diff options
author | Andy Shaw <andy.shaw@qt.io> | 2020-02-14 15:27:09 +0100 |
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committer | Andy Shaw <andy.shaw@qt.io> | 2020-02-16 23:10:59 +0100 |
commit | 42c0dbc377af4d307747a32ca1c1fd267ce4337f (patch) | |
tree | 7664781de64c7338413830ab1db942e5b7084bbd | |
parent | 294894610b02a2cd4682fafe139a60b2b96f3289 (diff) |
Add in a call to applyAspects() that accidently got missed
This amends 648b7459e8a6ce8ce1f115a14da63d546b743439 which had moved
the code into applyAspects() call but it was missed from the original
setAspects() call.
Change-Id: I431c07f260e6c91cbee155c052000d6e5081c4e7
Reviewed-by: Mike Krus <mike.krus@kdab.com>
-rw-r--r-- | src/quick3d/imports/scene3d/scene3ditem.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick3d/imports/scene3d/scene3ditem.cpp b/src/quick3d/imports/scene3d/scene3ditem.cpp index 9a2caac89..7751832ae 100644 --- a/src/quick3d/imports/scene3d/scene3ditem.cpp +++ b/src/quick3d/imports/scene3d/scene3ditem.cpp @@ -250,6 +250,7 @@ void Scene3DItem::setAspects(const QStringList &aspects) } m_aspects = aspects; + applyAspects(); emit aspectsChanged(); } |