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authorPaul Lemire <paul.lemire@kdab.com>2016-07-05 16:39:20 +0200
committerPaul Lemire <paul.lemire@kdab.com>2016-09-14 12:38:14 +0000
commit364f53038e4a24837bdc53255468832a8def1431 (patch)
tree513141c967ad031768de4200ccaf7495f9e67451
parent0cd9e1961d655443d36c563a701bc18c45e9b374 (diff)
GraphicsContext/Helpers: remove bindUniform
Replaced by applyUniform and the various glUniform*v helpers Change-Id: Ibfb2daa1268ac2eee299e774d9b5d4e2f5b6bc74 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
-rw-r--r--src/render/graphicshelpers/graphicscontext.cpp5
-rw-r--r--src/render/graphicshelpers/graphicscontext_p.h1
-rw-r--r--src/render/graphicshelpers/graphicshelperes2.cpp102
-rw-r--r--src/render/graphicshelpers/graphicshelperes2_p.h1
-rw-r--r--src/render/graphicshelpers/graphicshelperes3.cpp11
-rw-r--r--src/render/graphicshelpers/graphicshelperes3_p.h4
-rw-r--r--src/render/graphicshelpers/graphicshelpergl2.cpp92
-rw-r--r--src/render/graphicshelpers/graphicshelpergl2_p.h1
-rw-r--r--src/render/graphicshelpers/graphicshelpergl3.cpp176
-rw-r--r--src/render/graphicshelpers/graphicshelpergl3_3.cpp176
-rw-r--r--src/render/graphicshelpers/graphicshelpergl3_3_p.h1
-rw-r--r--src/render/graphicshelpers/graphicshelpergl3_p.h1
-rw-r--r--src/render/graphicshelpers/graphicshelpergl4.cpp176
-rw-r--r--src/render/graphicshelpers/graphicshelpergl4_p.h1
-rw-r--r--src/render/graphicshelpers/graphicshelperinterface_p.h1
15 files changed, 7 insertions, 742 deletions
diff --git a/src/render/graphicshelpers/graphicscontext.cpp b/src/render/graphicshelpers/graphicscontext.cpp
index 9731e7c5e..4c2d902f1 100644
--- a/src/render/graphicshelpers/graphicscontext.cpp
+++ b/src/render/graphicshelpers/graphicscontext.cpp
@@ -879,11 +879,6 @@ void GraphicsContext::bindFragOutputs(GLuint shader, const QHash<QString, int> &
m_glHelper->bindFragDataLocation(shader, outputs);
}
-void GraphicsContext::bindUniform(const QVariant &v, const ShaderUniform &description)
-{
- m_glHelper->bindUniform(v, description);
-}
-
void GraphicsContext::bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
{
m_glHelper->bindUniformBlock(programId, uniformBlockIndex, uniformBlockBinding);
diff --git a/src/render/graphicshelpers/graphicscontext_p.h b/src/render/graphicshelpers/graphicscontext_p.h
index b8b777434..bfe5a4be9 100644
--- a/src/render/graphicshelpers/graphicscontext_p.h
+++ b/src/render/graphicshelpers/graphicscontext_p.h
@@ -188,7 +188,6 @@ public:
void bindBufferBase(GLenum target, GLuint bindingIndex, GLuint buffer);
void bindFragOutputs(GLuint shader, const QHash<QString, int> &outputs);
void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
- void bindUniform(const QVariant &v, const ShaderUniform &description);
void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding);
void blendEquation(GLenum mode);
void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor);
diff --git a/src/render/graphicshelpers/graphicshelperes2.cpp b/src/render/graphicshelpers/graphicshelperes2.cpp
index 812c1b2af..3a268cb5f 100644
--- a/src/render/graphicshelpers/graphicshelperes2.cpp
+++ b/src/render/graphicshelpers/graphicshelperes2.cpp
@@ -359,108 +359,6 @@ void GraphicsHelperES2::drawBuffers(GLsizei, const int *)
qWarning() << "drawBuffers is not supported by ES 2.0";
}
-void GraphicsHelperES2::bindUniform(const QVariant &v, const ShaderUniform &description)
-{
- switch (description.m_type) {
-
- case GL_FLOAT:
- m_funcs->glUniform1fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 1));
- break;
-
- case GL_FLOAT_VEC2:
- m_funcs->glUniform2fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 2));
- break;
-
- case GL_FLOAT_VEC3:
- m_funcs->glUniform3fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 3));
- break;
-
- case GL_FLOAT_VEC4:
- m_funcs->glUniform4fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT2:
- m_funcs->glUniformMatrix2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT3:
- m_funcs->glUniformMatrix3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 9));
- break;
-
- case GL_FLOAT_MAT4:
- m_funcs->glUniformMatrix4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 16));
- break;
-
- case GL_INT:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_INT_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_INT_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_INT_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_BOOL:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_BOOL_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_BOOL_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_BOOL_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_SAMPLER_2D:
- case GL_SAMPLER_CUBE: {
- Q_ASSERT(description.m_size == 1);
- m_funcs->glUniform1i(description.m_location, v.toInt());
- break;
- }
-
- // ES 3.0+
- case GL_SAMPLER_3D:
- case GL_SAMPLER_2D_SHADOW:
- case GL_SAMPLER_CUBE_SHADOW:
- case GL_SAMPLER_2D_ARRAY:
- case GL_SAMPLER_2D_ARRAY_SHADOW:
- qWarning() << Q_FUNC_INFO << "ES 3.0 uniform type" << description.m_type << "for"
- << description.m_name << "is not supported in ES 2.0";
- break;
-
- default:
- qWarning() << Q_FUNC_INFO << "unsupported uniform type:" << description.m_type << "for " << description.m_name;
- break;
- }
-}
-
void GraphicsHelperES2::bindFragDataLocation(GLuint , const QHash<QString, int> &)
{
qCritical() << "bindFragDataLocation is not supported by ES 2.0";
diff --git a/src/render/graphicshelpers/graphicshelperes2_p.h b/src/render/graphicshelpers/graphicshelperes2_p.h
index 73ec7ca52..52d68f691 100644
--- a/src/render/graphicshelpers/graphicshelperes2_p.h
+++ b/src/render/graphicshelpers/graphicshelperes2_p.h
@@ -74,7 +74,6 @@ public:
void bindFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE;
void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) Q_DECL_OVERRIDE;
void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE;
- void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE;
void blendEquation(GLenum mode) Q_DECL_OVERRIDE;
void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) Q_DECL_OVERRIDE;
void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) Q_DECL_OVERRIDE;
diff --git a/src/render/graphicshelpers/graphicshelperes3.cpp b/src/render/graphicshelpers/graphicshelperes3.cpp
index fe39d9d3f..eb492e98d 100644
--- a/src/render/graphicshelpers/graphicshelperes3.cpp
+++ b/src/render/graphicshelpers/graphicshelperes3.cpp
@@ -150,20 +150,17 @@ void GraphicsHelperES3::drawBuffers(GLsizei n, const int *bufs)
m_extraFuncs->glDrawBuffers(n, drawBufs.constData());
}
-void GraphicsHelperES3::bindUniform(const QVariant &v, const ShaderUniform &description)
+UniformType GraphicsHelperES3::uniformTypeFromGLType(GLenum glType)
{
- switch (description.m_type) {
+ switch (glType) {
case GL_SAMPLER_3D:
case GL_SAMPLER_2D_SHADOW:
case GL_SAMPLER_CUBE_SHADOW:
case GL_SAMPLER_2D_ARRAY:
case GL_SAMPLER_2D_ARRAY_SHADOW:
- Q_ASSERT(description.m_size == 1);
- m_funcs->glUniform1i(description.m_location, v.toInt());
- break;
+ return UniformType::Sampler;
default:
- GraphicsHelperES2::bindUniform(v, description);
- break;
+ return GraphicsHelperES2::uniformTypeFromGLType(glType);
}
}
diff --git a/src/render/graphicshelpers/graphicshelperes3_p.h b/src/render/graphicshelpers/graphicshelperes3_p.h
index e5bb51c53..2844c140d 100644
--- a/src/render/graphicshelpers/graphicshelperes3_p.h
+++ b/src/render/graphicshelpers/graphicshelperes3_p.h
@@ -67,12 +67,14 @@ public:
// QGraphicHelperInterface interface
virtual void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) Q_DECL_OVERRIDE;
- virtual void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE;
virtual void drawBuffers(GLsizei n, const int *bufs) Q_DECL_OVERRIDE;
virtual void drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) Q_DECL_OVERRIDE;
virtual void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) Q_DECL_OVERRIDE;
virtual bool supportsFeature(Feature feature) const Q_DECL_OVERRIDE;
virtual void vertexAttribDivisor(GLuint index, GLuint divisor) Q_DECL_OVERRIDE;
+
+ UniformType uniformTypeFromGLType(GLenum glType) Q_DECL_OVERRIDE;
+
protected:
QOpenGLExtraFunctions *m_extraFuncs = Q_NULLPTR;
};
diff --git a/src/render/graphicshelpers/graphicshelpergl2.cpp b/src/render/graphicshelpers/graphicshelpergl2.cpp
index d51dc0d19..1315b4ab8 100644
--- a/src/render/graphicshelpers/graphicshelpergl2.cpp
+++ b/src/render/graphicshelpers/graphicshelpergl2.cpp
@@ -358,98 +358,6 @@ void GraphicsHelperGL2::bindFragDataLocation(GLuint, const QHash<QString, int> &
qCritical() << "bindFragDataLocation is not supported by GL 2.0";
}
-void GraphicsHelperGL2::bindUniform(const QVariant &v, const ShaderUniform &description)
-{
- switch (description.m_type) {
-
- case GL_FLOAT:
- m_funcs->glUniform1fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 1));
- break;
-
- case GL_FLOAT_VEC2:
- m_funcs->glUniform2fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 2));
- break;
-
- case GL_FLOAT_VEC3:
- m_funcs->glUniform3fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 3));
- break;
-
- case GL_FLOAT_VEC4:
- m_funcs->glUniform4fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT2:
- m_funcs->glUniformMatrix2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT3:
- m_funcs->glUniformMatrix3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 9));
- break;
-
- case GL_FLOAT_MAT4:
- m_funcs->glUniformMatrix4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 16));
- break;
-
- case GL_INT:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_INT_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_INT_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_INT_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_BOOL:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_BOOL_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_BOOL_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_BOOL_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_SAMPLER_2D:
- case GL_SAMPLER_CUBE: {
- Q_ASSERT(description.m_size == 1);
- m_funcs->glUniform1i(description.m_location, v.toInt());
- break;
- }
-
- default:
- qWarning() << Q_FUNC_INFO << "unsupported uniform type:" << description.m_type << "for " << description.m_name;
- break;
- }
-}
-
void GraphicsHelperGL2::bindFrameBufferObject(GLuint frameBufferId)
{
if (m_fboFuncs != nullptr)
diff --git a/src/render/graphicshelpers/graphicshelpergl2_p.h b/src/render/graphicshelpers/graphicshelpergl2_p.h
index 6b4f9b5b5..0352c77d3 100644
--- a/src/render/graphicshelpers/graphicshelpergl2_p.h
+++ b/src/render/graphicshelpers/graphicshelpergl2_p.h
@@ -76,7 +76,6 @@ public:
void bindFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE;
void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) Q_DECL_OVERRIDE;
void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE;
- void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE;
void blendEquation(GLenum mode) Q_DECL_OVERRIDE;
void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) Q_DECL_OVERRIDE;
void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) Q_DECL_OVERRIDE;
diff --git a/src/render/graphicshelpers/graphicshelpergl3.cpp b/src/render/graphicshelpers/graphicshelpergl3.cpp
index 970be3dd9..da1b95db8 100644
--- a/src/render/graphicshelpers/graphicshelpergl3.cpp
+++ b/src/render/graphicshelpers/graphicshelpergl3.cpp
@@ -410,182 +410,6 @@ void GraphicsHelperGL3::bindFragDataLocation(GLuint shader, const QHash<QString,
m_funcs->glBindFragDataLocation(shader, it.value(), it.key().toStdString().c_str());
}
-void GraphicsHelperGL3::bindUniform(const QVariant &v, const ShaderUniform &description)
-{
- switch (description.m_type) {
-
- case GL_FLOAT:
- m_funcs->glUniform1fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 1));
- break;
-
- case GL_FLOAT_VEC2:
- m_funcs->glUniform2fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 2));
- break;
-
- case GL_FLOAT_VEC3:
- m_funcs->glUniform3fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 3));
- break;
-
- case GL_FLOAT_VEC4:
- m_funcs->glUniform4fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT2:
- m_funcs->glUniformMatrix2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT2x3:
- m_funcs->glUniformMatrix2x3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 6));
- break;
-
- case GL_FLOAT_MAT2x4:
- m_funcs->glUniformMatrix2x4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 8));
- break;
-
- case GL_FLOAT_MAT3:
- m_funcs->glUniformMatrix3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 9));
- break;
-
- case GL_FLOAT_MAT3x2:
- m_funcs->glUniformMatrix3x2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 6));
- break;
-
- case GL_FLOAT_MAT3x4:
- m_funcs->glUniformMatrix3x4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 12));
- break;
-
- case GL_FLOAT_MAT4:
- m_funcs->glUniformMatrix4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 16));
- break;
-
- case GL_FLOAT_MAT4x2:
- m_funcs->glUniformMatrix4x2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 8));
- break;
-
- case GL_FLOAT_MAT4x3:
- m_funcs->glUniformMatrix4x3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 12));
- break;
-
- case GL_INT:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_INT_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_INT_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_INT_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_UNSIGNED_INT:
- m_funcs->glUniform1uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 1));
- break;
-
- case GL_UNSIGNED_INT_VEC2:
- m_funcs->glUniform2uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 2));
- break;
-
- case GL_UNSIGNED_INT_VEC3:
- m_funcs->glUniform3uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 3));
- break;
-
- case GL_UNSIGNED_INT_VEC4:
- m_funcs->glUniform4uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 4));
- break;
-
- case GL_BOOL:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_BOOL_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_BOOL_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_BOOL_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_SAMPLER_1D:
- case GL_SAMPLER_2D:
- case GL_SAMPLER_3D:
- case GL_SAMPLER_CUBE:
- case GL_SAMPLER_BUFFER:
- case GL_SAMPLER_2D_RECT:
- case GL_INT_SAMPLER_1D:
- case GL_INT_SAMPLER_2D:
- case GL_INT_SAMPLER_3D:
- case GL_INT_SAMPLER_CUBE:
- case GL_INT_SAMPLER_BUFFER:
- case GL_INT_SAMPLER_2D_RECT:
- case GL_UNSIGNED_INT_SAMPLER_1D:
- case GL_UNSIGNED_INT_SAMPLER_2D:
- case GL_UNSIGNED_INT_SAMPLER_3D:
- case GL_UNSIGNED_INT_SAMPLER_CUBE:
- case GL_UNSIGNED_INT_SAMPLER_BUFFER:
- case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
- case GL_SAMPLER_1D_SHADOW:
- case GL_SAMPLER_2D_SHADOW:
- case GL_SAMPLER_CUBE_SHADOW:
- case GL_SAMPLER_1D_ARRAY:
- case GL_SAMPLER_2D_ARRAY:
- case GL_INT_SAMPLER_1D_ARRAY:
- case GL_INT_SAMPLER_2D_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
- case GL_SAMPLER_1D_ARRAY_SHADOW:
- case GL_SAMPLER_2D_ARRAY_SHADOW:
- case GL_SAMPLER_2D_RECT_SHADOW:
- case GL_SAMPLER_2D_MULTISAMPLE:
- case GL_INT_SAMPLER_2D_MULTISAMPLE:
- case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
- case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
- case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: {
- Q_ASSERT(description.m_size == 1);
- m_funcs->glUniform1i(description.m_location, v.toInt());
- break;
- }
-
- default:
- qWarning() << Q_FUNC_INFO << "unsupported uniform type:" << description.m_type << "for " << description.m_name;
- break;
- }
-}
-
void GraphicsHelperGL3::bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
{
m_funcs->glUniformBlockBinding(programId, uniformBlockIndex, uniformBlockBinding);
diff --git a/src/render/graphicshelpers/graphicshelpergl3_3.cpp b/src/render/graphicshelpers/graphicshelpergl3_3.cpp
index b56a15dcc..53b89bdef 100644
--- a/src/render/graphicshelpers/graphicshelpergl3_3.cpp
+++ b/src/render/graphicshelpers/graphicshelpergl3_3.cpp
@@ -412,182 +412,6 @@ void GraphicsHelperGL3_3::bindFragDataLocation(GLuint shader, const QHash<QStrin
m_funcs->glBindFragDataLocation(shader, it.value(), it.key().toStdString().c_str());
}
-void GraphicsHelperGL3_3::bindUniform(const QVariant &v, const ShaderUniform &description)
-{
- switch (description.m_type) {
-
- case GL_FLOAT:
- m_funcs->glUniform1fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 1));
- break;
-
- case GL_FLOAT_VEC2:
- m_funcs->glUniform2fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 2));
- break;
-
- case GL_FLOAT_VEC3:
- m_funcs->glUniform3fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 3));
- break;
-
- case GL_FLOAT_VEC4:
- m_funcs->glUniform4fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT2:
- m_funcs->glUniformMatrix2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT2x3:
- m_funcs->glUniformMatrix2x3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 6));
- break;
-
- case GL_FLOAT_MAT2x4:
- m_funcs->glUniformMatrix2x4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 8));
- break;
-
- case GL_FLOAT_MAT3:
- m_funcs->glUniformMatrix3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 9));
- break;
-
- case GL_FLOAT_MAT3x2:
- m_funcs->glUniformMatrix3x2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 6));
- break;
-
- case GL_FLOAT_MAT3x4:
- m_funcs->glUniformMatrix3x4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 12));
- break;
-
- case GL_FLOAT_MAT4:
- m_funcs->glUniformMatrix4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 16));
- break;
-
- case GL_FLOAT_MAT4x2:
- m_funcs->glUniformMatrix4x2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 8));
- break;
-
- case GL_FLOAT_MAT4x3:
- m_funcs->glUniformMatrix4x3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 12));
- break;
-
- case GL_INT:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_INT_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_INT_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_INT_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_UNSIGNED_INT:
- m_funcs->glUniform1uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 1));
- break;
-
- case GL_UNSIGNED_INT_VEC2:
- m_funcs->glUniform2uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 2));
- break;
-
- case GL_UNSIGNED_INT_VEC3:
- m_funcs->glUniform3uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 3));
- break;
-
- case GL_UNSIGNED_INT_VEC4:
- m_funcs->glUniform4uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 4));
- break;
-
- case GL_BOOL:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_BOOL_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_BOOL_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_BOOL_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_SAMPLER_1D:
- case GL_SAMPLER_2D:
- case GL_SAMPLER_3D:
- case GL_SAMPLER_CUBE:
- case GL_SAMPLER_BUFFER:
- case GL_SAMPLER_2D_RECT:
- case GL_INT_SAMPLER_1D:
- case GL_INT_SAMPLER_2D:
- case GL_INT_SAMPLER_3D:
- case GL_INT_SAMPLER_CUBE:
- case GL_INT_SAMPLER_BUFFER:
- case GL_INT_SAMPLER_2D_RECT:
- case GL_UNSIGNED_INT_SAMPLER_1D:
- case GL_UNSIGNED_INT_SAMPLER_2D:
- case GL_UNSIGNED_INT_SAMPLER_3D:
- case GL_UNSIGNED_INT_SAMPLER_CUBE:
- case GL_UNSIGNED_INT_SAMPLER_BUFFER:
- case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
- case GL_SAMPLER_1D_SHADOW:
- case GL_SAMPLER_2D_SHADOW:
- case GL_SAMPLER_CUBE_SHADOW:
- case GL_SAMPLER_1D_ARRAY:
- case GL_SAMPLER_2D_ARRAY:
- case GL_INT_SAMPLER_1D_ARRAY:
- case GL_INT_SAMPLER_2D_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
- case GL_SAMPLER_1D_ARRAY_SHADOW:
- case GL_SAMPLER_2D_ARRAY_SHADOW:
- case GL_SAMPLER_2D_RECT_SHADOW:
- case GL_SAMPLER_2D_MULTISAMPLE:
- case GL_INT_SAMPLER_2D_MULTISAMPLE:
- case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
- case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
- case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: {
- Q_ASSERT(description.m_size == 1);
- m_funcs->glUniform1i(description.m_location, v.toInt());
- break;
- }
-
- default:
- qWarning() << Q_FUNC_INFO << "unsupported uniform type:" << description.m_type << "for " << description.m_name;
- break;
- }
-}
-
void GraphicsHelperGL3_3::bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
{
m_funcs->glUniformBlockBinding(programId, uniformBlockIndex, uniformBlockBinding);
diff --git a/src/render/graphicshelpers/graphicshelpergl3_3_p.h b/src/render/graphicshelpers/graphicshelpergl3_3_p.h
index 8613c3c3e..bbea8806a 100644
--- a/src/render/graphicshelpers/graphicshelpergl3_3_p.h
+++ b/src/render/graphicshelpers/graphicshelpergl3_3_p.h
@@ -78,7 +78,6 @@ public:
void bindFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE;
void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) Q_DECL_OVERRIDE;
void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE;
- void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE;
void blendEquation(GLenum mode) Q_DECL_OVERRIDE;
void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) Q_DECL_OVERRIDE;
void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) Q_DECL_OVERRIDE;
diff --git a/src/render/graphicshelpers/graphicshelpergl3_p.h b/src/render/graphicshelpers/graphicshelpergl3_p.h
index b840d029a..3cc58bd26 100644
--- a/src/render/graphicshelpers/graphicshelpergl3_p.h
+++ b/src/render/graphicshelpers/graphicshelpergl3_p.h
@@ -77,7 +77,6 @@ public:
void bindFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE;
void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) Q_DECL_OVERRIDE;
void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE;
- void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE;
void blendEquation(GLenum mode) Q_DECL_OVERRIDE;
void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) Q_DECL_OVERRIDE;
void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) Q_DECL_OVERRIDE;
diff --git a/src/render/graphicshelpers/graphicshelpergl4.cpp b/src/render/graphicshelpers/graphicshelpergl4.cpp
index 49e0f9dde..230b02a63 100644
--- a/src/render/graphicshelpers/graphicshelpergl4.cpp
+++ b/src/render/graphicshelpers/graphicshelpergl4.cpp
@@ -608,182 +608,6 @@ void GraphicsHelperGL4::bindFragDataLocation(GLuint shader, const QHash<QString,
m_funcs->glBindFragDataLocation(shader, it.value(), it.key().toStdString().c_str());
}
-void GraphicsHelperGL4::bindUniform(const QVariant &v, const ShaderUniform &description)
-{
- switch (description.m_type) {
-
- case GL_FLOAT:
- m_funcs->glUniform1fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 1));
- break;
-
- case GL_FLOAT_VEC2:
- m_funcs->glUniform2fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 2));
- break;
-
- case GL_FLOAT_VEC3:
- m_funcs->glUniform3fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 3));
- break;
-
- case GL_FLOAT_VEC4:
- m_funcs->glUniform4fv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT2:
- m_funcs->glUniformMatrix2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 4));
- break;
-
- case GL_FLOAT_MAT2x3:
- m_funcs->glUniformMatrix2x3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 6));
- break;
-
- case GL_FLOAT_MAT2x4:
- m_funcs->glUniformMatrix2x4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 8));
- break;
-
- case GL_FLOAT_MAT3:
- m_funcs->glUniformMatrix3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 9));
- break;
-
- case GL_FLOAT_MAT3x2:
- m_funcs->glUniformMatrix3x2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 6));
- break;
-
- case GL_FLOAT_MAT3x4:
- m_funcs->glUniformMatrix3x4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 12));
- break;
-
- case GL_FLOAT_MAT4:
- m_funcs->glUniformMatrix4fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 16));
- break;
-
- case GL_FLOAT_MAT4x2:
- m_funcs->glUniformMatrix4x2fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 8));
- break;
-
- case GL_FLOAT_MAT4x3:
- m_funcs->glUniformMatrix4x3fv(description.m_location, description.m_size, GL_FALSE,
- QGraphicsUtils::valueArrayFromVariant<GLfloat>(v, description.m_size, 12));
- break;
-
- case GL_INT:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_INT_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_INT_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_INT_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_UNSIGNED_INT:
- m_funcs->glUniform1uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 1));
- break;
-
- case GL_UNSIGNED_INT_VEC2:
- m_funcs->glUniform2uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 2));
- break;
-
- case GL_UNSIGNED_INT_VEC3:
- m_funcs->glUniform3uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 3));
- break;
-
- case GL_UNSIGNED_INT_VEC4:
- m_funcs->glUniform4uiv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLuint>(v, description.m_size, 4));
- break;
-
- case GL_BOOL:
- m_funcs->glUniform1iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 1));
- break;
-
- case GL_BOOL_VEC2:
- m_funcs->glUniform2iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 2));
- break;
-
- case GL_BOOL_VEC3:
- m_funcs->glUniform3iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 3));
- break;
-
- case GL_BOOL_VEC4:
- m_funcs->glUniform4iv(description.m_location, description.m_size,
- QGraphicsUtils::valueArrayFromVariant<GLint>(v, description.m_size, 4));
- break;
-
- case GL_SAMPLER_1D:
- case GL_SAMPLER_2D:
- case GL_SAMPLER_3D:
- case GL_SAMPLER_CUBE:
- case GL_SAMPLER_BUFFER:
- case GL_SAMPLER_2D_RECT:
- case GL_INT_SAMPLER_1D:
- case GL_INT_SAMPLER_2D:
- case GL_INT_SAMPLER_3D:
- case GL_INT_SAMPLER_CUBE:
- case GL_INT_SAMPLER_BUFFER:
- case GL_INT_SAMPLER_2D_RECT:
- case GL_UNSIGNED_INT_SAMPLER_1D:
- case GL_UNSIGNED_INT_SAMPLER_2D:
- case GL_UNSIGNED_INT_SAMPLER_3D:
- case GL_UNSIGNED_INT_SAMPLER_CUBE:
- case GL_UNSIGNED_INT_SAMPLER_BUFFER:
- case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
- case GL_SAMPLER_1D_SHADOW:
- case GL_SAMPLER_2D_SHADOW:
- case GL_SAMPLER_CUBE_SHADOW:
- case GL_SAMPLER_1D_ARRAY:
- case GL_SAMPLER_2D_ARRAY:
- case GL_INT_SAMPLER_1D_ARRAY:
- case GL_INT_SAMPLER_2D_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
- case GL_SAMPLER_1D_ARRAY_SHADOW:
- case GL_SAMPLER_2D_ARRAY_SHADOW:
- case GL_SAMPLER_2D_RECT_SHADOW:
- case GL_SAMPLER_2D_MULTISAMPLE:
- case GL_INT_SAMPLER_2D_MULTISAMPLE:
- case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
- case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
- case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: {
- Q_ASSERT(description.m_size == 1);
- m_funcs->glUniform1i(description.m_location, v.toInt());
- break;
- }
-
- default:
- qWarning() << Q_FUNC_INFO << "unsupported uniform type:" << description.m_type << "for " << description.m_name;
- break;
- }
-}
-
void GraphicsHelperGL4::bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
{
m_funcs->glUniformBlockBinding(programId, uniformBlockIndex, uniformBlockBinding);
diff --git a/src/render/graphicshelpers/graphicshelpergl4_p.h b/src/render/graphicshelpers/graphicshelpergl4_p.h
index b577f8279..ad4875f2e 100644
--- a/src/render/graphicshelpers/graphicshelpergl4_p.h
+++ b/src/render/graphicshelpers/graphicshelpergl4_p.h
@@ -76,7 +76,6 @@ public:
void bindFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE;
void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) Q_DECL_OVERRIDE;
void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE;
- void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE;
void blendEquation(GLenum mode) Q_DECL_OVERRIDE;
void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) Q_DECL_OVERRIDE;
void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) Q_DECL_OVERRIDE;
diff --git a/src/render/graphicshelpers/graphicshelperinterface_p.h b/src/render/graphicshelpers/graphicshelperinterface_p.h
index e5951e8af..1a7199a2c 100644
--- a/src/render/graphicshelpers/graphicshelperinterface_p.h
+++ b/src/render/graphicshelpers/graphicshelperinterface_p.h
@@ -88,7 +88,6 @@ public:
virtual void bindFrameBufferObject(GLuint frameBufferId) = 0;
virtual void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) = 0;
virtual void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) = 0;
- virtual void bindUniform(const QVariant &v, const ShaderUniform &description) = 0;
virtual void blendEquation(GLenum mode) = 0;
virtual void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) = 0;
virtual void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) = 0;