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authorSarah Smith <sarah.j.smith@nokia.com>2012-03-30 14:22:36 +1000
committerQt by Nokia <qt-info@nokia.com>2012-03-30 06:28:25 +0200
commit1e0d1422954e5cb1a58be1a6702d563f561e27d9 (patch)
tree125cf7cc86fef25c917db06bf0783654a7827044
parentc7ca3384fcff8d7ee1dcf332a468b4774c5cac23 (diff)
Remove orientation code.
This code does not work unless the launcher provides the runtime object and our launcher does not. It is very platform dependent also, so there is no point in having it. Now we get no warnings when running the app. Task-number: QTBUG-20383 Change-Id: Ia0adc019eafa7662049cc919faed0cce8863774d Reviewed-by: Danny Pope <daniel.pope@nokia.com>
-rw-r--r--demos/quick3d/robo_bounce/qml/Calculator/Calculator.qml28
1 files changed, 0 insertions, 28 deletions
diff --git a/demos/quick3d/robo_bounce/qml/Calculator/Calculator.qml b/demos/quick3d/robo_bounce/qml/Calculator/Calculator.qml
index fab685e4f..96993b7cb 100644
--- a/demos/quick3d/robo_bounce/qml/Calculator/Calculator.qml
+++ b/demos/quick3d/robo_bounce/qml/Calculator/Calculator.qml
@@ -90,8 +90,6 @@ Rectangle {
Item {
id: main
- state: "orientation " + runtime.orientation
-
width: parent.width; height: parent.height; anchors.centerIn: parent
Column {
@@ -157,31 +155,5 @@ Rectangle {
}
}
}
-
- states: [
- State {
- name: "orientation " + Orientation.Landscape
- PropertyChanges { target: main; rotation: 90; width: window.height; height: window.width }
- PropertyChanges { target: rotateButton; operation: rotateLeft }
- },
- State {
- name: "orientation " + Orientation.PortraitInverted
- PropertyChanges { target: main; rotation: 180; }
- PropertyChanges { target: rotateButton; operation: rotateRight }
- },
- State {
- name: "orientation " + Orientation.LandscapeInverted
- PropertyChanges { target: main; rotation: 270; width: window.height; height: window.width }
- PropertyChanges { target: rotateButton; operation: rotateLeft }
- }
- ]
-
- transitions: Transition {
- SequentialAnimation {
- PropertyAction { target: rotateButton; property: "operation" }
- RotationAnimation { direction: RotationAnimation.Shortest; duration: 300; easing.type: Easing.InOutQuint }
- NumberAnimation { properties: "x,y,width,height"; duration: 300; easing.type: Easing.InOutQuint }
- }
- }
}
}