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authorMichael Brasser <mbrasser@ford.com>2019-08-01 13:20:39 -0500
committerMichael Brasser <mbrasser@ford.com>2019-08-05 01:41:29 -0500
commitb575740d7483f537e214f024ecadfb05a1a0bef9 (patch)
tree6420ccf15128448fa407fd5e0203c61743caa9ab
parent309c3139f8111ea246dd3a1f996578d0b35bb151 (diff)
Improve SortPolicy documentation
Change-Id: If7759ce872d26087d181eefe24504409aa779ea9 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/render/framegraph/qsortpolicy.cpp19
1 files changed, 16 insertions, 3 deletions
diff --git a/src/render/framegraph/qsortpolicy.cpp b/src/render/framegraph/qsortpolicy.cpp
index 979d6e1f0..6f852afbd 100644
--- a/src/render/framegraph/qsortpolicy.cpp
+++ b/src/render/framegraph/qsortpolicy.cpp
@@ -64,7 +64,7 @@ QSortPolicyPrivate::QSortPolicyPrivate()
A Qt3DRender::QSortPolicy class stores the sorting type used by the FrameGraph.
The sort types determine how drawable entities are sorted before drawing to
determine the drawing order. When QSortPolicy is present in the FrameGraph,
- the sorting mechanism is determined by the SortTypes list. Multiple sort types
+ the sorting mechanism is determined by the sortTypes list. Multiple sort types
can be used simultaneously. If QSortPolicy is not present in the FrameGraph,
entities are drawn in the order they appear in the entity hierarchy.
*/
@@ -80,7 +80,7 @@ QSortPolicyPrivate::QSortPolicyPrivate()
A SortPolicy class stores the sorting type used by the FrameGraph.
The sort types determine how drawable entities are sorted before drawing to
determine the drawing order. When SortPolicy is present in the FrameGraph,
- the sorting mechanism is determined by the SortTypes list. Multiple sort
+ the sorting mechanism is determined by the sortTypes list. Multiple sort
types can be used simultaneously. If SortPolicy is not present in the FrameGraph,
entities are drawn in the order they appear in the entity hierarchy.
*/
@@ -110,8 +110,21 @@ QSortPolicyPrivate::QSortPolicyPrivate()
*/
/*!
- \qmlproperty QVariantList SortPolicy::sortTypes
+ \qmlproperty list<int> SortPolicy::sortTypes
Specifies the sorting types to be used.
+
+ This list can include the following values:
+ \list
+ \li StateChangeCost - sort the objects so as to minimize the cost of
+ changing from the currently rendered state
+ \li BackToFront - sort the objects from back to front based on inverted z
+ order. More accurately, the sorting key is the z component of the
+ projection of the camera-to-object-center vector onto the camera's view
+ vector.
+ \li Material - sort the objects based on their material value
+ \li FrontToBack - sort the objects from front to back. The opposite of
+ BackToFront.
+ \endlist
*/
/*!