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author | Kevin Ottens <kevin.ottens@kdab.com> | 2017-08-03 17:38:16 +0200 |
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committer | Kevin Ottens <kevin.ottens@kdab.com> | 2017-09-27 18:11:12 +0000 |
commit | d7af4cc6bafa6c8c4693e01c6baade9fe2dffa79 (patch) | |
tree | 80a026da03079c1c258d899c056e15c777a4681c | |
parent | 6b264d4a2f45508d40642553dfbf988080270217 (diff) |
ES2 has gl_FragColor and not gl_fragColor
Change-Id: I4d22b177745b257950212e48fa550143813c4f6b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
-rw-r--r-- | src/render/materialsystem/prototypes/default.json | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/materialsystem/prototypes/default.json b/src/render/materialsystem/prototypes/default.json index a3a8deae6..9f16b0f53 100644 --- a/src/render/materialsystem/prototypes/default.json +++ b/src/render/materialsystem/prototypes/default.json @@ -107,7 +107,7 @@ "major": 2, "minor": 0 }, - "substitution": "gl_fragColor = $fragColor;" + "substitution": "gl_FragColor = $fragColor;" }, { "format": { |