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authorAlexandru Croitor <alexandru.croitor@qt.io>2021-03-31 11:05:44 +0200
committerAlexandru Croitor <alexandru.croitor@qt.io>2021-04-01 08:29:47 +0200
commit2bbd5f2ac63e0cf4a49ee4061d15941e01ea564d (patch)
tree0abe68afe75f852f69b304809c8ff39f1b96aa65
parent3aa984db808a4731be322bc2c5530823f4db53ee (diff)
Remove quick3d plugins.qmltypes to unblock integrations
The build system ended up trying to copy two different versions of plugins.qmltypes, one auto-generated by 3DQuick Qt module and another that was manually generated by qmlplugindump. Since c42d558dc9ff89d452546412ee88a16ae1e324e4 landed, this uncovered the issue and made it a fatal error. To unblock integrations in Coin, temporarily remove the manually generated file to avoid the duplicate copying. This means that qmltypes support is lost for some types. Pick-to: dev Fixes: QTBUG-92254 Task-number: QTBUG-92259 Change-Id: I23587d6581421cb0339e82950b3604ba39dad748 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
-rw-r--r--src/quick3d/imports/core/plugins.qmltypes573
1 files changed, 0 insertions, 573 deletions
diff --git a/src/quick3d/imports/core/plugins.qmltypes b/src/quick3d/imports/core/plugins.qmltypes
deleted file mode 100644
index e8cb1b43a..000000000
--- a/src/quick3d/imports/core/plugins.qmltypes
+++ /dev/null
@@ -1,573 +0,0 @@
-import QtQuick.tooling 1.2
-
-// This file describes the plugin-supplied types contained in the library.
-// It is used for QML tooling purposes only.
-//
-// This file was auto-generated by:
-// 'qmlplugindump -nonrelocatable Qt3D.Core 2.15'
-
-Module {
- dependencies: ["QtQuick 2.0"]
- Component {
- name: "QQmlEasingValueType"
- exports: ["Qt3D.Core/Easing 2.0"]
- isCreatable: false
- exportMetaObjectRevisions: [0]
- Enum {
- name: "Type"
- values: {
- "Linear": 0,
- "InQuad": 1,
- "OutQuad": 2,
- "InOutQuad": 3,
- "OutInQuad": 4,
- "InCubic": 5,
- "OutCubic": 6,
- "InOutCubic": 7,
- "OutInCubic": 8,
- "InQuart": 9,
- "OutQuart": 10,
- "InOutQuart": 11,
- "OutInQuart": 12,
- "InQuint": 13,
- "OutQuint": 14,
- "InOutQuint": 15,
- "OutInQuint": 16,
- "InSine": 17,
- "OutSine": 18,
- "InOutSine": 19,
- "OutInSine": 20,
- "InExpo": 21,
- "OutExpo": 22,
- "InOutExpo": 23,
- "OutInExpo": 24,
- "InCirc": 25,
- "OutCirc": 26,
- "InOutCirc": 27,
- "OutInCirc": 28,
- "InElastic": 29,
- "OutElastic": 30,
- "InOutElastic": 31,
- "OutInElastic": 32,
- "InBack": 33,
- "OutBack": 34,
- "InOutBack": 35,
- "OutInBack": 36,
- "InBounce": 37,
- "OutBounce": 38,
- "InOutBounce": 39,
- "OutInBounce": 40,
- "InCurve": 41,
- "OutCurve": 42,
- "SineCurve": 43,
- "CosineCurve": 44,
- "Bezier": 45
- }
- }
- Property { name: "type"; type: "Type" }
- Property { name: "amplitude"; type: "double" }
- Property { name: "overshoot"; type: "double" }
- Property { name: "period"; type: "double" }
- Property { name: "bezierCurve"; type: "QVariantList" }
- }
- Component {
- name: "Qt3DCore::QAbstractSkeleton"
- prototype: "Qt3DCore::QNode"
- exports: ["Qt3D.Core/AbstractSkeleton 2.10"]
- isCreatable: false
- exportMetaObjectRevisions: [0]
- Property { name: "jointCount"; type: "int"; isReadonly: true }
- Signal {
- name: "jointCountChanged"
- Parameter { name: "jointCount"; type: "int" }
- }
- }
- Component {
- name: "Qt3DCore::QArmature"
- prototype: "Qt3DCore::QComponent"
- exports: ["Qt3D.Core/Armature 2.10"]
- exportMetaObjectRevisions: [0]
- Property { name: "skeleton"; type: "Qt3DCore::QAbstractSkeleton"; isPointer: true }
- Signal {
- name: "skeletonChanged"
- Parameter { name: "skeleton"; type: "Qt3DCore::QAbstractSkeleton"; isPointer: true }
- }
- Method {
- name: "setSkeleton"
- Parameter { name: "skeleton"; type: "Qt3DCore::QAbstractSkeleton"; isPointer: true }
- }
- }
- Component {
- name: "Qt3DCore::QComponent"
- prototype: "Qt3DCore::QNode"
- exports: ["Qt3D.Core/Component3D 2.0"]
- isCreatable: false
- exportMetaObjectRevisions: [0]
- Property { name: "isShareable"; type: "bool" }
- Signal {
- name: "shareableChanged"
- Parameter { name: "isShareable"; type: "bool" }
- }
- Signal {
- name: "addedToEntity"
- Parameter { name: "entity"; type: "QEntity"; isPointer: true }
- }
- Signal {
- name: "removedFromEntity"
- Parameter { name: "entity"; type: "QEntity"; isPointer: true }
- }
- Method {
- name: "setShareable"
- Parameter { name: "isShareable"; type: "bool" }
- }
- }
- Component {
- name: "Qt3DCore::QEntity"
- defaultProperty: "data"
- prototype: "Qt3DCore::QNode"
- exports: ["Qt3D.Core/Entity 2.0"]
- exportMetaObjectRevisions: [200]
- Property {
- name: "components"
- revision: 200
- type: "Qt3DCore::QComponent"
- isList: true
- isReadonly: true
- }
- }
- Component {
- name: "Qt3DCore::QJoint"
- defaultProperty: "data"
- prototype: "Qt3DCore::QNode"
- exports: ["Qt3D.Core/Joint 2.10"]
- exportMetaObjectRevisions: [210]
- Property { name: "scale"; type: "QVector3D" }
- Property { name: "rotation"; type: "QQuaternion" }
- Property { name: "translation"; type: "QVector3D" }
- Property { name: "inverseBindMatrix"; type: "QMatrix4x4" }
- Property { name: "rotationX"; type: "float" }
- Property { name: "rotationY"; type: "float" }
- Property { name: "rotationZ"; type: "float" }
- Property { name: "name"; type: "string" }
- Signal {
- name: "scaleChanged"
- Parameter { name: "scale"; type: "QVector3D" }
- }
- Signal {
- name: "rotationChanged"
- Parameter { name: "rotation"; type: "QQuaternion" }
- }
- Signal {
- name: "translationChanged"
- Parameter { name: "translation"; type: "QVector3D" }
- }
- Signal {
- name: "inverseBindMatrixChanged"
- Parameter { name: "inverseBindMatrix"; type: "QMatrix4x4" }
- }
- Signal {
- name: "rotationXChanged"
- Parameter { name: "rotationX"; type: "float" }
- }
- Signal {
- name: "rotationYChanged"
- Parameter { name: "rotationY"; type: "float" }
- }
- Signal {
- name: "rotationZChanged"
- Parameter { name: "rotationZ"; type: "float" }
- }
- Signal {
- name: "nameChanged"
- Parameter { name: "name"; type: "string" }
- }
- Method {
- name: "setScale"
- Parameter { name: "scale"; type: "QVector3D" }
- }
- Method {
- name: "setRotation"
- Parameter { name: "rotation"; type: "QQuaternion" }
- }
- Method {
- name: "setTranslation"
- Parameter { name: "translation"; type: "QVector3D" }
- }
- Method {
- name: "setInverseBindMatrix"
- Parameter { name: "inverseBindMatrix"; type: "QMatrix4x4" }
- }
- Method {
- name: "setRotationX"
- Parameter { name: "rotationX"; type: "float" }
- }
- Method {
- name: "setRotationY"
- Parameter { name: "rotationY"; type: "float" }
- }
- Method {
- name: "setRotationZ"
- Parameter { name: "rotationZ"; type: "float" }
- }
- Method {
- name: "setName"
- Parameter { name: "name"; type: "string" }
- }
- Method { name: "setToIdentity" }
- Property {
- name: "childJoints"
- revision: 210
- type: "Qt3DCore::QJoint"
- isList: true
- isReadonly: true
- }
- }
- Component {
- name: "Qt3DCore::QNode"
- defaultProperty: "data"
- prototype: "QObject"
- exports: ["Qt3D.Core/Node 2.0", "Qt3D.Core/Node 2.9"]
- isCreatable: false
- exportMetaObjectRevisions: [200, 209]
- Enum {
- name: "PropertyTrackingMode"
- values: {
- "TrackFinalValues": 0,
- "DontTrackValues": 1,
- "TrackAllValues": 2
- }
- }
- Property { name: "parent"; type: "Qt3DCore::QNode"; isPointer: true }
- Property { name: "enabled"; type: "bool" }
- Property { name: "defaultPropertyTrackingMode"; revision: 9; type: "PropertyTrackingMode" }
- Signal {
- name: "parentChanged"
- Parameter { name: "parent"; type: "QObject"; isPointer: true }
- }
- Signal {
- name: "enabledChanged"
- Parameter { name: "enabled"; type: "bool" }
- }
- Signal {
- name: "defaultPropertyTrackingModeChanged"
- Parameter { name: "mode"; type: "PropertyTrackingMode" }
- }
- Signal { name: "nodeDestroyed" }
- Method {
- name: "setParent"
- Parameter { name: "parent"; type: "QNode"; isPointer: true }
- }
- Method {
- name: "setEnabled"
- Parameter { name: "isEnabled"; type: "bool" }
- }
- Method {
- name: "setDefaultPropertyTrackingMode"
- Parameter { name: "mode"; type: "PropertyTrackingMode" }
- }
- Property { name: "data"; revision: 200; type: "QObject"; isList: true; isReadonly: true }
- Property {
- name: "childNodes"
- revision: 200
- type: "Qt3DCore::QNode"
- isList: true
- isReadonly: true
- }
- Property { name: "propertyTrackingOverrides"; revision: 209; type: "QJSValue" }
- Property { name: "data"; revision: 209; type: "QObject"; isList: true; isReadonly: true }
- Property {
- name: "childNodes"
- revision: 209
- type: "Qt3DCore::QNode"
- isList: true
- isReadonly: true
- }
- }
- Component {
- name: "Qt3DCore::QSkeletonLoader"
- prototype: "Qt3DCore::QAbstractSkeleton"
- exports: ["Qt3D.Core/SkeletonLoader 2.10"]
- exportMetaObjectRevisions: [0]
- Enum {
- name: "Status"
- values: {
- "NotReady": 0,
- "Ready": 1,
- "Error": 2
- }
- }
- Property { name: "source"; type: "QUrl" }
- Property { name: "status"; type: "Status"; isReadonly: true }
- Property { name: "createJointsEnabled"; type: "bool" }
- Property { name: "rootJoint"; type: "Qt3DCore::QJoint"; isReadonly: true; isPointer: true }
- Signal {
- name: "sourceChanged"
- Parameter { name: "source"; type: "QUrl" }
- }
- Signal {
- name: "statusChanged"
- Parameter { name: "status"; type: "Status" }
- }
- Signal {
- name: "createJointsEnabledChanged"
- Parameter { name: "createJointsEnabled"; type: "bool" }
- }
- Signal {
- name: "rootJointChanged"
- Parameter { name: "rootJoint"; type: "Qt3DCore::QJoint"; isPointer: true }
- }
- Method {
- name: "setSource"
- Parameter { name: "source"; type: "QUrl" }
- }
- Method {
- name: "setCreateJointsEnabled"
- Parameter { name: "enabled"; type: "bool" }
- }
- }
- Component {
- name: "Qt3DCore::QTransform"
- prototype: "Qt3DCore::QComponent"
- exports: ["Qt3D.Core/Transform 2.0", "Qt3D.Core/Transform 2.14"]
- exportMetaObjectRevisions: [0, 14]
- Property { name: "matrix"; type: "QMatrix4x4" }
- Property { name: "scale"; type: "float" }
- Property { name: "scale3D"; type: "QVector3D" }
- Property { name: "rotation"; type: "QQuaternion" }
- Property { name: "translation"; type: "QVector3D" }
- Property { name: "rotationX"; type: "float" }
- Property { name: "rotationY"; type: "float" }
- Property { name: "rotationZ"; type: "float" }
- Property { name: "worldMatrix"; revision: 14; type: "QMatrix4x4"; isReadonly: true }
- Signal {
- name: "scaleChanged"
- Parameter { name: "scale"; type: "float" }
- }
- Signal {
- name: "scale3DChanged"
- Parameter { name: "scale"; type: "QVector3D" }
- }
- Signal {
- name: "rotationChanged"
- Parameter { name: "rotation"; type: "QQuaternion" }
- }
- Signal {
- name: "translationChanged"
- Parameter { name: "translation"; type: "QVector3D" }
- }
- Signal {
- name: "rotationXChanged"
- Parameter { name: "rotationX"; type: "float" }
- }
- Signal {
- name: "rotationYChanged"
- Parameter { name: "rotationY"; type: "float" }
- }
- Signal {
- name: "rotationZChanged"
- Parameter { name: "rotationZ"; type: "float" }
- }
- Signal {
- name: "worldMatrixChanged"
- Parameter { name: "worldMatrix"; type: "QMatrix4x4" }
- }
- Method {
- name: "setScale"
- Parameter { name: "scale"; type: "float" }
- }
- Method {
- name: "setScale3D"
- Parameter { name: "scale"; type: "QVector3D" }
- }
- Method {
- name: "setRotation"
- Parameter { name: "rotation"; type: "QQuaternion" }
- }
- Method {
- name: "setTranslation"
- Parameter { name: "translation"; type: "QVector3D" }
- }
- Method {
- name: "setMatrix"
- Parameter { name: "matrix"; type: "QMatrix4x4" }
- }
- Method {
- name: "setRotationX"
- Parameter { name: "rotationX"; type: "float" }
- }
- Method {
- name: "setRotationY"
- Parameter { name: "rotationY"; type: "float" }
- }
- Method {
- name: "setRotationZ"
- Parameter { name: "rotationZ"; type: "float" }
- }
- Method {
- name: "fromAxisAndAngle"
- type: "QQuaternion"
- Parameter { name: "axis"; type: "QVector3D" }
- Parameter { name: "angle"; type: "float" }
- }
- Method {
- name: "fromAxisAndAngle"
- type: "QQuaternion"
- Parameter { name: "x"; type: "float" }
- Parameter { name: "y"; type: "float" }
- Parameter { name: "z"; type: "float" }
- Parameter { name: "angle"; type: "float" }
- }
- Method {
- name: "fromAxesAndAngles"
- type: "QQuaternion"
- Parameter { name: "axis1"; type: "QVector3D" }
- Parameter { name: "angle1"; type: "float" }
- Parameter { name: "axis2"; type: "QVector3D" }
- Parameter { name: "angle2"; type: "float" }
- }
- Method {
- name: "fromAxesAndAngles"
- type: "QQuaternion"
- Parameter { name: "axis1"; type: "QVector3D" }
- Parameter { name: "angle1"; type: "float" }
- Parameter { name: "axis2"; type: "QVector3D" }
- Parameter { name: "angle2"; type: "float" }
- Parameter { name: "axis3"; type: "QVector3D" }
- Parameter { name: "angle3"; type: "float" }
- }
- Method {
- name: "fromAxes"
- type: "QQuaternion"
- Parameter { name: "xAxis"; type: "QVector3D" }
- Parameter { name: "yAxis"; type: "QVector3D" }
- Parameter { name: "zAxis"; type: "QVector3D" }
- }
- Method {
- name: "fromEulerAngles"
- type: "QQuaternion"
- Parameter { name: "eulerAngles"; type: "QVector3D" }
- }
- Method {
- name: "fromEulerAngles"
- type: "QQuaternion"
- Parameter { name: "pitch"; type: "float" }
- Parameter { name: "yaw"; type: "float" }
- Parameter { name: "roll"; type: "float" }
- }
- Method {
- name: "rotateAround"
- type: "QMatrix4x4"
- Parameter { name: "point"; type: "QVector3D" }
- Parameter { name: "angle"; type: "float" }
- Parameter { name: "axis"; type: "QVector3D" }
- }
- Method {
- name: "rotateFromAxes"
- type: "QMatrix4x4"
- Parameter { name: "xAxis"; type: "QVector3D" }
- Parameter { name: "yAxis"; type: "QVector3D" }
- Parameter { name: "zAxis"; type: "QVector3D" }
- }
- }
- Component {
- name: "Qt3DCore::Quick::QQuaternionAnimation"
- prototype: "QQuickPropertyAnimation"
- exports: ["Qt3D.Core/QuaternionAnimation 2.0"]
- exportMetaObjectRevisions: [0]
- Enum {
- name: "Type"
- values: {
- "Slerp": 0,
- "Nlerp": 1
- }
- }
- Property { name: "from"; type: "QQuaternion" }
- Property { name: "to"; type: "QQuaternion" }
- Property { name: "type"; type: "Type" }
- Property { name: "fromXRotation"; type: "float" }
- Property { name: "fromYRotation"; type: "float" }
- Property { name: "fromZRotation"; type: "float" }
- Property { name: "toXRotation"; type: "float" }
- Property { name: "toYRotation"; type: "float" }
- Property { name: "toZRotation"; type: "float" }
- Signal {
- name: "typeChanged"
- Parameter { name: "type"; type: "Type" }
- }
- Signal {
- name: "fromXRotationChanged"
- Parameter { name: "value"; type: "float" }
- }
- Signal {
- name: "fromYRotationChanged"
- Parameter { name: "value"; type: "float" }
- }
- Signal {
- name: "fromZRotationChanged"
- Parameter { name: "value"; type: "float" }
- }
- Signal {
- name: "toXRotationChanged"
- Parameter { name: "value"; type: "float" }
- }
- Signal {
- name: "toYRotationChanged"
- Parameter { name: "value"; type: "float" }
- }
- Signal {
- name: "toZRotationChanged"
- Parameter { name: "value"; type: "float" }
- }
- }
- Component {
- name: "Qt3DCore::Quick::Quick3DEntityLoader"
- prototype: "Qt3DCore::QEntity"
- exports: ["Qt3D.Core/EntityLoader 2.0", "Qt3D.Core/EntityLoader 2.12"]
- exportMetaObjectRevisions: [0, 12]
- Enum {
- name: "Status"
- values: {
- "Null": 0,
- "Loading": 1,
- "Ready": 2,
- "Error": 3
- }
- }
- Property { name: "entity"; type: "QObject"; isReadonly: true; isPointer: true }
- Property { name: "source"; type: "QUrl" }
- Property { name: "status"; type: "Status"; isReadonly: true }
- Property { name: "sourceComponent"; revision: 12; type: "QQmlComponent"; isPointer: true }
- Signal {
- name: "statusChanged"
- Parameter { name: "status"; type: "Status" }
- }
- }
- Component {
- name: "Qt3DCore::Quick::Quick3DNodeInstantiator"
- defaultProperty: "delegate"
- prototype: "Qt3DCore::QNode"
- exports: ["Qt3D.Core/NodeInstantiator 2.0"]
- exportMetaObjectRevisions: [0]
- Property { name: "active"; type: "bool" }
- Property { name: "asynchronous"; type: "bool" }
- Property { name: "model"; type: "QVariant" }
- Property { name: "count"; type: "int"; isReadonly: true }
- Property { name: "delegate"; type: "QQmlComponent"; isPointer: true }
- Property { name: "object"; type: "QObject"; isReadonly: true; isPointer: true }
- Signal {
- name: "objectAdded"
- Parameter { name: "index"; type: "int" }
- Parameter { name: "object"; type: "QObject"; isPointer: true }
- }
- Signal {
- name: "objectRemoved"
- Parameter { name: "index"; type: "int" }
- Parameter { name: "object"; type: "QObject"; isPointer: true }
- }
- Method {
- name: "objectAt"
- type: "QObject*"
- Parameter { name: "index"; type: "int" }
- }
- }
-}