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authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-02-01 11:53:18 +0100
committerQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-02-01 11:53:18 +0100
commitf4ce60ca6b92c5cbfebf7ed5f8436e5d84bfeab4 (patch)
tree26da932a85bd80c486a1adc6621aa1427b80a968
parentf7e1a38eb8b548a739e8e67eb7e5e6af3c4c0bc7 (diff)
parenta0496abe3890766638e8601c4bd11ba1755138e3 (diff)
Merge remote-tracking branch 'origin/5.12.1' into 5.12
-rw-r--r--dist/changes-5.12.133
-rw-r--r--src/quick3d/quick3d/items/quick3dentityloader_p.h2
2 files changed, 34 insertions, 1 deletions
diff --git a/dist/changes-5.12.1 b/dist/changes-5.12.1
new file mode 100644
index 000000000..0f6813e10
--- /dev/null
+++ b/dist/changes-5.12.1
@@ -0,0 +1,33 @@
+Qt 5.12.1 is a bug-fix release. It maintains both forward and backward
+compatibility (source and binary) with Qt 5.12.0.
+
+For more details, refer to the online documentation included in this
+distribution. The documentation is also available online:
+
+http://doc.qt.io/qt-5/index.html
+
+The Qt version 5.12 series is binary compatible with the 5.11.x series.
+Applications compiled for 5.11 will continue to run with 5.12.
+
+Some of the changes listed in this file include issue tracking numbers
+corresponding to tasks in the Qt Bug Tracker:
+
+https://bugreports.qt.io/
+
+Each of these identifiers can be entered in the bug tracker to obtain more
+information about a particular change.
+
+****************************************************************************
+* Qt 5.12.1 Changes *
+****************************************************************************
+
+ - Fixes to support loading uncompressed HDR textures
+ - Do not set texture layers when target is a 3D texture
+ - Recompute bounding volumes when a geometry buffer changes
+ - Fixes to PBR Metal Rough material on OpenGL ES 3 platforms
+ - Fix ordering of parameters to glDrawArraysInstancedBaseInstance
+ - Initialize texture internal format to NoFormat
+ - Do not send incorrect texture format back to frontend
+ - Fix loading of animation aspect on iOS
+ - Fix for locking in Scene3D rendering loop
+ - Various documentation fixes
diff --git a/src/quick3d/quick3d/items/quick3dentityloader_p.h b/src/quick3d/quick3d/items/quick3dentityloader_p.h
index beb72ba79..611d86cb2 100644
--- a/src/quick3d/quick3d/items/quick3dentityloader_p.h
+++ b/src/quick3d/quick3d/items/quick3dentityloader_p.h
@@ -76,7 +76,7 @@ class QT3DQUICKSHARED_PRIVATE_EXPORT Quick3DEntityLoader : public QEntity
Q_PROPERTY(QObject *entity READ entity NOTIFY entityChanged)
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(Status status READ status NOTIFY statusChanged)
- Q_PROPERTY(QQmlComponent *sourceComponent WRITE setSourceComponent NOTIFY sourceComponentChanged REVISION 12)
+ Q_PROPERTY(QQmlComponent *sourceComponent READ sourceComponent WRITE setSourceComponent NOTIFY sourceComponentChanged REVISION 12)
public:
enum Status {
Null = 0,