diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-08-25 13:52:36 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-09-07 12:57:49 +0000 |
commit | 8895c4cf2e822f8d173be1f3bc222bde616ff661 (patch) | |
tree | c03e92e58312de3a61b8752f4bde42cd4a33f33a | |
parent | f2a06fcd0e1542d2b20e7e3a0fb42d19c7cad66a (diff) |
GraphicsHelperGL2: fix code indentation
Change-Id: I02a1feb4206e1e01b358f3b609d624d0ae435ba4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
-rw-r--r-- | src/render/graphicshelpers/graphicshelpergl2.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/render/graphicshelpers/graphicshelpergl2.cpp b/src/render/graphicshelpers/graphicshelpergl2.cpp index 6ab69b491..776219b0f 100644 --- a/src/render/graphicshelpers/graphicshelpergl2.cpp +++ b/src/render/graphicshelpers/graphicshelpergl2.cpp @@ -58,7 +58,7 @@ GraphicsHelperGL2::GraphicsHelperGL2() } void GraphicsHelperGL2::initializeHelper(QOpenGLContext *context, - QAbstractOpenGLFunctions *functions) + QAbstractOpenGLFunctions *functions) { Q_UNUSED(context); m_funcs = static_cast<QOpenGLFunctions_2_0*>(functions); @@ -95,9 +95,9 @@ void GraphicsHelperGL2::drawElementsInstancedBaseVertexBaseInstance(GLenum primi } void GraphicsHelperGL2::drawArraysInstanced(GLenum primitiveType, - GLint first, - GLsizei count, - GLsizei instances) + GLint first, + GLsizei count, + GLsizei instances) { for (GLint i = 0; i < instances; i++) drawArrays(primitiveType, @@ -116,10 +116,10 @@ void GraphicsHelperGL2::drawArraysInstancedBaseInstance(GLenum primitiveType, GL } void GraphicsHelperGL2::drawElements(GLenum primitiveType, - GLsizei primitiveCount, - GLint indexType, - void *indices, - GLint baseVertex) + GLsizei primitiveCount, + GLint indexType, + void *indices, + GLint baseVertex) { if (baseVertex != 0) qWarning() << "glDrawElementsBaseVertex is not supported with OpenGL 2"; @@ -131,8 +131,8 @@ void GraphicsHelperGL2::drawElements(GLenum primitiveType, } void GraphicsHelperGL2::drawArrays(GLenum primitiveType, - GLint first, - GLsizei count) + GLint first, + GLsizei count) { m_funcs->glDrawArrays(primitiveType, first, @@ -211,7 +211,7 @@ QVector<ShaderStorageBlock> GraphicsHelperGL2::programShaderStorageBlocks(GLuint } void GraphicsHelperGL2::vertexAttribDivisor(GLuint index, - GLuint divisor) + GLuint divisor) { Q_UNUSED(index); Q_UNUSED(divisor); |