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authorSean Harmer <sean.harmer@kdab.com>2017-11-15 15:22:27 +0000
committerLaszlo Agocs <laszlo.agocs@qt.io>2017-11-16 14:14:17 +0000
commit91ac8d0264a3777a9d61f704001d032747e25c9f (patch)
tree1f9c8b98f952d8addb5f658a2e2f6bf322f39d81
parent2dbe6976030b9f4c48d5325bd63a008cd89cb46d (diff)
Split animation callback handling into its own frontend class
This keeps things consistent between the 3 mapping types: * Regular properties * Callbacks * Skeletons The ChannelMapping backend node handles all 3 frontend types. Change-Id: I824aeb25aa69d96f20d844e7d953c68567829321 Reviewed-by: Mike Krus <mike.krus@kdab.com> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/animation/backend/channelmapping.cpp12
-rw-r--r--src/animation/frontend/frontend.pri7
-rw-r--r--src/animation/frontend/qanimationcallback.h1
-rw-r--r--src/animation/frontend/qcallbackmapping.cpp168
-rw-r--r--src/animation/frontend/qcallbackmapping.h82
-rw-r--r--src/animation/frontend/qcallbackmapping_p.h85
-rw-r--r--src/animation/frontend/qchannelmapping.cpp60
-rw-r--r--src/animation/frontend/qchannelmapping.h3
-rw-r--r--src/animation/frontend/qchannelmapping_p.h4
-rw-r--r--tests/auto/animation/animation.pro3
-rw-r--r--tests/auto/animation/qcallbackmapping/qcallbackmapping.pro12
-rw-r--r--tests/auto/animation/qcallbackmapping/tst_qcallbackmapping.cpp223
12 files changed, 586 insertions, 74 deletions
diff --git a/src/animation/backend/channelmapping.cpp b/src/animation/backend/channelmapping.cpp
index 25f63506b..ecae8bbae 100644
--- a/src/animation/backend/channelmapping.cpp
+++ b/src/animation/backend/channelmapping.cpp
@@ -36,6 +36,7 @@
#include "channelmapping_p.h"
#include <Qt3DAnimation/qchannelmapping.h>
+#include <Qt3DAnimation/private/qcallbackmapping_p.h>
#include <Qt3DAnimation/private/qchannelmapping_p.h>
#include <Qt3DAnimation/private/qskeletonmapping_p.h>
#include <Qt3DAnimation/private/animationlogging_p.h>
@@ -74,8 +75,6 @@ void ChannelMapping::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePt
m_property = data.property;
m_type = data.type;
m_propertyName = data.propertyName;
- m_callback = data.callback;
- m_callbackFlags = data.callbackFlags;
m_mappingType = ChannelMappingType;
break;
}
@@ -89,8 +88,13 @@ void ChannelMapping::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePt
}
case QChannelMappingCreatedChangeBase::CallbackMapping: {
- // TODO: Refactor callback support out of QChannelMapping and into its own type
- m_mappingType = CallbackMappingType;
+ const auto typedChange = qSharedPointerCast<QChannelMappingCreatedChange<QCallbackMappingData>>(change);
+ const auto &data = typedChange->data;
+ m_channelName = data.channelName;
+ m_type = data.type;
+ m_callback = data.callback;
+ m_callbackFlags = data.callbackFlags;
+ m_mappingType = ChannelMappingType;
break;
}
}
diff --git a/src/animation/frontend/frontend.pri b/src/animation/frontend/frontend.pri
index 48b1cb6b1..baff81dd0 100644
--- a/src/animation/frontend/frontend.pri
+++ b/src/animation/frontend/frontend.pri
@@ -54,7 +54,9 @@ HEADERS += \
$$PWD/qchannelmappingcreatedchange_p.h \
$$PWD/qchannelmappingcreatedchange_p_p.h \
$$PWD/qskeletonmapping.h \
- $$PWD/qskeletonmapping_p.h
+ $$PWD/qskeletonmapping_p.h \
+ $$PWD/qcallbackmapping.h \
+ $$PWD/qcallbackmapping_p.h
SOURCES += \
$$PWD/qanimationaspect.cpp \
@@ -86,6 +88,7 @@ SOURCES += \
$$PWD/qclock.cpp \
$$PWD/qabstractchannelmapping.cpp \
$$PWD/qchannelmappingcreatedchange.cpp \
- $$PWD/qskeletonmapping.cpp
+ $$PWD/qskeletonmapping.cpp \
+ $$PWD/qcallbackmapping.cpp
INCLUDEPATH += $$PWD
diff --git a/src/animation/frontend/qanimationcallback.h b/src/animation/frontend/qanimationcallback.h
index 63e094918..1fcbd657c 100644
--- a/src/animation/frontend/qanimationcallback.h
+++ b/src/animation/frontend/qanimationcallback.h
@@ -48,6 +48,7 @@ class QT3DANIMATIONSHARED_EXPORT QAnimationCallback
{
public:
enum Flag {
+ OnOwningThread = 0x0,
OnThreadPool = 0x01
};
Q_DECLARE_FLAGS(Flags, Flag)
diff --git a/src/animation/frontend/qcallbackmapping.cpp b/src/animation/frontend/qcallbackmapping.cpp
new file mode 100644
index 000000000..3fcc7cf5e
--- /dev/null
+++ b/src/animation/frontend/qcallbackmapping.cpp
@@ -0,0 +1,168 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qcallbackmapping.h"
+#include "qcallbackmapping_p.h"
+
+#include <Qt3DAnimation/private/qchannelmappingcreatedchange_p.h>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+
+#include <QtCore/qmetaobject.h>
+#include <QtCore/QMetaProperty>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+
+QCallbackMappingPrivate::QCallbackMappingPrivate()
+ : QAbstractChannelMappingPrivate()
+ , m_channelName()
+ , m_type(static_cast<int>(QVariant::Invalid))
+ , m_callback(nullptr)
+ , m_callbackFlags(0)
+{
+ m_mappingType = QChannelMappingCreatedChangeBase::CallbackMapping;
+}
+
+/*!
+ \class QCallbackMapping
+ \inherits Qt3DCore::QAbstractChannelMapping
+ \inmodule Qt3DAnimation
+ \brief Allows to map the channels within the clip onto an invocation
+ of a callback object.
+*/
+
+QCallbackMapping::QCallbackMapping(Qt3DCore::QNode *parent)
+ : QAbstractChannelMapping(*new QCallbackMappingPrivate, parent)
+{
+}
+
+QCallbackMapping::QCallbackMapping(QCallbackMappingPrivate &dd, Qt3DCore::QNode *parent)
+ : QAbstractChannelMapping(dd, parent)
+{
+}
+
+QCallbackMapping::~QCallbackMapping()
+{
+}
+
+QString QCallbackMapping::channelName() const
+{
+ Q_D(const QCallbackMapping);
+ return d->m_channelName;
+}
+
+QAnimationCallback *QCallbackMapping::callback() const
+{
+ Q_D(const QCallbackMapping);
+ return d->m_callback;
+}
+
+void QCallbackMapping::setChannelName(const QString &channelName)
+{
+ Q_D(QCallbackMapping);
+ if (d->m_channelName == channelName)
+ return;
+
+ d->m_channelName = channelName;
+ emit channelNameChanged(channelName);
+}
+
+/*!
+ Associates a \a callback object with this channel mapping.
+
+ Such mappings do not have to have a target object and property name. When
+ the \a callback object is set, every change in the animated value will lead
+ to invoking the callback's
+ \l{QAnimationCallback::onValueChanged()}{onValueChanged()} function either
+ on the gui/main thread, or directly on one of the thread pool's worker
+ thread. This is controlled by \a flags.
+
+ \a type specifies the type (for example, QVariant::Vector3D,
+ QVariant::Color, or QMetaType::Float) of the animated value. When animating
+ node properties this does not need to be provided separately, however it
+ becomes important to supply this when there is only a callback.
+
+ \note A mapping can be associated both with a node property and a
+ callback. It is important however that \a type matches the type of the
+ property in this case. Note also that for properties of type QVariant (for
+ example, QParameter::value), the \a type is the type of the value stored in
+ the QVariant.
+
+ \note The \a callback pointer is expected to stay valid while any
+ associated animators are running.
+ */
+void QCallbackMapping::setCallback(int type, QAnimationCallback *callback, QAnimationCallback::Flags flags)
+{
+ Q_D(QCallbackMapping);
+ if (d->m_type != type) {
+ d->m_type = type;
+ auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(id());
+ e->setPropertyName("type");
+ e->setValue(QVariant(d->m_type));
+ notifyObservers(e);
+ }
+ if (d->m_callback != callback) {
+ d->m_callback = callback;
+ auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(id());
+ e->setPropertyName("callback");
+ e->setValue(QVariant::fromValue(static_cast<void *>(d->m_callback)));
+ notifyObservers(e);
+ }
+ if (d->m_callbackFlags != flags) {
+ d->m_callbackFlags = flags;
+ auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(id());
+ e->setPropertyName("callbackFlags");
+ e->setValue(QVariant::fromValue(int(d->m_callbackFlags)));
+ notifyObservers(e);
+ }
+}
+
+Qt3DCore::QNodeCreatedChangeBasePtr QCallbackMapping::createNodeCreationChange() const
+{
+ auto creationChange = QChannelMappingCreatedChangePtr<QCallbackMappingData>::create(this);
+ auto &data = creationChange->data;
+ Q_D(const QCallbackMapping);
+ data.channelName = d->m_channelName;
+ data.type = d->m_type;
+ data.callback = d->m_callback;
+ data.callbackFlags = d->m_callbackFlags;
+ return creationChange;
+}
+
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
diff --git a/src/animation/frontend/qcallbackmapping.h b/src/animation/frontend/qcallbackmapping.h
new file mode 100644
index 000000000..c52e284ff
--- /dev/null
+++ b/src/animation/frontend/qcallbackmapping.h
@@ -0,0 +1,82 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DANIMATION_QCALLBACKMAPPING_H
+#define QT3DANIMATION_QCALLBACKMAPPING_H
+
+#include <Qt3DAnimation/qt3danimation_global.h>
+#include <Qt3DAnimation/qanimationcallback.h>
+#include <Qt3DAnimation/qabstractchannelmapping.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+
+class QCallbackMappingPrivate;
+
+class QT3DANIMATIONSHARED_EXPORT QCallbackMapping : public QAbstractChannelMapping
+{
+ Q_OBJECT
+ Q_PROPERTY(QString channelName READ channelName WRITE setChannelName NOTIFY channelNameChanged)
+
+public:
+ explicit QCallbackMapping(Qt3DCore::QNode *parent = nullptr);
+ ~QCallbackMapping();
+
+ QString channelName() const;
+ QAnimationCallback *callback() const;
+
+ void setCallback(int type, QAnimationCallback *callback, QAnimationCallback::Flags flags = QAnimationCallback::OnOwningThread);
+
+public Q_SLOTS:
+ void setChannelName(const QString &channelName);
+
+Q_SIGNALS:
+ void channelNameChanged(QString channelName);
+
+protected:
+ explicit QCallbackMapping(QCallbackMappingPrivate &dd, Qt3DCore::QNode *parent = nullptr);
+
+private:
+ Q_DECLARE_PRIVATE(QCallbackMapping)
+ Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const Q_DECL_OVERRIDE;
+};
+
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
+
+#endif // QT3DANIMATION_QCALLBACKMAPPING_H
diff --git a/src/animation/frontend/qcallbackmapping_p.h b/src/animation/frontend/qcallbackmapping_p.h
new file mode 100644
index 000000000..c966ca552
--- /dev/null
+++ b/src/animation/frontend/qcallbackmapping_p.h
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DANIMATION_QCALLBACKMAPPING_P_H
+#define QT3DANIMATION_QCALLBACKMAPPING_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <Qt3DAnimation/private/qabstractchannelmapping_p.h>
+#include <Qt3DAnimation/qanimationcallback.h>
+#include <Qt3DAnimation/qcallbackmapping.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+
+class QCallbackMappingPrivate : public QAbstractChannelMappingPrivate
+{
+public:
+ QCallbackMappingPrivate();
+
+ Q_DECLARE_PUBLIC(QCallbackMapping)
+
+ QString m_channelName;
+ int m_type;
+ QAnimationCallback *m_callback;
+ QAnimationCallback::Flags m_callbackFlags;
+};
+
+struct QCallbackMappingData
+{
+ QString channelName;
+ int type;
+ QAnimationCallback *callback;
+ QAnimationCallback::Flags callbackFlags;
+};
+
+} // namespace Qt3DAnimation
+
+
+QT_END_NAMESPACE
+
+#endif // QT3DANIMATION_QCALLBACKMAPPING_P_H
diff --git a/src/animation/frontend/qchannelmapping.cpp b/src/animation/frontend/qchannelmapping.cpp
index cb7b0739f..722ce24b0 100644
--- a/src/animation/frontend/qchannelmapping.cpp
+++ b/src/animation/frontend/qchannelmapping.cpp
@@ -54,8 +54,6 @@ QChannelMappingPrivate::QChannelMappingPrivate()
, m_property()
, m_propertyName(nullptr)
, m_type(static_cast<int>(QVariant::Invalid))
- , m_callback(nullptr)
- , m_callbackFlags(0)
{
m_mappingType = QChannelMappingCreatedChangeBase::ChannelMapping;
}
@@ -152,12 +150,6 @@ QString QChannelMapping::property() const
return d->m_property;
}
-QAnimationCallback *QChannelMapping::callback() const
-{
- Q_D(const QChannelMapping);
- return d->m_callback;
-}
-
void QChannelMapping::setChannelName(const QString &channelName)
{
Q_D(QChannelMapping);
@@ -200,56 +192,6 @@ void QChannelMapping::setProperty(const QString &property)
d->updatePropertyNameAndType();
}
-/*!
- Associates a \a callback object with this channel mapping.
-
- Such mappings do not have to have a target object and property name. When
- the \a callback object is set, every change in the animated value will lead
- to invoking the callback's
- \l{QAnimationCallback::onValueChanged()}{onValueChanged()} function either
- on the gui/main thread, or directly on one of the thread pool's worker
- thread. This is controlled by \a flags.
-
- \a type specifies the type (for example, QVariant::Vector3D,
- QVariant::Color, or QMetaType::Float) of the animated value. When animating
- node properties this does not need to be provided separately, however it
- becomes important to supply this when there is only a callback.
-
- \note A mapping can be associated both with a node property and a
- callback. It is important however that \a type matches the type of the
- property in this case. Note also that for properties of type QVariant (for
- example, QParameter::value), the \a type is the type of the value stored in
- the QVariant.
-
- \note The \a callback pointer is expected to stay valid while any
- associated animators are running.
- */
-void QChannelMapping::setCallback(int type, QAnimationCallback *callback, QAnimationCallback::Flags flags)
-{
- Q_D(QChannelMapping);
- if (d->m_type != type) {
- d->m_type = type;
- auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(id());
- e->setPropertyName("type");
- e->setValue(QVariant(d->m_type));
- notifyObservers(e);
- }
- if (d->m_callback != callback) {
- d->m_callback = callback;
- auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(id());
- e->setPropertyName("callback");
- e->setValue(QVariant::fromValue(static_cast<void *>(d->m_callback)));
- notifyObservers(e);
- }
- if (d->m_callbackFlags != flags) {
- d->m_callbackFlags = flags;
- auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(id());
- e->setPropertyName("callbackFlags");
- e->setValue(QVariant::fromValue(int(d->m_callbackFlags)));
- notifyObservers(e);
- }
-}
-
Qt3DCore::QNodeCreatedChangeBasePtr QChannelMapping::createNodeCreationChange() const
{
auto creationChange = QChannelMappingCreatedChangePtr<QChannelMappingData>::create(this);
@@ -260,8 +202,6 @@ Qt3DCore::QNodeCreatedChangeBasePtr QChannelMapping::createNodeCreationChange()
data.property = d->m_property;
data.type = d->m_type;
data.propertyName = d->m_propertyName;
- data.callback = d->m_callback;
- data.callbackFlags = d->m_callbackFlags;
return creationChange;
}
diff --git a/src/animation/frontend/qchannelmapping.h b/src/animation/frontend/qchannelmapping.h
index 08bda13aa..893b98e86 100644
--- a/src/animation/frontend/qchannelmapping.h
+++ b/src/animation/frontend/qchannelmapping.h
@@ -61,9 +61,6 @@ public:
QString channelName() const;
Qt3DCore::QNode *target() const;
QString property() const;
- QAnimationCallback *callback() const;
-
- void setCallback(int type, QAnimationCallback *callback, QAnimationCallback::Flags flags);
public Q_SLOTS:
void setChannelName(const QString &channelName);
diff --git a/src/animation/frontend/qchannelmapping_p.h b/src/animation/frontend/qchannelmapping_p.h
index b9f1f950c..b7de3b821 100644
--- a/src/animation/frontend/qchannelmapping_p.h
+++ b/src/animation/frontend/qchannelmapping_p.h
@@ -69,8 +69,6 @@ public:
QString m_property;
const char *m_propertyName;
int m_type;
- QAnimationCallback *m_callback;
- QAnimationCallback::Flags m_callbackFlags;
};
struct QChannelMappingData
@@ -80,8 +78,6 @@ struct QChannelMappingData
QString property;
int type;
const char *propertyName;
- QAnimationCallback *callback;
- QAnimationCallback::Flags callbackFlags;
};
} // namespace Qt3DAnimation
diff --git a/tests/auto/animation/animation.pro b/tests/auto/animation/animation.pro
index c97b07923..1226f9498 100644
--- a/tests/auto/animation/animation.pro
+++ b/tests/auto/animation/animation.pro
@@ -15,7 +15,8 @@ SUBDIRS += \
qmorphtarget \
qvertexblendanimation \
qclock \
- qskeletonmapping
+ qskeletonmapping \
+ qcallbackmapping
qtConfig(private_tests) {
SUBDIRS += \
diff --git a/tests/auto/animation/qcallbackmapping/qcallbackmapping.pro b/tests/auto/animation/qcallbackmapping/qcallbackmapping.pro
new file mode 100644
index 000000000..2ec002878
--- /dev/null
+++ b/tests/auto/animation/qcallbackmapping/qcallbackmapping.pro
@@ -0,0 +1,12 @@
+TEMPLATE = app
+
+TARGET = tst_qcallbackmapping
+
+QT += 3dcore 3dcore-private 3danimation 3danimation-private testlib
+
+CONFIG += testcase
+
+SOURCES += \
+ tst_qcallbackmapping.cpp
+
+include(../../core/common/common.pri)
diff --git a/tests/auto/animation/qcallbackmapping/tst_qcallbackmapping.cpp b/tests/auto/animation/qcallbackmapping/tst_qcallbackmapping.cpp
new file mode 100644
index 000000000..6a1c8da8c
--- /dev/null
+++ b/tests/auto/animation/qcallbackmapping/tst_qcallbackmapping.cpp
@@ -0,0 +1,223 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QTest>
+#include <Qt3DAnimation/qcallbackmapping.h>
+#include <Qt3DAnimation/private/qcallbackmapping_p.h>
+#include <Qt3DAnimation/private/qchannelmappingcreatedchange_p.h>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+#include <Qt3DCore/qentity.h>
+#include <Qt3DCore/qnodecreatedchange.h>
+#include <Qt3DCore/private/qnodecreatedchangegenerator_p.h>
+#include <QObject>
+#include <QSignalSpy>
+#include <testpostmanarbiter.h>
+
+class DummyCallback : public Qt3DAnimation::QAnimationCallback
+{
+public:
+ void valueChanged(const QVariant &) override { }
+};
+
+class tst_QCallbackMapping : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DAnimation::QCallbackMapping mapping;
+
+ // THEN
+ QCOMPARE(mapping.channelName(), QString());
+ QCOMPARE(mapping.callback(), static_cast<Qt3DAnimation::QAnimationCallback *>(nullptr));
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Qt3DAnimation::QCallbackMapping mapping;
+
+ {
+ // WHEN
+ QSignalSpy spy(&mapping, SIGNAL(channelNameChanged(QString)));
+ const QString newValue(QStringLiteral("Rotation"));
+ mapping.setChannelName(newValue);
+
+ // THEN
+ QVERIFY(spy.isValid());
+ QCOMPARE(mapping.channelName(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ mapping.setChannelName(newValue);
+
+ // THEN
+ QCOMPARE(mapping.channelName(), newValue);
+ QCOMPARE(spy.count(), 0);
+ }
+
+ {
+ // WHEN
+ auto newValue = new DummyCallback();
+ mapping.setCallback(QVariant::Quaternion, newValue);
+
+ // THEN - no signals for callback
+ QCOMPARE(mapping.callback(), newValue);
+ }
+ }
+
+ void checkCreationData()
+ {
+ // GIVEN
+ Qt3DAnimation::QCallbackMapping mapping;
+ auto callback = new DummyCallback();
+
+ mapping.setChannelName(QStringLiteral("Location"));
+ mapping.setCallback(QVariant::Vector3D, callback);
+
+ // WHEN
+ QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges;
+
+ {
+ Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&mapping);
+ creationChanges = creationChangeGenerator.creationChanges();
+ }
+
+ // THEN
+ {
+ QCOMPARE(creationChanges.size(), 1);
+
+ const auto creationChangeData = qSharedPointerCast<Qt3DAnimation::QChannelMappingCreatedChange<Qt3DAnimation::QCallbackMappingData>>(creationChanges.first());
+ const Qt3DAnimation::QCallbackMappingData data = creationChangeData->data;
+
+ QCOMPARE(mapping.id(), creationChangeData->subjectId());
+ QCOMPARE(mapping.isEnabled(), true);
+ QCOMPARE(mapping.isEnabled(), creationChangeData->isNodeEnabled());
+ QCOMPARE(mapping.metaObject(), creationChangeData->metaObject());
+ QCOMPARE(creationChangeData->type(), Qt3DAnimation::QChannelMappingCreatedChangeBase::CallbackMapping);
+ QCOMPARE(mapping.channelName(), data.channelName);
+ QCOMPARE(mapping.callback(), data.callback);
+ QCOMPARE(QVariant::Vector3D, data.type);
+ }
+
+ // WHEN
+ mapping.setEnabled(false);
+
+ {
+ Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&mapping);
+ creationChanges = creationChangeGenerator.creationChanges();
+ }
+
+ // THEN
+ {
+ QCOMPARE(creationChanges.size(), 1);
+
+ const auto creationChangeData = qSharedPointerCast<Qt3DAnimation::QChannelMappingCreatedChange<Qt3DAnimation::QCallbackMappingData>>(creationChanges.first());
+ const Qt3DAnimation::QCallbackMappingData data = creationChangeData->data;
+
+ QCOMPARE(mapping.id(), creationChangeData->subjectId());
+ QCOMPARE(mapping.isEnabled(), false);
+ QCOMPARE(mapping.isEnabled(), creationChangeData->isNodeEnabled());
+ QCOMPARE(mapping.metaObject(), creationChangeData->metaObject());
+ QCOMPARE(creationChangeData->type(), Qt3DAnimation::QChannelMappingCreatedChangeBase::CallbackMapping);
+ QCOMPARE(mapping.channelName(), data.channelName);
+ QCOMPARE(mapping.callback(), data.callback);
+ QCOMPARE(QVariant::Vector3D, data.type);
+ }
+ }
+
+ void checkPropertyUpdateChanges()
+ {
+ // GIVEN
+ TestArbiter arbiter;
+ Qt3DAnimation::QCallbackMapping mapping;
+ arbiter.setArbiterOnNode(&mapping);
+
+ {
+ // WHEN
+ mapping.setChannelName(QStringLiteral("Scale"));
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 1);
+ auto change = arbiter.events.first().staticCast<Qt3DCore::QPropertyUpdatedChange>();
+ QCOMPARE(change->propertyName(), "channelName");
+ QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
+ QCOMPARE(change->value().toString(), mapping.channelName());
+
+ arbiter.events.clear();
+
+ // WHEN
+ mapping.setChannelName(QStringLiteral("Scale"));
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 0);
+ }
+
+ {
+ // WHEN
+ auto callback = new DummyCallback();
+ mapping.setCallback(QVariant::Vector3D, callback, Qt3DAnimation::QAnimationCallback::OnThreadPool);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 3);
+ auto change = arbiter.events.at(0).staticCast<Qt3DCore::QPropertyUpdatedChange>();
+ QCOMPARE(change->propertyName(), "type");
+ QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
+ QCOMPARE(change->value().toInt(), QVariant::Vector3D);
+
+ change = arbiter.events.at(1).staticCast<Qt3DCore::QPropertyUpdatedChange>();
+ QCOMPARE(change->propertyName(), "callback");
+ QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
+ QCOMPARE(reinterpret_cast<DummyCallback *>(change->value().value<void *>()), callback);
+
+ change = arbiter.events.at(2).staticCast<Qt3DCore::QPropertyUpdatedChange>();
+ QCOMPARE(change->propertyName(), "callbackFlags");
+ QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
+ QCOMPARE(change->value().toInt(), static_cast<int>(Qt3DAnimation::QAnimationCallback::OnThreadPool));
+
+ arbiter.events.clear();
+
+ // WHEN
+ mapping.setCallback(QVariant::Vector3D, callback, Qt3DAnimation::QAnimationCallback::OnThreadPool);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 0);
+ }
+ }
+};
+
+QTEST_MAIN(tst_QCallbackMapping)
+
+#include "tst_qcallbackmapping.moc"