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author | Andy Shaw <andy.shaw@qt.io> | 2018-05-08 14:49:13 +0200 |
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committer | Jani Heikkinen <jani.heikkinen@qt.io> | 2018-05-08 14:23:42 +0000 |
commit | 15e863517ea37ca7ba6bcb75b078272eddbc5d37 (patch) | |
tree | 55d00b213c1499b5c459bde5c9bbe1cfa5e3cfcb | |
parent | 43cebede39c9340c29bad6c6a78b76446d54c0db (diff) |
Remove erronous entry about QFragmentOutput in the changelogv5.11.0-rc2v5.11.0
Change-Id: I879dea61e9861e756885d5d66e00cd930fc64636
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
-rw-r--r-- | dist/changes-5.11.0 | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/dist/changes-5.11.0 b/dist/changes-5.11.0 index 2a6a29c2d..486d6a9ee 100644 --- a/dist/changes-5.11.0 +++ b/dist/changes-5.11.0 @@ -21,9 +21,6 @@ information about a particular change. - Qt3DRender::QRayCaster and Qt3DRender::QScreenRayCaster Add classes for generalised model space and screen space ray casting - - Qt3DRender::QFragmentOutput - [QTBUG-66581] Add support for mapping fragment shader output variables - names to color numbers / attachment points - Updated internal ASSIMP to 4.1 - The glTF SceneLoader backend no longer mirrors texture images by default. |