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authorLiang Qi <liang.qi@qt.io>2017-10-06 19:21:12 +0200
committerLiang Qi <liang.qi@qt.io>2017-10-06 19:21:24 +0200
commit6ae3debbc983927fc74c8ee29cfccfc8bf02c646 (patch)
tree684955962cc22160ed38fa0047229fab98f9184a
parent7eeed53c8f5403615974538100d72dc6d3bbfe6c (diff)
parent143b721249af92fc27f48fb01914195516f7a087 (diff)
Merge remote-tracking branch 'origin/5.9.2' into 5.9
-rw-r--r--dist/changes-5.9.239
-rw-r--r--src/input/frontend/qmousehandler.cpp2
-rw-r--r--src/input/frontend/qmousehandler_p.h2
3 files changed, 41 insertions, 2 deletions
diff --git a/dist/changes-5.9.2 b/dist/changes-5.9.2
new file mode 100644
index 000000000..d8e1cb493
--- /dev/null
+++ b/dist/changes-5.9.2
@@ -0,0 +1,39 @@
+Qt 5.9.2 is a bug-fix release. It maintains both forward and backward
+compatibility (source and binary) with Qt 5.9.0.
+
+For more details, refer to the online documentation included in this
+distribution. The documentation is also available online:
+
+http://doc.qt.io/qt-5/index.html
+
+The Qt version 5.9 series is binary compatible with the 5.8.x series.
+Applications compiled for 5.8 will continue to run with 5.9.
+
+Some of the changes listed in this file include issue tracking numbers
+corresponding to tasks in the Qt Bug Tracker:
+
+https://bugreports.qt.io/
+
+Each of these identifiers can be entered in the bug tracker to obtain more
+information about a particular change.
+
+****************************************************************************
+* Qt 5.9.2 Changes *
+****************************************************************************
+
+- Don't crash when removing clip animators
+- Case-insensitive matching of DDS/PKM files [QTBUG-61760]
+- Fix crash when using a single key frame
+- Fix rendering glitches with 2D text
+- Respect render target selector when reading pixel data back [QTBUG-61547]
+- Fix memory leaks when loading multiple scenes with assimp [QTBUG-61856]
+- Fix updates of some render states
+- Fix sorting of render commands [QTBUG-60183]
+- Fix assert crash when updating 3D content of a Scene3D item [QTBUG-60613]
+- Fix crash when loading multiple assimp scenes
+- Fix shader compilation on Rasp-Pi [QTBUG-59349]
+- Don't deref null VAOs [QTBUG-59349]
+- Respect byteStride in QAttribute
+- Don't crash when rapidly changing textures
+- Ignore ill-formed faces in OBJ files
+- Many performance and memory use reduction changes
diff --git a/src/input/frontend/qmousehandler.cpp b/src/input/frontend/qmousehandler.cpp
index 9f30810a9..895cbc49a 100644
--- a/src/input/frontend/qmousehandler.cpp
+++ b/src/input/frontend/qmousehandler.cpp
@@ -60,7 +60,7 @@ QMouseHandlerPrivate::QMouseHandlerPrivate()
m_shareable = false;
m_pressAndHoldTimer->setSingleShot(true);
m_pressAndHoldTimer->setInterval(500);
- QObject::connect(m_pressAndHoldTimer.data(), &QTimer::timeout, [this] {
+ QObject::connect(m_pressAndHoldTimer, &QTimer::timeout, [this] {
emit q_func()->pressAndHold(m_lastPressedEvent.data());
});
}
diff --git a/src/input/frontend/qmousehandler_p.h b/src/input/frontend/qmousehandler_p.h
index 3b2f2284d..6c7f8b204 100644
--- a/src/input/frontend/qmousehandler_p.h
+++ b/src/input/frontend/qmousehandler_p.h
@@ -74,7 +74,7 @@ public:
QMouseDevice *m_mouseDevice;
bool m_containsMouse;
- QScopedPointer<QTimer> m_pressAndHoldTimer;
+ QTimer *m_pressAndHoldTimer = nullptr;
QMouseEventPtr m_lastPressedEvent;
void mouseEvent(const QMouseEventPtr &event);