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authorPaul Lemire <paul.lemire@kdab.com>2019-10-31 14:21:05 +0100
committerPaul Lemire <paul.lemire@kdab.com>2019-11-04 08:58:00 +0100
commit906f8a62f89a7ce2343a155e6db62616e66dc14b (patch)
treed69a56f76f4500fe71840896d604caf032aea645
parentfae98c57264e78e62c5955559c7e513969462a79 (diff)
QNode: stop using hash<node,connection> for bookkeepingv5.14.0-beta3
It is totally valid to have actually the same node used for 2 distinct connections (e.g setting 2 different node properties to the same node). With the hash, the second setter call would overwrite the first connection resulting in leaving a dangling connection around potentially resulting in crashes. Instead use a QVector<pair<node, connection>> and adjust code accordingly. Change-Id: I49870c409c3f7b629c8f1bdfcb8757a904db2490 Reviewed-by: Mike Krus <mike.krus@kdab.com>
-rw-r--r--src/core/nodes/qnode.cpp5
-rw-r--r--src/core/nodes/qnode_p.h21
2 files changed, 17 insertions, 9 deletions
diff --git a/src/core/nodes/qnode.cpp b/src/core/nodes/qnode.cpp
index 739b46cfe..af16eaa21 100644
--- a/src/core/nodes/qnode.cpp
+++ b/src/core/nodes/qnode.cpp
@@ -792,10 +792,9 @@ QNode::~QNode()
{
Q_D(QNode);
// Disconnect each connection that was stored
- for (auto it = d->m_destructionConnections.begin(), end = d->m_destructionConnections.end(); it != end; ++it)
- QObject::disconnect(it.value());
+ for (const auto &nodeConnectionPair : qAsConst(d->m_destructionConnections))
+ QObject::disconnect(nodeConnectionPair.second);
d->m_destructionConnections.clear();
-
Q_EMIT nodeDestroyed();
// Notify the backend that the parent lost this node as a child and
diff --git a/src/core/nodes/qnode_p.h b/src/core/nodes/qnode_p.h
index a7a300a5e..208474802 100644
--- a/src/core/nodes/qnode_p.h
+++ b/src/core/nodes/qnode_p.h
@@ -124,7 +124,7 @@ public:
// If the node is destoyed, we make sure not to keep a dangling pointer to it
Q_Q(QNode);
auto f = [q, func]() { (static_cast<Caller *>(q)->*func)(nullptr); };
- m_destructionConnections.insert(node, QObject::connect(node, &QNode::nodeDestroyed, f));
+ m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)});
}
template<typename Caller, typename NodeType>
@@ -133,7 +133,7 @@ public:
// If the node is destoyed, we make sure not to keep a dangling pointer to it
Q_Q(QNode);
auto f = [q, func, node]() { (static_cast<Caller *>(q)->*func)(node); };
- m_destructionConnections.insert(node, QObject::connect(node, &QNode::nodeDestroyed, f));
+ m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)});
}
template<typename Caller, typename ValueType>
@@ -146,7 +146,7 @@ public:
// If the node is destoyed, we make sure not to keep a dangling pointer to it
Q_Q(QNode);
auto f = [q, func, resetValue]() { (static_cast<Caller *>(q)->*func)(resetValue); };
- m_destructionConnections.insert(node, QObject::connect(node, &QNode::nodeDestroyed, f));
+ m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)});
}
template<typename Caller, typename NodeType>
@@ -154,12 +154,21 @@ public:
{
// If the node is destoyed, we make sure not to keep a dangling pointer to it
auto f = [this, func, node]() { (static_cast<Caller *>(this)->*func)(node); };
- m_destructionConnections.insert(node, QObject::connect(node, &QNode::nodeDestroyed, f));
+ m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)});
}
void unregisterDestructionHelper(QNode *node)
{
- QObject::disconnect(m_destructionConnections.take(node));
+ m_destructionConnections.erase(std::remove_if(m_destructionConnections.begin(),
+ m_destructionConnections.end(),
+ [this, node] (const QPair<QNode *, QMetaObject::Connection> &nodeConnectionPair) {
+ if (nodeConnectionPair.first == node) {
+ QObject::disconnect(nodeConnectionPair.second);
+ return true;
+ }
+ return false;
+ }),
+ m_destructionConnections.end());
}
static const QMetaObject *findStaticMetaObject(const QMetaObject *metaObject);
@@ -184,7 +193,7 @@ private:
friend class PropertyChangeHandler<QNodePrivate>;
bool m_propertyChangesSetup;
PropertyChangeHandler<QNodePrivate> m_signals;
- QHash<QNode *, QMetaObject::Connection> m_destructionConnections;
+ QVector<QPair<QNode *, QMetaObject::Connection>> m_destructionConnections;
};
class NodePostConstructorInit : public QObject