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authorSean Harmer <sean.harmer@kdab.com>2015-06-11 10:19:01 +0100
committerJani Heikkinen <jani.heikkinen@theqtcompany.com>2015-06-11 16:13:01 +0000
commit48915a86510d8ed3c65c039e84e473c06c61d7cb (patch)
treeea0293794e2bb6679056513f541908059578d292
parent137bd818e743dc97fdceb9b8870adf370c2fd289 (diff)
Add list of platform support levels
To help adjust expectations. Change-Id: I5a2363c04ed6272d304f55ba7a3e5de3f3920088 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/core/doc/src/qt3dcore-index.qdoc15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/core/doc/src/qt3dcore-index.qdoc b/src/core/doc/src/qt3dcore-index.qdoc
index 8401e13a6..ec8c6c1b7 100644
--- a/src/core/doc/src/qt3dcore-index.qdoc
+++ b/src/core/doc/src/qt3dcore-index.qdoc
@@ -85,4 +85,19 @@
\li \l {Qt3D Render C++ Classes}
\li \l {Qt3D Examples}
\endlist
+
+ \section1 Qt3D Platform Support
+
+ In this Technology Preview Qt3D has the following support for platforms:
+
+ \list
+ \li Microsoft Windows (win32) - Supported
+ \li Linux X11 - Supported
+ \li OS X - Supported although there may be some retina scaling issues
+ \li Android - Supported
+ \li Embedded Linux - Supported
+ \li iOS - Not supported yet (coming in Qt 5.6)
+ \li WinRT - Not supported yet
+ \li Windows CE - Compiles but not tested
+ \endlist
*/