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author | Mauro Persano <mauro.persano@kdab.com> | 2020-02-13 16:11:08 -0300 |
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committer | Mauro Persano <mauro.persano@kdab.com> | 2020-02-18 04:57:55 -0300 |
commit | b769deaf57645f533cccb352722ea7b79475a2ea (patch) | |
tree | 2f6dc5b7553a7b0e185675a307004fe6ba4a1a38 | |
parent | c6fecd32f8dfe4d72a7f059f83d69e61d5ded64d (diff) |
Fix OnDemand rendering crash when using QQuickWidget
Restore the original GL context when handling the
QQuickWindow::beforeSynchronizing signal to prevent crashes.
Fixes: QTBUG-82152
Change-Id: Ibcf3f7fbc1d9ec7b83a76fd617d7aa77ab82ba14
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r-- | src/quick3d/imports/scene3d/scene3drenderer.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick3d/imports/scene3d/scene3drenderer.cpp b/src/quick3d/imports/scene3d/scene3drenderer.cpp index fafeeedf4..312dc41cb 100644 --- a/src/quick3d/imports/scene3d/scene3drenderer.cpp +++ b/src/quick3d/imports/scene3d/scene3drenderer.cpp @@ -288,6 +288,7 @@ void Scene3DRenderer::beforeSynchronize() // SceneGraph update for nothing if (m_skipFrame) { m_skipFrame = false; + ContextSaver saver; static_cast<QRenderAspectPrivate*>(QRenderAspectPrivate::get(m_renderAspect))->renderSynchronous(false); return; } |