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authorKevin Ottens <kevin.ottens@kdab.com>2017-08-03 17:38:16 +0200
committerKevin Ottens <kevin.ottens@kdab.com>2017-09-27 18:11:12 +0000
commitd7af4cc6bafa6c8c4693e01c6baade9fe2dffa79 (patch)
tree80a026da03079c1c258d899c056e15c777a4681c
parent6b264d4a2f45508d40642553dfbf988080270217 (diff)
ES2 has gl_FragColor and not gl_fragColor
Change-Id: I4d22b177745b257950212e48fa550143813c4f6b Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
-rw-r--r--src/render/materialsystem/prototypes/default.json2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/materialsystem/prototypes/default.json b/src/render/materialsystem/prototypes/default.json
index a3a8deae6..9f16b0f53 100644
--- a/src/render/materialsystem/prototypes/default.json
+++ b/src/render/materialsystem/prototypes/default.json
@@ -107,7 +107,7 @@
"major": 2,
"minor": 0
},
- "substitution": "gl_fragColor = $fragColor;"
+ "substitution": "gl_FragColor = $fragColor;"
},
{
"format": {