/render/backend/entity.cpp
@@ -57,7 +57,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
@@ -93,10 +93,10 @@ void Entity::cleanup()
qCDebug(Render::RenderNodes) << Q_FUNC_INFO;
// Clear components
- m_transformComponent = Qt3D::QNodeId();
- m_cameraComponent = Qt3D::QNodeId();
- m_materialComponent = Qt3D::QNodeId();
- m_geometryRendererComponent = Qt3D::QNodeId();
+ m_transformComponent = Qt3DCore::QNodeId();
+ m_cameraComponent = Qt3DCore::QNodeId();
+ m_materialComponent = Qt3DCore::QNodeId();
+ m_geometryRendererComponent = Qt3DCore::QNodeId();
m_layerComponents.clear();
m_shaderDataComponents.clear();
}
@@ -131,7 +131,7 @@ void Entity::setHandle(HEntity handle)
m_handle = handle;
}
-void Entity::updateFromPeer(Qt3D::QNode *peer)
+void Entity::updateFromPeer(Qt3DCore::QNode *peer)
{
QEntity *entity = static_cast<QEntity *>(peer);
const QNodeId parentEntityId = entity->parentEntityId();
@@ -157,7 +157,7 @@ void Entity::updateFromPeer(Qt3D::QNode *peer)
}
}
-void Entity::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void Entity::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
switch (e->type()) {
@@ -237,12 +237,12 @@ const QMatrix4x4 *Entity::worldTransform() const
return m_renderer->worldMatrixManager()->data(m_worldTransform);
}
-void Entity::addComponent(Qt3D::QComponent *component)
+void Entity::addComponent(Qt3DCore::QComponent *component)
{
// The backend element is always created when this method is called
// If that's not the case something has gone wrong
- if (qobject_cast<Qt3D::QTransform*>(component) != Q_NULLPTR)
+ if (qobject_cast<Qt3DCore::QTransform*>(component) != Q_NULLPTR)
m_transformComponent = component->id();
else if (qobject_cast<QCameraLens *>(component) != Q_NULLPTR)
m_cameraComponent = component->id();
@@ -256,7 +256,7 @@ void Entity::addComponent(Qt3D::QComponent *component)
m_geometryRendererComponent = component->id();
}
-void Entity::removeComponent(const Qt3D::QNodeId &nodeId)
+void Entity::removeComponent(const Qt3DCore::QNodeId &nodeId)
{
if (m_transformComponent == nodeId)
m_transformComponent = QNodeId();
@@ -321,13 +321,13 @@ GeometryRenderer *Entity::renderComponent<GeometryRenderer>() const
}
template<>
-Qt3D::QNodeId Entity::componentUuid<Transform>() const { return m_transformComponent; }
+Qt3DCore::QNodeId Entity::componentUuid<Transform>() const { return m_transformComponent; }
template<>
-Qt3D::QNodeId Entity::componentUuid<CameraLens>() const { return m_cameraComponent; }
+Qt3DCore::QNodeId Entity::componentUuid<CameraLens>() const { return m_cameraComponent; }
template<>
-Qt3D::QNodeId Entity::componentUuid<Material>() const { return m_materialComponent; }
+Qt3DCore::QNodeId Entity::componentUuid<Material>() const { return m_materialComponent; }
template<>
QList<HLayer> Entity::componentsHandle<Layer>() const
@@ -348,7 +348,7 @@ QList<Layer *> Entity::renderComponents<Layer>() const
}
template<>
-QList<Qt3D::QNodeId> Entity::componentsUuid<Layer>() const { return m_layerComponents; }
+QList<Qt3DCore::QNodeId> Entity::componentsUuid<Layer>() const { return m_layerComponents; }
template<>
QList<HShaderData> Entity::componentsHandle<ShaderData>() const
@@ -369,10 +369,10 @@ QList<ShaderData *> Entity::renderComponents<ShaderData>() const
}
template<>
-QList<Qt3D::QNodeId> Entity::componentsUuid<ShaderData>() const { return m_shaderDataComponents; }
+QList<Qt3DCore::QNodeId> Entity::componentsUuid<ShaderData>() const { return m_shaderDataComponents; }
template<>
-Qt3D::QNodeId Entity::componentUuid<GeometryRenderer>() const { return m_geometryRendererComponent; }
+Qt3DCore::QNodeId Entity::componentUuid<GeometryRenderer>() const { return m_geometryRendererComponent; }
RenderEntityFunctor::RenderEntityFunctor(Renderer *renderer)
@@ -380,7 +380,7 @@ RenderEntityFunctor::RenderEntityFunctor(Renderer *renderer)
{
}
-Qt3D::QBackendNode *RenderEntityFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const
+Qt3DCore::QBackendNode *RenderEntityFunctor::create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const
{
HEntity renderNodeHandle = m_renderer->renderNodesManager()->getOrAcquireHandle(frontend->id());
Entity *entity = m_renderer->renderNodesManager()->data(renderNodeHandle);
@@ -391,12 +391,12 @@ Qt3D::QBackendNode *RenderEntityFunctor::create(Qt3D::QNode *frontend, const Qt3
return entity;
}
-Qt3D::QBackendNode *RenderEntityFunctor::get(const Qt3D::QNodeId &id) const
+Qt3DCore::QBackendNode *RenderEntityFunctor::get(const Qt3DCore::QNodeId &id) const
{
return m_renderer->renderNodesManager()->lookupResource(id);
}
-void RenderEntityFunctor::destroy(const Qt3D::QNodeId &id) const
+void RenderEntityFunctor::destroy(const Qt3DCore::QNodeId &id) const
{
m_renderer->renderNodesManager()->releaseResource(id);
}
diff --git a/src/render/backend/entity_p.h b/src/render/backend/entity_p.h
index 1091d3751..947dccef1 100644
--- a/src/render/backend/entity_p.h
+++ b/src/render/backend/entity_p.h
@@ -60,7 +60,7 @@ QT_BEGIN_NAMESPACE
class QMatrix4x4;
-namespace Qt3D {
+namespace Qt3DCore {
class QNode;
class QEntity;
class QComponent;
@@ -75,7 +75,7 @@ namespace Render {
class Renderer;
-class Q_AUTOTEST_EXPORT Entity : public Qt3D::QBackendNode
+class Q_AUTOTEST_EXPORT Entity : public Qt3DCore::QBackendNode
{
public:
Entity();
@@ -84,8 +84,8 @@ public:
void setParentHandle(HEntity parentHandle);
void setRenderer(Renderer *renderer);
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
void dump() const;
@@ -104,19 +104,19 @@ public:
Sphere *localBoundingVolume() { return m_localBoundingVolume; }
Sphere *worldBoundingVolume() { return m_worldBoundingVolume; }
- void addComponent(Qt3D::QComponent *component);
- void removeComponent(const Qt3D::QNodeId &nodeId);
+ void addComponent(Qt3DCore::QComponent *component);
+ void removeComponent(const Qt3DCore::QNodeId &nodeId);
template<class Backend, uint INDEXBITS>
- Qt3D::QHandle<Backend, INDEXBITS> componentHandle() const
+ Qt3DCore::QHandle<Backend, INDEXBITS> componentHandle() const
{
- return Qt3D::QHandle<Backend, INDEXBITS>();
+ return Qt3DCore::QHandle<Backend, INDEXBITS>();
}
template<class Backend, uint INDEXBITS>
- QList<Qt3D::QHandle<Backend, INDEXBITS> > componentsHandle() const
+ QList<Qt3DCore::QHandle<Backend, INDEXBITS> > componentsHandle() const
{
- return QList<Qt3D::QHandle<Backend, INDEXBITS> >();
+ return QList<Qt3DCore::QHandle<Backend, INDEXBITS> >();
}
template<class Backend>
@@ -132,15 +132,15 @@ public:
}
template<class Backend>
- Qt3D::QNodeId componentUuid() const
+ Qt3DCore::QNodeId componentUuid() const
{
- return Qt3D::QNodeId();
+ return Qt3DCore::QNodeId();
}
template<class Backend>
- QList<Qt3D::QNodeId> componentsUuid() const
+ QList<Qt3DCore::QNodeId> componentsUuid() const
{
- return QList<Qt3D::QNodeId>();
+ return QList<Qt3DCore::QNodeId>();
}
private:
@@ -166,12 +166,12 @@ private:
Sphere *m_worldBoundingVolume;
// Handles to Components
- Qt3D::QNodeId m_transformComponent;
- Qt3D::QNodeId m_materialComponent;
- Qt3D::QNodeId m_cameraComponent;
- QList<Qt3D::QNodeId> m_layerComponents;
- QList<Qt3D::QNodeId> m_shaderDataComponents;
- Qt3D::QNodeId m_geometryRendererComponent;
+ Qt3DCore::QNodeId m_transformComponent;
+ Qt3DCore::QNodeId m_materialComponent;
+ Qt3DCore::QNodeId m_cameraComponent;
+ QList<Qt3DCore::QNodeId> m_layerComponents;
+ QList<Qt3DCore::QNodeId> m_shaderDataComponents;
+ Qt3DCore::QNodeId m_geometryRendererComponent;
QString m_objectName;
};
@@ -201,13 +201,13 @@ template<>
Q_AUTOTEST_EXPORT GeometryRenderer *Entity::renderComponent<GeometryRenderer>() const;
template<>
-Q_AUTOTEST_EXPORT Qt3D::QNodeId Entity::componentUuid<Transform>() const;
+Q_AUTOTEST_EXPORT Qt3DCore::QNodeId Entity::componentUuid<Transform>() const;
template<>
-Q_AUTOTEST_EXPORT Qt3D::QNodeId Entity::componentUuid<CameraLens>() const;
+Q_AUTOTEST_EXPORT Qt3DCore::QNodeId Entity::componentUuid<CameraLens>() const;
template<>
-Q_AUTOTEST_EXPORT Qt3D::QNodeId Entity::componentUuid<Material>() const;
+Q_AUTOTEST_EXPORT Qt3DCore::QNodeId Entity::componentUuid<Material>() const;
template<>
QList<HLayer> Entity::componentsHandle<Layer>() const;
@@ -216,7 +216,7 @@ template<>
QList<Layer *> Entity::renderComponents<Layer>() const;
template<>
-Q_AUTOTEST_EXPORT QList<Qt3D::QNodeId> Entity::componentsUuid<Layer>() const;
+Q_AUTOTEST_EXPORT QList<Qt3DCore::QNodeId> Entity::componentsUuid<Layer>() const;
template<>
QList<HShaderData> Entity::componentsHandle<ShaderData>() const;
@@ -225,18 +225,18 @@ template<>
QList<ShaderData *> Entity::renderComponents<ShaderData>() const;
template<>
-Q_AUTOTEST_EXPORT QList<Qt3D::QNodeId> Entity::componentsUuid<ShaderData>() const;
+Q_AUTOTEST_EXPORT QList<Qt3DCore::QNodeId> Entity::componentsUuid<ShaderData>() const;
template<>
-Q_AUTOTEST_EXPORT Qt3D::QNodeId Entity::componentUuid<GeometryRenderer>() const;
+Q_AUTOTEST_EXPORT Qt3DCore::QNodeId Entity::componentUuid<GeometryRenderer>() const;
-class RenderEntityFunctor : public Qt3D::QBackendNodeFunctor
+class RenderEntityFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit RenderEntityFunctor(Renderer *renderer);
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
private:
Renderer *m_renderer;
diff --git a/src/render/backend/handle_types_p.h b/src/render/backend/handle_types_p.h
index 4761ba4f7..27f8dafc4 100644
--- a/src/render/backend/handle_types_p.h
+++ b/src/render/backend/handle_types_p.h
@@ -85,32 +85,32 @@ class Attribute;
class Geometry;
class GeometryRenderer;
-typedef Qt3D::QHandle<RenderAttachment, 16> HAttachment;
-typedef Qt3D::QHandle<CameraLens, 8> HCamera;
-typedef Qt3D::QHandle<Annotation, 16> HCriterion;
-typedef Qt3D::QHandle<Effect, 16> HEffect;
-typedef Qt3D::QHandle<Entity, 16> HEntity;
-typedef Qt3D::QHandle<FrameGraphNode *, 8> HFrameGraphNode;
-typedef Qt3D::QHandle<Layer, 16> HLayer;
-typedef Qt3D::QHandle<Material, 16> HMaterial;
-typedef Qt3D::QHandle<QMatrix4x4, 16> HMatrix;
-typedef Qt3D::QHandle<Shader, 16> HShader;
-typedef Qt3D::QHandle<QOpenGLVertexArrayObject*, 16> HVao;
-typedef Qt3D::QHandle<Shader, 16> HShader;
-typedef Qt3D::QHandle<SortCriterion, 8> HSortCriterion;
-typedef Qt3D::QHandle<Technique, 16> HTechnique;
-typedef Qt3D::QHandle<Texture, 16> HTexture;
-typedef Qt3D::QHandle<Transform, 16> HTransform;
-typedef Qt3D::QHandle<RenderTarget, 8> HTarget;
-typedef Qt3D::QHandle<RenderPass, 16> HRenderPass;
-typedef Qt3D::QHandle<TexImageData, 16> HTextureData;
-typedef Qt3D::QHandle<Parameter, 16> HParameter;
-typedef Qt3D::QHandle<ShaderData, 16> HShaderData;
-typedef Qt3D::QHandle<TextureImage, 16> HTextureImage;
-typedef Qt3D::QHandle<Buffer, 16> HBuffer;
-typedef Qt3D::QHandle<Attribute, 16> HAttribute;
-typedef Qt3D::QHandle<Geometry, 16> HGeometry;
-typedef Qt3D::QHandle<GeometryRenderer, 16> HGeometryRenderer;
+typedef Qt3DCore::QHandle<RenderAttachment, 16> HAttachment;
+typedef Qt3DCore::QHandle<CameraLens, 8> HCamera;
+typedef Qt3DCore::QHandle<Annotation, 16> HCriterion;
+typedef Qt3DCore::QHandle<Effect, 16> HEffect;
+typedef Qt3DCore::QHandle<Entity, 16> HEntity;
+typedef Qt3DCore::QHandle<FrameGraphNode *, 8> HFrameGraphNode;
+typedef Qt3DCore::QHandle<Layer, 16> HLayer;
+typedef Qt3DCore::QHandle<Material, 16> HMaterial;
+typedef Qt3DCore::QHandle<QMatrix4x4, 16> HMatrix;
+typedef Qt3DCore::QHandle<Shader, 16> HShader;
+typedef Qt3DCore::QHandle<QOpenGLVertexArrayObject*, 16> HVao;
+typedef Qt3DCore::QHandle<Shader, 16> HShader;
+typedef Qt3DCore::QHandle<SortCriterion, 8> HSortCriterion;
+typedef Qt3DCore::QHandle<Technique, 16> HTechnique;
+typedef Qt3DCore::QHandle<Texture, 16> HTexture;
+typedef Qt3DCore::QHandle<Transform, 16> HTransform;
+typedef Qt3DCore::QHandle<RenderTarget, 8> HTarget;
+typedef Qt3DCore::QHandle<RenderPass, 16> HRenderPass;
+typedef Qt3DCore::QHandle<TexImageData, 16> HTextureData;
+typedef Qt3DCore::QHandle<Parameter, 16> HParameter;
+typedef Qt3DCore::QHandle<ShaderData, 16> HShaderData;
+typedef Qt3DCore::QHandle<TextureImage, 16> HTextureImage;
+typedef Qt3DCore::QHandle<Buffer, 16> HBuffer;
+typedef Qt3DCore::QHandle<Attribute, 16> HAttribute;
+typedef Qt3DCore::QHandle<Geometry, 16> HGeometry;
+typedef Qt3DCore::QHandle<GeometryRenderer, 16> HGeometryRenderer;
} // namespace Render
diff --git a/src/render/backend/layer.cpp b/src/render/backend/layer.cpp
index fdd180d26..332882802 100644
--- a/src/render/backend/layer.cpp
+++ b/src/render/backend/layer.cpp
@@ -41,7 +41,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
@@ -60,7 +60,7 @@ void Layer::cleanup()
{
}
-void Layer::updateFromPeer(Qt3D::QNode *peer)
+void Layer::updateFromPeer(Qt3DCore::QNode *peer)
{
QLayer *layer = static_cast<QLayer *>(peer);
m_layers = layer->names();
@@ -72,7 +72,7 @@ QStringList Layer::layers() const
return m_layers;
}
-void Layer::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void Layer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
if (e->type() == NodeUpdated && propertyChange->propertyName() == QByteArrayLiteral("names"))
diff --git a/src/render/backend/layer_p.h b/src/render/backend/layer_p.h
index 05ac73711..d75e7164c 100644
--- a/src/render/backend/layer_p.h
+++ b/src/render/backend/layer_p.h
@@ -62,17 +62,17 @@ namespace Render {
class LayerManager;
-class Layer : public Qt3D::QBackendNode
+class Layer : public Qt3DCore::QBackendNode
{
public:
Layer();
~Layer();
void cleanup();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
QStringList layers() const;
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
inline bool isEnabled() const { return m_enabled; }
private:
diff --git a/src/render/backend/managers_p.h b/src/render/backend/managers_p.h
index e59228e4b..1c4e9d86e 100644
--- a/src/render/backend/managers_p.h
+++ b/src/render/backend/managers_p.h
@@ -77,150 +77,150 @@ namespace Qt3DRender {
namespace Render {
-class AttachmentManager : public Qt3D::QResourceManager<
+class AttachmentManager : public Qt3DCore::QResourceManager<
RenderAttachment,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
AttachmentManager() {}
};
-class CameraManager : public Qt3D::QResourceManager<
+class CameraManager : public Qt3DCore::QResourceManager<
CameraLens,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
8,
- Qt3D::ArrayAllocatingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy>
{
public:
CameraManager() {}
};
-class CriterionManager : public Qt3D::QResourceManager<
+class CriterionManager : public Qt3DCore::QResourceManager<
Annotation,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
CriterionManager() {}
};
-class EffectManager : public Qt3D::QResourceManager<
+class EffectManager : public Qt3DCore::QResourceManager<
Effect,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
EffectManager() {}
};
-class EntityManager : public Qt3D::QResourceManager<Entity, Qt3D::QNodeId, 16>
+class EntityManager : public Qt3DCore::QResourceManager<Entity, Qt3DCore::QNodeId, 16>
{
public:
EntityManager() {}
};
-class FrameGraphManager : public Qt3D::QResourceManager<
+class FrameGraphManager : public Qt3DCore::QResourceManager<
FrameGraphNode *,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
8,
- Qt3D::ArrayAllocatingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy>
{
public:
FrameGraphManager() {}
};
-class LayerManager : public Qt3D::QResourceManager<
+class LayerManager : public Qt3DCore::QResourceManager<
Layer,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
LayerManager() {}
};
-class MaterialManager : public Qt3D::QResourceManager<
+class MaterialManager : public Qt3DCore::QResourceManager<
Material,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
MaterialManager() {}
};
-class MatrixManager : public Qt3D::QResourceManager<QMatrix4x4, Qt3D::QNodeId, 16>
+class MatrixManager : public Qt3DCore::QResourceManager<QMatrix4x4, Qt3DCore::QNodeId, 16>
{
public:
MatrixManager() {}
};
-class ShaderManager : public Qt3D::QResourceManager<
+class ShaderManager : public Qt3DCore::QResourceManager<
Shader,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
ShaderManager() {}
};
-class SortCriterionManager : public Qt3D::QResourceManager<
+class SortCriterionManager : public Qt3DCore::QResourceManager<
SortCriterion,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
8,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
SortCriterionManager() {}
};
-class TechniqueManager : public Qt3D::QResourceManager<
+class TechniqueManager : public Qt3DCore::QResourceManager<
Technique,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
TechniqueManager() {}
};
-class TextureManager : public Qt3D::QResourceManager<
+class TextureManager : public Qt3DCore::QResourceManager<
Texture,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
TextureManager() {}
};
-class TransformManager : public Qt3D::QResourceManager<
+class TransformManager : public Qt3DCore::QResourceManager<
Transform,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
TransformManager() {}
};
-class VAOManager : public Qt3D::QResourceManager<
+class VAOManager : public Qt3DCore::QResourceManager<
QOpenGLVertexArrayObject *,
QPair<HGeometry, HShader>,
16>
@@ -229,84 +229,84 @@ public:
VAOManager() {}
};
-class RenderTargetManager : public Qt3D::QResourceManager<
+class RenderTargetManager : public Qt3DCore::QResourceManager<
RenderTarget,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
8,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
RenderTargetManager() {}
};
-class RenderPassManager : public Qt3D::QResourceManager<
+class RenderPassManager : public Qt3DCore::QResourceManager<
RenderPass,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
RenderPassManager() {}
};
-class ParameterManager : public Qt3D::QResourceManager<
+class ParameterManager : public Qt3DCore::QResourceManager<
Parameter,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
ParameterManager() {}
};
-class ShaderDataManager : public Qt3D::QResourceManager<
+class ShaderDataManager : public Qt3DCore::QResourceManager<
ShaderData,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
ShaderDataManager() {}
};
-class UBOManager : public Qt3D::QResourceManager<
+class UBOManager : public Qt3DCore::QResourceManager<
UniformBuffer,
ShaderDataShaderUboKey,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
};
-class TextureImageManager : public Qt3D::QResourceManager<
+class TextureImageManager : public Qt3DCore::QResourceManager<
TextureImage,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
};
-class AttributeManager : public Qt3D::QResourceManager<
+class AttributeManager : public Qt3DCore::QResourceManager<
Attribute,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
};
-class GeometryManager : public Qt3D::QResourceManager<
+class GeometryManager : public Qt3DCore::QResourceManager<
Geometry,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
};
diff --git a/src/render/backend/nodefunctor_p.h b/src/render/backend/nodefunctor_p.h
index 0067cba81..6a2a902b8 100644
--- a/src/render/backend/nodefunctor_p.h
+++ b/src/render/backend/nodefunctor_p.h
@@ -58,7 +58,7 @@ namespace Qt3DRender {
namespace Render {
template<class Backend, class Manager>
-class NodeFunctor : public Qt3D::QBackendNodeFunctor
+class NodeFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit NodeFunctor(Manager *manager)
@@ -66,7 +66,7 @@ public:
{
}
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_FINAL
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_FINAL
{
Backend *backend = m_manager->getOrCreateResource(frontend->id());
backend->setFactory(factory);
@@ -74,12 +74,12 @@ public:
return backend;
}
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_FINAL
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_FINAL
{
return m_manager->lookupResource(id);
}
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_FINAL
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_FINAL
{
m_manager->releaseResource(id);
}
diff --git a/src/render/backend/parameterpack.cpp b/src/render/backend/parameterpack.cpp
index 3d6553363..17b1c3eef 100644
--- a/src/render/backend/parameterpack.cpp
+++ b/src/render/backend/parameterpack.cpp
@@ -55,19 +55,19 @@ void ParameterPack::clear()
m_peers.clear();
}
-void ParameterPack::appendParameter(const Qt3D::QNodeId &parameterId)
+void ParameterPack::appendParameter(const Qt3DCore::QNodeId &parameterId)
{
if (!m_peers.contains(parameterId)) {
m_peers.append(parameterId);
}
}
-void ParameterPack::removeParameter(const Qt3D::QNodeId &parameterId)
+void ParameterPack::removeParameter(const Qt3DCore::QNodeId &parameterId)
{
m_peers.removeOne(parameterId);
}
-QList<Qt3D::QNodeId> ParameterPack::parameters() const
+QList<Qt3DCore::QNodeId> ParameterPack::parameters() const
{
return m_peers;
}
diff --git a/src/render/backend/parameterpack_p.h b/src/render/backend/parameterpack_p.h
index 74413548e..274797f0d 100644
--- a/src/render/backend/parameterpack_p.h
+++ b/src/render/backend/parameterpack_p.h
@@ -63,12 +63,12 @@ public:
ParameterPack();
~ParameterPack();
void clear();
- void appendParameter(const Qt3D::QNodeId &parameterId);
- void removeParameter(const Qt3D::QNodeId &parameterId);
- QList<Qt3D::QNodeId> parameters() const;
+ void appendParameter(const Qt3DCore::QNodeId &parameterId);
+ void removeParameter(const Qt3DCore::QNodeId &parameterId);
+ QList<Qt3DCore::QNodeId> parameters() const;
private:
- QList<Qt3D::QNodeId> m_peers;
+ QList<Qt3DCore::QNodeId> m_peers;
};
} // namespace Render
diff --git a/src/render/backend/quniformvalue.cpp b/src/render/backend/quniformvalue.cpp
index 140035d80..df25fb466 100644
--- a/src/render/backend/quniformvalue.cpp
+++ b/src/render/backend/quniformvalue.cpp
@@ -56,7 +56,7 @@ QUniformValue::QUniformValue()
{
}
-QUniformValue *QUniformValue::fromVariant(const QVariant &v, Qt3D::QFrameAllocator *allocator)
+QUniformValue *QUniformValue::fromVariant(const QVariant &v, Qt3DCore::QFrameAllocator *allocator)
{
QUniformValue *u = allocator->allocate<QUniformValue>();
u->m_var = v;
@@ -88,7 +88,7 @@ void QUniformPack::setUniform(const QString &glslName, const QUniformValue *val)
m_uniforms.insert(glslName, val);
}
-void QUniformPack::setTexture(const QString &glslName, const Qt3D::QNodeId &texId)
+void QUniformPack::setTexture(const QString &glslName, const Qt3DCore::QNodeId &texId)
{
for (int t=0; t<m_textures.size(); ++t) {
if (m_textures[t].glslName != glslName) {
diff --git a/src/render/backend/quniformvalue_p.h b/src/render/backend/quniformvalue_p.h
index 9a57b9027..51bb2fc29 100644
--- a/src/render/backend/quniformvalue_p.h
+++ b/src/render/backend/quniformvalue_p.h
@@ -61,7 +61,7 @@ QT_BEGIN_NAMESPACE
class QOpenGLShaderProgram;
-namespace Qt3D {
+namespace Qt3DCore {
class QFrameAllocator;
}
@@ -79,7 +79,7 @@ public:
QUniformValue();
virtual ~QUniformValue() {}
- static QUniformValue *fromVariant(const QVariant &v, Qt3D::QFrameAllocator *allocator);
+ static QUniformValue *fromVariant(const QVariant &v, Qt3DCore::QFrameAllocator *allocator);
virtual bool operator ==(const QUniformValue &other);
bool operator !=(const QUniformValue &other);
@@ -109,12 +109,12 @@ public :
return true;
}
- void setTextureId(const Qt3D::QNodeId &id)
+ void setTextureId(const Qt3DCore::QNodeId &id)
{
m_textureId = id;
}
- Qt3D::QNodeId textureId() const { return m_textureId; }
+ Qt3DCore::QNodeId textureId() const { return m_textureId; }
bool operator ==(const QUniformValue &other) Q_DECL_OVERRIDE
{
@@ -131,13 +131,13 @@ public :
void apply(GraphicsContext *ctx, const ShaderUniform &description) const Q_DECL_OVERRIDE;
private:
- Qt3D::QNodeId m_textureId;
+ Qt3DCore::QNodeId m_textureId;
int m_textureUnit;
};
struct BlockToUBO {
int m_blockIndex;
- Qt3D::QNodeId m_shaderDataID;
+ Qt3DCore::QNodeId m_shaderDataID;
bool m_needsUpdate;
QHash<QString, QVariant> m_updatedProperties;
};
@@ -148,7 +148,7 @@ public:
~QUniformPack();
void setUniform(const QString &glslName, const QUniformValue *val);
- void setTexture(const QString &glslName, const Qt3D::QNodeId &id);
+ void setTexture(const QString &glslName, const Qt3DCore::QNodeId &id);
void setUniformBuffer(const BlockToUBO &blockToUBO);
inline const QHash<QString, const QUniformValue* > &uniforms() const { return m_uniforms; }
@@ -157,13 +157,13 @@ public:
struct NamedTexture
{
NamedTexture() {}
- NamedTexture(const QString &nm, const Qt3D::QNodeId &t)
+ NamedTexture(const QString &nm, const Qt3DCore::QNodeId &t)
: glslName(nm)
, texId(t)
{ }
QString glslName;
- Qt3D::QNodeId texId;
+ Qt3DCore::QNodeId texId;
};
inline QVector<NamedTexture> textures() const { return m_textures; }
diff --git a/src/render/backend/renderattachment.cpp b/src/render/backend/renderattachment.cpp
index a62ae76a5..92436a217 100644
--- a/src/render/backend/renderattachment.cpp
+++ b/src/render/backend/renderattachment.cpp
@@ -41,7 +41,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
@@ -51,7 +51,7 @@ RenderAttachment::RenderAttachment()
{
}
-void RenderAttachment::updateFromPeer(Qt3D::QNode *peer)
+void RenderAttachment::updateFromPeer(Qt3DCore::QNode *peer)
{
QRenderAttachment *attachment = static_cast<QRenderAttachment *>(peer);
@@ -64,7 +64,7 @@ void RenderAttachment::updateFromPeer(Qt3D::QNode *peer)
m_attachmentData.m_textureUuid = attachment->texture()->id();
}
-Qt3D::QNodeId RenderAttachment::textureUuid() const
+Qt3DCore::QNodeId RenderAttachment::textureUuid() const
{
return m_attachmentData.m_textureUuid;
}
@@ -94,7 +94,7 @@ QRenderAttachment::RenderAttachmentType RenderAttachment::type() const
return m_attachmentData.m_type;
}
-void RenderAttachment::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void RenderAttachment::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
if (e->type() == NodeUpdated) {
diff --git a/src/render/backend/renderattachment_p.h b/src/render/backend/renderattachment_p.h
index e20ded8ef..d2c4487c0 100644
--- a/src/render/backend/renderattachment_p.h
+++ b/src/render/backend/renderattachment_p.h
@@ -63,24 +63,24 @@ namespace Render {
class AttachmentManager;
-class RenderAttachment : public Qt3D::QBackendNode
+class RenderAttachment : public Qt3DCore::QBackendNode
{
public:
RenderAttachment();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
- Qt3D::QNodeId textureUuid() const;
+ Qt3DCore::QNodeId textureUuid() const;
int mipLevel() const;
int layer() const;
QString name() const;
QRenderAttachment::CubeMapFace face() const;
QRenderAttachment::RenderAttachmentType type() const;
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
Attachment attachment() const;
private:
- Qt3D::QNodeId m_attachmentUuid;
+ Qt3DCore::QNodeId m_attachmentUuid;
Attachment m_attachmentData;
};
diff --git a/src/render/backend/renderer.cpp b/src/render/backend/renderer.cpp
index 5d42e7c6a..a68ee1cc4 100644
--- a/src/render/backend/renderer.cpp
+++ b/src/render/backend/renderer.cpp
@@ -97,7 +97,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
@@ -326,7 +326,7 @@ void Renderer::createThreadLocalAllocator(void *renderer)
/*!
* Returns the a FrameAllocator for the caller thread.
*/
-Qt3D::QFrameAllocator *Renderer::currentFrameAllocator()
+Qt3DCore::QFrameAllocator *Renderer::currentFrameAllocator()
{
// return the QFrameAllocator for the current thread
// It is never cleared as each renderview when it is destroyed
@@ -429,7 +429,7 @@ void Renderer::shutdown()
}
}
-void Renderer::setFrameGraphRoot(const Qt3D::QNodeId &frameGraphRootUuid)
+void Renderer::setFrameGraphRoot(const Qt3DCore::QNodeId &frameGraphRootUuid)
{
m_frameGraphRootUuid = frameGraphRootUuid;
qCDebug(Backend) << Q_FUNC_INFO << m_frameGraphRootUuid;
@@ -550,7 +550,7 @@ void Renderer::render()
// Matrice update, bounding volumes computation ...
// Should be jobs
- // namespace Qt3D has 2 distincts node trees
+ // namespace Qt3DCore has 2 distincts node trees
// One scene description
// One framegraph description
@@ -758,7 +758,7 @@ bool Renderer::submitRenderViews()
// Waits to be told to create jobs for the next frame
// Called by QRenderAspect jobsToExecute context of QAspectThread
-QVector<Qt3D::QAspectJobPtr> Renderer::createRenderBinJobs()
+QVector<Qt3DCore::QAspectJobPtr> Renderer::createRenderBinJobs()
{
// Traverse the current framegraph. For each leaf node create a
// RenderView and set its configuration then create a job to
@@ -781,7 +781,7 @@ QVector<Qt3D::QAspectJobPtr> Renderer::createRenderBinJobs()
// Returns a vector of jobs to be performed for dirty buffers
// 1 dirty buffer == 1 job, all job can be performed in parallel
-QVector<Qt3D::QAspectJobPtr> Renderer::createRenderBufferJobs()
+QVector<Qt3DCore::QAspectJobPtr> Renderer::createRenderBufferJobs()
{
const QVector<QNodeId> dirtyBuffers = m_bufferManager->dirtyBuffers();
QVector<QAspectJobPtr> dirtyBuffersJobs;
@@ -799,7 +799,7 @@ QVector<Qt3D::QAspectJobPtr> Renderer::createRenderBufferJobs()
return dirtyBuffersJobs;
}
-QVector<Qt3D::QAspectJobPtr> Renderer::createGeometryRendererJobs()
+QVector<Qt3DCore::QAspectJobPtr> Renderer::createGeometryRendererJobs()
{
const QVector<QNodeId> dirtyGeometryRenderers = m_geometryRendererManager->dirtyGeometryRenderers();
QVector<QAspectJobPtr> dirtyGeometryRendererJobs;
@@ -817,7 +817,7 @@ QVector<Qt3D::QAspectJobPtr> Renderer::createGeometryRendererJobs()
}
// Called during while traversing the FrameGraph for each leaf node context of QAspectThread
-Qt3D::QAspectJobPtr Renderer::createRenderViewJob(FrameGraphNode *node, int submitOrderIndex)
+Qt3DCore::QAspectJobPtr Renderer::createRenderViewJob(FrameGraphNode *node, int submitOrderIndex)
{
RenderViewJobPtr job(new RenderViewJob);
job->setRenderer(this);
@@ -1053,7 +1053,7 @@ Attribute *Renderer::updateBuffersAndAttributes(Geometry *geometry, RenderComman
return indexAttribute;
}
-void Renderer::addAllocator(Qt3D::QFrameAllocator *allocator)
+void Renderer::addAllocator(Qt3DCore::QFrameAllocator *allocator)
{
QMutexLocker lock(&m_mutex);
m_allocators.append(allocator);
diff --git a/src/render/backend/renderer_p.h b/src/render/backend/renderer_p.h
index a1eb09ce6..f272de2ed 100644
--- a/src/render/backend/renderer_p.h
+++ b/src/render/backend/renderer_p.h
@@ -74,7 +74,7 @@ QT_BEGIN_NAMESPACE
class QSurface;
class QOpenGLDebugLogger;
-namespace Qt3D {
+namespace Qt3DCore {
class QEntity;
class QFrameAllocator;
}
@@ -148,11 +148,11 @@ public:
void createAllocators();
void destroyAllocators();
- Qt3D::QFrameAllocator *currentFrameAllocator();
+ Qt3DCore::QFrameAllocator *currentFrameAllocator();
- QThreadStorage<Qt3D::QFrameAllocator *> *tlsAllocators();
+ QThreadStorage<Qt3DCore::QFrameAllocator *> *tlsAllocators();
- void setFrameGraphRoot(const Qt3D::QNodeId &fgRoot);
+ void setFrameGraphRoot(const Qt3DCore::QNodeId &fgRoot);
Render::FrameGraphNode *frameGraphRoot() const;
void setSceneGraphRoot(Entity *sgRoot);
@@ -161,13 +161,13 @@ public:
void render();
void doRender();
- QVector<Qt3D::QAspectJobPtr> createRenderBinJobs();
- QVector<Qt3D::QAspectJobPtr> createRenderBufferJobs();
- QVector<Qt3D::QAspectJobPtr> createGeometryRendererJobs();
- Qt3D::QAspectJobPtr createRenderViewJob(FrameGraphNode *node, int submitOrderIndex);
+ QVector<Qt3DCore::QAspectJobPtr> createRenderBinJobs();
+ QVector<Qt3DCore::QAspectJobPtr> createRenderBufferJobs();
+ QVector<Qt3DCore::QAspectJobPtr> createGeometryRendererJobs();
+ Qt3DCore::QAspectJobPtr createRenderViewJob(FrameGraphNode *node, int submitOrderIndex);
void executeCommands(const QVector<RenderCommand *> &commands);
Attribute *updateBuffersAndAttributes(Geometry *geometry, RenderCommand *command, GLsizei &count, bool forceUpdate);
- void addAllocator(Qt3D::QFrameAllocator *allocator);
+ void addAllocator(Qt3DCore::QFrameAllocator *allocator);
inline CameraManager *cameraManager() const { return m_cameraManager; }
inline EntityManager *renderNodesManager() const { return m_renderNodesManager; }
@@ -225,7 +225,7 @@ private:
QRenderAspect *m_rendererAspect;
// Frame graph root
- Qt3D::QNodeId m_frameGraphRootUuid;
+ Qt3DCore::QNodeId m_frameGraphRootUuid;
Entity *m_renderSceneRoot;
@@ -293,13 +293,13 @@ private:
static void createThreadLocalAllocator(void *renderer);
static void destroyThreadLocalAllocator(void *renderer);
- QThreadStorage<Qt3D::QFrameAllocator *> m_tlsAllocators;
+ QThreadStorage<Qt3DCore::QFrameAllocator *> m_tlsAllocators;
QAtomicInt m_running;
QScopedPointer<QOpenGLDebugLogger> m_debugLogger;
QList<AbstractSceneParser *> m_sceneParsers;
- QVector<Qt3D::QFrameAllocator *> m_allocators;
+ QVector<Qt3DCore::QFrameAllocator *> m_allocators;
QVector<Attribute *> m_dirtyAttributes;
QVector<Geometry *> m_dirtyGeometry;
diff --git a/src/render/backend/rendertarget.cpp b/src/render/backend/rendertarget.cpp
index e55284377..dc528349c 100644
--- a/src/render/backend/rendertarget.cpp
+++ b/src/render/backend/rendertarget.cpp
@@ -42,7 +42,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
@@ -52,7 +52,7 @@ RenderTarget::RenderTarget()
{
}
-void RenderTarget::updateFromPeer(Qt3D::QNode *peer)
+void RenderTarget::updateFromPeer(Qt3DCore::QNode *peer)
{
QRenderTarget *target = static_cast<QRenderTarget *>(peer);
m_renderAttachments.clear();
@@ -75,12 +75,12 @@ void RenderTarget::removeRenderAttachment(const QNodeId &attachmentId)
m_renderAttachments.removeOne(attachmentId);
}
-QList<Qt3D::QNodeId> RenderTarget::renderAttachments() const
+QList<Qt3DCore::QNodeId> RenderTarget::renderAttachments() const
{
return m_renderAttachments;
}
-void RenderTarget::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void RenderTarget::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
if (e->type() == NodeAdded && propertyChange->propertyName() == QByteArrayLiteral("attachment"))
diff --git a/src/render/backend/rendertarget_p.h b/src/render/backend/rendertarget_p.h
index 4692a014e..e369ba320 100644
--- a/src/render/backend/rendertarget_p.h
+++ b/src/render/backend/rendertarget_p.h
@@ -63,23 +63,23 @@ namespace Render {
class RenderTargetManager;
-class RenderTarget : public Qt3D::QBackendNode
+class RenderTarget : public Qt3DCore::QBackendNode
{
public:
RenderTarget();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
void cleanup();
- void appendRenderAttachment(const Qt3D::QNodeId &attachmentId);
- void removeRenderAttachment(const Qt3D::QNodeId &attachmentId);
+ void appendRenderAttachment(const Qt3DCore::QNodeId &attachmentId);
+ void removeRenderAttachment(const Qt3DCore::QNodeId &attachmentId);
- QList<Qt3D::QNodeId> renderAttachments() const;
+ QList<Qt3DCore::QNodeId> renderAttachments() const;
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
private:
- QList<Qt3D::QNodeId> m_renderAttachments;
+ QList<Qt3DCore::QNodeId> m_renderAttachments;
};
} // namespace Render
diff --git a/src/render/backend/renderview.cpp b/src/render/backend/renderview.cpp
index c730b7ce2..4e5a1d890 100644
--- a/src/render/backend/renderview.cpp
+++ b/src/render/backend/renderview.cpp
@@ -94,7 +94,7 @@ bool isEntityInLayers(const Entity *entity, const QStringList &layers)
return false;
}
-void destroyUniformValue(const QUniformValue *value, Qt3D::QFrameAllocator *allocator)
+void destroyUniformValue(const QUniformValue *value, Qt3DCore::QFrameAllocator *allocator)
{
QUniformValue *v = const_cast<QUniformValue *>(value);
if (v->isTexture())
diff --git a/src/render/backend/renderview_p.h b/src/render/backend/renderview_p.h
index ef7cc77ed..6cf7a308c 100644
--- a/src/render/backend/renderview_p.h
+++ b/src/render/backend/renderview_p.h
@@ -104,7 +104,7 @@ public:
inline void setSurfaceSize(const QSize &size) { m_surfaceSize = size; }
inline Renderer *renderer() const { return m_renderer; }
- inline void setAllocator(Qt3D::QFrameAllocator *allocator)
+ inline void setAllocator(Qt3DCore::QFrameAllocator *allocator)
{
m_allocator = allocator;
m_data = m_allocator->allocate<InnerData>();
@@ -116,7 +116,7 @@ public:
// help cache performance during iteration
m_data->m_viewMatrix = m_allocator->allocate<QMatrix4x4>();
}
- inline Qt3D::QFrameAllocator *allocator() const { return m_allocator; }
+ inline Qt3DCore::QFrameAllocator *allocator() const { return m_allocator; }
inline void setRenderCamera(CameraLens *renderCamera) { m_data->m_renderCamera = renderCamera; }
inline CameraLens *renderCamera() const { return m_data->m_renderCamera; }
@@ -196,7 +196,7 @@ public:
void setRenderTargetHandle(HTarget renderTargetHandle) { m_renderTarget = renderTargetHandle; }
HTarget renderTargetHandle() const { return m_renderTarget; }
- void addSortCriteria(const QList<Qt3D::QNodeId> &sortMethodUid) { m_data->m_sortingCriteria.append(sortMethodUid); }
+ void addSortCriteria(const QList<Qt3DCore::QNodeId> &sortMethodUid) { m_data->m_sortingCriteria.append(sortMethodUid); }
// Helps making the size of RenderView smaller
// Contains all the data needed for the actual building of the RenderView
@@ -214,7 +214,7 @@ public:
const RenderPassFilter *m_passFilter;
QMatrix4x4 *m_viewMatrix;
QStringList m_layers;
- QList<Qt3D::QNodeId> m_sortingCriteria;
+ QList<Qt3DCore::QNodeId> m_sortingCriteria;
QVector3D m_eyePos;
UniformBlockValueBuilder m_uniformBlockBuilder;
};
@@ -224,7 +224,7 @@ private:
Renderer *m_renderer;
QSize m_surfaceSize;
- Qt3D::QFrameAllocator *m_allocator;
+ Qt3DCore::QFrameAllocator *m_allocator;
InnerData *m_data;
diff --git a/src/render/backend/transform.cpp b/src/render/backend/transform.cpp
index 91d9ee60e..cb633ace4 100644
--- a/src/render/backend/transform.cpp
+++ b/src/render/backend/transform.cpp
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
@@ -53,9 +53,9 @@ Transform::Transform()
{
}
-void Transform::updateFromPeer(Qt3D::QNode *peer)
+void Transform::updateFromPeer(Qt3DCore::QNode *peer)
{
- Qt3D::QTransform *transform = static_cast<Qt3D::QTransform *>(peer);
+ Qt3DCore::QTransform *transform = static_cast<Qt3DCore::QTransform *>(peer);
m_transformMatrix = transform->matrix();
m_enabled = transform->isEnabled();
@@ -66,7 +66,7 @@ QMatrix4x4 Transform::transformMatrix() const
return m_transformMatrix;
}
-void Transform::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void Transform::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == NodeUpdated) {
const QScenePropertyChangePtr &propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
diff --git a/src/render/backend/transform_p.h b/src/render/backend/transform_p.h
index 195274e51..49d876424 100644
--- a/src/render/backend/transform_p.h
+++ b/src/render/backend/transform_p.h
@@ -60,14 +60,14 @@ namespace Render {
class Renderer;
class TransformManager;
-class Transform : public Qt3D::QBackendNode
+class Transform : public Qt3DCore::QBackendNode
{
public:
Transform();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
QMatrix4x4 transformMatrix() const;
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
inline bool isEnabled() const { return m_enabled; }
private:
diff --git a/src/render/defaults/qdiffusemapmaterial.h b/src/render/defaults/qdiffusemapmaterial.h
index dbbdb21f1..b1a6471aa 100644
--- a/src/render/defaults/qdiffusemapmaterial.h
+++ b/src/render/defaults/qdiffusemapmaterial.h
@@ -57,7 +57,7 @@ class QT3DRENDERERSHARED_EXPORT QDiffuseMapMaterial : public QMaterial
Q_PROPERTY(float textureScale READ textureScale WRITE setTextureScale NOTIFY textureScaleChanged)
public:
- explicit QDiffuseMapMaterial(Qt3D::QNode *parent = 0);
+ explicit QDiffuseMapMaterial(Qt3DCore::QNode *parent = 0);
~QDiffuseMapMaterial();
QColor ambient() const;
diff --git a/src/render/defaults/qdiffusespecularmapmaterial.h b/src/render/defaults/qdiffusespecularmapmaterial.h
index d4568c4a0..f49341e9f 100644
--- a/src/render/defaults/qdiffusespecularmapmaterial.h
+++ b/src/render/defaults/qdiffusespecularmapmaterial.h
@@ -57,7 +57,7 @@ class QT3DRENDERERSHARED_EXPORT QDiffuseSpecularMapMaterial : public QMaterial
Q_PROPERTY(float textureScale READ textureScale WRITE setTextureScale NOTIFY textureScaleChanged)
public:
- explicit QDiffuseSpecularMapMaterial(Qt3D::QNode *parent = 0);
+ explicit QDiffuseSpecularMapMaterial(Qt3DCore::QNode *parent = 0);
~QDiffuseSpecularMapMaterial();
QColor ambient() const;
diff --git a/src/render/defaults/qforwardrenderer.cpp b/src/render/defaults/qforwardrenderer.cpp
index cd6307ec4..2ff2d6784 100644
--- a/src/render/defaults/qforwardrenderer.cpp
+++ b/src/render/defaults/qforwardrenderer.cpp
@@ -131,7 +131,7 @@ void QForwardRenderer::setClearColor(const QColor &clearColor)
\note A camera is a QEntity having a QCameraLens as one of its components.
*/
-void QForwardRenderer::setCamera(Qt3D::QEntity *camera)
+void QForwardRenderer::setCamera(Qt3DCore::QEntity *camera)
{
Q_D(QForwardRenderer);
d->m_cameraSelector->setCamera(camera);
@@ -166,7 +166,7 @@ QColor QForwardRenderer::clearColor() const
\note A camera is a QEntity that has a QCameraLens as one of its components.
*/
-Qt3D::QEntity *QForwardRenderer::camera() const
+Qt3DCore::QEntity *QForwardRenderer::camera() const
{
Q_D(const QForwardRenderer);
return d->m_cameraSelector->camera();
diff --git a/src/render/defaults/qforwardrenderer.h b/src/render/defaults/qforwardrenderer.h
index ff485f55f..44249c767 100644
--- a/src/render/defaults/qforwardrenderer.h
+++ b/src/render/defaults/qforwardrenderer.h
@@ -52,18 +52,18 @@ class QT3DRENDERERSHARED_EXPORT QForwardRenderer : public QTechniqueFilter
Q_OBJECT
Q_PROPERTY(QRectF viewportRect READ viewportRect WRITE setViewportRect NOTIFY viewportRectChanged)
Q_PROPERTY(QColor clearColor READ clearColor WRITE setClearColor NOTIFY clearColorChanged)
- Q_PROPERTY(Qt3D::QEntity *camera READ camera WRITE setCamera NOTIFY cameraChanged)
+ Q_PROPERTY(Qt3DCore::QEntity *camera READ camera WRITE setCamera NOTIFY cameraChanged)
public:
- explicit QForwardRenderer(Qt3D::QNode *parent = 0);
+ explicit QForwardRenderer(Qt3DCore::QNode *parent = 0);
~QForwardRenderer();
void setViewportRect(const QRectF &viewportRect);
void setClearColor(const QColor &clearColor);
- void setCamera(Qt3D::QEntity *camera);
+ void setCamera(Qt3DCore::QEntity *camera);
QRectF viewportRect() const;
QColor clearColor() const;
- Qt3D::QEntity *camera() const;
+ Qt3DCore::QEntity *camera() const;
Q_SIGNALS:
void viewportRectChanged();
diff --git a/src/render/defaults/qgoochmaterial.cpp b/src/render/defaults/qgoochmaterial.cpp
index e8363d6b1..c969df70b 100644
--- a/src/render/defaults/qgoochmaterial.cpp
+++ b/src/render/defaults/qgoochmaterial.cpp
@@ -50,7 +50,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
/*!
- \class Qt3D::QGoochMaterialPrivate
+ \class Qt3DCore::QGoochMaterialPrivate
\internal
*/
QGoochMaterialPrivate::QGoochMaterialPrivate()
@@ -129,7 +129,7 @@ void QGoochMaterialPrivate::init()
}
/*!
- \class Qt3D::QGoochMaterial
+ \class Qt3DCore::QGoochMaterial
\brief The QGoochMaterial provides a material that implements the Gooch
shading model, popular in CAD and CAM applications.
\inmodule Qt3DRenderer
@@ -157,7 +157,7 @@ void QGoochMaterialPrivate::init()
*/
/*!
- Constructs a new Qt3D::QGoochMaterial instance with parent object \a parent.
+ Constructs a new Qt3DCore::QGoochMaterial instance with parent object \a parent.
*/
QGoochMaterial::QGoochMaterial(QNode *parent)
: QMaterial(*new QGoochMaterialPrivate, parent)
@@ -174,7 +174,7 @@ QGoochMaterial::QGoochMaterial(QGoochMaterialPrivate &dd, QNode *parent)
}
/*!
- \property Qt3D::QGoochMaterial::diffuse
+ \property Qt3DCore::QGoochMaterial::diffuse
Holds the current diffuse color.
*/
@@ -185,7 +185,7 @@ QColor QGoochMaterial::diffuse() const
}
/*!
- \property Qt3D::QGoochMaterial::specular
+ \property Qt3DCore::QGoochMaterial::specular
Holds the current specular color.
*/
@@ -196,7 +196,7 @@ QColor QGoochMaterial::specular() const
}
/*!
- \property Qt3D::QGoochMaterial::cool
+ \property Qt3DCore::QGoochMaterial::cool
Holds the current cool color.
*/
@@ -207,7 +207,7 @@ QColor QGoochMaterial::cool() const
}
/*!
- \property Qt3D::QGoochMaterial::warm
+ \property Qt3DCore::QGoochMaterial::warm
Holds the current warm color.
*/
@@ -218,7 +218,7 @@ QColor QGoochMaterial::warm() const
}
/*!
- \property Qt3D::QGoochMaterial::alpha
+ \property Qt3DCore::QGoochMaterial::alpha
Holds the current alpha value. The start point of the color ramp
used by the Gooch shader is calculated as {c = cool + alpha * diffuse}.
@@ -230,7 +230,7 @@ float QGoochMaterial::alpha() const
}
/*!
- \property Qt3D::QGoochMaterial::beta
+ \property Qt3DCore::QGoochMaterial::beta
Holds the current beta value. The start point of the color ramp
used by the Gooch shader is calculated as {c = warm + beta * diffuse}.
@@ -242,7 +242,7 @@ float QGoochMaterial::beta() const
}
/*!
- \property Qt3D::QGoochMaterial::shininess
+ \property Qt3DCore::QGoochMaterial::shininess
Holds the current shininess value. Higher values of shininess result in
a smaller and brighter highlight.
diff --git a/src/render/defaults/qgoochmaterial.h b/src/render/defaults/qgoochmaterial.h
index 88f868a8a..6135b9eb3 100644
--- a/src/render/defaults/qgoochmaterial.h
+++ b/src/render/defaults/qgoochmaterial.h
@@ -58,7 +58,7 @@ class QGoochMaterial : public QMaterial
Q_PROPERTY(float shininess READ shininess WRITE setShininess NOTIFY shininessChanged)
public:
- explicit QGoochMaterial(Qt3D::QNode *parent = 0);
+ explicit QGoochMaterial(Qt3DCore::QNode *parent = 0);
QColor diffuse() const;
QColor specular() const;
QColor cool() const;
@@ -86,7 +86,7 @@ Q_SIGNALS:
void shininessChanged();
protected:
- QGoochMaterial(QGoochMaterialPrivate &dd, Qt3D::QNode *parent = 0);
+ QGoochMaterial(QGoochMaterialPrivate &dd, Qt3DCore::QNode *parent = 0);
private:
Q_DECLARE_PRIVATE(QGoochMaterial)
diff --git a/src/render/defaults/qnormaldiffusemapalphamaterial.h b/src/render/defaults/qnormaldiffusemapalphamaterial.h
index ae7c28b71..38188e04c 100644
--- a/src/render/defaults/qnormaldiffusemapalphamaterial.h
+++ b/src/render/defaults/qnormaldiffusemapalphamaterial.h
@@ -49,7 +49,7 @@ class QT3DRENDERERSHARED_EXPORT QNormalDiffuseMapAlphaMaterial : public QNormalD
{
Q_OBJECT
public:
- explicit QNormalDiffuseMapAlphaMaterial(Qt3D::QNode *parent = 0);
+ explicit QNormalDiffuseMapAlphaMaterial(Qt3DCore::QNode *parent = 0);
~QNormalDiffuseMapAlphaMaterial();
private:
diff --git a/src/render/defaults/qnormaldiffusemapmaterial.h b/src/render/defaults/qnormaldiffusemapmaterial.h
index 4eb6d662c..158cfca45 100644
--- a/src/render/defaults/qnormaldiffusemapmaterial.h
+++ b/src/render/defaults/qnormaldiffusemapmaterial.h
@@ -58,7 +58,7 @@ class QT3DRENDERERSHARED_EXPORT QNormalDiffuseMapMaterial : public QMaterial
Q_PROPERTY(float textureScale READ textureScale WRITE setTextureScale NOTIFY textureScaleChanged)
public:
- explicit QNormalDiffuseMapMaterial(Qt3D::QNode *parent = 0);
+ explicit QNormalDiffuseMapMaterial(Qt3DCore::QNode *parent = 0);
~QNormalDiffuseMapMaterial();
QColor ambient() const;
@@ -84,7 +84,7 @@ Q_SIGNALS:
void textureScaleChanged();
protected:
- QNormalDiffuseMapMaterial(QNormalDiffuseMapMaterialPrivate &dd, Qt3D::QNode *parent = 0);
+ QNormalDiffuseMapMaterial(QNormalDiffuseMapMaterialPrivate &dd, Qt3DCore::QNode *parent = 0);
private:
Q_DECLARE_PRIVATE(QNormalDiffuseMapMaterial)
diff --git a/src/render/defaults/qnormaldiffusespecu