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authorMike Krus <mike.krus@kdab.com>2017-03-29 20:15:49 +0100
committerSean Harmer <sean.harmer@kdab.com>2017-03-29 19:25:25 +0000
commita28735696cc09c2462a7490b77ccf4a8e7053ea6 (patch)
treee160a8788190b53fc1a321e8824627fc6e10897d
parentc5d3cb7d018f0d96246ae5c6dd3c55dfff61e922 (diff)
Fix LevelOfDetails documentation
Change-Id: Ib283fc87b4056e6c1073879002d8e85b2d3af22e Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
-rw-r--r--src/render/frontend/qlevelofdetail.cpp24
1 files changed, 13 insertions, 11 deletions
diff --git a/src/render/frontend/qlevelofdetail.cpp b/src/render/frontend/qlevelofdetail.cpp
index e806b8401..df169876e 100644
--- a/src/render/frontend/qlevelofdetail.cpp
+++ b/src/render/frontend/qlevelofdetail.cpp
@@ -141,7 +141,7 @@ QLevelOfDetailPrivate::QLevelOfDetailPrivate()
id: lod
camera: mainCamera
thresholds: [20, 35, 50, 65]
- thresholdType: LevelOfDetail.DistanceToCamera
+ thresholdType: LevelOfDetail.DistanceToCameraThreshold
}
CylinderMesh {
@@ -165,8 +165,8 @@ QLevelOfDetailPrivate::QLevelOfDetailPrivate()
*
* Specifies how the values in the thresholds are interpreted
*
- * \value DistanceToCamera Distance from the entity to the selected camera
- * \value ProjectedScreenPixelSize Size of the entity when projected on the
+ * \value DistanceToCameraThreshold Distance from the entity to the selected camera
+ * \value ProjectedScreenPixelSizeThreshold Size of the entity when projected on the
* screen as seen from the selected camera, expressed in number of
* pixels on the side of the bounding square in screen space.
*/
@@ -177,8 +177,8 @@ QLevelOfDetailPrivate::QLevelOfDetailPrivate()
* Specifies how the values in the thresholds are interpreted
*
* \list
- * \li DistanceToCamera Distance from the entity to the selected camera
- * \li ProjectedScreenPixelSize Size of the entity when projected on the
+ * \li DistanceToCameraThreshold Distance from the entity to the selected camera
+ * \li ProjectedScreenPixelSizeThreshold Size of the entity when projected on the
* screen as seen from the selected camera, expressed in number of
* pixels on the side of the bounding square in screen space.
* \endlist
@@ -257,11 +257,11 @@ QLevelOfDetailPrivate::QLevelOfDetailPrivate()
* Array of range values as float point numbers. The value for the most detailed representation
* should be specified first.
*
- * If LevelOfDetail::thresholdType is set to LevelOfDetail.Distance, values should be specified in
- * ascending order, in camera space coordinates
+ * If LevelOfDetail::thresholdType is set to LevelOfDetail.DistanceToCameraThreshold, values should
+ * be specified in ascending order, in camera space coordinates
*
- * If LevelOfDetail::thresholdType is set to LevelOfDetail.ProjectedScreenPixelSize, values should
- * be specified in descending order, in screen space pixels.
+ * If LevelOfDetail::thresholdType is set to LevelOfDetail.ProjectedScreenPixelSizeThreshold, values
+ * should be specified in descending order, in screen space pixels.
*/
/*!
@@ -270,10 +270,12 @@ QLevelOfDetailPrivate::QLevelOfDetailPrivate()
* Array of range values as float point numbers. The value for the most detailed representation
* should be specified first.
*
- * If Qt3DRender::QLevelOfDetail::thresholdType is set to Qt3DRender::QLevelOfDetail::Distance, values should be specified in
+ * If Qt3DRender::QLevelOfDetail::thresholdType is set to
+ * Qt3DRender::QLevelOfDetail::DistanceToCameraThreshold, values should be specified in
* ascending order, in camera space coordinates
*
- * If Qt3DRender::QLevelOfDetail::thresholdType is set to Qt3DRender::QLevelOfDetail::ProjectedScreenPixelSize, values should
+ * If Qt3DRender::QLevelOfDetail::thresholdType is set to
+ * Qt3DRender::QLevelOfDetail::ProjectedScreenPixelSizeThreshold, values should
* be specified in descending order, in screen space pixels.
*
* \sa Qt3DRender::QLevelOfDetail::ThresholdType