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authorSean Harmer <sean.harmer@kdab.com>2017-05-20 14:57:26 +0100
committerSean Harmer <sean.harmer@kdab.com>2017-05-20 14:57:53 +0100
commitcd9059a22604307f483764db134d51b15c540758 (patch)
tree9ceea8edf2b41e55f17a49552d9cf37fcdedc9b2
parent1d024678ba16dd979a8c7023b35cdc76db357d37 (diff)
parent9bf4daddeb62ec6a40e2d90587a7327acbb3780f (diff)
Merge branch '5.9.0' into 5.9
-rw-r--r--dist/changes-5.9.081
-rw-r--r--examples/qt3d/advancedcustommaterial/WaterMaterial.qml5
-rw-r--r--examples/qt3d/advancedcustommaterial/doc/images/advanced-custom-material.jpgbin0 -> 41394 bytes
-rw-r--r--examples/qt3d/advancedcustommaterial/doc/src/advancedcustommaterial.qdoc84
-rw-r--r--examples/qt3d/advancedcustommaterial/main.cpp2
-rw-r--r--examples/qt3d/advancedcustommaterial/shaders/gl3/water.frag2
-rw-r--r--examples/qt3d/multiviewport/doc/images/multiviewport-qml-example.jpgbin0 -> 30344 bytes
-rw-r--r--examples/qt3d/multiviewport/doc/images/multiviewport-qml-example.pngbin21447 -> 0 bytes
-rw-r--r--examples/qt3d/multiviewport/doc/src/multiviewport.qdoc2
-rw-r--r--examples/qt3d/planets-qml/SolarSystem.qml42
-rw-r--r--examples/qt3d/planets-qml/images/earthcloudmapcolortrans.pngbin1041258 -> 0 bytes
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-rw-r--r--examples/qt3d/planets-qml/images/nasa/license.txt3
-rw-r--r--examples/qt3d/planets-qml/images/nasa/qt_attribution.json13
-rwxr-xr-xexamples/qt3d/planets-qml/images/nasa/uranusringcolortrans.pngbin0 -> 341169 bytes
-rw-r--r--examples/qt3d/planets-qml/images/neptunemap.jpgbin48069 -> 0 bytes
-rw-r--r--examples/qt3d/planets-qml/images/saturnmap.jpgbin40837 -> 0 bytes
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-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/earthcloudmapcolortrans.pngbin0 -> 1830686 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/earthcloudmapspec.jpgbin0 -> 603331 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/earthmap2k.jpgbin0 -> 307630 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/earthnormal2k.jpgbin0 -> 584692 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/earthspec2k.jpgbin0 -> 185837 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/galaxy_starfield.jpgbin0 -> 521243 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/jupitermap.jpgbin0 -> 345203 bytes
-rw-r--r--examples/qt3d/planets-qml/images/solarsystemscope/license.txt6
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/marsmap2k.jpgbin0 -> 489786 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/marsnormal2k.jpgbin0 -> 1073295 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/mercurymap.jpgbin0 -> 534775 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/mercurynormal.jpgbin0 -> 1397792 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/moonmap2k.jpgbin0 -> 641394 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/moonnormal2k.jpgbin0 -> 1473741 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/neptunemap.jpgbin0 -> 87217 bytes
-rw-r--r--examples/qt3d/planets-qml/images/solarsystemscope/qt_attribution.json14
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/saturnmap.jpgbin0 -> 143493 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/saturnringcolortrans.pngbin0 -> 355950 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/sunmap.jpgbin0 -> 563238 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/uranusmap.jpgbin0 -> 40631 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/venusmap.jpgbin0 -> 555402 bytes
-rwxr-xr-xexamples/qt3d/planets-qml/images/solarsystemscope/venusnormal.jpgbin0 -> 1263138 bytes
-rw-r--r--examples/qt3d/planets-qml/images/sunmap.jpgbin281479 -> 0 bytes
-rw-r--r--examples/qt3d/planets-qml/images/uranusmap.jpgbin8942 -> 0 bytes
-rw-r--r--examples/qt3d/planets-qml/images/uranusringcolortrans.pngbin300655 -> 0 bytes
-rw-r--r--examples/qt3d/planets-qml/images/venusmap.jpgbin255067 -> 0 bytes
-rw-r--r--examples/qt3d/planets-qml/images/venusnormal.jpgbin742335 -> 0 bytes
-rw-r--r--examples/qt3d/planets-qml/planets-qml-images.qrc47
-rw-r--r--examples/qt3d/planets-qml/planets-qml.pro3
-rw-r--r--examples/qt3d/planets-qml/shaders/gl3/planetDSB.frag14
-rw-r--r--examples/qt3d/qt3d.pro3
-rw-r--r--examples/qt3d/scene2d/LogoControls.qml242
-rw-r--r--examples/qt3d/scene2d/Qt_logo.obj4071
-rw-r--r--examples/qt3d/scene2d/doc/images/scene2d.pngbin0 -> 60762 bytes
-rw-r--r--examples/qt3d/scene2d/doc/src/scene2d.qdoc135
-rw-r--r--examples/qt3d/scene2d/main.cpp64
-rw-r--r--examples/qt3d/scene2d/main.qml193
-rw-r--r--examples/qt3d/scene2d/scene2d.pro15
-rw-r--r--examples/qt3d/scene2d/scene2d.qrc7
-rw-r--r--examples/qt3d/simplecustommaterial/SimpleMaterial.qml11
-rw-r--r--examples/qt3d/simplecustommaterial/doc/images/simple-custom-material.jpgbin0 -> 10433 bytes
-rw-r--r--examples/qt3d/simplecustommaterial/doc/src/simplecustommaterial.qdoc86
-rw-r--r--examples/qt3d/simplecustommaterial/main.cpp2
-rw-r--r--src/animation/backend/animationclip_p.h2
-rw-r--r--src/animation/backend/animationutils.cpp2
-rw-r--r--src/animation/backend/buildblendtreesjob.cpp2
-rw-r--r--src/animation/backend/fcurve_p.h2
-rw-r--r--src/animation/frontend/qanimationcontroller.cpp4
-rw-r--r--src/animation/frontend/qanimationgroup.cpp2
-rw-r--r--src/animation/frontend/qkeyframeanimation.cpp2
-rw-r--r--src/animation/frontend/qmorphinganimation.cpp2
-rw-r--r--src/animation/frontend/qmorphtarget.cpp4
-rw-r--r--src/animation/frontend/qvertexblendanimation.cpp6
-rw-r--r--src/core/aspects/qaspectengine.cpp2
-rw-r--r--src/core/nodes/qbackendnode.cpp2
-rw-r--r--src/core/nodes/qnode.cpp18
-rw-r--r--src/core/qscene.cpp8
-rw-r--r--src/core/services/qabstractframeadvanceservice_p.h1
-rw-r--r--src/core/services/qeventfilterservice_p.h1
-rw-r--r--src/core/services/qopenglinformationservice_p.h1
-rw-r--r--src/core/services/qsysteminformationservice_p.h1
-rw-r--r--src/core/services/qtickclockservice_p.h1
-rw-r--r--src/doc/qt3d.qdocconf11
-rw-r--r--src/extras/defaults/qskyboxentity.cpp2
-rw-r--r--src/extras/geometries/qplanegeometry.cpp47
-rw-r--r--src/extras/geometries/qplanegeometry.h4
-rw-r--r--src/extras/geometries/qplanegeometry_p.h1
-rw-r--r--src/extras/geometries/qplanemesh.cpp24
-rw-r--r--src/extras/geometries/qplanemesh.h4
-rw-r--r--src/extras/shaders/es2/light.inc.frag310
-rw-r--r--src/extras/shaders/gl3/metalrough.frag112
-rw-r--r--src/extras/shaders/gl3/metalroughuniform.frag123
-rw-r--r--src/plugins/geometryloaders/default/objgeometryloader.cpp2
-rw-r--r--src/plugins/sceneparsers/assimp/assimpimporter.cpp6
-rw-r--r--src/plugins/sceneparsers/gltf/gltfimporter.cpp6
-rw-r--r--src/plugins/sceneparsers/gltfexport/gltfexporter.cpp46
-rw-r--r--src/quick3d/imports/animation/plugins.qmltypes670
-rw-r--r--src/quick3d/imports/animation/qt3dquick3danimationplugin.cpp3
-rw-r--r--src/quick3d/imports/core/plugins.qmltypes82
-rw-r--r--src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp5
-rw-r--r--src/quick3d/imports/core/qt3dquick3dcoreplugin.h1
-rw-r--r--src/quick3d/imports/extras/plugins.qmltypes394
-rw-r--r--src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp2
-rw-r--r--src/quick3d/imports/input/plugins.qmltypes86
-rw-r--r--src/quick3d/imports/logic/plugins.qmltypes27
-rw-r--r--src/quick3d/imports/render/plugins.qmltypes438
-rw-r--r--src/quick3d/imports/scene3d/scene3ditem.cpp2
-rw-r--r--src/quick3d/imports/scene3d/scene3ditem_p.h2
-rw-r--r--src/quick3d/imports/scene3d/scene3drenderer.cpp18
-rw-r--r--src/quick3d/quick3d/qt3dquick_global.cpp7
-rw-r--r--src/quick3d/quick3d/qt3dquick_global_p.h1
-rw-r--r--src/quick3d/quick3danimation/items/items.pri6
-rw-r--r--src/quick3d/quick3danimation/items/quick3dvertexblendanimation.cpp104
-rw-r--r--src/quick3d/quick3danimation/items/quick3dvertexblendanimation_p.h93
-rw-r--r--src/quick3d/quick3dscene2d/items/qscene2d.cpp203
-rw-r--r--src/quick3d/quick3dscene2d/items/qscene2d.h22
-rw-r--r--src/quick3d/quick3dscene2d/items/qscene2d_p.h7
-rw-r--r--src/quick3d/quick3dscene2d/items/scene2d.cpp108
-rw-r--r--src/quick3d/quick3dscene2d/items/scene2d_p.h2
-rw-r--r--src/quick3d/quick3dscene2d/items/scene2dmanager.cpp141
-rw-r--r--src/quick3d/quick3dscene2d/items/scene2dmanager_p.h15
-rw-r--r--src/render/backend/platformsurfacefilter.cpp4
-rw-r--r--src/render/backend/renderviewbuilder.cpp28
-rw-r--r--src/render/framegraph/rendercapture.cpp2
-rw-r--r--src/render/framegraph/viewportnode.cpp2
-rw-r--r--src/render/frontend/qabstractfunctor.h8
-rw-r--r--src/render/frontend/qlevelofdetail.cpp2
-rw-r--r--src/render/frontend/qrenderaspect.cpp4
-rw-r--r--src/render/geometry/attribute.cpp2
-rw-r--r--src/render/geometry/buffer.cpp2
-rw-r--r--src/render/geometry/geometryrenderer.cpp2
-rw-r--r--src/render/raycasting/qabstractcollisionqueryservice_p.h1
-rw-r--r--src/render/texture/gltexture.cpp2
-rw-r--r--tests/auto/animation/animation.pro11
-rw-r--r--tests/auto/animation/qabstractanimation/qabstractanimation.pro10
-rw-r--r--tests/auto/animation/qabstractanimation/tst_qabstractanimation.cpp117
-rw-r--r--tests/auto/animation/qanimationcontroller/qanimationcontroller.pro10
-rw-r--r--tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp302
-rw-r--r--tests/auto/animation/qanimationgroup/qanimationgroup.pro10
-rw-r--r--tests/auto/animation/qanimationgroup/tst_qanimationgroup.cpp100
-rw-r--r--tests/auto/animation/qkeyframeanimation/qkeyframeanimation.pro10
-rw-r--r--tests/auto/animation/qkeyframeanimation/tst_qkeyframeanimation.cpp285
-rw-r--r--tests/auto/animation/qmorphinganimation/qmorphinganimation.pro10
-rw-r--r--tests/auto/animation/qmorphinganimation/tst_qmorphinganimation.cpp309
-rw-r--r--tests/auto/animation/qmorphtarget/qmorphtarget.pro10
-rw-r--r--tests/auto/animation/qmorphtarget/tst_qmorphtarget.cpp123
-rw-r--r--tests/auto/animation/qvertexblendanimation/qvertexblendanimation.pro10
-rw-r--r--tests/auto/animation/qvertexblendanimation/tst_qvertexblendanimation.cpp102
-rw-r--r--tests/auto/core/nodes/tst_nodes.cpp63
-rw-r--r--tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp4
-rw-r--r--tests/auto/core/qscene/tst_qscene.cpp3
-rw-r--r--tests/auto/render/qscene2d/tst_qscene2d.cpp64
-rw-r--r--tests/auto/render/scene2d/tst_scene2d.cpp36
-rw-r--r--tests/manual/custom-mesh-update-data-qml/main.qml6
-rw-r--r--tests/manual/dynamic-model-loader-qml/CuboidEntity.qml2
-rw-r--r--tests/manual/gltf/main.qml2
-rw-r--r--tests/manual/loader-qml/CuboidEntity.qml2
-rw-r--r--tests/manual/render-qml-to-texture-qml/main.qml3
-rw-r--r--tests/manual/render-qml-to-texture/main.cpp8
-rw-r--r--tools/qgltf/qgltf.cpp8
169 files changed, 9025 insertions, 1001 deletions
diff --git a/dist/changes-5.9.0 b/dist/changes-5.9.0
new file mode 100644
index 000000000..098c191a6
--- /dev/null
+++ b/dist/changes-5.9.0
@@ -0,0 +1,81 @@
+Qt 5.9 introduces many new features and improvements as well as bugfixes
+over the 5.8.x series. For more details, refer to the online documentation
+included in this distribution. The documentation is also available online:
+
+http://doc.qt.io/qt-5/index.html
+
+The Qt version 5.9 series is binary compatible with the 5.8.x series.
+Applications compiled for 5.8 will continue to run with 5.9.
+
+Some of the changes listed in this file include issue tracking numbers
+corresponding to tasks in the Qt Bug Tracker:
+
+https://bugreports.qt.io/
+
+Each of these identifiers can be entered in the bug tracker to obtain more
+information about a particular change.
+
+Third-Party Code
+----------------
+
+- Updated assimp 3rdparty library to version 3.3.1
+
+Important Changes
+-----------------
+
+ - Added zooming with the mouse scroll wheel to
+ QFirstPersonCameraController and QOrbitCameraController.
+ - Updated assimp scene importer to load simple keyframe and morphing animations.
+ - New Animation module supporting key framed animations.
+ - New Scene2D module supporting rendering Qt Quick within Qt 3D scenes and
+ interacting with them.
+ - Level of details support.
+ - 2D distance field and 3D geometric text support.
+ - Physics Based Rendering support.
+
+Render
+------
+
+ - Added new QBufferCapture frame graph node to support QBuffer readback.
+ - Added new QMemoryBarrier frame graph node.
+ - Added EnvironmentLight type for environment mapping. Works well with PBR materials
+ in Qt3DExtras to give realistic lighting and specular reflections.
+ - Added support for level of detail with the QLevelOfDetail component and helpers.
+ Allows switching based upon distance from camera or projected screen size.
+ - Lots of performance and stability fixes.
+
+Scene2D
+-------
+
+ - Added new Scene2D module, which allows rendering Qt Quick content to Qt 3D
+ texture and using it as part of a 3D scene.
+
+Animation
+---------
+
+ - Added technology preview of new Animation module.
+ - Added new animation classes to support loading animations using assimp scene loader.
+ - Added support for defining key framed animations or loading them from file.
+ - Added an animation export script for Blender
+ - Added classes to play back simple key frame animations and apply the animation to
+ arbitrary QObjects or QNodes.
+ - Added classes to support play back and blending of key frame animations. This allows
+ dynamically combining libraries of animation clips at runtime.
+
+Extras
+------
+
+ - Added support for Physically Based Rendering with QMetalRough and QTexturedMetalRough
+ materials.
+ - Added new QText2Entity for distance field based 2D planar text in 3D scenes.
+ - Added QExtrudedTextMesh and QExtrudedTextGeometry classes to support 3D text rendering.
+ - Added new QMorphPhongMaterial to support mesh morphing and phong lighting model.
+ - Added new QTextureMaterial to support simple unlit textured geometry.
+ - Improved API consistency between QML and C++
+
+Examples
+--------
+
+ - Added new simple custom material and advanced custom material examples.
+ - Modified multiviewport example rendered content.
+ - Added new Scene2D example to showcase the new feature.
diff --git a/examples/qt3d/advancedcustommaterial/WaterMaterial.qml b/examples/qt3d/advancedcustommaterial/WaterMaterial.qml
index 2c5410bea..b67e8322c 100644
--- a/examples/qt3d/advancedcustommaterial/WaterMaterial.qml
+++ b/examples/qt3d/advancedcustommaterial/WaterMaterial.qml
@@ -228,12 +228,11 @@ Material {
}
},
- // OpenGL 2.0
+ // OpenGLES 2.0
Technique {
filterKeys: [ forward ]
graphicsApiFilter {
- api: GraphicsApiFilter.OpenGL
- profile: GraphicsApiFilter.NoProfile
+ api: GraphicsApiFilter.OpenGLES
majorVersion: 2
minorVersion: 0
}
diff --git a/examples/qt3d/advancedcustommaterial/doc/images/advanced-custom-material.jpg b/examples/qt3d/advancedcustommaterial/doc/images/advanced-custom-material.jpg
new file mode 100644
index 000000000..98c4d8f68
--- /dev/null
+++ b/examples/qt3d/advancedcustommaterial/doc/images/advanced-custom-material.jpg
Binary files differ
diff --git a/examples/qt3d/advancedcustommaterial/doc/src/advancedcustommaterial.qdoc b/examples/qt3d/advancedcustommaterial/doc/src/advancedcustommaterial.qdoc
new file mode 100644
index 000000000..eeb59f07b
--- /dev/null
+++ b/examples/qt3d/advancedcustommaterial/doc/src/advancedcustommaterial.qdoc
@@ -0,0 +1,84 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example advancedcustommaterial
+ \title Qt 3D: Advanced custom material QML Example
+ \ingroup qt3d-examples-qml
+ \brief Demonstrates creating advanced materials in Qt3D
+
+ \image advanced-custom-material.jpg
+
+ \e This example demonstrates creating advanced custom materials.
+
+ \include examples-run.qdocinc
+
+ \section1 Description
+
+ Advanced custom material example shows more complex shaders, and demonstrates controlling your
+ shader properties with QtQuick user interface and Animation. Water is a 3D mesh, that is
+ modeled and uv mapped inside Blender, and then brought into Scene 3D as an \c {.obj} file.
+ Shader properties that user can control, are defined in \l {advancedcustommaterial/WaterMaterial.qml}{WaterMaterial}.
+
+ \section1 Controls
+ \section2 Texture scale slider
+
+ Multiplies texture coordinates inside the vertex shader. Controls the size of the textures
+ on water surface.
+
+ \section2 Texture speed slider
+
+ Offsets values for texture coordinates which are animated in
+ \l {advancedcustommaterial/Water.qml}{Water.qml} and then passed to vertex shader.
+ Creates the effect of textures scrolling over the surface.
+
+ \section2 Specularity
+
+ Multiplies specular texture values inside fragment shader. Makes the water reflective.
+
+ \section2 Distortion
+
+ Multiplies the offset in red and blue channels of wave texture in fragment shader.
+ Makes the surface textures animate more randomly.
+
+ \section2 Normal amount
+
+ Multiplies the normal map values inside fragment shader. Controls the visibility of
+ smaller waves on the water surface.
+
+ \section2 Wave speed
+
+ Modifies the frequency of the sine wave inside vertex shader. Controls the speed of the waves.
+
+ \section2 Wave height
+
+ Multiplies the vertex \c {Y} position inside vertex shader. Controls the height of the waves.
+
+ \section2 Mesh rotation
+
+ Rotates the water mesh in \l {advancedcustommaterial/Water.qml}{Water.qml}.
+*/
diff --git a/examples/qt3d/advancedcustommaterial/main.cpp b/examples/qt3d/advancedcustommaterial/main.cpp
index 9338ab4f4..631e26e43 100644
--- a/examples/qt3d/advancedcustommaterial/main.cpp
+++ b/examples/qt3d/advancedcustommaterial/main.cpp
@@ -71,8 +71,8 @@ void setSurfaceFormat()
int main(int argc, char **argv)
{
- setSurfaceFormat();
QGuiApplication app(argc, argv);
+ setSurfaceFormat();
QQuickView view;
diff --git a/examples/qt3d/advancedcustommaterial/shaders/gl3/water.frag b/examples/qt3d/advancedcustommaterial/shaders/gl3/water.frag
index ae40bdf37..9657cc63a 100644
--- a/examples/qt3d/advancedcustommaterial/shaders/gl3/water.frag
+++ b/examples/qt3d/advancedcustommaterial/shaders/gl3/water.frag
@@ -39,7 +39,7 @@ void main()
vec2 waveMovCoord = waveTexCoord;
waveMovCoord.x += offsetx;
waveMovCoord.y -= offsety;
- vec4 wave = texture2D(waveTexture, waveMovCoord);
+ vec4 wave = texture(waveTexture, waveMovCoord);
//Wiggle the newCoord by r and b colors of waveTexture
vec2 newCoord = texCoord;
diff --git a/examples/qt3d/multiviewport/doc/images/multiviewport-qml-example.jpg b/examples/qt3d/multiviewport/doc/images/multiviewport-qml-example.jpg
new file mode 100644
index 000000000..524e8747a
--- /dev/null
+++ b/examples/qt3d/multiviewport/doc/images/multiviewport-qml-example.jpg
Binary files differ
diff --git a/examples/qt3d/multiviewport/doc/images/multiviewport-qml-example.png b/examples/qt3d/multiviewport/doc/images/multiviewport-qml-example.png
deleted file mode 100644
index 75c13ffcd..000000000
--- a/examples/qt3d/multiviewport/doc/images/multiviewport-qml-example.png
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/multiviewport/doc/src/multiviewport.qdoc b/examples/qt3d/multiviewport/doc/src/multiviewport.qdoc
index 86212c4c6..be3e240fa 100644
--- a/examples/qt3d/multiviewport/doc/src/multiviewport.qdoc
+++ b/examples/qt3d/multiviewport/doc/src/multiviewport.qdoc
@@ -32,7 +32,7 @@
\brief A QML example that demonstrates rendering a Scenegraph from multiple
viewports.
- \image multiviewport-qml-example.png
+ \image multiviewport-qml-example.jpg
\e {Multi Viewport} renders a Scenegraph from the point of view of four
virtual cameras into the four quadrants of a window. This is a common
diff --git a/examples/qt3d/planets-qml/SolarSystem.qml b/examples/qt3d/planets-qml/SolarSystem.qml
index 0cd2a4db5..f9353d6dc 100644
--- a/examples/qt3d/planets-qml/SolarSystem.qml
+++ b/examples/qt3d/planets-qml/SolarSystem.qml
@@ -503,7 +503,7 @@ Entity {
effect: effectD
ambientLight: ambientStrengthStarfield
specularColor: Qt.rgba(0.0, 0.0, 0.0, 1.0)
- diffuseMap: "qrc:/images/galaxy_starfield.png"
+ diffuseMap: "qrc:/images/solarsystemscope/galaxy_starfield.jpg"
shininess: 1000000.0
}
@@ -531,7 +531,7 @@ Entity {
id: materialSun
effect: sunEffect
ambientLight: ambientStrengthSun
- diffuseMap: "qrc:/images/sunmap.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/sunmap.jpg"
}
property Transform transformSun: Transform {
@@ -567,8 +567,8 @@ Entity {
effect: effectDB
ambientLight: ambientStrengthPlanet
specularColor: Qt.rgba(0.2, 0.2, 0.2, 1.0)
- diffuseMap: "qrc:/images/mercurymap.jpg"
- normalMap: "qrc:/images/mercurynormal.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/mercurymap.jpg"
+ normalMap: "qrc:/images/solarsystemscope/mercurynormal.jpg"
shininess: shininessSpecularMap
}
@@ -601,8 +601,8 @@ Entity {
effect: effectDB
ambientLight: ambientStrengthPlanet
specularColor: Qt.rgba(0.2, 0.2, 0.2, 1.0)
- diffuseMap: "qrc:/images/venusmap.jpg"
- normalMap: "qrc:/images/venusnormal.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/venusmap.jpg"
+ normalMap: "qrc:/images/solarsystemscope/venusnormal.jpg"
shininess: shininessSpecularMap
}
@@ -635,9 +635,9 @@ Entity {
id: materialEarth
effect: effectDSB
ambientLight: ambientStrengthPlanet
- diffuseMap: "qrc:/images/earthmap1k.jpg"
- specularMap: "qrc:/images/earthspec1k.jpg"
- normalMap: "qrc:/images/earthnormal1k.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/earthmap2k.jpg"
+ specularMap: "qrc:/images/solarsystemscope/earthspec2k.jpg"
+ normalMap: "qrc:/images/solarsystemscope/earthnormal2k.jpg"
shininess: shininessSpecularMap
}
@@ -670,8 +670,8 @@ Entity {
id: materialEarthClouds
effect: cloudEffect
ambientLight: ambientStrengthClouds
- diffuseMap: "qrc:/images/earthcloudmapcolortrans.png"
- specularMap: "qrc:/images/earthcloudmapspec.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/earthcloudmapcolortrans.png"
+ specularMap: "qrc:/images/solarsystemscope/earthcloudmapspec.jpg"
shininess: shininessClouds
opacity: 0.2
}
@@ -705,8 +705,8 @@ Entity {
effect: effectDB
ambientLight: ambientStrengthPlanet
specularColor: Qt.rgba(0.2, 0.2, 0.2, 1.0)
- diffuseMap: "qrc:/images/moonmap1k.jpg"
- normalMap: "qrc:/images/moonnormal1k.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/moonmap2k.jpg"
+ normalMap: "qrc:/images/solarsystemscope/moonnormal2k.jpg"
shininess: shininessSpecularMap
}
@@ -739,8 +739,8 @@ Entity {
effect: effectDB
ambientLight: ambientStrengthPlanet
specularColor: Qt.rgba(0.2, 0.2, 0.2, 1.0)
- diffuseMap: "qrc:/images/marsmap1k.jpg"
- normalMap: "qrc:/images/marsnormal1k.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/marsmap2k.jpg"
+ normalMap: "qrc:/images/solarsystemscope/marsnormal2k.jpg"
shininess: shininessSpecularMap
}
@@ -773,7 +773,7 @@ Entity {
effect: effectD
ambientLight: ambientStrengthPlanet
specularColor: Qt.rgba(0.2, 0.2, 0.2, 1.0)
- diffuseMap: "qrc:/images/jupitermap.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/jupitermap.jpg"
shininess: shininessBasic
}
@@ -806,7 +806,7 @@ Entity {
effect: shadowMapEffect
ambientLight: ambientStrengthPlanet
specularColor: Qt.rgba(0.2, 0.2, 0.2, 1.0)
- diffuseMap: "qrc:/images/saturnmap.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/saturnmap.jpg"
shininess: shininessBasic
}
@@ -840,7 +840,7 @@ Entity {
effect: shadowMapEffect
ambientLight: ambientStrengthRing
specularColor: Qt.rgba(0.01, 0.01, 0.01, 1.0)
- diffuseMap: "qrc:/images/saturnringcolortrans.png"
+ diffuseMap: "qrc:/images/solarsystemscope/saturnringcolortrans.png"
shininess: shininessBasic
opacity: 0.4
}
@@ -874,7 +874,7 @@ Entity {
effect: shadowMapEffect
ambientLight: ambientStrengthPlanet
specularColor: Qt.rgba(0.2, 0.2, 0.2, 1.0)
- diffuseMap: "qrc:/images/uranusmap.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/uranusmap.jpg"
shininess: shininessBasic
}
@@ -908,7 +908,7 @@ Entity {
effect: shadowMapEffect
ambientLight: ambientStrengthRing
specularColor: Qt.rgba(0.01, 0.01, 0.01, 1.0)
- diffuseMap: "qrc:/images/uranusringcolortrans.png"
+ diffuseMap: "qrc:/images/nasa/uranusringcolortrans.png"
shininess: shininessBasic
opacity: 0.4
}
@@ -942,7 +942,7 @@ Entity {
effect: effectD
ambientLight: ambientStrengthPlanet
specularColor: Qt.rgba(0.2, 0.2, 0.2, 1.0)
- diffuseMap: "qrc:/images/neptunemap.jpg"
+ diffuseMap: "qrc:/images/solarsystemscope/neptunemap.jpg"
shininess: shininessBasic
}
diff --git a/examples/qt3d/planets-qml/images/earthcloudmapcolortrans.png b/examples/qt3d/planets-qml/images/earthcloudmapcolortrans.png
deleted file mode 100644
index ee2a89732..000000000
--- a/examples/qt3d/planets-qml/images/earthcloudmapcolortrans.png
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/earthcloudmapspec.jpg b/examples/qt3d/planets-qml/images/earthcloudmapspec.jpg
deleted file mode 100644
index 9970a3839..000000000
--- a/examples/qt3d/planets-qml/images/earthcloudmapspec.jpg
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/earthmap1k.jpg b/examples/qt3d/planets-qml/images/earthmap1k.jpg
deleted file mode 100644
index e1de9d3a9..000000000
--- a/examples/qt3d/planets-qml/images/earthmap1k.jpg
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/earthnormal1k.jpg b/examples/qt3d/planets-qml/images/earthnormal1k.jpg
deleted file mode 100644
index 491d430a1..000000000
--- a/examples/qt3d/planets-qml/images/earthnormal1k.jpg
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/earthspec1k.jpg b/examples/qt3d/planets-qml/images/earthspec1k.jpg
deleted file mode 100644
index 3de6fe7af..000000000
--- a/examples/qt3d/planets-qml/images/earthspec1k.jpg
+++ /dev/null
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diff --git a/examples/qt3d/planets-qml/images/galaxy_starfield.png b/examples/qt3d/planets-qml/images/galaxy_starfield.png
deleted file mode 100644
index 36a762e3c..000000000
--- a/examples/qt3d/planets-qml/images/galaxy_starfield.png
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/jupitermap.jpg b/examples/qt3d/planets-qml/images/jupitermap.jpg
deleted file mode 100644
index 69107dfe6..000000000
--- a/examples/qt3d/planets-qml/images/jupitermap.jpg
+++ /dev/null
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diff --git a/examples/qt3d/planets-qml/images/marsmap1k.jpg b/examples/qt3d/planets-qml/images/marsmap1k.jpg
deleted file mode 100644
index 64ebc538c..000000000
--- a/examples/qt3d/planets-qml/images/marsmap1k.jpg
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/marsnormal1k.jpg b/examples/qt3d/planets-qml/images/marsnormal1k.jpg
deleted file mode 100644
index af910cab4..000000000
--- a/examples/qt3d/planets-qml/images/marsnormal1k.jpg
+++ /dev/null
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diff --git a/examples/qt3d/planets-qml/images/mercurymap.jpg b/examples/qt3d/planets-qml/images/mercurymap.jpg
deleted file mode 100644
index 9bb2c0be0..000000000
--- a/examples/qt3d/planets-qml/images/mercurymap.jpg
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/mercurynormal.jpg b/examples/qt3d/planets-qml/images/mercurynormal.jpg
deleted file mode 100644
index d64512489..000000000
--- a/examples/qt3d/planets-qml/images/mercurynormal.jpg
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/moonmap1k.jpg b/examples/qt3d/planets-qml/images/moonmap1k.jpg
deleted file mode 100644
index 509d3f5a4..000000000
--- a/examples/qt3d/planets-qml/images/moonmap1k.jpg
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/moonnormal1k.jpg b/examples/qt3d/planets-qml/images/moonnormal1k.jpg
deleted file mode 100644
index b478ed484..000000000
--- a/examples/qt3d/planets-qml/images/moonnormal1k.jpg
+++ /dev/null
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diff --git a/examples/qt3d/planets-qml/images/nasa/license.txt b/examples/qt3d/planets-qml/images/nasa/license.txt
new file mode 100644
index 000000000..62a6d9ffd
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/nasa/license.txt
@@ -0,0 +1,3 @@
+Uranus Ring:
+http://photojournal.jpl.nasa.gov/catalog/PIA00033 - Courtesy NASA/JPL-Caltech.
+Used under the terms of the license at http://www.jpl.nasa.gov/imagepolicy/
diff --git a/examples/qt3d/planets-qml/images/nasa/qt_attribution.json b/examples/qt3d/planets-qml/images/nasa/qt_attribution.json
new file mode 100644
index 000000000..174e092ef
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/nasa/qt_attribution.json
@@ -0,0 +1,13 @@
+{
+ "Id": "nasa-jpl",
+ "Name": "Jet Propulsion Laboratory Photojournal",
+ "QDocModule": "qt3d",
+ "Description": "The NASA/JPL Photojournal provides high quality images related to space research and exploration",
+ "QtUsage": "Used in Qt 3D planets-qml example.",
+
+ "DownloadLocation": "https://photojournal.jpl.nasa.gov/catalog/PIA00033",
+ "Homepage": "https://photojournal.jpl.nasa.gov/",
+ "License": "JPL Image Use Policy",
+ "LicenseFile": "license.txt",
+ "Copyright": "Copyright (c) 1996, Jet Propulsion Laboratory"
+}
diff --git a/examples/qt3d/planets-qml/images/nasa/uranusringcolortrans.png b/examples/qt3d/planets-qml/images/nasa/uranusringcolortrans.png
new file mode 100755
index 000000000..b0953dec5
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/nasa/uranusringcolortrans.png
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/neptunemap.jpg b/examples/qt3d/planets-qml/images/neptunemap.jpg
deleted file mode 100644
index 0d0d3f06a..000000000
--- a/examples/qt3d/planets-qml/images/neptunemap.jpg
+++ /dev/null
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diff --git a/examples/qt3d/planets-qml/images/saturnmap.jpg b/examples/qt3d/planets-qml/images/saturnmap.jpg
deleted file mode 100644
index 767be39e4..000000000
--- a/examples/qt3d/planets-qml/images/saturnmap.jpg
+++ /dev/null
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diff --git a/examples/qt3d/planets-qml/images/saturnringcolortrans.png b/examples/qt3d/planets-qml/images/saturnringcolortrans.png
deleted file mode 100644
index 48a9a5911..000000000
--- a/examples/qt3d/planets-qml/images/saturnringcolortrans.png
+++ /dev/null
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/earthcloudmapcolortrans.png b/examples/qt3d/planets-qml/images/solarsystemscope/earthcloudmapcolortrans.png
new file mode 100755
index 000000000..1aabde94e
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/earthcloudmapcolortrans.png
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/earthcloudmapspec.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/earthcloudmapspec.jpg
new file mode 100755
index 000000000..254b6fb6c
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/earthcloudmapspec.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/earthmap2k.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/earthmap2k.jpg
new file mode 100755
index 000000000..e90540c83
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/earthmap2k.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/earthnormal2k.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/earthnormal2k.jpg
new file mode 100755
index 000000000..8215226fb
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/earthnormal2k.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/earthspec2k.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/earthspec2k.jpg
new file mode 100755
index 000000000..8e2b3f6c1
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/earthspec2k.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/galaxy_starfield.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/galaxy_starfield.jpg
new file mode 100755
index 000000000..2be906a73
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/galaxy_starfield.jpg
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/jupitermap.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/jupitermap.jpg
new file mode 100755
index 000000000..f5af80197
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/jupitermap.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/license.txt b/examples/qt3d/planets-qml/images/solarsystemscope/license.txt
new file mode 100644
index 000000000..40ff1c577
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/license.txt
@@ -0,0 +1,6 @@
+www.solarsystemscope.com/textures distributed under the terms of
+https://creativecommons.org/licenses/by/4.0/
+
+Changes:
+- Rings created from the reference rectangle file.
+- earthcloudmapcolortrans.png was made from the earthcloudmapspec.jpg file
diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/marsmap2k.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/marsmap2k.jpg
new file mode 100755
index 000000000..ea77177fb
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/marsmap2k.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/marsnormal2k.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/marsnormal2k.jpg
new file mode 100755
index 000000000..44a2e2f9b
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/marsnormal2k.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/mercurymap.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/mercurymap.jpg
new file mode 100755
index 000000000..f69e947c0
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/mercurymap.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/mercurynormal.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/mercurynormal.jpg
new file mode 100755
index 000000000..5e77923bf
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/mercurynormal.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/moonmap2k.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/moonmap2k.jpg
new file mode 100755
index 000000000..0e0c20d0a
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/moonmap2k.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/moonnormal2k.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/moonnormal2k.jpg
new file mode 100755
index 000000000..10797cf0a
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/moonnormal2k.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/neptunemap.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/neptunemap.jpg
new file mode 100755
index 000000000..250fce966
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/neptunemap.jpg
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/qt_attribution.json b/examples/qt3d/planets-qml/images/solarsystemscope/qt_attribution.json
new file mode 100644
index 000000000..35e9afe39
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/qt_attribution.json
@@ -0,0 +1,14 @@
+{
+ "Id": "solar_system_scope",
+ "Name": "Solar System Scope Texture Library",
+ "QDocModule": "qt3d",
+ "QtParts": ["examples"],
+ "Description": "Solar System Scope provides high quality, free to use textures for objects in the solar system.",
+ "QtUsage": "Used in Qt 3D planets-qml example.",
+
+ "Homepage": "www.solarsystemscope.com/textures",
+ "License": "Creative Commons Attribution 4.0",
+ "LicenseId": "CC-BY-4.0",
+ "LicenseFile": "license.txt",
+ "Copyright": "Copyright (c) 2010-2017, Solar System Scope"
+}
diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/saturnmap.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/saturnmap.jpg
new file mode 100755
index 000000000..981bb36c9
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/saturnmap.jpg
Binary files differ
diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/saturnringcolortrans.png b/examples/qt3d/planets-qml/images/solarsystemscope/saturnringcolortrans.png
new file mode 100755
index 000000000..aefd9f6c4
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/saturnringcolortrans.png
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/sunmap.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/sunmap.jpg
new file mode 100755
index 000000000..46f2ce8c1
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/sunmap.jpg
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diff --git a/examples/qt3d/planets-qml/images/solarsystemscope/uranusmap.jpg b/examples/qt3d/planets-qml/images/solarsystemscope/uranusmap.jpg
new file mode 100755
index 000000000..96cea14be
--- /dev/null
+++ b/examples/qt3d/planets-qml/images/solarsystemscope/uranusmap.jpg
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new file mode 100755
index 000000000..93bed3e47
--- /dev/null
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new file mode 100755
index 000000000..0fc5ff703
--- /dev/null
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diff --git a/examples/qt3d/planets-qml/images/sunmap.jpg b/examples/qt3d/planets-qml/images/sunmap.jpg
deleted file mode 100644
index 3e0b520e4..000000000
--- a/examples/qt3d/planets-qml/images/sunmap.jpg
+++ /dev/null
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diff --git a/examples/qt3d/planets-qml/images/uranusmap.jpg b/examples/qt3d/planets-qml/images/uranusmap.jpg
deleted file mode 100644
index aad43fb47..000000000
--- a/examples/qt3d/planets-qml/images/uranusmap.jpg
+++ /dev/null
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index 13a5f1558..000000000
--- a/examples/qt3d/planets-qml/images/uranusringcolortrans.png
+++ /dev/null
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index 699f2804e..000000000
--- a/examples/qt3d/planets-qml/images/venusmap.jpg
+++ /dev/null
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deleted file mode 100644
index fea52cb47..000000000
--- a/examples/qt3d/planets-qml/images/venusnormal.jpg
+++ /dev/null
Binary files differ
diff --git a/examples/qt3d/planets-qml/planets-qml-images.qrc b/examples/qt3d/planets-qml/planets-qml-images.qrc
index 937e32de8..6b6b30ec4 100644
--- a/examples/qt3d/planets-qml/planets-qml-images.qrc
+++ b/examples/qt3d/planets-qml/planets-qml-images.qrc
@@ -1,34 +1,35 @@
<RCC>
<qresource prefix="/">
- <file>images/sunmap.jpg</file>
- <file>images/mercurymap.jpg</file>
- <file>images/mercurynormal.jpg</file>
- <file>images/venusmap.jpg</file>
- <file>images/venusnormal.jpg</file>
- <file>images/earthmap1k.jpg</file>
- <file>images/earthnormal1k.jpg</file>
- <file>images/earthspec1k.jpg</file>
- <file>images/moonmap1k.jpg</file>
- <file>images/moonnormal1k.jpg</file>
- <file>images/marsmap1k.jpg</file>
- <file>images/marsnormal1k.jpg</file>
- <file>images/jupitermap.jpg</file>
- <file>images/saturnmap.jpg</file>
- <file>images/uranusmap.jpg</file>
- <file>images/neptunemap.jpg</file>
+ <file>images/nasa/uranusringcolortrans.png</file>
+ <file>images/solarsystemscope/earthcloudmapcolortrans.png</file>
+ <file>images/solarsystemscope/earthcloudmapspec.jpg</file>
+ <file>images/solarsystemscope/earthmap2k.jpg</file>
+ <file>images/solarsystemscope/earthnormal2k.jpg</file>
+ <file>images/solarsystemscope/earthspec2k.jpg</file>
+ <file>images/solarsystemscope/galaxy_starfield.jpg</file>
+ <file>images/solarsystemscope/jupitermap.jpg</file>
+ <file>images/solarsystemscope/license.txt</file>
+ <file>images/solarsystemscope/marsmap2k.jpg</file>
+ <file>images/solarsystemscope/marsnormal2k.jpg</file>
+ <file>images/solarsystemscope/mercurymap.jpg</file>
+ <file>images/solarsystemscope/mercurynormal.jpg</file>
+ <file>images/solarsystemscope/moonmap2k.jpg</file>
+ <file>images/solarsystemscope/moonnormal2k.jpg</file>
+ <file>images/solarsystemscope/neptunemap.jpg</file>
+ <file>images/solarsystemscope/saturnmap.jpg</file>
+ <file>images/solarsystemscope/saturnringcolortrans.png</file>
+ <file>images/solarsystemscope/sunmap.jpg</file>
+ <file>images/solarsystemscope/uranusmap.jpg</file>
+ <file>images/solarsystemscope/venusmap.jpg</file>
+ <file>images/solarsystemscope/venusnormal.jpg</file>
<file>images/earth.png</file>
- <file>images/mercury.png</file>
<file>images/jupiter.png</file>
<file>images/mars.png</file>
- <file>images/neptune.png</file>
+ <file>images/mercury.png</file>
<file>images/saturn.png</file>
<file>images/sun.png</file>
<file>images/uranus.png</file>
<file>images/venus.png</file>
- <file>images/earthcloudmapcolortrans.png</file>
- <file>images/earthcloudmapspec.jpg</file>
- <file>images/saturnringcolortrans.png</file>
- <file>images/uranusringcolortrans.png</file>
- <file>images/galaxy_starfield.png</file>
+ <file>images/neptune.png</file>
</qresource>
</RCC>
diff --git a/examples/qt3d/planets-qml/planets-qml.pro b/examples/qt3d/planets-qml/planets-qml.pro
index 18175823f..de14ecc8a 100644
--- a/examples/qt3d/planets-qml/planets-qml.pro
+++ b/examples/qt3d/planets-qml/planets-qml.pro
@@ -31,6 +31,7 @@ RESOURCES += \
DISTFILES += \
PlanetsMain.qml \
- android/AndroidManifest.xml
+ android/AndroidManifest.xml \
+ images/license.txt
ANDROID_PACKAGE_SOURCE_DIR = $$PWD/android
diff --git a/examples/qt3d/planets-qml/shaders/gl3/planetDSB.frag b/examples/qt3d/planets-qml/shaders/gl3/planetDSB.frag
index 507d1d208..bf6461191 100644
--- a/examples/qt3d/planets-qml/shaders/gl3/planetDSB.frag
+++ b/examples/qt3d/planets-qml/shaders/gl3/planetDSB.frag
@@ -70,13 +70,13 @@ in vec2 texCoord;
out vec4 fragColor;
-void dsbModel(const in vec3 norm, const in vec2 flipYTexCoord, out vec3 ambientAndDiff, out vec3 spec)
+void dsbModel(const in vec3 norm, const in vec2 flipXTexCoord, out vec3 ambientAndDiff, out vec3 spec)
{
// Reflection of light direction about normal
vec3 r = reflect(-lightDir, norm);
- vec3 diffuseColor = texture(diffuseTexture, flipYTexCoord).rgb;
- vec3 specularColor = texture(specularTexture, flipYTexCoord).rgb;
+ vec3 diffuseColor = texture(diffuseTexture, flipXTexCoord).rgb;
+ vec3 specularColor = texture(specularTexture, flipXTexCoord).rgb;
// Calculate the ambient contribution
vec3 ambient = lightIntensity * ka * diffuseColor;
@@ -98,15 +98,15 @@ void dsbModel(const in vec3 norm, const in vec2 flipYTexCoord, out vec3 ambientA
void main()
{
- vec2 flipYTexCoord = texCoord;
- flipYTexCoord.y = 1.0 - texCoord.y;
+ vec2 flipXTexCoord = texCoord;
+ flipXTexCoord.x = 1.0 - texCoord.x;
// Sample the textures at the interpolated texCoords
- vec4 normal = 2.0 * texture(normalTexture, flipYTexCoord) - vec4(1.0);
+ vec4 normal = 2.0 * texture(normalTexture, flipXTexCoord) - vec4(1.0);
// Calculate the lighting model, keeping the specular component separate
vec3 ambientAndDiff, spec;
- dsbModel(normalize(normal.xyz), flipYTexCoord, ambientAndDiff, spec);
+ dsbModel(normalize(normal.xyz), flipXTexCoord, ambientAndDiff, spec);
vec3 result = ambientAndDiff + spec;
// Combine spec with ambient+diffuse for final fragment color
diff --git a/examples/qt3d/qt3d.pro b/examples/qt3d/qt3d.pro
index dc5ba5a7e..7ac55bfd2 100644
--- a/examples/qt3d/qt3d.pro
+++ b/examples/qt3d/qt3d.pro
@@ -19,7 +19,8 @@ SUBDIRS += \
3d-text \
qardboard \
advancedcustommaterial \
- simplecustommaterial
+ simplecustommaterial \
+ scene2d
qtHaveModule(multimedia): SUBDIRS += audio-visualizer-qml
diff --git a/examples/qt3d/scene2d/LogoControls.qml b/examples/qt3d/scene2d/LogoControls.qml
new file mode 100644
index 000000000..a71cd0e8d
--- /dev/null
+++ b/examples/qt3d/scene2d/LogoControls.qml
@@ -0,0 +1,242 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Scene2D 2.9
+import QtQuick.Controls 1.4
+import QtQuick.Layouts 1.2
+
+Rectangle {
+ id: root
+ color: "white"
+ focus: true
+ border.color: "black"
+ enabled: false
+
+ property alias colorR: color_r.value
+ property alias colorG: color_g.value
+ property alias colorB: color_b.value
+ property alias shininess: shining.value
+
+ property alias rotationX: rotation_x.value
+ property alias rotationY: rotation_y.value
+ property alias rotationZ: rotation_z.value
+
+ property alias logoCentreZ: logoCenter_z.value
+
+
+ QtObject {
+ id: d
+ property real rotationValue: 0
+ property color textColor: root.enabled ? "black" : "gray"
+ }
+
+ SequentialAnimation {
+ running: true
+ paused: !animation.checked
+ loops: Animation.Infinite
+
+ NumberAnimation {
+ target: d
+ property: "rotationValue"
+ easing.type: Easing.OutQuad
+ duration: 1000
+ from: 0
+ to: 45
+ }
+ NumberAnimation {
+ target: d
+ property: "rotationValue"
+ easing.type: Easing.InOutQuad
+ duration: 1000
+ from: 45
+ to: -45
+ }
+ NumberAnimation {
+ target: d
+ property: "rotationValue"
+ easing.type: Easing.InQuad
+ duration: 1000
+ from: -45
+ to: 0
+ }
+ }
+
+ ColumnLayout {
+ id: tipLayout
+ anchors.left: parent.left
+ anchors.leftMargin: 15
+ anchors.right: parent.right
+ anchors.rightMargin: 15
+ anchors.top: root.top
+ spacing: 5
+
+ Text { text: "Middle click to (de)activate"; font.bold: true }
+ }
+
+ ColumnLayout {
+ id: colorLayout
+ anchors.left: parent.left
+ anchors.leftMargin: 15
+ anchors.right: parent.right
+ anchors.rightMargin: 15
+ anchors.top: tipLayout.bottom
+ anchors.topMargin: 20
+ spacing: 5
+
+ Text { text: "Appearance"; font.bold: true; color: d.textColor }
+ Text { text: "Ambient color RGB"; color: d.textColor }
+ RowLayout {
+ Text { text: "R"; color: d.textColor }
+ Slider {
+ id: color_r
+ Layout.fillWidth: true
+ minimumValue: 0
+ maximumValue: 255
+ value: 128
+ }
+ }
+ RowLayout {
+ Text { text: "G"; color: d.textColor }
+ Slider {
+ id: color_g
+ Layout.fillWidth: true
+ minimumValue: 0
+ maximumValue: 255
+ value: 195
+ }
+ }
+ RowLayout {
+ Text { text: "B"; color: d.textColor }
+ Slider {
+ id: color_b
+ Layout.fillWidth: true
+ minimumValue: 0
+ maximumValue: 255
+ value: 66
+ }
+ }
+ Text { text: "Shininess"; color: d.textColor }
+ Slider {
+ id: shining
+ Layout.fillWidth: true
+ minimumValue: 30
+ maximumValue: 90
+ value: 50
+ }
+ }
+
+ ColumnLayout {
+ id: transformLayout
+
+ anchors.left: colorLayout.left
+ anchors.right: colorLayout.right
+ anchors.top: colorLayout.bottom
+ anchors.topMargin: 10
+ spacing: 5
+
+ Text { text: "Item transform"; font.bold: true; color: d.textColor }
+ Text { text: "Rotation"; color: d.textColor }
+ RowLayout {
+ Text { text: "X"; color: d.textColor }
+ Slider {
+ id: rotation_x
+ Layout.fillWidth: true
+ minimumValue: -45
+ maximumValue: 45
+ value: d.rotationValue
+ }
+ }
+ RowLayout {
+ Text { text: "Y"; color: d.textColor }
+ Slider {
+ id: rotation_y
+ Layout.fillWidth: true
+ minimumValue: -45
+ maximumValue: 45
+ value: d.rotationValue
+ }
+ }
+ RowLayout {
+ Text { text: "Z"; color: d.textColor }
+ Slider {
+ id: rotation_z
+ Layout.fillWidth: true
+ minimumValue: -45
+ maximumValue: 45
+ value: d.rotationValue
+ }
+ }
+
+ RowLayout {
+ CheckBox { id: animation; text: "Animation"; checked: false }
+ }
+ }
+
+ ColumnLayout {
+ id: cameraLayout
+
+ anchors.left: colorLayout.left
+ anchors.right: colorLayout.right
+ anchors.top: transformLayout.bottom
+ anchors.topMargin: 10
+ spacing: 5
+
+ Text { text: "Object"; font.bold: true; color: d.textColor }
+ Text { text: "Logo Center Z"; color: d.textColor }
+ Slider {
+ id: logoCenter_z
+ Layout.fillWidth: true
+ minimumValue: -10
+ maximumValue: 8
+ value: 0
+ }
+ }
+}
diff --git a/examples/qt3d/scene2d/Qt_logo.obj b/examples/qt3d/scene2d/Qt_logo.obj
new file mode 100644
index 000000000..71f566661
--- /dev/null
+++ b/examples/qt3d/scene2d/Qt_logo.obj
@@ -0,0 +1,4071 @@
+# Blender v2.76 (sub 0) OBJ File: 'Qt_Logo_cutout2.blend'
+# www.blender.org
+mtllib Qt_logo.mtl
+o Curve.001_Mesh
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diff --git a/examples/qt3d/scene2d/doc/images/scene2d.png b/examples/qt3d/scene2d/doc/images/scene2d.png
new file mode 100644
index 000000000..db55a2fe5
--- /dev/null
+++ b/examples/qt3d/scene2d/doc/images/scene2d.png
Binary files differ
diff --git a/examples/qt3d/scene2d/doc/src/scene2d.qdoc b/examples/qt3d/scene2d/doc/src/scene2d.qdoc
new file mode 100644
index 000000000..90b767e43
--- /dev/null
+++ b/examples/qt3d/scene2d/doc/src/scene2d.qdoc
@@ -0,0 +1,135 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example scene2d
+ \title Qt 3D: Scene2D QML Example
+ \ingroup qt3d-examples-qml
+ \brief A QML application that demonstrates using Qt Quick 2 within a Qt 3D scene
+
+ \image scene2d.png
+
+ \e {Scene2D} demonstrates rendering a Qt Quick 2 scene into a texture and utilising
+ the texture within a Qt 3D application including handling mouse events. The 3D scene
+ contains a single active camera and renders a 3D Qt logo along with some controls
+ declared with Qt Quick Controls.
+
+ \include examples-run.qdocinc
+
+ \section1 Setting up the 3D Scene
+
+ We set up the 3D scene in an Entity that acts as the root of the object tree. The
+ virtual camera is specified in \e main.qml:
+
+ \quotefromfile scene2d/main.qml
+ \skipto Camera {
+ \printuntil }
+
+ The RenderSettings specify the rendering algorithm used and also enable triangle
+ based picking which is needed to properly handle mouse events when projecting a
+ Qt Quick scene onto 3D geometry:
+
+ \skipto RenderSettings {
+ \printuntil }
+ \printuntil }
+
+ The 3D Qt logo that will be controlled by the controls in the Qt Quick scene is
+ declared with:
+
+ \skipto Entity {
+ \printuntil }
+ \printuntil }
+ \printuntil }
+ \printuntil }
+
+ It simply consists of a Mesh component to load the geometry; a PhongMaterial component
+ to give it a surface appearance, and a Transform component to specify its postion,
+ orientation, and scale. The properties of these components are bound to properties
+ on the logoControls element which we will discuss next.
+
+ \section1 Rendering Qt Quick into a Texture
+
+ We begin by declaring the Entity that will become our control panel. It consists of
+ a CuboidMesh onto which we will place the texture containing a rendering of the Qt Quick
+ scene. In this case we are using a simple cube for the geometry, but we could use
+ any valid 3D geometry as long as it has texture coordinates. The texture coordinates
+ are used for projecting the texture onto the 3D surface, and also for calculating the
+ coordinates of mouse events to be passed to the originating Qt Quick scene.
+
+ \skipto Entity {
+ \printto Behavior
+ \skipto Transform {
+ \printuntil }
+ \printuntil }
+
+ We also include an ObjectPicker component so that we can interact with the controls
+ using the mouse:
+
+ \skipto ObjectPicker {
+ \printuntil }
+ \printuntil }
+ \printuntil }
+
+ For this example we have chosen to use an interaction mechanism whereby you must
+ explicitly middle-click the controls to enable them.
+
+ To apply the texture to the mesh, we make use of the built in TextureMaterial:
+
+ \skipto TextureMaterial
+ \printuntil }
+
+ The final remaining piece is how to render the above texture from a Qt Quick scene.
+ This is done with the Scene2D element:
+
+ \skipto Scene2D
+ \printto }
+ \printto }
+ \printto }
+
+ where we have made use of the Texture2D and RenderTargetOutput types to create a
+ destination texture and attach it as the output of the Scene2D renderer.
+
+ Next, we tell the Scene2D object which entities may feed it input events and we
+ initially disable the handling of mouse events:
+
+ \printto mouseEnabled: false
+
+ Finally, we can specify the Qt Quick scene to render by adding a custom QML component
+ as a child to the Scene2D element:
+
+ \skipto LogoControls
+ \printuntil }
+ \printuntil }
+
+ When the mouseEnabled property is set to true by the ObjectPicker, then the Scene2D
+ object will process mouse events from any ObjectPickers attached to the listed entities.
+ In this way, you have the freedom to use the texture generated by the Scene2D object in
+ any way you wish, even on more than one Entity.
+
+ The \e LogoControls.qml file is just a regular Qt Quick 2 scene which in this case
+ also makes use of the Qt Quick Controls components.
+*/
diff --git a/examples/qt3d/scene2d/main.cpp b/examples/qt3d/scene2d/main.cpp
new file mode 100644
index 000000000..04c4ac58c
--- /dev/null
+++ b/examples/qt3d/scene2d/main.cpp
@@ -0,0 +1,64 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <Qt3DQuickExtras/qt3dquickwindow.h>
+#include <QGuiApplication>
+
+int main(int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+
+ Qt3DExtras::Quick::Qt3DQuickWindow view;
+ view.setSource(QUrl("qrc:/main.qml"));
+ view.resize(1400, 1100);
+ view.show();
+
+ return app.exec();
+}
diff --git a/examples/qt3d/scene2d/main.qml b/examples/qt3d/scene2d/main.qml
new file mode 100644
index 000000000..35b8f3eb6
--- /dev/null
+++ b/examples/qt3d/scene2d/main.qml
@@ -0,0 +1,193 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D.Core 2.9
+import Qt3D.Render 2.9
+import Qt3D.Extras 2.9
+import Qt3D.Input 2.0
+
+import QtQuick 2.0
+import QtQuick.Scene2D 2.9
+import QtQuick.Controls 1.4
+import QtQuick.Layouts 1.2
+
+Entity {
+ id: sceneRoot
+
+ Camera {
+ id: camera
+ projectionType: CameraLens.PerspectiveProjection
+ position: Qt.vector3d( 0.0, 0.0, 20 )
+ }
+
+ components: [
+ RenderSettings {
+ activeFrameGraph: ForwardRenderer {
+ camera: camera
+ clearColor: "white"
+ }
+ pickingSettings.pickMethod: PickingSettings.TrianglePicking
+ },
+ InputSettings {}
+ ]
+
+ Entity {
+ id: logoEntity
+
+ Transform {
+ id: logoTransform
+ scale: 1
+ translation: Qt.vector3d( 0, 0, logoControls.logoCentreZ )
+ rotation: fromEulerAngles( logoControls.rotationX,
+ logoControls.rotationY,
+ logoControls.rotationZ )
+ }
+
+ Mesh {
+ id: logoMesh
+ source: "Qt_logo.obj"
+ }
+
+ PhongMaterial {
+ id: logoMaterial
+ ambient: Qt.rgba( logoControls.colorR/255,
+ logoControls.colorG/255,
+ logoControls.colorB/255, 1.0 )
+ diffuse: Qt.rgba( 0.1, 0.1, 0.1, 0.5 )
+ shininess: logoControls.shininess
+ }
+
+ components: [ logoTransform, logoMesh, logoMaterial ]
+ }
+
+ Entity {
+ id: cube
+
+ components: [cubeTransform, cubeMaterial, cubeMesh, cubePicker]
+
+ property real rotationAngle: 0
+
+ Behavior on rotationAngle {
+ enabled: logoControls.enabled
+ RotationAnimation {
+ direction: RotationAnimation.Shortest
+ duration: 450
+ }
+ }
+
+ RotationAnimation on rotationAngle {
+ running: !logoControls.enabled
+ loops: Animation.Infinite
+ from: 0; to: 360
+ duration: 4000
+ onStopped: cube.rotationAngle = 0
+ }
+
+ Transform {
+ id: cubeTransform
+ translation: Qt.vector3d(2, 0, 10)
+ scale3D: Qt.vector3d(1, 4, 1)
+ rotation: fromAxisAndAngle(Qt.vector3d(0,1,0), cube.rotationAngle)
+ }
+
+ CuboidMesh {
+ id: cubeMesh
+ }
+
+ ObjectPicker {
+ id: cubePicker
+ hoverEnabled: true
+ dragEnabled: true
+
+ // Explicitly require a middle click to have the Scene2D grab the mouse
+ // events from the picker
+ onPressed: {
+ if (pick.button === PickEvent.MiddleButton) {
+ qmlTexture.mouseEnabled = !qmlTexture.mouseEnabled
+ logoControls.enabled = !logoControls.enabled
+ }
+ }
+ }
+
+ TextureMaterial {
+ id: cubeMaterial
+ texture: offscreenTexture
+ }
+
+ Scene2D {
+ id: qmlTexture
+ output: RenderTargetOutput {
+ attachmentPoint: RenderTargetOutput.Color0
+ texture: Texture2D {
+ id: offscreenTexture
+ width: 256
+ height: 1024
+ format: Texture.RGBA8_UNorm
+ generateMipMaps: true
+ magnificationFilter: Texture.Linear
+ minificationFilter: Texture.LinearMipMapLinear
+ wrapMode {
+ x: WrapMode.ClampToEdge
+ y: WrapMode.ClampToEdge
+ }
+ }
+ }
+
+ entities: [ cube ]
+ mouseEnabled: false
+
+ LogoControls {
+ id: logoControls
+ width: offscreenTexture.width
+ height: offscreenTexture.height
+ }
+ }
+ }
+}
diff --git a/examples/qt3d/scene2d/scene2d.pro b/examples/qt3d/scene2d/scene2d.pro
new file mode 100644
index 000000000..0eb2bf550
--- /dev/null
+++ b/examples/qt3d/scene2d/scene2d.pro
@@ -0,0 +1,15 @@
+!include( ../examples.pri ) {
+ error( "Couldn't find the examples.pri file!" )
+}
+
+QT += qml quick 3dquick 3dquickextras
+
+SOURCES += main.cpp
+
+RESOURCES += scene2d.qrc
+
+OTHER_FILES += \
+ main.qml \
+ Logo.qml \
+ LogoControls.qml \
+ doc/src/*
diff --git a/examples/qt3d/scene2d/scene2d.qrc b/examples/qt3d/scene2d/scene2d.qrc
new file mode 100644
index 000000000..386b13456
--- /dev/null
+++ b/examples/qt3d/scene2d/scene2d.qrc
@@ -0,0 +1,7 @@
+<RCC>
+ <qresource prefix="/">
+ <file>main.qml</file>
+ <file>Qt_logo.obj</file>
+ <file>LogoControls.qml</file>
+ </qresource>
+</RCC>
diff --git a/examples/qt3d/simplecustommaterial/SimpleMaterial.qml b/examples/qt3d/simplecustommaterial/SimpleMaterial.qml
index 22cc028b0..2419362b6 100644
--- a/examples/qt3d/simplecustommaterial/SimpleMaterial.qml
+++ b/examples/qt3d/simplecustommaterial/SimpleMaterial.qml
@@ -54,6 +54,7 @@ import Qt3D.Render 2.0
Material {
id: root
+ //! [0]
property color maincolor: Qt.rgba(0.0, 0.0, 0.0, 1.0)
parameters: [
@@ -63,18 +64,24 @@ Material {
}
]
+ //! [0]
+
effect: Effect {
+ //! [1]
property string vertex: "qrc:/shaders/gl3/simpleColor.vert"
property string fragment: "qrc:/shaders/gl3/simpleColor.frag"
property string vertexES: "qrc:/shaders/es2/simpleColor.vert"
property string fragmentES: "qrc:/shaders/es2/simpleColor.frag"
+ //! [1]
FilterKey {
id: forward
name: "renderingStyle"
value: "forward"
}
+
+ //! [2]
ShaderProgram {
id: gl3Shader
vertexShaderCode: loadSource(parent.vertex)
@@ -85,7 +92,10 @@ Material {
vertexShaderCode: loadSource(parent.vertexES)
fragmentShaderCode: loadSource(parent.fragmentES)
}
+ //! [2]
+
techniques: [
+ //! [3]
// OpenGL 3.1
Technique {
filterKeys: [forward]
@@ -99,6 +109,7 @@ Material {
shaderProgram: gl3Shader
}
},
+ //! [3]
// OpenGL 2.0
Technique {
filterKeys: [forward]
diff --git a/examples/qt3d/simplecustommaterial/doc/images/simple-custom-material.jpg b/examples/qt3d/simplecustommaterial/doc/images/simple-custom-material.jpg
new file mode 100644
index 000000000..d218e5bc8
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/doc/images/simple-custom-material.jpg
Binary files differ
diff --git a/examples/qt3d/simplecustommaterial/doc/src/simplecustommaterial.qdoc b/examples/qt3d/simplecustommaterial/doc/src/simplecustommaterial.qdoc
new file mode 100644
index 000000000..678a8f2d7
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/doc/src/simplecustommaterial.qdoc
@@ -0,0 +1,86 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example simplecustommaterial
+ \title Qt 3D: Simple custom material QML Example
+ \ingroup qt3d-examples-qml
+ \brief Demonstrates creating a custom material in Qt3D
+
+ \image simple-custom-material.jpg
+
+ \e This example demonstrates creating a simple custom material.
+
+ \include examples-run.qdocinc
+
+ \section1 Specifying the scene
+
+ The example uses \l Scene3D to render a scene which will use the custom material.
+ The scene contains a plane model, which uses the custom material.
+
+ \quotefromfile simplecustommaterial/PlaneModel.qml
+ \skipto Entity
+ \printto
+
+ \section1 Specifying the material
+
+ The material is specified in \l{simplecustommaterial/SimpleMaterial.qml}{SimpleMaterial.qml}
+ using \l Material type. First the material specifies parameters,
+ which are mapped to the corresponding uniforms in the shaders so that they can be
+ changed from the qml.
+
+ \snippet simplecustommaterial/SimpleMaterial.qml 0
+
+ Next we specify which shaders are loaded. Separate versions of the shaders are provided
+ for OpenGL ES 2 and OpenGL renderers.
+
+ \snippet simplecustommaterial/SimpleMaterial.qml 1
+
+ In the vertex shader we simply transform the position by the transformation matrices.
+
+ \quotefromfile simplecustommaterial/shaders/gl3/simpleColor.vert
+ \skipto void main()
+ \printto
+
+ In the fragment shader we simply set the fragment color to be the maincolor specified
+ in the material.
+
+ \quotefromfile simplecustommaterial/shaders/gl3/simpleColor.frag
+ \skipto uniform vec3 maincolor;
+ \printuntil ;
+ \skipto void main()
+ \printto
+
+ Next, we create \l {ShaderProgram}{ShaderPrograms} from the shaders.
+
+ \snippet simplecustommaterial/SimpleMaterial.qml 2
+
+ Finally the shader programs are used in the Techniques corresponding to a specific
+ Api profile.
+
+ \snippet simplecustommaterial/SimpleMaterial.qml 3
+*/
diff --git a/examples/qt3d/simplecustommaterial/main.cpp b/examples/qt3d/simplecustommaterial/main.cpp
index d841e7d19..6ccdcce64 100644
--- a/examples/qt3d/simplecustommaterial/main.cpp
+++ b/examples/qt3d/simplecustommaterial/main.cpp
@@ -71,8 +71,8 @@ void setSurfaceFormat()
int main(int argc, char **argv)
{
- setSurfaceFormat();
QGuiApplication app(argc, argv);
+ setSurfaceFormat();
QQuickView view;
diff --git a/src/animation/backend/animationclip_p.h b/src/animation/backend/animationclip_p.h
index 286ec38c0..7ff79c01a 100644
--- a/src/animation/backend/animationclip_p.h
+++ b/src/animation/backend/animationclip_p.h
@@ -127,7 +127,7 @@ inline QDebug operator<<(QDebug dbg, const AnimationClip &animationClip)
<< "Channels:" << endl;
const QVector<Channel> channels = animationClip.channels();
- for (const auto channel : channels) {
+ for (const auto &channel : channels) {
dbg << channel;
}
diff --git a/src/animation/backend/animationutils.cpp b/src/animation/backend/animationutils.cpp
index c9c7c29d4..1f675f271 100644
--- a/src/animation/backend/animationutils.cpp
+++ b/src/animation/backend/animationutils.cpp
@@ -197,7 +197,7 @@ ClipResults evaluateClipAtLocalTime(AnimationClip *clip, float localTime)
const QVector<Channel> &channels = clip->channels();
int i = 0;
for (const Channel &channel : channels) {
- for (const auto channelComponent : qAsConst(channel.channelComponents))
+ for (const auto &channelComponent : qAsConst(channel.channelComponents))
channelResults[i++] = channelComponent.fcurve.evaluateAtTime(localTime);
}
return channelResults;
diff --git a/src/animation/backend/buildblendtreesjob.cpp b/src/animation/backend/buildblendtreesjob.cpp
index ac95808bc..fe56099a2 100644
--- a/src/animation/backend/buildblendtreesjob.cpp
+++ b/src/animation/backend/buildblendtreesjob.cpp
@@ -63,7 +63,7 @@ void BuildBlendTreesJob::setBlendedClipAnimators(const QVector<HBlendedClipAnima
// We assume that the structure of blend node tree does not change once a BlendClipAnimator has been set to running
void BuildBlendTreesJob::run()
{
- for (const HBlendedClipAnimator blendedClipAnimatorHandle : m_blendedClipAnimatorHandles) {
+ for (const HBlendedClipAnimator blendedClipAnimatorHandle : qAsConst(m_blendedClipAnimatorHandles)) {
// Retrieve BlendTree node
BlendedClipAnimator *blendClipAnimator = m_handler->blendedClipAnimatorManager()->data(blendedClipAnimatorHandle);
Q_ASSERT(blendClipAnimator);
diff --git a/src/animation/backend/fcurve_p.h b/src/animation/backend/fcurve_p.h
index 7bc6ccccb..7ab1593d1 100644
--- a/src/animation/backend/fcurve_p.h
+++ b/src/animation/backend/fcurve_p.h
@@ -146,7 +146,7 @@ inline QDebug operator<<(QDebug dbg, const Channel &channel)
dbg << "Channel Name: " << channel.name << endl
<< "Channels:" << channel.channelComponents.size() << endl;
- for (const auto channelComponent : qAsConst(channel.channelComponents)) {
+ for (const auto &channelComponent : qAsConst(channel.channelComponents)) {
dbg << channelComponent;
}
return dbg;
diff --git a/src/animation/frontend/qanimationcontroller.cpp b/src/animation/frontend/qanimationcontroller.cpp
index 5df2c713a..d4c3c4005 100644
--- a/src/animation/frontend/qanimationcontroller.cpp
+++ b/src/animation/frontend/qanimationcontroller.cpp
@@ -182,7 +182,7 @@ float QAnimationControllerPrivate::scaledPosition(float position) const
QAnimationGroup *QAnimationControllerPrivate::findGroup(const QString &name)
{
- for (QAnimationGroup *g : m_animationGroups) {
+ for (QAnimationGroup *g : qAsConst(m_animationGroups)) {
if (g->name() == name)
return g;
}
@@ -211,7 +211,7 @@ void QAnimationControllerPrivate::extractAnimations()
}
void QAnimationControllerPrivate::clearAnimations()
{
- for (Qt3DAnimation::QAnimationGroup *a : m_animationGroups)
+ for (Qt3DAnimation::QAnimationGroup *a : qAsConst(m_animationGroups))
a->deleteLater();
m_animationGroups.clear();
m_activeAnimationGroup = 0;
diff --git a/src/animation/frontend/qanimationgroup.cpp b/src/animation/frontend/qanimationgroup.cpp
index 07d0fadc5..365745662 100644
--- a/src/animation/frontend/qanimationgroup.cpp
+++ b/src/animation/frontend/qanimationgroup.cpp
@@ -109,7 +109,7 @@ QAnimationGroupPrivate::QAnimationGroupPrivate()
void QAnimationGroupPrivate::updatePosition(float position)
{
m_position = position;
- for (QAbstractAnimation *aa : m_animations)
+ for (QAbstractAnimation *aa : qAsConst(m_animations))
aa->setPosition(position);
}
diff --git a/src/animation/frontend/qkeyframeanimation.cpp b/src/animation/frontend/qkeyframeanimation.cpp
index 19069a8ed..597b34cee 100644
--- a/src/animation/frontend/qkeyframeanimation.cpp
+++ b/src/animation/frontend/qkeyframeanimation.cpp
@@ -190,7 +190,7 @@ void QKeyframeAnimation::setFramePositions(const QVector<float> &positions)
d->m_minposition = d->m_framePositions.first();
d->m_maxposition = d->m_framePositions.last();
float lastPos = d->m_minposition;
- for (float p : d->m_framePositions) {
+ for (float p : qAsConst(d->m_framePositions)) {
if (p < lastPos || p > d->m_maxposition)
qWarning() << "positions not ordered correctly";
lastPos = p;
diff --git a/src/animation/frontend/qmorphinganimation.cpp b/src/animation/frontend/qmorphinganimation.cpp
index e8f440c45..3824b8d64 100644
--- a/src/animation/frontend/qmorphinganimation.cpp
+++ b/src/animation/frontend/qmorphinganimation.cpp
@@ -179,7 +179,7 @@ QMorphingAnimationPrivate::QMorphingAnimationPrivate()
QMorphingAnimationPrivate::~QMorphingAnimationPrivate()
{
- for (QVector<float> *weights : m_weights)
+ for (QVector<float> *weights : qAsConst(m_weights))
delete weights;
}
diff --git a/src/animation/frontend/qmorphtarget.cpp b/src/animation/frontend/qmorphtarget.cpp
index e16dd8698..9dc30b8ba 100644
--- a/src/animation/frontend/qmorphtarget.cpp
+++ b/src/animation/frontend/qmorphtarget.cpp
@@ -99,7 +99,7 @@ QMorphTargetPrivate::QMorphTargetPrivate()
void QMorphTargetPrivate::updateAttributeNames()
{
m_attributeNames.clear();
- for (const Qt3DRender::QAttribute *attr : m_targetAttributes)
+ for (const Qt3DRender::QAttribute *attr : qAsConst(m_targetAttributes))
m_attributeNames.push_back(attr->name());
}
@@ -148,7 +148,7 @@ void QMorphTarget::setAttributes(const QVector<Qt3DRender::QAttribute *> &attrib
void QMorphTarget::addAttribute(Qt3DRender::QAttribute *attribute)
{
Q_D(QMorphTarget);
- for (const Qt3DRender::QAttribute *attr : d->m_targetAttributes) {
+ for (const Qt3DRender::QAttribute *attr : qAsConst(d->m_targetAttributes)) {
if (attr->name() == attribute->name())
return;
}
diff --git a/src/animation/frontend/qvertexblendanimation.cpp b/src/animation/frontend/qvertexblendanimation.cpp
index efc36e45c..3ddd83bf0 100644
--- a/src/animation/frontend/qvertexblendanimation.cpp
+++ b/src/animation/frontend/qvertexblendanimation.cpp
@@ -125,7 +125,7 @@ namespace Qt3DAnimation {
\readonly
*/
/*!
- \qmlproperty VertexBlendAnimation::target
+ \qmlproperty GeometryRenderer VertexBlendAnimation::target
Holds the target GeometryRenderer the morphing animation is applied to.
*/
/*!
@@ -135,6 +135,10 @@ namespace Qt3DAnimation {
is usually same as the name of the parent entity of the target GeometryRenderer, but
does not have to be.
*/
+/*!
+ \qmlproperty list<MorphTarget> VertexBlendAnimation::morphTargets
+ Holds the list of \l {MorphTarget}{morph targets} added to the animation.
+*/
QVertexBlendAnimationPrivate::QVertexBlendAnimationPrivate()
: QAbstractAnimationPrivate(QAbstractAnimation::VertexBlendAnimation)
diff --git a/src/core/aspects/qaspectengine.cpp b/src/core/aspects/qaspectengine.cpp
index a3fda90b0..b9c9d2283 100644
--- a/src/core/aspects/qaspectengine.cpp
+++ b/src/core/aspects/qaspectengine.cpp
@@ -103,8 +103,8 @@ QAspectEnginePrivate::~QAspectEnginePrivate()
*/
void QAspectEnginePrivate::initNode(QNode *node)
{
- QNodePrivate::get(node)->setScene(m_scene);
m_scene->addObservable(node);
+ QNodePrivate::get(node)->setScene(m_scene);
}
void QAspectEnginePrivate::initEntity(QEntity *entity)
diff --git a/src/core/nodes/qbackendnode.cpp b/src/core/nodes/qbackendnode.cpp
index e3963b202..dc751cb93 100644
--- a/src/core/nodes/qbackendnode.cpp
+++ b/src/core/nodes/qbackendnode.cpp
@@ -233,7 +233,7 @@ void QBackendNode::sceneChangeEvent(const QSceneChangePtr &e)
switch (e->type()) {
case PropertyUpdated: {
if (propertyChange->propertyName() == QByteArrayLiteral("enabled"))
- d->m_enabled = propertyChange->value().value<bool>();
+ d->m_enabled = propertyChange->value().toBool();
break;
}
default:
diff --git a/src/core/nodes/qnode.cpp b/src/core/nodes/qnode.cpp
index 42c8887ce..ce5e76a55 100644
--- a/src/core/nodes/qnode.cpp
+++ b/src/core/nodes/qnode.cpp
@@ -114,7 +114,7 @@ void QNodePrivate::notifyCreationChange()
Q_Q(QNode);
// Do nothing if we already have already sent a node creation change
// and not a subsequent node destroyed change.
- if (m_hasBackendNode)
+ if (m_hasBackendNode || !m_scene)
return;
QNodeCreatedChangeGenerator generator(q);
const auto creationChanges = generator.creationChanges();
@@ -305,7 +305,21 @@ void QNodePrivate::_q_setParentHelper(QNode *parent)
visitor.traverse(q, newParentNode->d_func(), &QNodePrivate::setSceneHelper);
}
- notifyCreationChange();
+ // We want to make sure that subTreeRoot is always created before
+ // child.
+ // Given a case such as below
+ // QEntity *subTreeRoot = new QEntity(someGlobalExisitingRoot)
+ // QEntity *child = new QEntity();
+ // child->setParent(subTreeRoot)
+ // We need to take into account that subTreeRoot needs to be
+ // created in the backend before the child.
+ // Therefore we only call notifyCreationChanges if the parent
+ // hasn't been created yet as we know that when the parent will be
+ // fully created, it will also send the changes for all of its
+ // children
+
+ if (QNodePrivate::get(newParentNode)->m_hasBackendNode)
+ notifyCreationChange();
}
// If we have a valid new parent, we let him know that we are its child
diff --git a/src/core/qscene.cpp b/src/core/qscene.cpp
index 33841574e..043b3f11b 100644
--- a/src/core/qscene.cpp
+++ b/src/core/qscene.cpp
@@ -222,7 +222,13 @@ bool QScene::hasEntityForComponent(QNodeId componentUuid, QNodeId entityUuid)
{
Q_D(QScene);
QReadLocker lock(&d->m_lock);
- return d->m_componentToEntities.values(componentUuid).contains(entityUuid);
+ auto it = d->m_componentToEntities.find(componentUuid);
+ while (it != d->m_componentToEntities.end() && it.key() == componentUuid) {
+ if (it.value() == entityUuid)
+ return true;
+ ++it;
+ }
+ return false;
}
QScene::NodePropertyTrackData QScene::lookupNodePropertyTrackData(QNodeId id) const
diff --git a/src/core/services/qabstractframeadvanceservice_p.h b/src/core/services/qabstractframeadvanceservice_p.h
index a5f635710..dac72a98d 100644
--- a/src/core/services/qabstractframeadvanceservice_p.h
+++ b/src/core/services/qabstractframeadvanceservice_p.h
@@ -64,6 +64,7 @@ class QAbstractFrameAdvanceServicePrivate;
class QT3DCORESHARED_EXPORT QAbstractFrameAdvanceService : public QAbstractServiceProvider
{
+ Q_OBJECT
public:
virtual qint64 waitForNextFrame() = 0;
virtual void start() = 0;
diff --git a/src/core/services/qeventfilterservice_p.h b/src/core/services/qeventfilterservice_p.h
index 5f779c9cd..58b87d9cc 100644
--- a/src/core/services/qeventfilterservice_p.h
+++ b/src/core/services/qeventfilterservice_p.h
@@ -63,6 +63,7 @@ class QEventFilterServicePrivate;
class QT3DCORESHARED_EXPORT QEventFilterService : public QAbstractServiceProvider
{
+ Q_OBJECT
public:
QEventFilterService();
~QEventFilterService();
diff --git a/src/core/services/qopenglinformationservice_p.h b/src/core/services/qopenglinformationservice_p.h
index c84c5ed10..2adf73307 100644
--- a/src/core/services/qopenglinformationservice_p.h
+++ b/src/core/services/qopenglinformationservice_p.h
@@ -65,6 +65,7 @@ class QOpenGLInformationServicePrivate;
class QT3DCORESHARED_EXPORT QOpenGLInformationService : public QAbstractServiceProvider
{
+ Q_OBJECT
public:
virtual QSurfaceFormat format() const = 0;
diff --git a/src/core/services/qsysteminformationservice_p.h b/src/core/services/qsysteminformationservice_p.h
index 0ab737817..01e976b77 100644
--- a/src/core/services/qsysteminformationservice_p.h
+++ b/src/core/services/qsysteminformationservice_p.h
@@ -64,6 +64,7 @@ class QSystemInformationServicePrivate;
class QT3DCORESHARED_EXPORT QSystemInformationService : public QAbstractServiceProvider
{
+ Q_OBJECT
public:
virtual QStringList aspectNames() const = 0;
virtual int threadPoolThreadCount() const = 0;
diff --git a/src/core/services/qtickclockservice_p.h b/src/core/services/qtickclockservice_p.h
index 53f3cf310..6f02643f4 100644
--- a/src/core/services/qtickclockservice_p.h
+++ b/src/core/services/qtickclockservice_p.h
@@ -61,6 +61,7 @@ class QTickClockServicePrivate;
class QTickClockService : public QAbstractFrameAdvanceService
{
+ Q_OBJECT
public:
QTickClockService();
~QTickClockService();
diff --git a/src/doc/qt3d.qdocconf b/src/doc/qt3d.qdocconf
index 8c1508fa4..7da047ced 100644
--- a/src/doc/qt3d.qdocconf
+++ b/src/doc/qt3d.qdocconf
@@ -80,7 +80,10 @@ imagedirs += images \
../../examples/qt3d/basicshapes-cpp/doc/images \
../../examples/qt3d/planets-qml/doc/images \
../../examples/qt3d/wireframe/doc/images \
- ../../examples/qt3d/audio-visualizer-qml/doc/images
+ ../../examples/qt3d/audio-visualizer-qml/doc/images \
+ ../../examples/qt3d/simplecustommaterial/doc/images \
+ ../../examples/qt3d/scene2d/doc/images \
+ ../../examples/qt3d/advancedcustommaterial/doc/images
Cpp.ignoretokens += QT3DINPUTSHARED_EXPORT \
QT3DCORESHARED_EXPORT \
@@ -95,8 +98,10 @@ Cpp.ignoretokens += QT3DINPUTSHARED_EXPORT \
Cpp.ignoredirectives += Q_DECLARE_LOGGING_CATEGORY
-manifestmeta.highlighted.names = "Qt3D/Qt 3D: Audio Visualizer Example" \
- "Qt3D/Qt 3D: Planets QML Example"
+manifestmeta.highlighted.names = \
+ "Qt3D/Qt 3D: Advanced custom material QML Example" \
+ "Qt3D/Qt 3D: Audio Visualizer Example" \
+ "Qt3D/Qt 3D: Planets QML Example"
manifestmeta.thumbnail.names += "Qt3D/Qt 3D: Deferred Renderer C++ Example"
diff --git a/src/extras/defaults/qskyboxentity.cpp b/src/extras/defaults/qskyboxentity.cpp
index ae3fa1087..3c7b0dd4e 100644
--- a/src/extras/defaults/qskyboxentity.cpp
+++ b/src/extras/defaults/qskyboxentity.cpp
@@ -138,10 +138,8 @@ void QSkyboxEntityPrivate::init()
m_gl3RenderPass->addRenderState(seamlessCubemap);
m_gl2RenderPass->addRenderState(cullFront);
m_gl2RenderPass->addRenderState(depthTest);
- m_gl2RenderPass->addRenderState(seamlessCubemap);
m_es2RenderPass->addRenderState(cullFront);
m_es2RenderPass->addRenderState(depthTest);
- m_es2RenderPass->addRenderState(seamlessCubemap);
m_gl3Technique->addRenderPass(m_gl3RenderPass);
m_gl2Technique->addRenderPass(m_gl2RenderPass);
diff --git a/src/extras/geometries/qplanegeometry.cpp b/src/extras/geometries/qplanegeometry.cpp
index f6eba9e61..14ddb25e6 100644
--- a/src/extras/geometries/qplanegeometry.cpp
+++ b/src/extras/geometries/qplanegeometry.cpp
@@ -54,7 +54,7 @@ namespace Qt3DExtras {
namespace {
-QByteArray createPlaneVertexData(float w, float h, const QSize &resolution)
+QByteArray createPlaneVertexData(float w, float h, const QSize &resolution, bool mirrored)
{
Q_ASSERT(w > 0.0f);
Q_ASSERT(h > 0.0f);
@@ -95,7 +95,7 @@ QByteArray createPlaneVertexData(float w, float h, const QSize &resolution)
// texture coordinates
*fptr++ = u;
- *fptr++ = v;
+ *fptr++ = mirrored ? 1.0f - v : v;
// normal
*fptr++ = 0.0f;
@@ -149,17 +149,18 @@ QByteArray createPlaneIndexData(const QSize &resolution)
class PlaneVertexBufferFunctor : public QBufferDataGenerator
{
public:
- explicit PlaneVertexBufferFunctor(float w, float h, const QSize &resolution)
+ explicit PlaneVertexBufferFunctor(float w, float h, const QSize &resolution, bool mirrored)
: m_width(w)
, m_height(h)
, m_resolution(resolution)
+ , m_mirrored(mirrored)
{}
~PlaneVertexBufferFunctor() {}
QByteArray operator()() Q_DECL_FINAL
{
- return createPlaneVertexData(m_width, m_height, m_resolution);
+ return createPlaneVertexData(m_width, m_height, m_resolution, m_mirrored);
}
bool operator ==(const QBufferDataGenerator &other) const Q_DECL_FINAL
@@ -168,7 +169,8 @@ public:
if (otherFunctor != nullptr)
return (otherFunctor->m_width == m_width &&
otherFunctor->m_height == m_height &&
- otherFunctor->m_resolution == m_resolution);
+ otherFunctor->m_resolution == m_resolution &&
+ otherFunctor->m_mirrored == m_mirrored);
return false;
}
@@ -178,6 +180,7 @@ public:
float m_width;
float m_height;
QSize m_resolution;
+ bool m_mirrored;
};
class PlaneIndexBufferFunctor : public QBufferDataGenerator
@@ -237,6 +240,13 @@ public:
*/
/*!
+ * \qmlproperty bool PlaneGeometry::mirrored
+ * \since 5.9
+ *
+ * Controls if the UV coordinates of the plane should be flipped vertically.
+ */
+
+/*!
* \qmlproperty Attribute PlaneGeometry::positionAttribute
*
* Holds the geometry position attribute.
@@ -318,7 +328,7 @@ void QPlaneGeometry::updateVertices()
d->m_normalAttribute->setCount(nVerts);
d->m_texCoordAttribute->setCount(nVerts);
d->m_tangentAttribute->setCount(nVerts);
- d->m_vertexBuffer->setDataGenerator(QSharedPointer<PlaneVertexBufferFunctor>::create(d->m_width, d->m_height, d->m_meshResolution));
+ d->m_vertexBuffer->setDataGenerator(QSharedPointer<PlaneVertexBufferFunctor>::create(d->m_width, d->m_height, d->m_meshResolution, d->m_mirrored));
}
/*!
@@ -365,6 +375,16 @@ void QPlaneGeometry::setHeight(float height)
emit heightChanged(height);
}
+void QPlaneGeometry::setMirrored(bool mirrored)
+{
+ Q_D(QPlaneGeometry);
+ if (mirrored == d->m_mirrored)
+ return;
+ d->m_mirrored = mirrored;
+ updateVertices();
+ emit mirroredChanged(mirrored);
+}
+
/*!
* \property QPlaneGeometry::resolution
*
@@ -399,6 +419,18 @@ float QPlaneGeometry::height() const
}
/*!
+ * \property QPlaneGeometry::mirrored
+ * \since 5.9
+ *
+ * Controls if the UV coordinates of the plane should be flipped vertically.
+ */
+bool QPlaneGeometry::mirrored() const
+{
+ Q_D(const QPlaneGeometry);
+ return d->m_mirrored;
+}
+
+/*!
* \property QPlaneGeometry::positionAttribute
*
* Holds the geometry position attribute.
@@ -458,6 +490,7 @@ QPlaneGeometryPrivate::QPlaneGeometryPrivate()
, m_width(1.0f)
, m_height(1.0f)
, m_meshResolution(QSize(2, 2))
+ , m_mirrored(false)
, m_positionAttribute(nullptr)
, m_normalAttribute(nullptr)
, m_texCoordAttribute(nullptr)
@@ -525,7 +558,7 @@ void QPlaneGeometryPrivate::init()
// Each primitive has 3 vertives
m_indexAttribute->setCount(faces * 3);
- m_vertexBuffer->setDataGenerator(QSharedPointer<PlaneVertexBufferFunctor>::create(m_width, m_height, m_meshResolution));
+ m_vertexBuffer->setDataGenerator(QSharedPointer<PlaneVertexBufferFunctor>::create(m_width, m_height, m_meshResolution, m_mirrored));
m_indexBuffer->setDataGenerator(QSharedPointer<PlaneIndexBufferFunctor>::create(m_meshResolution));
q->addAttribute(m_positionAttribute);
diff --git a/src/extras/geometries/qplanegeometry.h b/src/extras/geometries/qplanegeometry.h
index 694e04e82..4a4efe6eb 100644
--- a/src/extras/geometries/qplanegeometry.h
+++ b/src/extras/geometries/qplanegeometry.h
@@ -62,6 +62,7 @@ class QT3DEXTRASSHARED_EXPORT QPlaneGeometry : public Qt3DRender::QGeometry
Q_PROPERTY(float width READ width WRITE setWidth NOTIFY widthChanged)
Q_PROPERTY(float height READ height WRITE setHeight NOTIFY heightChanged)
Q_PROPERTY(QSize resolution READ resolution WRITE setResolution NOTIFY resolutionChanged)
+ Q_PROPERTY(bool mirrored READ mirrored WRITE setMirrored NOTIFY mirroredChanged REVISION 9)
Q_PROPERTY(Qt3DRender::QAttribute *positionAttribute READ positionAttribute CONSTANT)
Q_PROPERTY(Qt3DRender::QAttribute *normalAttribute READ normalAttribute CONSTANT)
Q_PROPERTY(Qt3DRender::QAttribute *texCoordAttribute READ texCoordAttribute CONSTANT)
@@ -78,6 +79,7 @@ public:
QSize resolution() const;
float width() const;
float height() const;
+ bool mirrored() const;
Qt3DRender::QAttribute *positionAttribute() const;
Qt3DRender::QAttribute *normalAttribute() const;
@@ -89,11 +91,13 @@ public Q_SLOTS:
void setResolution(const QSize &resolution);
void setWidth(float width);
void setHeight(float height);
+ void setMirrored(bool mirrored);
Q_SIGNALS:
void resolutionChanged(const QSize &resolution);
void widthChanged(float width);
void heightChanged(float height);
+ void mirroredChanged(bool mirrored);
protected:
QPlaneGeometry(QPlaneGeometryPrivate &dd, QNode *parent = nullptr);
diff --git a/src/extras/geometries/qplanegeometry_p.h b/src/extras/geometries/qplanegeometry_p.h
index cfde6da1c..68d979895 100644
--- a/src/extras/geometries/qplanegeometry_p.h
+++ b/src/extras/geometries/qplanegeometry_p.h
@@ -75,6 +75,7 @@ public:
float m_width;
float m_height;
QSize m_meshResolution;
+ bool m_mirrored;
Qt3DRender::QAttribute *m_positionAttribute;
Qt3DRender::QAttribute *m_normalAttribute;
Qt3DRender::QAttribute *m_texCoordAttribute;
diff --git a/src/extras/geometries/qplanemesh.cpp b/src/extras/geometries/qplanemesh.cpp
index 5991c5397..4804df024 100644
--- a/src/extras/geometries/qplanemesh.cpp
+++ b/src/extras/geometries/qplanemesh.cpp
@@ -73,6 +73,13 @@ namespace Qt3DExtras {
*/
/*!
+ * \qmlproperty bool PlaneMesh::mirrored
+ * \since 5.9
+ *
+ * Controls if the UV coordinates of the plane should be flipped vertically.
+ */
+
+/*!
* \class Qt3DExtras::QPlaneMesh
* \inheaderfile Qt3DExtras/QPlaneMesh
* \inmodule Qt3DExtras
@@ -92,6 +99,7 @@ QPlaneMesh::QPlaneMesh(QNode *parent)
QObject::connect(geometry, &QPlaneGeometry::widthChanged, this, &QPlaneMesh::widthChanged);
QObject::connect(geometry, &QPlaneGeometry::heightChanged, this, &QPlaneMesh::heightChanged);
QObject::connect(geometry, &QPlaneGeometry::resolutionChanged, this, &QPlaneMesh::meshResolutionChanged);
+ QObject::connect(geometry, &QPlaneGeometry::mirroredChanged, this, &QPlaneMesh::mirroredChanged);
QGeometryRenderer::setGeometry(geometry);
}
@@ -147,6 +155,22 @@ QSize QPlaneMesh::meshResolution() const
return static_cast<QPlaneGeometry *>(geometry())->resolution();
}
+void QPlaneMesh::setMirrored(bool mirrored)
+{
+ static_cast<QPlaneGeometry *>(geometry())->setMirrored(mirrored);
+}
+
+/*!
+ * \property QPlaneMesh::mirrored
+ * \since 5.9
+ *
+ * Controls if the UV coordinates of the plane should be flipped vertically.
+ */
+bool QPlaneMesh::mirrored() const
+{
+ return static_cast<QPlaneGeometry *>(geometry())->mirrored();
+}
+
} // namespace Qt3DExtras
QT_END_NAMESPACE
diff --git a/src/extras/geometries/qplanemesh.h b/src/extras/geometries/qplanemesh.h
index d68774ca0..1cf2ae79e 100644
--- a/src/extras/geometries/qplanemesh.h
+++ b/src/extras/geometries/qplanemesh.h
@@ -54,6 +54,7 @@ class QT3DEXTRASSHARED_EXPORT QPlaneMesh : public Qt3DRender::QGeometryRenderer
Q_PROPERTY(float width READ width WRITE setWidth NOTIFY widthChanged)
Q_PROPERTY(float height READ height WRITE setHeight NOTIFY heightChanged)
Q_PROPERTY(QSize meshResolution READ meshResolution WRITE setMeshResolution NOTIFY meshResolutionChanged)
+ Q_PROPERTY(bool mirrored READ mirrored WRITE setMirrored NOTIFY mirroredChanged REVISION 9)
public:
explicit QPlaneMesh(Qt3DCore::QNode *parent = nullptr);
@@ -62,16 +63,19 @@ public:
float width() const;
float height() const;
QSize meshResolution() const;
+ bool mirrored() const;
public Q_SLOTS:
void setWidth(float width);
void setHeight(float height);
void setMeshResolution(const QSize &resolution);
+ void setMirrored(bool mirrored);
Q_SIGNALS:
void meshResolutionChanged(const QSize &meshResolution);
void widthChanged(float width);
void heightChanged(float height);
+ void mirroredChanged(bool mirrored);
private:
// As this is a default provided geometry renderer, no one should be able
diff --git a/src/extras/shaders/es2/light.inc.frag b/src/extras/shaders/es2/light.inc.frag
index 726340d7e..074af5799 100644
--- a/src/extras/shaders/es2/light.inc.frag
+++ b/src/extras/shaders/es2/light.inc.frag
@@ -14,215 +14,179 @@ struct Light {
uniform Light lights[MAX_LIGHTS];
uniform int lightCount;
-void addLightAdsModelNormalMapped(const in FP vec3 vpos,
- const in FP vec3 n,
- const in FP vec3 eye,
- const in FP float shininess,
- const in FP mat3 tangentMatrix,
- const in Light light,
- inout FP vec3 diffuseColor,
- inout FP vec3 specularColor)
-{
- FP vec3 snormal = normalize( vec3( tangentMatrix[0][2], tangentMatrix[1][2], tangentMatrix[2][2] ) );
-
- FP vec3 s, ts;
- FP float att = 1.0;
- if ( light.type != TYPE_DIRECTIONAL ) {
- s = light.position - vpos;
- if ( dot(snormal, s) < 0.0 )
- att = 0.0;
- else {
- ts = normalize( tangentMatrix * s );
- if (length( light.attenuation ) != 0.0) {
- FP float dist = length(s);
- att = 1.0 / (light.attenuation.x + light.attenuation.y * dist + light.attenuation.z * dist * dist);
- }
- s = normalize( s );
- if ( light.type == TYPE_SPOT ) {
- if ( degrees(acos(dot(-s, normalize(light.direction))) ) > light.cutOffAngle)
- att = 0.0;
- }
- }
- } else {
- if ( dot(snormal, -light.direction) > 0.0 )
- s = normalize( tangentMatrix * -light.direction );
- else
- att = 0.0;
- }
-
- FP float diffuse = max( dot( ts, n ), 0.0 );
-
- FP float specular = 0.0;
- if (diffuse > 0.0 && shininess > 0.0 && att > 0.0) {
- FP vec3 r = reflect( -ts, n );
- FP vec3 v = normalize( tangentMatrix * ( eye - vpos ) );
- FP float normFactor = ( shininess + 2.0 ) / 2.0;
- specular = normFactor * pow( max( dot( r, v ), 0.0 ), shininess );
- }
-
- diffuseColor += att * light.intensity * diffuse * light.color;
- specularColor += att * light.intensity * specular * light.color;
-}
-
void adsModelNormalMapped(const in FP vec3 vpos, const in FP vec3 vnormal, const in FP vec3 eye, const in FP float shininess,
const in FP mat3 tangentMatrix,
out FP vec3 diffuseColor, out FP vec3 specularColor)
{
diffuseColor = vec3(0.0);
specularColor = vec3(0.0);
- if (lightCount < 1) return;
- FP vec3 n = normalize( vnormal );
- addLightAdsModelNormalMapped(vpos, n, eye, shininess, tangentMatrix, lights[0], diffuseColor, specularColor);
- if (lightCount < 2) return;
-
- addLightAdsModelNormalMapped(vpos, n, eye, shininess, tangentMatrix, lights[1], diffuseColor, specularColor);
- if (lightCount < 3) return;
-
- addLightAdsModelNormalMapped(vpos, n, eye, shininess, tangentMatrix, lights[2], diffuseColor, specularColor);
- if (lightCount < 4) return;
-
- addLightAdsModelNormalMapped(vpos, n, eye, shininess, tangentMatrix, lights[3], diffuseColor, specularColor);
- if (lightCount < 5) return;
-
- addLightAdsModelNormalMapped(vpos, n, eye, shininess, tangentMatrix, lights[4], diffuseColor, specularColor);
- if (lightCount < 6) return;
-
- addLightAdsModelNormalMapped(vpos, n, eye, shininess, tangentMatrix, lights[5], diffuseColor, specularColor);
- if (lightCount < 7) return;
-
- addLightAdsModelNormalMapped(vpos, n, eye, shininess, tangentMatrix, lights[6], diffuseColor, specularColor);
- if (lightCount < 8) return;
-
- addLightAdsModelNormalMapped(vpos, n, eye, shininess, tangentMatrix, lights[7], diffuseColor, specularColor);
-}
+ FP vec3 snormal = normalize( vec3( tangentMatrix[0][2], tangentMatrix[1][2], tangentMatrix[2][2] ) );
-void addLightAdsModel(const in FP vec3 vpos,
- const in FP vec3 n,
- const in FP vec3 eye,
- const in FP float shininess,
- const in Light light,
- inout FP vec3 diffuseColor,
- inout FP vec3 specularColor)
-{
- FP vec3 s;
+ FP vec3 n = normalize( vnormal );
- FP float att = 1.0;
- if ( light.type != TYPE_DIRECTIONAL ) {
- s = light.position - vpos;
- if (length( light.attenuation ) != 0.0) {
- FP float dist = length(s);
- att = 1.0 / (light.attenuation.x + light.attenuation.y * dist + light.attenuation.z * dist * dist);
- }
- s = normalize( s );
- if ( light.type == TYPE_SPOT ) {
- if ( degrees(acos(dot(-s, normalize(light.direction))) ) > light.cutOffAngle)
+ FP vec3 s, ts;
+ Light light;
+ for (int i = 0; i < lightCount; ++i) {
+ if (i == 0)
+ light = lights[0];
+ else if (i == 1)
+ light = lights[1];
+ else if (i == 2)
+ light = lights[2];
+ else if (i == 3)
+ light = lights[3];
+ else if (i == 4)
+ light = lights[4];
+ else if (i == 5)
+ light = lights[5];
+ else if (i == 6)
+ light = lights[6];
+ else if (i == 7)
+ light = lights[7];
+
+ FP float att = 1.0;
+ if ( light.type != TYPE_DIRECTIONAL ) {
+ s = light.position - vpos;
+ if ( dot(snormal, s) < 0.0 )
+ att = 0.0;
+ else {
+ ts = normalize( tangentMatrix * s );
+ if (length( light.attenuation ) != 0.0) {
+ FP float dist = length(s);
+ att = 1.0 / (light.attenuation.x + light.attenuation.y * dist + light.attenuation.z * dist * dist);
+ }
+ s = normalize( s );
+ if ( light.type == TYPE_SPOT ) {
+ if ( degrees(acos(dot(-s, normalize(light.direction))) ) > light.cutOffAngle)
+ att = 0.0;
+ }
+ }
+ } else {
+ if ( dot(snormal, -light.direction) > 0.0 )
+ s = normalize( tangentMatrix * -light.direction );
+ else
att = 0.0;
}
- } else {
- s = normalize( -light.direction );
- }
- FP float diffuse = max( dot( s, n ), 0.0 );
- FP float specular = 0.0;
+ FP float diffuse = max( dot( ts, n ), 0.0 );
- if (diffuse > 0.0 && shininess > 0.0 && att > 0.0) {
- FP vec3 r = reflect( -s, n );
- FP vec3 v = normalize( eye - vpos );
- FP float normFactor = ( shininess + 2.0 ) / 2.0;
- specular = normFactor * pow( max( dot( r, v ), 0.0 ), shininess );
- }
+ FP float specular = 0.0;
+ if (diffuse > 0.0 && shininess > 0.0 && att > 0.0) {
+ FP vec3 r = reflect( -ts, n );
+ FP vec3 v = normalize( tangentMatrix * ( eye - vpos ) );
+ FP float normFactor = ( shininess + 2.0 ) / 2.0;
+ specular = normFactor * pow( max( dot( r, v ), 0.0 ), shininess );
+ }
- diffuseColor += att * light.intensity * diffuse * light.color;
- specularColor += att * light.intensity * specular * light.color;
+ diffuseColor += att * light.intensity * diffuse * light.color;
+ specularColor += att * light.intensity * specular * light.color;
+ }
}
-
void adsModel(const in FP vec3 vpos, const in FP vec3 vnormal, const in FP vec3 eye, const in FP float shininess,
out FP vec3 diffuseColor, out FP vec3 specularColor)
{
diffuseColor = vec3(0.0);
specularColor = vec3(0.0);
- if (lightCount < 1) return;
FP vec3 n = normalize( vnormal );
- addLightAdsModel(vpos, n, eye, shininess, lights[0], diffuseColor, specularColor);
- if (lightCount < 2) return;
-
- addLightAdsModel(vpos, n, eye, shininess, lights[1], diffuseColor, specularColor);
- if (lightCount < 3) return;
-
- addLightAdsModel(vpos, n, eye, shininess, lights[2], diffuseColor, specularColor);
- if (lightCount < 4) return;
-
- addLightAdsModel(vpos, n, eye, shininess, lights[3], diffuseColor, specularColor);
- if (lightCount < 5) return;
-
- addLightAdsModel(vpos, n, eye, shininess, lights[4], diffuseColor, specularColor);
- if (lightCount < 6) return;
-
- addLightAdsModel(vpos, n, eye, shininess, lights[5], diffuseColor, specularColor);
- if (lightCount < 7) return;
- addLightAdsModel(vpos, n, eye, shininess, lights[6], diffuseColor, specularColor);
- if (lightCount < 8) return;
-
- addLightAdsModel(vpos, n, eye, shininess, lights[7], diffuseColor, specularColor);
-}
-
-void addLightAdModel(const in FP vec3 vpos,
- const in FP vec3 n,
- const in Light light,
- inout FP vec3 diffuseColor)
-{
FP vec3 s;
- FP float att = 1.0;
- if ( light.type != TYPE_DIRECTIONAL ) {
- s = light.position - vpos;
- if (length( light.attenuation ) != 0.0) {
- FP float dist = length(s);
- att = 1.0 / (light.attenuation.x + light.attenuation.y * dist + light.attenuation.z * dist * dist);
- }
- s = normalize( s );
- if ( light.type == TYPE_SPOT ) {
- if ( degrees(acos(dot(-s, normalize(light.direction))) ) > light.cutOffAngle)
- att = 0.0;
+ Light light;
+ for (int i = 0; i < lightCount; ++i) {
+ if (i == 0)
+ light = lights[0];
+ else if (i == 1)
+ light = lights[1];
+ else if (i == 2)
+ light = lights[2];
+ else if (i == 3)
+ light = lights[3];
+ else if (i == 4)
+ light = lights[4];
+ else if (i == 5)
+ light = lights[5];
+ else if (i == 6)
+ light = lights[6];
+ else if (i == 7)
+ light = lights[7];
+
+ FP float att = 1.0;
+ if ( light.type != TYPE_DIRECTIONAL ) {
+ s = light.position - vpos;
+ if (length( light.attenuation ) != 0.0) {
+ FP float dist = length(s);
+ att = 1.0 / (light.attenuation.x + light.attenuation.y * dist + light.attenuation.z * dist * dist);
+ }
+ s = normalize( s );
+ if ( light.type == TYPE_SPOT ) {
+ if ( degrees(acos(dot(-s, normalize(light.direction))) ) > light.cutOffAngle)
+ att = 0.0;
+ }
+ } else {
+ s = normalize( -light.direction );
}
- } else {
- s = normalize( -light.direction );
- }
- FP float diffuse = max( dot( s, n ), 0.0 );
+ FP float diffuse = max( dot( s, n ), 0.0 );
+
+ FP float specular = 0.0;
+ if (diffuse > 0.0 && shininess > 0.0 && att > 0.0) {
+ FP vec3 r = reflect( -s, n );
+ FP vec3 v = normalize( eye - vpos );
+ FP float normFactor = ( shininess + 2.0 ) / 2.0;
+ specular = normFactor * pow( max( dot( r, v ), 0.0 ), shininess );
+ }
- diffuseColor += att * light.intensity * diffuse * light.color;
+ diffuseColor += att * light.intensity * diffuse * light.color;
+ specularColor += att * light.intensity * specular * light.color;
+ }
}
void adModel(const in FP vec3 vpos, const in FP vec3 vnormal, out FP vec3 diffuseColor)
{
diffuseColor = vec3(0.0);
- if (lightCount < 1) return;
FP vec3 n = normalize( vnormal );
- addLightAdModel(vpos, n, lights[0], diffuseColor);
- if (lightCount < 2) return;
-
- addLightAdModel(vpos, n, lights[1], diffuseColor);
- if (lightCount < 3) return;
- addLightAdModel(vpos, n, lights[2], diffuseColor);
- if (lightCount < 4) return;
-
- addLightAdModel(vpos, n, lights[3], diffuseColor);
- if (lightCount < 5) return;
-
- addLightAdModel(vpos, n, lights[4], diffuseColor);
- if (lightCount < 6) return;
-
- addLightAdModel(vpos, n, lights[5], diffuseColor);
- if (lightCount < 7) return;
+ FP vec3 s;
+ Light light;
+ for (int i = 0; i < lightCount; ++i) {
+ if (i == 0)
+ light = lights[0];
+ else if (i == 1)
+ light = lights[1];
+ else if (i == 2)
+ light = lights[2];
+ else if (i == 3)
+ light = lights[3];
+ else if (i == 4)
+ light = lights[4];
+ else if (i == 5)
+ light = lights[5];
+ else if (i == 6)
+ light = lights[6];
+ else if (i == 7)
+ light = lights[7];
+
+ FP float att = 1.0;
+ if ( light.type != TYPE_DIRECTIONAL ) {
+ s = light.position - vpos;
+ if (length( light.attenuation ) != 0.0) {
+ FP float dist = length(s);
+ att = 1.0 / (light.attenuation.x + light.attenuation.y * dist + light.attenuation.z * dist * dist);
+ }
+ s = normalize( s );
+ if ( light.type == TYPE_SPOT ) {
+ if ( degrees(acos(dot(-s, normalize(light.direction))) ) > light.cutOffAngle)
+ att = 0.0;
+ }
+ } else {
+ s = normalize( -light.direction );
+ }
- addLightAdModel(vpos, n, lights[6], diffuseColor);
- if (lightCount < 8) return;
+ FP float diffuse = max( dot( s, n ), 0.0 );
- addLightAdModel(vpos, n, lights[7], diffuseColor);
+ diffuseColor += att * light.intensity * diffuse * light.color;
+ }
}
diff --git a/src/extras/shaders/gl3/metalrough.frag b/src/extras/shaders/gl3/metalrough.frag
index e1eb6bab2..7f2f3d20e 100644
--- a/src/extras/shaders/gl3/metalrough.frag
+++ b/src/extras/shaders/gl3/metalrough.frag
@@ -71,11 +71,6 @@ uniform sampler2D ambientOcclusionMap;
// User control parameters
uniform float metalFactor = 1.0;
-// Roughness -> mip level mapping
-uniform float maxT = 0.939824;
-uniform float mipLevels = 11.0;
-uniform float mipOffset = 5.0;
-
// Exposure correction
uniform float exposure = 0.0;
// Gamma correction
@@ -83,6 +78,25 @@ uniform float gamma = 2.2;
#pragma include light.inc.frag
+int mipLevelCount(const in samplerCube cube)
+{
+ int baseSize = textureSize(cube, 0).x;
+ int nMips = int(log2(float(baseSize>0 ? baseSize : 1))) + 1;
+ return nMips;
+}
+
+float remapRoughness(const in float roughness)
+{
+ // As per page 14 of
+ // http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf
+ // we remap the roughness to give a more perceptually linear response
+ // of "bluriness" as a function of the roughness specified by the user.
+ // r = roughness^2
+ const float maxSpecPower = 999999.0;
+ const float minRoughness = sqrt(2.0 / (maxSpecPower + 2));
+ return max(roughness * roughness, minRoughness);
+}
+
mat3 calcWorldSpaceToTangentSpaceMatrix(const in vec3 wNormal, const in vec4 wTangent)
{
// Make the tangent truly orthogonal to the normal by using Gram-Schmidt.
@@ -103,32 +117,42 @@ mat3 calcWorldSpaceToTangentSpaceMatrix(const in vec3 wNormal, const in vec4 wTa
return worldToTangentMatrix;
}
-float roughnessToMipLevel(float roughness)
+float alphaToMipLevel(float alpha)
{
- // HACK: Improve the roughness -> mip level mapping for roughness map from substace painter
- // TODO: Use mathematica or similar to improve this mapping more generally
- roughness = 0.75 + (1.7 * (roughness - 0.5));
- return (mipLevels - 1.0 - mipOffset) * (1.0 - (1.0 - roughness) / maxT);
+ float specPower = 2.0 / (alpha * alpha) - 2.0;
+
+ // We use the mip level calculation from Lys' default power drop, which in
+ // turn is a slight modification of that used in Marmoset Toolbag. See
+ // https://docs.knaldtech.com/doku.php?id=specular_lys for details.
+ // For now we assume a max specular power of 999999 which gives
+ // maxGlossiness = 1.
+ const float k0 = 0.00098;
+ const float k1 = 0.9921;
+ float glossiness = (pow(2.0, -10.0 / sqrt(specPower)) - k0) / k1;
+
+ // TODO: Optimize by doing this on CPU and set as
+ // uniform int envLight.specularMipLevels say (if present in shader).
+ // Lookup the number of mips in the specular envmap
+ int mipLevels = mipLevelCount(envLight.specular);
+
+ // Offset of smallest miplevel we should use (corresponds to specular
+ // power of 1). I.e. in the 32x32 sized mip.
+ const float mipOffset = 5.0;
+
+ // The final factor is really 1 - g / g_max but as mentioned above g_max
+ // is 1 by definition here so we can avoid the division. If we make the
+ // max specular power for the spec map configurable, this will need to
+ // be handled properly.
+ float mipLevel = (mipLevels - 1.0 - mipOffset) * (1.0 - glossiness);
+ return mipLevel;
}
-// Helper function to map from linear roughness value to non-linear alpha (shininess)
-float roughnessToAlpha(const in float roughness)
+float normalDistribution(const in vec3 n, const in vec3 h, const in float alpha)
{
- // Constants to control how to convert from roughness [0,1] to
- // shininess (alpha) [minAlpha, maxAlpha] using a power law with
- // a power of 1 / rho.
- const float minAlpha = 1.0;
- const float maxAlpha = 1024.0;
- const float rho = 3.0;
-
- return minAlpha + (maxAlpha - minAlpha) * (1.0 - pow(roughness, 1.0 / rho));
-}
-
-float normalDistribution(const in vec3 n, const in vec3 h, const in float roughness)
-{
- // Blinn-Phong approximation
- float alpha = roughnessToAlpha(roughness);
- return (alpha + 2.0) / (2.0 * 3.14159) * pow(max(dot(n, h), 0.0), alpha);
+ // Blinn-Phong approximation - see
+ // http://graphicrants.blogspot.co.uk/2013/08/specular-brdf-reference.html
+ float specPower = 2.0 / (alpha * alpha) - 2.0;
+ return (specPower + 2.0) / (2.0 * 3.14159) * pow(max(dot(n, h), 0.0), specPower);
}
vec3 fresnelFactor(const in vec3 color, const in float cosineFactor)
@@ -176,7 +200,7 @@ vec3 pbrModel(const in int lightIndex,
const in vec3 wView,
const in vec3 baseColor,
const in float metalness,
- const in float roughness,
+ const in float alpha,
const in float ambientOcclusion)
{
// Calculate some useful quantities
@@ -234,7 +258,7 @@ vec3 pbrModel(const in int lightIndex,
vec3 specularFactor = vec3(0.0);
if (sDotN > 0.0) {
specularFactor = specularModel(F0, sDotH, sDotN, vDotN, n, h);
- specularFactor *= normalDistribution(n, h, roughness);
+ specularFactor *= normalDistribution(n, h, alpha);
}
vec3 specularColor = lights[lightIndex].color;
vec3 specular = specularColor * specularFactor;
@@ -252,7 +276,7 @@ vec3 pbrIblModel(const in vec3 wNormal,
const in vec3 wView,
const in vec3 baseColor,
const in float metalness,
- const in float roughness,
+ const in float alpha,
const in float ambientOcclusion)
{
// Calculate reflection direction of view vector about surface normal
@@ -277,7 +301,26 @@ vec3 pbrIblModel(const in vec3 wNormal,
vec3 F0 = mix(dielectricColor, baseColor, metalness);
vec3 specularFactor = specularModel(F0, lDotH, lDotN, vDotN, n, h);
- float lod = roughnessToMipLevel(roughness);
+ float lod = alphaToMipLevel(alpha);
+//#define DEBUG_SPECULAR_LODS
+#ifdef DEBUG_SPECULAR_LODS
+ if (lod > 7.0)
+ return vec3(1.0, 0.0, 0.0);
+ else if (lod > 6.0)
+ return vec3(1.0, 0.333, 0.0);
+ else if (lod > 5.0)
+ return vec3(1.0, 1.0, 0.0);
+ else if (lod > 4.0)
+ return vec3(0.666, 1.0, 0.0);
+ else if (lod > 3.0)
+ return vec3(0.0, 1.0, 0.666);
+ else if (lod > 2.0)
+ return vec3(0.0, 0.666, 1.0);
+ else if (lod > 1.0)
+ return vec3(0.0, 0.0, 1.0);
+ else if (lod > 0.0)
+ return vec3(1.0, 0.0, 1.0);
+#endif
vec3 specularSkyColor = textureLod(envLight.specular, l, lod).rgb;
vec3 specular = specularSkyColor * specularFactor;
@@ -317,12 +360,15 @@ void main()
vec3 tNormal = 2.0 * texture(normalMap, texCoord).rgb - vec3(1.0);
vec3 wNormal = normalize(transpose(worldToTangentMatrix) * tNormal);
+ // Remap roughness for a perceptually more linear correspondence
+ float alpha = remapRoughness(roughness);
+
for (int i = 0; i < envLightCount; ++i) {
cLinear += pbrIblModel(wNormal,
wView,
baseColor,
metalness,
- roughness,
+ alpha,
ambientOcclusion);
}
@@ -333,7 +379,7 @@ void main()
wView,
baseColor.rgb,
metalness,
- roughness,
+ alpha,
ambientOcclusion);
}
diff --git a/src/extras/shaders/gl3/metalroughuniform.frag b/src/extras/shaders/gl3/metalroughuniform.frag
index cccd31b52..f4bad0a00 100644
--- a/src/extras/shaders/gl3/metalroughuniform.frag
+++ b/src/extras/shaders/gl3/metalroughuniform.frag
@@ -66,11 +66,6 @@ uniform vec4 baseColor;
uniform float metalness;
uniform float roughness;
-// Roughness -> mip level mapping
-uniform float maxT = 0.939824;
-uniform float mipLevels = 11.0;
-uniform float mipOffset = 5.0;
-
// Exposure correction
uniform float exposure = 0.0;
// Gamma correction
@@ -78,6 +73,25 @@ uniform float gamma = 2.2;
#pragma include light.inc.frag
+int mipLevelCount(const in samplerCube cube)
+{
+ int baseSize = textureSize(cube, 0).x;
+ int nMips = int(log2(float(baseSize>0 ? baseSize : 1))) + 1;
+ return nMips;
+}
+
+float remapRoughness(const in float roughness)
+{
+ // As per page 14 of
+ // http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf
+ // we remap the roughness to give a more perceptually linear response
+ // of "bluriness" as a function of the roughness specified by the user.
+ // r = roughness^2
+ const float maxSpecPower = 999999.0;
+ const float minRoughness = sqrt(2.0 / (maxSpecPower + 2));
+ return max(roughness * roughness, minRoughness);
+}
+
mat3 calcWorldSpaceToTangentSpaceMatrix(const in vec3 wNormal, const in vec4 wTangent)
{
// Make the tangent truly orthogonal to the normal by using Gram-Schmidt.
@@ -98,32 +112,42 @@ mat3 calcWorldSpaceToTangentSpaceMatrix(const in vec3 wNormal, const in vec4 wTa
return worldToTangentMatrix;
}
-float roughnessToMipLevel(float roughness)
-{
- // HACK: Improve the roughness -> mip level mapping for roughness map from substace painter
- // TODO: Use mathematica or similar to improve this mapping more generally
- roughness = 0.75 + (1.7 * (roughness - 0.5));
- return (mipLevels - 1.0 - mipOffset) * (1.0 - (1.0 - roughness) / maxT);
-}
-
-// Helper function to map from linear roughness value to non-linear alpha (shininess)
-float roughnessToAlpha(const in float roughness)
+float alphaToMipLevel(float alpha)
{
- // Constants to control how to convert from roughness [0,1] to
- // shininess (alpha) [minAlpha, maxAlpha] using a power law with
- // a power of 1 / rho.
- const float minAlpha = 1.0;
- const float maxAlpha = 1024.0;
- const float rho = 3.0;
-
- return minAlpha + (maxAlpha - minAlpha) * (1.0 - pow(roughness, 1.0 / rho));
+ float specPower = 2.0 / (alpha * alpha) - 2.0;
+
+ // We use the mip level calculation from Lys' default power drop, which in
+ // turn is a slight modification of that used in Marmoset Toolbag. See
+ // https://docs.knaldtech.com/doku.php?id=specular_lys for details.
+ // For now we assume a max specular power of 999999 which gives
+ // maxGlossiness = 1.
+ const float k0 = 0.00098;
+ const float k1 = 0.9921;
+ float glossiness = (pow(2.0, -10.0 / sqrt(specPower)) - k0) / k1;
+
+ // TODO: Optimize by doing this on CPU and set as
+ // uniform int envLight.specularMipLevels say (if present in shader).
+ // Lookup the number of mips in the specular envmap
+ int mipLevels = mipLevelCount(envLight.specular);
+
+ // Offset of smallest miplevel we should use (corresponds to specular
+ // power of 1). I.e. in the 32x32 sized mip.
+ const float mipOffset = 5.0;
+
+ // The final factor is really 1 - g / g_max but as mentioned above g_max
+ // is 1 by definition here so we can avoid the division. If we make the
+ // max specular power for the spec map configurable, this will need to
+ // be handled properly.
+ float mipLevel = (mipLevels - 1.0 - mipOffset) * (1.0 - glossiness);
+ return mipLevel;
}
-float normalDistribution(const in vec3 n, const in vec3 h, const in float roughness)
+float normalDistribution(const in vec3 n, const in vec3 h, const in float alpha)
{
- // Blinn-Phong approximation
- float alpha = roughnessToAlpha(roughness);
- return (alpha + 2.0) / (2.0 * 3.14159) * pow(max(dot(n, h), 0.0), alpha);
+ // Blinn-Phong approximation - see
+ // http://graphicrants.blogspot.co.uk/2013/08/specular-brdf-reference.html
+ float specPower = 2.0 / (alpha * alpha) - 2.0;
+ return (specPower + 2.0) / (2.0 * 3.14159) * pow(max(dot(n, h), 0.0), specPower);
}
vec3 fresnelFactor(const in vec3 color, const in float cosineFactor)
@@ -171,7 +195,7 @@ vec3 pbrModel(const in int lightIndex,
const in vec3 wView,
const in vec3 baseColor,
const in float metalness,
- const in float roughness)
+ const in float alpha)
{
// Calculate some useful quantities
vec3 n = wNormal;
@@ -228,7 +252,7 @@ vec3 pbrModel(const in int lightIndex,
vec3 specularFactor = vec3(0.0);
if (sDotN > 0.0) {
specularFactor = specularModel(F0, sDotH, sDotN, vDotN, n, h);
- specularFactor *= normalDistribution(n, h, roughness);
+ specularFactor *= normalDistribution(n, h, alpha);
}
vec3 specularColor = lights[lightIndex].color;
vec3 specular = specularColor * specularFactor;
@@ -241,7 +265,7 @@ vec3 pbrIblModel(const in vec3 wNormal,
const in vec3 wView,
const in vec3 baseColor,
const in float metalness,
- const in float roughness)
+ const in float alpha)
{
// Calculate reflection direction of view vector about surface normal
// vector in world space. This is used in the fragment shader to sample
@@ -265,7 +289,31 @@ vec3 pbrIblModel(const in vec3 wNormal,
vec3 F0 = mix(dielectricColor, baseColor, metalness);
vec3 specularFactor = specularModel(F0, lDotH, lDotN, vDotN, n, h);
- float lod = roughnessToMipLevel(roughness);
+ // As per page 14 of
+ // http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf
+ // we remap the roughness to give a more perceptually linear response
+ // of "bluriness" as a function of the roughness specified by the user.
+ // r = roughness^2
+ float lod = alphaToMipLevel(alpha);
+//#define DEBUG_SPECULAR_LODS
+#ifdef DEBUG_SPECULAR_LODS
+ if (lod > 7.0)
+ return vec3(1.0, 0.0, 0.0);
+ else if (lod > 6.0)
+ return vec3(1.0, 0.333, 0.0);
+ else if (lod > 5.0)
+ return vec3(1.0, 1.0, 0.0);
+ else if (lod > 4.0)
+ return vec3(0.666, 1.0, 0.0);
+ else if (lod > 3.0)
+ return vec3(0.0, 1.0, 0.666);
+ else if (lod > 2.0)
+ return vec3(0.0, 0.666, 1.0);
+ else if (lod > 1.0)
+ return vec3(0.0, 0.0, 1.0);
+ else if (lod > 0.0)
+ return vec3(1.0, 0.0, 1.0);
+#endif
vec3 specularSkyColor = textureLod(envLight.specular, l, lod).rgb;
vec3 specular = specularSkyColor * specularFactor;
@@ -287,23 +335,28 @@ void main()
{
vec3 cLinear = vec3(0.0);
+ // Remap roughness for a perceptually more linear correspondence
+ float alpha = remapRoughness(roughness);
+
+
+ vec3 wNormal = normalize(worldNormal);
vec3 worldView = normalize(eyePosition - worldPosition);
for (int i = 0; i < envLightCount; ++i) {
- cLinear += pbrIblModel(worldNormal,
+ cLinear += pbrIblModel(wNormal,
worldView,
baseColor.rgb,
metalness,
- roughness);
+ alpha);
}
for (int i = 0; i < lightCount; ++i) {
cLinear += pbrModel(i,
worldPosition,
- worldNormal,
+ wNormal,
worldView,
baseColor.rgb,
metalness,
- roughness);
+ alpha);
}
// Apply exposure correction
diff --git a/src/plugins/geometryloaders/default/objgeometryloader.cpp b/src/plugins/geometryloaders/default/objgeometryloader.cpp
index 9f31c7de6..b1fb1f931 100644
--- a/src/plugins/geometryloaders/default/objgeometryloader.cpp
+++ b/src/plugins/geometryloaders/default/objgeometryloader.cpp
@@ -231,7 +231,7 @@ bool ObjGeometryLoader::doLoad(QIODevice *ioDev, const QString &subMesh)
const int indexCount = faceIndexVector.size();
m_indices.clear();
m_indices.reserve(indexCount);
- for (const FaceIndices faceIndices : faceIndexVector) {
+ for (const FaceIndices faceIndices : qAsConst(faceIndexVector)) {
const unsigned int i = faceIndexMap.value(faceIndices);
m_indices.append(i);
}
diff --git a/src/plugins/sceneparsers/assimp/assimpimporter.cpp b/src/plugins/sceneparsers/assimp/assimpimporter.cpp
index 196e1d22f..d5fc113e3 100644
--- a/src/plugins/sceneparsers/assimp/assimpimporter.cpp
+++ b/src/plugins/sceneparsers/assimp/assimpimporter.cpp
@@ -443,7 +443,7 @@ Qt3DCore::QEntity *AssimpImporter::scene(const QString &id)
if (m_scene->m_animations.size() > 0) {
qWarning() << "No target found for " << m_scene->m_animations.size() << " animations!";
- for (Qt3DAnimation::QKeyframeAnimation *anim : m_scene->m_animations)
+ for (Qt3DAnimation::QKeyframeAnimation *anim : qAsConst(m_scene->m_animations))
delete anim;
m_scene->m_animations.clear();
}
@@ -505,7 +505,7 @@ Qt3DCore::QEntity *AssimpImporter::node(aiNode *node)
animations,
aiStringToQString(node->mName));
const auto morphTargetList = morphingAnimations.at(0)->morphTargetList();
- for (Qt3DAnimation::QMorphingAnimation *anim : animations) {
+ for (Qt3DAnimation::QMorphingAnimation *anim : qAsConst(animations)) {
anim->setParent(entityNode);
anim->setTarget(mesh);
anim->setMorphTargets(morphTargetList);
@@ -558,7 +558,7 @@ Qt3DCore::QEntity *AssimpImporter::node(aiNode *node)
animations,
aiStringToQString(node->mName));
- for (Qt3DAnimation::QKeyframeAnimation *anim : animations) {
+ for (Qt3DAnimation::QKeyframeAnimation *anim : qAsConst(animations)) {
anim->setTarget(transform);
anim->setParent(entityNode);
}
diff --git a/src/plugins/sceneparsers/gltf/gltfimporter.cpp b/src/plugins/sceneparsers/gltf/gltfimporter.cpp
index 916589ffa..6f61d2ed9 100644
--- a/src/plugins/sceneparsers/gltf/gltfimporter.cpp
+++ b/src/plugins/sceneparsers/gltf/gltfimporter.cpp
@@ -1072,8 +1072,8 @@ void GLTFImporter::cleanup()
m_shaderPaths.clear();
delete_if_without_parent(m_programs);
m_programs.clear();
- for (auto params : m_techniqueParameters.values())
- delete_if_without_parent(params);
+ for (auto it = m_techniqueParameters.begin(); it != m_techniqueParameters.end(); ++it)
+ delete_if_without_parent(it.value());
m_techniqueParameters.clear();
delete_if_without_parent(m_techniques);
m_techniques.clear();
@@ -1546,7 +1546,7 @@ void GLTFImporter::processJSONExtensions(const QString &id, const QJsonObject &j
// level GLTF item.
if (id == KEY_COMMON_MAT) {
const auto lights = jsonObject.value(KEY_LIGHTS).toObject();
- for (auto lightKey : lights.keys()) {
+ for (const auto &lightKey : lights.keys()) {
const auto light = lights.value(lightKey).toObject();
auto lightType = light.value(KEY_TYPE).toString();
const auto lightValues = light.value(lightType).toObject();
diff --git a/src/plugins/sceneparsers/gltfexport/gltfexporter.cpp b/src/plugins/sceneparsers/gltfexport/gltfexporter.cpp
index b2fd9ce5b..4b1d0fb40 100644
--- a/src/plugins/sceneparsers/gltfexport/gltfexporter.cpp
+++ b/src/plugins/sceneparsers/gltfexport/gltfexporter.cpp
@@ -370,7 +370,7 @@ bool GLTFExporter::exportScene(QEntity *sceneRoot, const QString &outDir,
QFile::Permissions targetPermissions = gltfFile.permissions();
// Copy exported scene to actual export directory
- for (auto sourceFileStr : m_exportedFiles) {
+ for (const auto &sourceFileStr : m_exportedFiles) {
QFileInfo fiSource(m_exportDir + sourceFileStr);
QFileInfo fiDestination(finalExportDir + sourceFileStr);
if (fiDestination.exists()) {
@@ -524,7 +524,7 @@ void GLTFExporter::copyTextures()
void GLTFExporter::createShaders()
{
qCDebug(GLTFExporterLog, "Creating shaders...");
- for (auto si : m_shaderInfo) {
+ for (const auto &si : m_shaderInfo) {
const QString fileName = m_exportDir + si.uri;
QFile f(fileName);
if (f.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) {
@@ -940,11 +940,11 @@ void GLTFExporter::parseMeshes()
qCDebug(GLTFExporterLog, " Vertex buffer size (bytes): %i", vertexBuf.size());
qCDebug(GLTFExporterLog, " Index buffer size (bytes): %i", indexBuf.size());
QStringList sl;
- for (auto bv : meshInfo.views)
+ for (const auto &bv : meshInfo.views)
sl << bv.name;
qCDebug(GLTFExporterLog) << " buffer views:" << sl;
sl.clear();
- for (auto acc : meshInfo.accessors)
+ for (const auto &acc : meshInfo.accessors)
sl << acc.name;
qCDebug(GLTFExporterLog) << " accessors:" << sl;
qCDebug(GLTFExporterLog, " material: '%ls'",
@@ -1129,7 +1129,7 @@ QString GLTFExporter::addShaderInfo(QShaderProgram::ShaderType type, QByteArray
if (code.isEmpty())
return QString();
- for (auto si : m_shaderInfo) {
+ for (const auto &si : m_shaderInfo) {
if (si.type == QShaderProgram::Vertex && code == si.code)
return si.name;
}
@@ -1153,10 +1153,11 @@ bool GLTFExporter::saveScene()
QVector<MeshInfo::BufferView> bvList;
QVector<MeshInfo::Accessor> accList;
- for (auto mi : m_meshInfo.values()) {
- for (auto v : mi.views)
+ for (auto it = m_meshInfo.begin(); it != m_meshInfo.end(); ++it) {
+ auto &mi = it.value();
+ for (auto &v : mi.views)
bvList << v;
- for (auto acc : mi.accessors)
+ for (auto &acc : mi.accessors)
accList << acc;
}
@@ -1193,7 +1194,7 @@ bool GLTFExporter::saveScene()
m_obj["buffers"] = buffers;
QJsonObject bufferViews;
- for (auto bv : bvList) {
+ for (const auto &bv : bvList) {
QJsonObject bufferView;
bufferView["buffer"] = QStringLiteral("buf");
bufferView["byteLength"] = int(bv.length);
@@ -1206,7 +1207,7 @@ bool GLTFExporter::saveScene()
m_obj["bufferViews"] = bufferViews;
QJsonObject accessors;
- for (auto acc : accList) {
+ for (const auto &acc : accList) {
QJsonObject accessor;
accessor["bufferView"] = acc.bufferView;
accessor["byteOffset"] = int(acc.offset);
@@ -1220,7 +1221,8 @@ bool GLTFExporter::saveScene()
m_obj["accessors"] = accessors;
QJsonObject meshes;
- for (auto meshInfo : m_meshInfo.values()) {
+ for (auto it = m_meshInfo.begin(); it != m_meshInfo.end(); ++it) {
+ auto &meshInfo = it.value();
QJsonObject mesh;
mesh["name"] = meshInfo.originalName;
if (meshInfo.meshType != TypeNone) {
@@ -1234,7 +1236,7 @@ bool GLTFExporter::saveScene()
QJsonObject prim;
prim["mode"] = 4; // triangles
QJsonObject attrs;
- for (auto acc : meshInfo.accessors) {
+ for (const auto &acc : meshInfo.accessors) {
if (acc.usage != QStringLiteral("INDEX"))
attrs[acc.usage] = acc.name;
else
@@ -1251,7 +1253,8 @@ bool GLTFExporter::saveScene()
m_obj["meshes"] = meshes;
QJsonObject cameras;
- for (auto camInfo : m_cameraInfo.values()) {
+ for (auto it = m_cameraInfo.begin(); it != m_cameraInfo.end(); ++it) {
+ const auto &camInfo = it.value();
QJsonObject camera;
QJsonObject proj;
proj["znear"] = camInfo.znear;
@@ -1283,7 +1286,7 @@ bool GLTFExporter::saveScene()
if (m_rootNodeEmpty) {
// Don't export the root node if it is there just to group the scene, so we don't get
// an extra empty node when we import the scene back.
- for (auto c : m_rootNode->children)
+ for (auto c : qAsConst(m_rootNode->children))
sceneNodes << exportNodes(c, nodes);
} else {
sceneNodes << exportNodes(m_rootNode, nodes);
@@ -1305,7 +1308,8 @@ bool GLTFExporter::saveScene()
// Lights must be declared as extensions to the top-level glTF object
QJsonObject lights;
- for (auto lightInfo : m_lightInfo.values()) {
+ for (auto it = m_lightInfo.begin(); it != m_lightInfo.end(); ++it) {
+ const auto &lightInfo = it.value();
QJsonObject light;
QJsonObject lightDetails;
QString type;
@@ -1406,7 +1410,7 @@ bool GLTFExporter::saveScene()
if (!gFilter->vendor().isEmpty())
graphicsApiFilterObj["vendor"] = gFilter->vendor();
QJsonArray extensions;
- for (auto extName : gFilter->extensions())
+ for (const auto &extName : gFilter->extensions())
extensions << extName;
if (!extensions.isEmpty())
graphicsApiFilterObj["extensions"] = extensions;
@@ -1485,7 +1489,7 @@ bool GLTFExporter::saveScene()
// Save shaders for custom materials
QJsonObject shaders;
- for (auto si : m_shaderInfo) {
+ for (const auto &si : m_shaderInfo) {
QJsonObject shaderObj;
shaderObj["uri"] = si.uri;
shaders[si.name] = shaderObj;
@@ -1572,7 +1576,7 @@ bool GLTFExporter::saveScene()
QByteArray pre = "<RCC><qresource prefix=\"/gltf_res\">\n";
QByteArray post = "</qresource></RCC>\n";
f.write(pre);
- for (auto file : m_exportedFiles) {
+ for (const auto &file : qAsConst(m_exportedFiles)) {
QString line = QString(QStringLiteral(" <file>%1</file>\n")).arg(file);
f.write(line.toUtf8());
}
@@ -1594,7 +1598,7 @@ void GLTFExporter::delNode(GLTFExporter::Node *n)
{
if (!n)
return;
- for (auto *c : n->children)
+ for (auto *c : qAsConst(n->children))
delNode(c);
delete n;
}
@@ -1604,7 +1608,7 @@ QString GLTFExporter::exportNodes(GLTFExporter::Node *n, QJsonObject &nodes)
QJsonObject node;
node["name"] = n->name;
QJsonArray children;
- for (auto c : n->children)
+ for (auto c : qAsConst(n->children))
children << exportNodes(c, nodes);
node["children"] = children;
if (auto transform = m_transformMap.value(n))
@@ -2060,7 +2064,7 @@ void GLTFExporter::setVarToJSonObject(QJsonObject &jsObj, const QString &key, co
jsObj[key] = var.value<float>();
break;
case QMetaType::QSize:
- jsObj[key] = size2jsvec(var.value<QSize>());
+ jsObj[key] = size2jsvec(var.toSize());
break;
case QMetaType::QVector2D:
jsObj[key] = vec2jsvec(var.value<QVector2D>());
diff --git a/src/quick3d/imports/animation/plugins.qmltypes b/src/quick3d/imports/animation/plugins.qmltypes
new file mode 100644
index 000000000..08879ee52
--- /dev/null
+++ b/src/quick3d/imports/animation/plugins.qmltypes
@@ -0,0 +1,670 @@
+import QtQuick.tooling 1.2
+
+// This file describes the plugin-supplied types contained in the library.
+// It is used for QML tooling purposes only.
+//
+// This file was auto-generated by:
+// 'qmlplugindump -nonrelocatable Qt3D.Animation 2.9'
+
+Module {
+ dependencies: ["QtQuick 2.8"]
+ Component {
+ name: "Qt3DAnimation::Animation::Quick::Quick3DChannelMapper"
+ defaultProperty: "mappings"
+ prototype: "Qt3DAnimation::QChannelMapper"
+ exports: ["Qt3D.Animation/ChannelMapper 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property {
+ name: "mappings"
+ type: "Qt3DAnimation::QChannelMapping"
+ isList: true
+ isReadonly: true
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QAbstractAnimation"
+ prototype: "QObject"
+ exports: ["Qt3D.Animation/AbstractAnimation 2.9"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "AnimationType"
+ values: {
+ "KeyframeAnimation": 1,
+ "MorphingAnimation": 2,
+ "VertexBlendAnimation": 3
+ }
+ }
+ Property { name: "animationName"; type: "string" }
+ Property { name: "animationType"; type: "QAbstractAnimation::AnimationType"; isReadonly: true }
+ Property { name: "position"; type: "float" }
+ Property { name: "duration"; type: "float"; isReadonly: true }
+ Signal {
+ name: "animationNameChanged"
+ Parameter { name: "name"; type: "string" }
+ }
+ Signal {
+ name: "positionChanged"
+ Parameter { name: "position"; type: "float" }
+ }
+ Signal {
+ name: "durationChanged"
+ Parameter { name: "duration"; type: "float" }
+ }
+ Method {
+ name: "setAnimationName"
+ Parameter { name: "name"; type: "string" }
+ }
+ Method {
+ name: "setPosition"
+ Parameter { name: "position"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QAbstractAnimationClip"
+ prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Animation/AbstractAnimationClip 2.9"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
+ Property { name: "duration"; type: "float"; isReadonly: true }
+ Signal {
+ name: "durationChanged"
+ Parameter { name: "duration"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QAbstractClipAnimator"
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Animation/AbstractClipAnimator 2.9"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "Loops"
+ values: {
+ "Infinite": -1
+ }
+ }
+ Property { name: "running"; type: "bool" }
+ Property { name: "loops"; type: "int" }
+ Property { name: "channelMapper"; type: "Qt3DAnimation::QChannelMapper"; isPointer: true }
+ Signal {
+ name: "runningChanged"
+ Parameter { name: "running"; type: "bool" }
+ }
+ Signal {
+ name: "channelMapperChanged"
+ Parameter { name: "channelMapper"; type: "Qt3DAnimation::QChannelMapper"; isPointer: true }
+ }
+ Signal {
+ name: "loopCountChanged"
+ Parameter { name: "loops"; type: "int" }
+ }
+ Method {
+ name: "setRunning"
+ Parameter { name: "running"; type: "bool" }
+ }
+ Method {
+ name: "setChannelMapper"
+ Parameter { name: "channelMapper"; type: "Qt3DAnimation::QChannelMapper"; isPointer: true }
+ }
+ Method {
+ name: "setLoopCount"
+ Parameter { name: "loops"; type: "int" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QAbstractClipBlendNode"
+ prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Animation/AbstractClipBlendNode 2.9"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
+ }
+ Component {
+ name: "Qt3DAnimation::QAdditiveClipBlend"
+ prototype: "Qt3DAnimation::QAbstractClipBlendNode"
+ exports: ["Qt3D.Animation/AdditiveClipBlend 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "baseClip"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ Property {
+ name: "additiveClip"
+ type: "Qt3DAnimation::QAbstractClipBlendNode"
+ isPointer: true
+ }
+ Property { name: "additiveFactor"; type: "float" }
+ Signal {
+ name: "additiveFactorChanged"
+ Parameter { name: "additiveFactor"; type: "float" }
+ }
+ Signal {
+ name: "baseClipChanged"
+ Parameter { name: "baseClip"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ }
+ Signal {
+ name: "additiveClipChanged"
+ Parameter {
+ name: "additiveClip"
+ type: "Qt3DAnimation::QAbstractClipBlendNode"
+ isPointer: true
+ }
+ }
+ Method {
+ name: "setAdditiveFactor"
+ Parameter { name: "additiveFactor"; type: "float" }
+ }
+ Method {
+ name: "setBaseClip"
+ Parameter { name: "baseClip"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ }
+ Method {
+ name: "setAdditiveClip"
+ Parameter {
+ name: "additiveClip"
+ type: "Qt3DAnimation::QAbstractClipBlendNode"
+ isPointer: true
+ }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QAnimationClip"
+ prototype: "Qt3DAnimation::QAbstractAnimationClip"
+ exports: ["Qt3D.Animation/AnimationClip 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "clipData"; type: "Qt3DAnimation::QAnimationClipData" }
+ Signal {
+ name: "clipDataChanged"
+ Parameter { name: "clipData"; type: "Qt3DAnimation::QAnimationClipData" }
+ }
+ Method {
+ name: "setClipData"
+ Parameter { name: "clipData"; type: "Qt3DAnimation::QAnimationClipData" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QAnimationClipLoader"
+ prototype: "Qt3DAnimation::QAbstractAnimationClip"
+ exports: ["Qt3D.Animation/AnimationClipLoader 2.9"]
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "Status"
+ values: {
+ "NotReady": 0,
+ "Ready": 1,
+ "Error": 2
+ }
+ }
+ Property { name: "source"; type: "QUrl" }
+ Property { name: "status"; type: "Status"; isReadonly: true }
+ Signal {
+ name: "sourceChanged"
+ Parameter { name: "source"; type: "QUrl" }
+ }
+ Signal {
+ name: "statusChanged"
+ Parameter { name: "status"; type: "Status" }
+ }
+ Method {
+ name: "setSource"
+ Parameter { name: "source"; type: "QUrl" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QAnimationController"
+ prototype: "QObject"
+ Property { name: "activeAnimationGroup"; type: "int" }
+ Property { name: "position"; type: "float" }
+ Property { name: "positionScale"; type: "float" }
+ Property { name: "positionOffset"; type: "float" }
+ Property { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true }
+ Property { name: "recursive"; type: "bool" }
+ Signal {
+ name: "activeAnimationGroupChanged"
+ Parameter { name: "index"; type: "int" }
+ }
+ Signal {
+ name: "positionChanged"
+ Parameter { name: "position"; type: "float" }
+ }
+ Signal {
+ name: "positionScaleChanged"
+ Parameter { name: "scale"; type: "float" }
+ }
+ Signal {
+ name: "positionOffsetChanged"
+ Parameter { name: "offset"; type: "float" }
+ }
+ Signal {
+ name: "entityChanged"
+ Parameter { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true }
+ }
+ Signal {
+ name: "recursiveChanged"
+ Parameter { name: "recursive"; type: "bool" }
+ }
+ Method {
+ name: "setActiveAnimationGroup"
+ Parameter { name: "index"; type: "int" }
+ }
+ Method {
+ name: "setPosition"
+ Parameter { name: "position"; type: "float" }
+ }
+ Method {
+ name: "setPositionScale"
+ Parameter { name: "scale"; type: "float" }
+ }
+ Method {
+ name: "setPositionOffset"
+ Parameter { name: "offset"; type: "float" }
+ }
+ Method {
+ name: "setEntity"
+ Parameter { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true }
+ }
+ Method {
+ name: "setRecursive"
+ Parameter { name: "recursive"; type: "bool" }
+ }
+ Method {
+ name: "getAnimationIndex"
+ type: "int"
+ Parameter { name: "name"; type: "string" }
+ }
+ Method {
+ name: "getGroup"
+ type: "Qt3DAnimation::QAnimationGroup*"
+ Parameter { name: "index"; type: "int" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QAnimationGroup"
+ prototype: "QObject"
+ Property { name: "name"; type: "string" }
+ Property { name: "position"; type: "float" }
+ Property { name: "duration"; type: "float"; isReadonly: true }
+ Signal {
+ name: "nameChanged"
+ Parameter { name: "name"; type: "string" }
+ }
+ Signal {
+ name: "positionChanged"
+ Parameter { name: "position"; type: "float" }
+ }
+ Signal {
+ name: "durationChanged"
+ Parameter { name: "duration"; type: "float" }
+ }
+ Method {
+ name: "setName"
+ Parameter { name: "name"; type: "string" }
+ }
+ Method {
+ name: "setPosition"
+ Parameter { name: "position"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QBlendedClipAnimator"
+ prototype: "Qt3DAnimation::QAbstractClipAnimator"
+ exports: ["Qt3D.Animation/BlendedClipAnimator 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "blendTree"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ Signal {
+ name: "blendTreeChanged"
+ Parameter { name: "blendTree"; type: "QAbstractClipBlendNode"; isPointer: true }
+ }
+ Method {
+ name: "setBlendTree"
+ Parameter { name: "blendTree"; type: "QAbstractClipBlendNode"; isPointer: true }
+ }
+ }
+ Component { name: "Qt3DAnimation::QChannelMapper"; prototype: "Qt3DCore::QNode" }
+ Component {
+ name: "Qt3DAnimation::QChannelMapping"
+ prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Animation/ChannelMapping 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "channelName"; type: "string" }
+ Property { name: "target"; type: "Qt3DCore::QNode"; isPointer: true }
+ Property { name: "property"; type: "string" }
+ Signal {
+ name: "channelNameChanged"
+ Parameter { name: "channelName"; type: "string" }
+ }
+ Signal {
+ name: "targetChanged"
+ Parameter { name: "target"; type: "Qt3DCore::QNode"; isPointer: true }
+ }
+ Signal {
+ name: "propertyChanged"
+ Parameter { name: "property"; type: "string" }
+ }
+ Method {
+ name: "setChannelName"
+ Parameter { name: "channelName"; type: "string" }
+ }
+ Method {
+ name: "setTarget"
+ Parameter { name: "target"; type: "Qt3DCore::QNode"; isPointer: true }
+ }
+ Method {
+ name: "setProperty"
+ Parameter { name: "property"; type: "string" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QClipAnimator"
+ prototype: "Qt3DAnimation::QAbstractClipAnimator"
+ exports: ["Qt3D.Animation/ClipAnimator 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "clip"; type: "Qt3DAnimation::QAbstractAnimationClip"; isPointer: true }
+ Signal {
+ name: "clipChanged"
+ Parameter { name: "clip"; type: "Qt3DAnimation::QAbstractAnimationClip"; isPointer: true }
+ }
+ Method {
+ name: "setClip"
+ Parameter { name: "clip"; type: "Qt3DAnimation::QAbstractAnimationClip"; isPointer: true }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QClipBlendValue"
+ prototype: "Qt3DAnimation::QAbstractClipBlendNode"
+ exports: ["Qt3D.Animation/ClipBlendValue 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "clip"; type: "Qt3DAnimation::QAbstractAnimationClip"; isPointer: true }
+ Signal {
+ name: "clipChanged"
+ Parameter { name: "clip"; type: "Qt3DAnimation::QAbstractAnimationClip"; isPointer: true }
+ }
+ Method {
+ name: "setClip"
+ Parameter { name: "clip"; type: "Qt3DAnimation::QAbstractAnimationClip"; isPointer: true }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QKeyframeAnimation"
+ prototype: "Qt3DAnimation::QAbstractAnimation"
+ Enum {
+ name: "RepeatMode"
+ values: {
+ "None": 0,
+ "Constant": 1,
+ "Repeat": 2
+ }
+ }
+ Property { name: "framePositions"; type: "QVector<float>" }
+ Property { name: "target"; type: "Qt3DCore::QTransform"; isPointer: true }
+ Property { name: "easing"; type: "QEasingCurve" }
+ Property { name: "targetName"; type: "string" }
+ Property { name: "startMode"; type: "QKeyframeAnimation::RepeatMode" }
+ Property { name: "endMode"; type: "QKeyframeAnimation::RepeatMode" }
+ Signal {
+ name: "framePositionsChanged"
+ Parameter { name: "positions"; type: "QVector<float>" }
+ }
+ Signal {
+ name: "targetChanged"
+ Parameter { name: "target"; type: "Qt3DCore::QTransform"; isPointer: true }
+ }
+ Signal {
+ name: "easingChanged"
+ Parameter { name: "easing"; type: "QEasingCurve" }
+ }
+ Signal {
+ name: "targetNameChanged"
+ Parameter { name: "name"; type: "string" }
+ }
+ Signal {
+ name: "startModeChanged"
+ Parameter { name: "startMode"; type: "QKeyframeAnimation::RepeatMode" }
+ }
+ Signal {
+ name: "endModeChanged"
+ Parameter { name: "endMode"; type: "QKeyframeAnimation::RepeatMode" }
+ }
+ Method {
+ name: "setFramePositions"
+ Parameter { name: "positions"; type: "QVector<float>" }
+ }
+ Method {
+ name: "setTarget"
+ Parameter { name: "target"; type: "Qt3DCore::QTransform"; isPointer: true }
+ }
+ Method {
+ name: "setEasing"
+ Parameter { name: "easing"; type: "QEasingCurve" }
+ }
+ Method {
+ name: "setTargetName"
+ Parameter { name: "name"; type: "string" }
+ }
+ Method {
+ name: "setStartMode"
+ Parameter { name: "mode"; type: "RepeatMode" }
+ }
+ Method {
+ name: "setEndMode"
+ Parameter { name: "mode"; type: "RepeatMode" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QLerpClipBlend"
+ prototype: "Qt3DAnimation::QAbstractClipBlendNode"
+ exports: ["Qt3D.Animation/LerpClipBlend 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "startClip"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ Property { name: "endClip"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ Property { name: "blendFactor"; type: "float" }
+ Signal {
+ name: "blendFactorChanged"
+ Parameter { name: "blendFactor"; type: "float" }
+ }
+ Signal {
+ name: "startClipChanged"
+ Parameter { name: "startClip"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ }
+ Signal {
+ name: "endClipChanged"
+ Parameter { name: "endClip"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ }
+ Method {
+ name: "setBlendFactor"
+ Parameter { name: "blendFactor"; type: "float" }
+ }
+ Method {
+ name: "setStartClip"
+ Parameter { name: "startClip"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ }
+ Method {
+ name: "setEndClip"
+ Parameter { name: "endClip"; type: "Qt3DAnimation::QAbstractClipBlendNode"; isPointer: true }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QMorphTarget"
+ prototype: "QObject"
+ Property { name: "attributeNames"; type: "QStringList"; isReadonly: true }
+ Signal {
+ name: "attributeNamesChanged"
+ Parameter { name: "attributeNames"; type: "QStringList" }
+ }
+ Method {
+ name: "fromGeometry"
+ type: "QMorphTarget*"
+ Parameter { name: "geometry"; type: "Qt3DRender::QGeometry"; isPointer: true }
+ Parameter { name: "attributes"; type: "QStringList" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::QMorphingAnimation"
+ prototype: "Qt3DAnimation::QAbstractAnimation"
+ Enum {
+ name: "Method"
+ values: {
+ "Normalized": 0,
+ "Relative": 1
+ }
+ }
+ Property { name: "targetPositions"; type: "QVector<float>" }
+ Property { name: "interpolator"; type: "float"; isReadonly: true }
+ Property { name: "target"; type: "Qt3DRender::QGeometryRenderer"; isPointer: true }
+ Property { name: "targetName"; type: "string" }
+ Property { name: "method"; type: "QMorphingAnimation::Method" }
+ Property { name: "easing"; type: "QEasingCurve" }
+ Signal {
+ name: "targetPositionsChanged"
+ Parameter { name: "targetPositions"; type: "QVector<float>" }
+ }
+ Signal {
+ name: "interpolatorChanged"
+ Parameter { name: "interpolator"; type: "float" }
+ }
+ Signal {
+ name: "targetChanged"
+ Parameter { name: "target"; type: "Qt3DRender::QGeometryRenderer"; isPointer: true }
+ }
+ Signal {
+ name: "targetNameChanged"
+ Parameter { name: "name"; type: "string" }
+ }
+ Signal {
+ name: "methodChanged"
+ Parameter { name: "method"; type: "QMorphingAnimation::Method" }
+ }
+ Signal {
+ name: "easingChanged"
+ Parameter { name: "easing"; type: "QEasingCurve" }
+ }
+ Method {
+ name: "setTargetPositions"
+ Parameter { name: "targetPositions"; type: "QVector<float>" }
+ }
+ Method {
+ name: "setTarget"
+ Parameter { name: "target"; type: "Qt3DRender::QGeometryRenderer"; isPointer: true }
+ }
+ Method {
+ name: "setTargetName"
+ Parameter { name: "name"; type: "string" }
+ }
+ Method {
+ name: "setMethod"
+ Parameter { name: "method"; type: "QMorphingAnimation::Method" }
+ }
+ Method {
+ name: "setEasing"
+ Parameter { name: "easing"; type: "QEasingCurve" }
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::Quick::QQuick3DAnimationController"
+ prototype: "Qt3DAnimation::QAnimationController"
+ exports: ["Qt3D.Animation/AnimationController 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property {
+ name: "animationGroups"
+ type: "Qt3DAnimation::QAnimationGroup"
+ isList: true
+ isReadonly: true
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::Quick::QQuick3DAnimationGroup"
+ prototype: "Qt3DAnimation::QAnimationGroup"
+ exports: ["Qt3D.Animation/AnimationGroup 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property {
+ name: "animations"
+ type: "Qt3DAnimation::QAbstractAnimation"
+ isList: true
+ isReadonly: true
+ }
+ }
+ Component {
+ name: "Qt3DAnimation::Quick::QQuick3DKeyframeAnimation"
+ prototype: "Qt3DAnimation::QKeyframeAnimation"
+ exports: ["Qt3D.Animation/KeyframeAnimation 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "keyframes"; type: "Qt3DCore::QTransform"; isList: true; isReadonly: true }
+ }
+ Component {
+ name: "Qt3DAnimation::Quick::QQuick3DMorphTarget"
+ prototype: "Qt3DAnimation::QMorphTarget"
+ exports: ["Qt3D.Animation/MorphTarget 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "attributes"; type: "Qt3DRender::QAttribute"; isList: true; isReadonly: true }
+ }
+ Component {
+ name: "Qt3DAnimation::Quick::QQuick3DMorphingAnimation"
+ prototype: "Qt3DAnimation::QMorphingAnimation"
+ exports: ["Qt3D.Animation/MorphingAnimation 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property {
+ name: "morphTargets"
+ type: "Qt3DAnimation::QMorphTarget"
+ isList: true
+ isReadonly: true
+ }
+ }
+ Component {
+ name: "Qt3DCore::QComponent"
+ prototype: "Qt3DCore::QNode"
+ Property { name: "isShareable"; type: "bool" }
+ Signal {
+ name: "shareableChanged"
+ Parameter { name: "isShareable"; type: "bool" }
+ }
+ Signal {
+ name: "addedToEntity"
+ Parameter { name: "entity"; type: "QEntity"; isPointer: true }
+ }
+ Signal {
+ name: "removedFromEntity"
+ Parameter { name: "entity"; type: "QEntity"; isPointer: true }
+ }
+ Method {
+ name: "setShareable"
+ Parameter { name: "isShareable"; type: "bool" }
+ }
+ }
+ Component {
+ name: "Qt3DCore::QNode"
+ prototype: "QObject"
+ Enum {
+ name: "PropertyTrackingMode"
+ values: {
+ "TrackFinalValues": 0,
+ "DontTrackValues": 1,
+ "TrackAllValues": 2
+ }
+ }
+ Property { name: "parent"; type: "Qt3DCore::QNode"; isPointer: true }
+ Property { name: "enabled"; type: "bool" }
+ Property { name: "defaultPropertyTrackingMode"; revision: 9; type: "PropertyTrackingMode" }
+ Signal {
+ name: "parentChanged"
+ Parameter { name: "parent"; type: "QObject"; isPointer: true }
+ }
+ Signal {
+ name: "enabledChanged"
+ Parameter { name: "enabled"; type: "bool" }
+ }
+ Signal {
+ name: "defaultPropertyTrackingModeChanged"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
+ Signal { name: "nodeDestroyed" }
+ Method {
+ name: "setParent"
+ Parameter { name: "parent"; type: "QNode"; isPointer: true }
+ }
+ Method {
+ name: "setEnabled"
+ Parameter { name: "isEnabled"; type: "bool" }
+ }
+ Method {
+ name: "setDefaultPropertyTrackingMode"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
+ }
+}
diff --git a/src/quick3d/imports/animation/qt3dquick3danimationplugin.cpp b/src/quick3d/imports/animation/qt3dquick3danimationplugin.cpp
index 87c137763..7feeaf84c 100644
--- a/src/quick3d/imports/animation/qt3dquick3danimationplugin.cpp
+++ b/src/quick3d/imports/animation/qt3dquick3danimationplugin.cpp
@@ -55,6 +55,7 @@
#include <Qt3DAnimation/qmorphinganimation.h>
#include <Qt3DAnimation/qanimationgroup.h>
#include <Qt3DAnimation/qmorphtarget.h>
+#include <Qt3DAnimation/qvertexblendanimation.h>
#include <Qt3DQuickAnimation/private/qt3dquickanimation_global_p.h>
#include <Qt3DQuickAnimation/private/quick3dchannelmapper_p.h>
@@ -63,6 +64,7 @@
#include <Qt3DQuickAnimation/private/quick3danimationcontroller_p.h>
#include <Qt3DQuickAnimation/private/quick3dmorphtarget_p.h>
#include <Qt3DQuickAnimation/private/quick3dmorphinganimation_p.h>
+#include <Qt3DQuickAnimation/private/quick3dvertexblendanimation_p.h>
QT_BEGIN_NAMESPACE
@@ -92,6 +94,7 @@ void Qt3DQuick3DAnimationPlugin::registerTypes(const char *uri)
qmlRegisterExtendedType<Qt3DAnimation::QAnimationController, Qt3DAnimation::Quick::QQuick3DAnimationController>(uri, 2, 9, "AnimationController");
qmlRegisterExtendedType<Qt3DAnimation::QMorphingAnimation, Qt3DAnimation::Quick::QQuick3DMorphingAnimation>(uri, 2, 9, "MorphingAnimation");
qmlRegisterExtendedType<Qt3DAnimation::QMorphTarget, Qt3DAnimation::Quick::QQuick3DMorphTarget>(uri, 2, 9, "MorphTarget");
+ qmlRegisterExtendedType<Qt3DAnimation::QVertexBlendAnimation, Qt3DAnimation::Quick::QQuick3DVertexBlendAnimation>(uri, 2, 9, "VertexBlendAnimation");
}
QT_END_NAMESPACE
diff --git a/src/quick3d/imports/core/plugins.qmltypes b/src/quick3d/imports/core/plugins.qmltypes
index ed06f8e0c..87cdac04c 100644
--- a/src/quick3d/imports/core/plugins.qmltypes
+++ b/src/quick3d/imports/core/plugins.qmltypes
@@ -4,29 +4,41 @@ import QtQuick.tooling 1.2
// It is used for QML tooling purposes only.
//
// This file was auto-generated by:
-// 'qmlplugindump -nonrelocatable Qt3D.Core 2.0'
+// 'qmlplugindump -nonrelocatable Qt3D.Core 2.9'
Module {
- dependencies: ["QtQuick 2.7"]
+ dependencies: ["QtQuick 2.8"]
Component {
name: "Qt3DCore::QComponent"
- prototype: "Qt3DCore::QNode"
- Property { name: "isShareable"; type: "bool" }
+ defaultProperty: "data"
+ prototype: "Qt3DCore::QComponent"
+ Property { name: "propertyTrackingOverrides"; type: "QJSValue" }
+ Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
+ Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
Signal {
- name: "shareableChanged"
- Parameter { name: "isShareable"; type: "bool" }
+ name: "propertyTrackingOverridesChanged"
+ Parameter { name: "value"; type: "QJSValue" }
}
- Method {
- name: "setShareable"
- Parameter { name: "isShareable"; type: "bool" }
+ Signal {
+ name: "propertyTrackingOverridesChanged"
+ Parameter { name: "value"; type: "QJSValue" }
}
}
Component { name: "Qt3DCore::QEntity"; prototype: "Qt3DCore::QNode" }
Component {
name: "Qt3DCore::QNode"
prototype: "QObject"
+ Enum {
+ name: "PropertyTrackingMode"
+ values: {
+ "TrackFinalValues": 0,
+ "DontTrackValues": 1,
+ "TrackAllValues": 2
+ }
+ }
Property { name: "parent"; type: "Qt3DCore::QNode"; isPointer: true }
Property { name: "enabled"; type: "bool" }
+ Property { name: "defaultPropertyTrackingMode"; revision: 9; type: "PropertyTrackingMode" }
Signal {
name: "parentChanged"
Parameter { name: "parent"; type: "QObject"; isPointer: true }
@@ -35,6 +47,10 @@ Module {
name: "enabledChanged"
Parameter { name: "enabled"; type: "bool" }
}
+ Signal {
+ name: "defaultPropertyTrackingModeChanged"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
Signal { name: "nodeDestroyed" }
Method {
name: "setParent"
@@ -44,11 +60,14 @@ Module {
name: "setEnabled"
Parameter { name: "isEnabled"; type: "bool" }
}
+ Method {
+ name: "setDefaultPropertyTrackingMode"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
}
Component {
name: "Qt3DCore::QTransform"
prototype: "Qt3DCore::QComponent"
- exports: ["Qt3D.Core/Transform 2.0"]
Property { name: "matrix"; type: "QMatrix4x4" }
Property { name: "scale"; type: "float" }
Property { name: "scale3D"; type: "QVector3D" }
@@ -230,10 +249,8 @@ Module {
Component {
name: "Qt3DCore::Quick::Quick3DEntityLoader"
defaultProperty: "data"
- prototype: "Qt3DCore::QEntity"
- exports: ["Qt3D.Core/EntityLoader 2.0"]
- Property { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true; isReadonly: true }
- Property { name: "source"; type: "QUrl" }
+ prototype: "Qt3DCore::Quick::Quick3DEntityLoader"
+ Property { name: "components"; type: "Qt3DCore::QComponent"; isList: true; isReadonly: true }
}
Component {
name: "Qt3DCore::Quick::Quick3DNode"
@@ -248,13 +265,36 @@ Module {
Component {
name: "Qt3DCore::Quick::Quick3DNodeInstantiator"
defaultProperty: "delegate"
+ prototype: "Qt3DCore::Quick::Quick3DNodeInstantiator"
+ Property { name: "propertyTrackingOverrides"; type: "QJSValue" }
+ Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
+ Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ Signal {
+ name: "propertyTrackingOverridesChanged"
+ Parameter { name: "value"; type: "QJSValue" }
+ }
+ Signal {
+ name: "propertyTrackingOverridesChanged"
+ Parameter { name: "value"; type: "QJSValue" }
+ }
+ }
+ Component {
+ name: "Qt3DCore::Quick::Quick3DNodeV9"
+ defaultProperty: "data"
prototype: "Qt3DCore::QNode"
- exports: ["Qt3D.Core/NodeInstantiator 2.0"]
- Property { name: "active"; type: "bool" }
- Property { name: "asynchronous"; type: "bool" }
- Property { name: "model"; type: "QVariant" }
- Property { name: "count"; type: "int"; isReadonly: true }
- Property { name: "delegate"; type: "QQmlComponent" }
- Property { name: "object"; type: "QObject"; isReadonly: true }
+ exports: ["Qt3D.Core/Node 2.9"]
+ isCreatable: false
+ exportMetaObjectRevisions: [9]
+ Property { name: "propertyTrackingOverrides"; type: "QJSValue" }
+ Property { name: "data"; type: "QObject"; isList: true; isReadonly: true }
+ Property { name: "childNodes"; type: "Qt3DCore::QNode"; isList: true; isReadonly: true }
+ Signal {
+ name: "propertyTrackingOverridesChanged"
+ Parameter { name: "value"; type: "QJSValue" }
+ }
+ Signal {
+ name: "propertyTrackingOverridesChanged"
+ Parameter { name: "value"; type: "QJSValue" }
+ }
}
}
diff --git a/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp b/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp
index 6d2a78166..3ff63d9d9 100644
--- a/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp
+++ b/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp
@@ -71,4 +71,9 @@ void Qt3DQuick3DCorePlugin::registerTypes(const char *uri)
qmlRegisterExtendedUncreatableType<Qt3DCore::QNode, Qt3DCore::Quick::Quick3DNodeV9, 9>(uri, 2, 9, "Node", QStringLiteral("Node is a base class"));
}
+Qt3DQuick3DCorePlugin::~Qt3DQuick3DCorePlugin()
+{
+ Qt3DCore::Quick::Quick3D_uninitialize();
+}
+
QT_END_NAMESPACE
diff --git a/src/quick3d/imports/core/qt3dquick3dcoreplugin.h b/src/quick3d/imports/core/qt3dquick3dcoreplugin.h
index a9b215c4a..b0ef5947c 100644
--- a/src/quick3d/imports/core/qt3dquick3dcoreplugin.h
+++ b/src/quick3d/imports/core/qt3dquick3dcoreplugin.h
@@ -57,6 +57,7 @@ class Qt3DQuick3DCorePlugin : public QQmlExtensionPlugin
Q_PLUGIN_METADATA(IID QQmlExtensionInterface_iid)
public:
Qt3DQuick3DCorePlugin(QObject *parent = nullptr) : QQmlExtensionPlugin(parent) { initResources(); }
+ ~Qt3DQuick3DCorePlugin();
void registerTypes(const char *uri) Q_DECL_OVERRIDE;
};
diff --git a/src/quick3d/imports/extras/plugins.qmltypes b/src/quick3d/imports/extras/plugins.qmltypes
index cbe12c9ad..a623f385c 100644
--- a/src/quick3d/imports/extras/plugins.qmltypes
+++ b/src/quick3d/imports/extras/plugins.qmltypes
@@ -4,68 +4,30 @@ import QtQuick.tooling 1.2
// It is used for QML tooling purposes only.
//
// This file was auto-generated by:
-// 'qmlplugindump -nonrelocatable Qt3D.Extras 2.0'
+// 'qmlplugindump -nonrelocatable Qt3D.Extras 2.9'
Module {
- dependencies: []
- Component {
- name: "Qt3DCore::QComponent"
- prototype: "Qt3DCore::QNode"
- Property { name: "isShareable"; type: "bool" }
- Signal {
- name: "shareableChanged"
- Parameter { name: "isShareable"; type: "bool" }
- }
- Signal {
- name: "addedToEntity"
- Parameter { name: "entity"; type: "QEntity"; isPointer: true }
- }
- Signal {
- name: "removedFromEntity"
- Parameter { name: "entity"; type: "QEntity"; isPointer: true }
- }
- Method {
- name: "setShareable"
- Parameter { name: "isShareable"; type: "bool" }
- }
- }
+ dependencies: ["Qt3D.Logic 2.0"]
Component { name: "Qt3DCore::QEntity"; prototype: "Qt3DCore::QNode" }
Component {
- name: "Qt3DCore::QNode"
- prototype: "QObject"
- Property { name: "parent"; type: "Qt3DCore::QNode"; isPointer: true }
- Property { name: "enabled"; type: "bool" }
- Signal {
- name: "parentChanged"
- Parameter { name: "parent"; type: "QObject"; isPointer: true }
- }
- Signal {
- name: "enabledChanged"
- Parameter { name: "enabled"; type: "bool" }
- }
- Signal { name: "nodeDestroyed" }
- Method {
- name: "setParent"
- Parameter { name: "parent"; type: "QNode"; isPointer: true }
- }
- Method {
- name: "setEnabled"
- Parameter { name: "isEnabled"; type: "bool" }
- }
- }
- Component {
name: "Qt3DExtras::Extras::Quick::Quick3DLevelOfDetailLoader"
prototype: "Qt3DCore::QEntity"
- exports: ["Qt3D.Extras/LevelOfDetailLoader 2.2"]
+ exports: ["Qt3D.Extras/LevelOfDetailLoader 2.9"]
exportMetaObjectRevisions: [0]
Property { name: "sources"; type: "QVariantList" }
Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true }
Property { name: "currentIndex"; type: "int" }
Property { name: "thresholdType"; type: "Qt3DRender::QLevelOfDetail::ThresholdType" }
Property { name: "thresholds"; type: "QVector<qreal>" }
- Property { name: "volumeOverride"; type: "Qt3DRender::QBoundingSphere"; isPointer: true }
+ Property { name: "volumeOverride"; type: "Qt3DRender::QLevelOfDetailBoundingSphere" }
Property { name: "entity"; type: "QObject"; isReadonly: true; isPointer: true }
Property { name: "source"; type: "QUrl"; isReadonly: true }
+ Method {
+ name: "createBoundingSphere"
+ type: "Qt3DRender::QLevelOfDetailBoundingSphere"
+ Parameter { name: "center"; type: "QVector3D" }
+ Parameter { name: "radius"; type: "float" }
+ }
}
Component {
name: "Qt3DExtras::QConeGeometry"
@@ -590,6 +552,90 @@ Module {
}
}
Component {
+ name: "Qt3DExtras::QExtrudedTextGeometry"
+ prototype: "Qt3DRender::QGeometry"
+ exports: ["Qt3D.Extras/ExtrudedTextGeometry 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "text"; type: "string" }
+ Property { name: "font"; type: "QFont" }
+ Property { name: "extrusionLength"; type: "float" }
+ Property {
+ name: "positionAttribute"
+ type: "Qt3DRender::QAttribute"
+ isReadonly: true
+ isPointer: true
+ }
+ Property {
+ name: "normalAttribute"
+ type: "Qt3DRender::QAttribute"
+ isReadonly: true
+ isPointer: true
+ }
+ Property {
+ name: "indexAttribute"
+ type: "Qt3DRender::QAttribute"
+ isReadonly: true
+ isPointer: true
+ }
+ Signal {
+ name: "textChanged"
+ Parameter { name: "text"; type: "string" }
+ }
+ Signal {
+ name: "fontChanged"
+ Parameter { name: "font"; type: "QFont" }
+ }
+ Signal {
+ name: "depthChanged"
+ Parameter { name: "extrusionLength"; type: "float" }
+ }
+ Method {
+ name: "setText"
+ Parameter { name: "text"; type: "string" }
+ }
+ Method {
+ name: "setFont"
+ Parameter { name: "font"; type: "QFont" }
+ }
+ Method {
+ name: "setDepth"
+ Parameter { name: "extrusionLength"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DExtras::QExtrudedTextMesh"
+ prototype: "Qt3DRender::QGeometryRenderer"
+ exports: ["Qt3D.Extras/ExtrudedTextMesh 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "text"; type: "string" }
+ Property { name: "font"; type: "QFont" }
+ Property { name: "depth"; type: "float" }
+ Signal {
+ name: "textChanged"
+ Parameter { name: "text"; type: "string" }
+ }
+ Signal {
+ name: "fontChanged"
+ Parameter { name: "font"; type: "QFont" }
+ }
+ Signal {
+ name: "depthChanged"
+ Parameter { name: "depth"; type: "float" }
+ }
+ Method {
+ name: "setText"
+ Parameter { name: "text"; type: "string" }
+ }
+ Method {
+ name: "setFont"
+ Parameter { name: "font"; type: "QFont" }
+ }
+ Method {
+ name: "setDepth"
+ Parameter { name: "depth"; type: "float" }
+ }
+ }
+ Component {
name: "Qt3DExtras::QFirstPersonCameraController"
prototype: "Qt3DCore::QEntity"
exports: ["Qt3D.Extras/FirstPersonCameraController 2.0"]
@@ -599,6 +645,14 @@ Module {
Property { name: "lookSpeed"; type: "float" }
Property { name: "acceleration"; type: "float" }
Property { name: "deceleration"; type: "float" }
+ Signal {
+ name: "accelerationChanged"
+ Parameter { name: "acceleration"; type: "float" }
+ }
+ Signal {
+ name: "decelerationChanged"
+ Parameter { name: "deceleration"; type: "float" }
+ }
}
Component {
name: "Qt3DExtras::QForwardRenderer"
@@ -612,6 +666,7 @@ Module {
Property { name: "camera"; type: "Qt3DCore::QEntity"; isPointer: true }
Property { name: "externalRenderTargetSize"; type: "QSize" }
Property { name: "frustumCulling"; type: "bool" }
+ Property { name: "gamma"; revision: 9; type: "float" }
Signal {
name: "viewportRectChanged"
Parameter { name: "viewportRect"; type: "QRectF" }
@@ -636,6 +691,10 @@ Module {
name: "frustumCullingEnabledChanged"
Parameter { name: "enabled"; type: "bool" }
}
+ Signal {
+ name: "gammaChanged"
+ Parameter { name: "gamma"; type: "float" }
+ }
Method {
name: "setViewportRect"
Parameter { name: "viewportRect"; type: "QRectF" }
@@ -660,6 +719,10 @@ Module {
name: "setFrustumCullingEnabled"
Parameter { name: "enabled"; type: "bool" }
}
+ Method {
+ name: "setGamma"
+ Parameter { name: "gamma"; type: "float" }
+ }
}
Component {
name: "Qt3DExtras::QGoochMaterial"
@@ -733,18 +796,11 @@ Module {
Component {
name: "Qt3DExtras::QMetalRoughMaterial"
prototype: "Qt3DRender::QMaterial"
- exports: ["Qt3D.Extras/MetalRoughMaterial 2.2"]
+ exports: ["Qt3D.Extras/MetalRoughMaterial 2.9"]
exportMetaObjectRevisions: [0]
Property { name: "baseColor"; type: "QColor" }
Property { name: "metalness"; type: "float" }
Property { name: "roughness"; type: "float" }
- Property {
- name: "environmentIrradiance"
- type: "Qt3DRender::QAbstractTexture"
- isPointer: true
- }
- Property { name: "environmentSpecular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
- Property { name: "exposure"; type: "float" }
Signal {
name: "baseColorChanged"
Parameter { name: "baseColor"; type: "QColor" }
@@ -757,22 +813,6 @@ Module {
name: "roughnessChanged"
Parameter { name: "roughness"; type: "float" }
}
- Signal {
- name: "environmentIrradianceChanged"
- Parameter {
- name: "environmentIrradiance"
- type: "Qt3DRender::QAbstractTexture"
- isPointer: true
- }
- }
- Signal {
- name: "environmentSpecularChanged"
- Parameter { name: "environmentSpecular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
- }
- Signal {
- name: "exposureChanged"
- Parameter { name: "exposure"; type: "float" }
- }
Method {
name: "setBaseColor"
Parameter { name: "baseColor"; type: "QColor" }
@@ -785,21 +825,56 @@ Module {
name: "setRoughness"
Parameter { name: "roughness"; type: "float" }
}
+ }
+ Component {
+ name: "Qt3DExtras::QMorphPhongMaterial"
+ prototype: "Qt3DRender::QMaterial"
+ exports: ["Qt3D.Extras/MorphPhongMaterial 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "ambient"; type: "QColor" }
+ Property { name: "diffuse"; type: "QColor" }
+ Property { name: "specular"; type: "QColor" }
+ Property { name: "shininess"; type: "float" }
+ Property { name: "interpolator"; type: "float" }
+ Signal {
+ name: "ambientChanged"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Signal {
+ name: "diffuseChanged"
+ Parameter { name: "diffuse"; type: "QColor" }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "specular"; type: "QColor" }
+ }
+ Signal {
+ name: "shininessChanged"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Signal {
+ name: "interpolatorChanged"
+ Parameter { name: "interpolator"; type: "float" }
+ }
Method {
- name: "setEnvironmentIrradiance"
- Parameter {
- name: "environmentIrradiance"
- type: "Qt3DRender::QAbstractTexture"
- isPointer: true
- }
+ name: "setAmbient"
+ Parameter { name: "ambient"; type: "QColor" }
+ }
+ Method {
+ name: "setDiffuse"
+ Parameter { name: "diffuse"; type: "QColor" }
}
Method {
- name: "setEnvironmentSpecular"
- Parameter { name: "environmentSpecular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "QColor" }
}
Method {
- name: "setExposure"
- Parameter { name: "exposure"; type: "float" }
+ name: "setShininess"
+ Parameter { name: "shininess"; type: "float" }
+ }
+ Method {
+ name: "setInterpolator"
+ Parameter { name: "interpolator"; type: "float" }
}
}
Component {
@@ -1194,6 +1269,7 @@ Module {
exportMetaObjectRevisions: [0]
Property { name: "baseName"; type: "string" }
Property { name: "extension"; type: "string" }
+ Property { name: "gammaCorrect"; revision: 9; type: "bool" }
Signal {
name: "baseNameChanged"
Parameter { name: "path"; type: "string" }
@@ -1202,6 +1278,22 @@ Module {
name: "extensionChanged"
Parameter { name: "extension"; type: "string" }
}
+ Signal {
+ name: "gammaCorrectEnabledChanged"
+ Parameter { name: "enabled"; type: "bool" }
+ }
+ Method {
+ name: "setBaseName"
+ Parameter { name: "path"; type: "string" }
+ }
+ Method {
+ name: "setExtension"
+ Parameter { name: "extension"; type: "string" }
+ }
+ Method {
+ name: "setGammaCorrectEnabled"
+ Parameter { name: "enabled"; type: "bool" }
+ }
}
Component {
name: "Qt3DExtras::QSphereGeometry"
@@ -1318,105 +1410,34 @@ Module {
}
}
Component {
- name: "Qt3DExtras::QText3DGeometry"
- prototype: "Qt3DRender::QGeometry"
- exports: ["Qt3D.Extras/Text3DGeometry 2.2"]
+ name: "Qt3DExtras::QText2DEntity"
+ prototype: "Qt3DCore::QEntity"
+ exports: ["Qt3D.Extras/Text2DEntity 2.9"]
exportMetaObjectRevisions: [0]
- Property { name: "text"; type: "string" }
Property { name: "font"; type: "QFont" }
- Property { name: "depth"; type: "float" }
- Property { name: "edgeSplitAngle"; type: "float" }
- Property {
- name: "positionAttribute"
- type: "Qt3DRender::QAttribute"
- isReadonly: true
- isPointer: true
- }
- Property {
- name: "normalAttribute"
- type: "Qt3DRender::QAttribute"
- isReadonly: true
- isPointer: true
- }
- Property {
- name: "indexAttribute"
- type: "Qt3DRender::QAttribute"
- isReadonly: true
- isPointer: true
- }
- Signal {
- name: "textChanged"
- Parameter { name: "text"; type: "string" }
- }
+ Property { name: "text"; type: "string" }
+ Property { name: "color"; type: "QColor" }
+ Property { name: "width"; type: "float" }
+ Property { name: "height"; type: "float" }
Signal {
name: "fontChanged"
Parameter { name: "font"; type: "QFont" }
}
Signal {
- name: "depthChanged"
- Parameter { name: "depth"; type: "float" }
- }
- Signal {
- name: "edgeSplitAngleChanged"
- Parameter { name: "edgeSplitAngle"; type: "float" }
- }
- Method {
- name: "setText"
- Parameter { name: "text"; type: "string" }
- }
- Method {
- name: "setFont"
- Parameter { name: "font"; type: "QFont" }
- }
- Method {
- name: "setDepth"
- Parameter { name: "depth"; type: "float" }
- }
- Method {
- name: "setEdgeSplitAngle"
- Parameter { name: "edgeSplitAngle"; type: "float" }
+ name: "colorChanged"
+ Parameter { name: "color"; type: "QColor" }
}
- }
- Component {
- name: "Qt3DExtras::QText3DMesh"
- prototype: "Qt3DRender::QGeometryRenderer"
- exports: ["Qt3D.Extras/Text3DMesh 2.2"]
- exportMetaObjectRevisions: [0]
- Property { name: "text"; type: "string" }
- Property { name: "font"; type: "QFont" }
- Property { name: "depth"; type: "float" }
- Property { name: "edgeSplitAngle"; type: "float" }
Signal {
name: "textChanged"
Parameter { name: "text"; type: "string" }
}
Signal {
- name: "fontChanged"
- Parameter { name: "font"; type: "QFont" }
- }
- Signal {
- name: "depthChanged"
- Parameter { name: "depth"; type: "float" }
+ name: "widthChanged"
+ Parameter { name: "width"; type: "float" }
}
Signal {
- name: "edgeSplitAngleChanged"
- Parameter { name: "edgeSplitAngle"; type: "float" }
- }
- Method {
- name: "setText"
- Parameter { name: "text"; type: "string" }
- }
- Method {
- name: "setFont"
- Parameter { name: "font"; type: "QFont" }
- }
- Method {
- name: "setDepth"
- Parameter { name: "depth"; type: "float" }
- }
- Method {
- name: "setEdgeSplitAngle"
- Parameter { name: "edgeSplitAngle"; type: "float" }
+ name: "heightChanged"
+ Parameter { name: "height"; type: "float" }
}
}
Component {
@@ -1446,20 +1467,13 @@ Module {
Component {
name: "Qt3DExtras::QTexturedMetalRoughMaterial"
prototype: "Qt3DRender::QMaterial"
- exports: ["Qt3D.Extras/TexturedMetalRoughMaterial 2.2"]
+ exports: ["Qt3D.Extras/TexturedMetalRoughMaterial 2.9"]
exportMetaObjectRevisions: [0]
Property { name: "baseColor"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
Property { name: "metalness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
Property { name: "roughness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
Property { name: "ambientOcclusion"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
Property { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
- Property {
- name: "environmentIrradiance"
- type: "Qt3DRender::QAbstractTexture"
- isPointer: true
- }
- Property { name: "environmentSpecular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
- Property { name: "exposure"; type: "float" }
Signal {
name: "baseColorChanged"
Parameter { name: "baseColor"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
@@ -1480,22 +1494,6 @@ Module {
name: "normalChanged"
Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
}
- Signal {
- name: "environmentIrradianceChanged"
- Parameter {
- name: "environmentIrradiance"
- type: "Qt3DRender::QAbstractTexture"
- isPointer: true
- }
- }
- Signal {
- name: "environmentSpecularChanged"
- Parameter { name: "environmentSpecular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
- }
- Signal {
- name: "exposureChanged"
- Parameter { name: "exposure"; type: "float" }
- }
Method {
name: "setBaseColor"
Parameter { name: "baseColor"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
@@ -1516,22 +1514,6 @@ Module {
name: "setNormal"
Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
}
- Method {
- name: "setEnvironmentIrradiance"
- Parameter {
- name: "environmentIrradiance"
- type: "Qt3DRender::QAbstractTexture"
- isPointer: true
- }
- }
- Method {
- name: "setEnvironmentSpecular"
- Parameter { name: "environmentSpecular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
- }
- Method {
- name: "setExposure"
- Parameter { name: "exposure"; type: "float" }
- }
}
Component {
name: "Qt3DExtras::QTorusGeometry"
diff --git a/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp b/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp
index 647eb003b..879b79294 100644
--- a/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp
+++ b/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp
@@ -116,7 +116,9 @@ void Qt3DQuick3DExtrasPlugin::registerTypes(const char *uri)
qmlRegisterType<Qt3DExtras::QCylinderMesh>(uri, 2, 0, "CylinderMesh");
qmlRegisterType<Qt3DExtras::QCylinderGeometry>(uri, 2, 0, "CylinderGeometry");
qmlRegisterType<Qt3DExtras::QPlaneMesh>(uri, 2, 0, "PlaneMesh");
+ qmlRegisterRevision<Qt3DExtras::QPlaneMesh, 9>(uri, 2, 9);
qmlRegisterType<Qt3DExtras::QPlaneGeometry>(uri, 2, 0, "PlaneGeometry");
+ qmlRegisterRevision<Qt3DExtras::QPlaneGeometry, 9>(uri, 2, 9);
qmlRegisterType<Qt3DExtras::QTorusMesh>(uri, 2, 0, "TorusMesh");
qmlRegisterType<Qt3DExtras::QTorusGeometry>(uri, 2, 0, "TorusGeometry");
qmlRegisterType<Qt3DExtras::QSphereMesh>(uri, 2, 0, "SphereMesh");
diff --git a/src/quick3d/imports/input/plugins.qmltypes b/src/quick3d/imports/input/plugins.qmltypes
index 860ab4d68..24655977e 100644
--- a/src/quick3d/imports/input/plugins.qmltypes
+++ b/src/quick3d/imports/input/plugins.qmltypes
@@ -4,10 +4,10 @@ import QtQuick.tooling 1.2
// It is used for QML tooling purposes only.
//
// This file was auto-generated by:
-// 'qmlplugindump -nonrelocatable Qt3D.Input 2.0'
+// 'qmlplugindump -nonrelocatable Qt3D.Input 2.1'
Module {
- dependencies: ["QtQuick 2.7"]
+ dependencies: ["QtQuick 2.8"]
Component {
name: "Qt3DCore::QComponent"
prototype: "Qt3DCore::QNode"
@@ -16,6 +16,14 @@ Module {
name: "shareableChanged"
Parameter { name: "isShareable"; type: "bool" }
}
+ Signal {
+ name: "addedToEntity"
+ Parameter { name: "entity"; type: "QEntity"; isPointer: true }
+ }
+ Signal {
+ name: "removedFromEntity"
+ Parameter { name: "entity"; type: "QEntity"; isPointer: true }
+ }
Method {
name: "setShareable"
Parameter { name: "isShareable"; type: "bool" }
@@ -24,8 +32,17 @@ Module {
Component {
name: "Qt3DCore::QNode"
prototype: "QObject"
+ Enum {
+ name: "PropertyTrackingMode"
+ values: {
+ "TrackFinalValues": 0,
+ "DontTrackValues": 1,
+ "TrackAllValues": 2
+ }
+ }
Property { name: "parent"; type: "Qt3DCore::QNode"; isPointer: true }
Property { name: "enabled"; type: "bool" }
+ Property { name: "defaultPropertyTrackingMode"; revision: 9; type: "PropertyTrackingMode" }
Signal {
name: "parentChanged"
Parameter { name: "parent"; type: "QObject"; isPointer: true }
@@ -34,6 +51,10 @@ Module {
name: "enabledChanged"
Parameter { name: "enabled"; type: "bool" }
}
+ Signal {
+ name: "defaultPropertyTrackingModeChanged"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
Signal { name: "nodeDestroyed" }
Method {
name: "setParent"
@@ -43,6 +64,10 @@ Module {
name: "setEnabled"
Parameter { name: "isEnabled"; type: "bool" }
}
+ Method {
+ name: "setDefaultPropertyTrackingMode"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
}
Component {
name: "Qt3DInput::Input::Quick::Quick3DAction"
@@ -101,6 +126,7 @@ Module {
name: "Qt3DInput::Input::Quick::Quick3DPhysicalDevice"
prototype: "Qt3DInput::QAbstractPhysicalDevice"
exports: ["Qt3D.Input/QAbstractPhysicalDevice 2.0"]
+ isCreatable: false
exportMetaObjectRevisions: [0]
Property { name: "axisSettings"; type: "Qt3DInput::QAxisSetting"; isList: true; isReadonly: true }
}
@@ -186,6 +212,56 @@ Module {
}
}
Component {
+ name: "Qt3DInput::QAxisAccumulator"
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Input/AxisAccumulator 2.1"]
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "SourceAxisType"
+ values: {
+ "Velocity": 0,
+ "Acceleration": 1
+ }
+ }
+ Property { name: "sourceAxis"; type: "Qt3DInput::QAxis"; isPointer: true }
+ Property { name: "sourceAxisType"; type: "SourceAxisType" }
+ Property { name: "scale"; type: "float" }
+ Property { name: "value"; type: "float"; isReadonly: true }
+ Property { name: "velocity"; type: "float"; isReadonly: true }
+ Signal {
+ name: "sourceAxisChanged"
+ Parameter { name: "sourceAxis"; type: "Qt3DInput::QAxis"; isPointer: true }
+ }
+ Signal {
+ name: "sourceAxisTypeChanged"
+ Parameter { name: "sourceAxisType"; type: "QAxisAccumulator::SourceAxisType" }
+ }
+ Signal {
+ name: "valueChanged"
+ Parameter { name: "value"; type: "float" }
+ }
+ Signal {
+ name: "velocityChanged"
+ Parameter { name: "value"; type: "float" }
+ }
+ Signal {
+ name: "scaleChanged"
+ Parameter { name: "scale"; type: "float" }
+ }
+ Method {
+ name: "setSourceAxis"
+ Parameter { name: "sourceAxis"; type: "Qt3DInput::QAxis"; isPointer: true }
+ }
+ Method {
+ name: "setSourceAxisType"
+ Parameter { name: "sourceAxisType"; type: "QAxisAccumulator::SourceAxisType" }
+ }
+ Method {
+ name: "setScale"
+ Parameter { name: "scale"; type: "float" }
+ }
+ }
+ Component {
name: "Qt3DInput::QAxisSetting"
prototype: "Qt3DCore::QNode"
exports: ["Qt3D.Input/AxisSetting 2.0"]
@@ -337,7 +413,6 @@ Module {
Component {
name: "Qt3DInput::QKeyboardDevice"
prototype: "Qt3DInput::QAbstractPhysicalDevice"
- exports: ["Qt3D.Input/KeyboardDevice 2.0"]
Property {
name: "activeInput"
type: "Qt3DInput::QKeyboardHandler"
@@ -537,12 +612,13 @@ Module {
Component {
name: "Qt3DInput::QMouseDevice"
prototype: "Qt3DInput::QAbstractPhysicalDevice"
- exports: ["Qt3D.Input/MouseDevice 2.0"]
Enum {
name: "Axis"
values: {
"X": 0,
- "Y": 1
+ "Y": 1,
+ "WheelX": 2,
+ "WheelY": 3
}
}
Property { name: "sensitivity"; type: "float" }
diff --git a/src/quick3d/imports/logic/plugins.qmltypes b/src/quick3d/imports/logic/plugins.qmltypes
index 0c0ccc847..61b67ca73 100644
--- a/src/quick3d/imports/logic/plugins.qmltypes
+++ b/src/quick3d/imports/logic/plugins.qmltypes
@@ -7,7 +7,7 @@ import QtQuick.tooling 1.2
// 'qmlplugindump -nonrelocatable Qt3D.Logic 2.0'
Module {
- dependencies: ["QtQuick 2.7"]
+ dependencies: ["QtQuick 2.8"]
Component {
name: "Qt3DCore::QComponent"
prototype: "Qt3DCore::QNode"
@@ -16,6 +16,14 @@ Module {
name: "shareableChanged"
Parameter { name: "isShareable"; type: "bool" }
}
+ Signal {
+ name: "addedToEntity"
+ Parameter { name: "entity"; type: "QEntity"; isPointer: true }
+ }
+ Signal {
+ name: "removedFromEntity"
+ Parameter { name: "entity"; type: "QEntity"; isPointer: true }
+ }
Method {
name: "setShareable"
Parameter { name: "isShareable"; type: "bool" }
@@ -24,8 +32,17 @@ Module {
Component {
name: "Qt3DCore::QNode"
prototype: "QObject"
+ Enum {
+ name: "PropertyTrackingMode"
+ values: {
+ "TrackFinalValues": 0,
+ "DontTrackValues": 1,
+ "TrackAllValues": 2
+ }
+ }
Property { name: "parent"; type: "Qt3DCore::QNode"; isPointer: true }
Property { name: "enabled"; type: "bool" }
+ Property { name: "defaultPropertyTrackingMode"; revision: 9; type: "PropertyTrackingMode" }
Signal {
name: "parentChanged"
Parameter { name: "parent"; type: "QObject"; isPointer: true }
@@ -34,6 +51,10 @@ Module {
name: "enabledChanged"
Parameter { name: "enabled"; type: "bool" }
}
+ Signal {
+ name: "defaultPropertyTrackingModeChanged"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
Signal { name: "nodeDestroyed" }
Method {
name: "setParent"
@@ -43,6 +64,10 @@ Module {
name: "setEnabled"
Parameter { name: "isEnabled"; type: "bool" }
}
+ Method {
+ name: "setDefaultPropertyTrackingMode"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
}
Component {
name: "Qt3DLogic::QFrameAction"
diff --git a/src/quick3d/imports/render/plugins.qmltypes b/src/quick3d/imports/render/plugins.qmltypes
index 9e6e5fe38..aa0272430 100644
--- a/src/quick3d/imports/render/plugins.qmltypes
+++ b/src/quick3d/imports/render/plugins.qmltypes
@@ -4,10 +4,10 @@ import QtQuick.tooling 1.2
// It is used for QML tooling purposes only.
//
// This file was auto-generated by:
-// 'qmlplugindump -nonrelocatable Qt3D.Render 2.0'
+// 'qmlplugindump -nonrelocatable Qt3D.Render 2.9'
Module {
- dependencies: ["QtQuick 2.7"]
+ dependencies: ["QtQuick 2.8"]
Component {
name: "QWindow"
prototype: "QObject"
@@ -25,6 +25,13 @@ Module {
"FullScreen": 5
}
}
+ Enum {
+ name: "AncestorMode"
+ values: {
+ "ExcludeTransients": 0,
+ "IncludeTransients": 1
+ }
+ }
Property { name: "title"; type: "string" }
Property { name: "modality"; type: "Qt::WindowModality" }
Property { name: "flags"; type: "Qt::WindowFlags" }
@@ -178,6 +185,14 @@ Module {
name: "shareableChanged"
Parameter { name: "isShareable"; type: "bool" }
}
+ Signal {
+ name: "addedToEntity"
+ Parameter { name: "entity"; type: "QEntity"; isPointer: true }
+ }
+ Signal {
+ name: "removedFromEntity"
+ Parameter { name: "entity"; type: "QEntity"; isPointer: true }
+ }
Method {
name: "setShareable"
Parameter { name: "isShareable"; type: "bool" }
@@ -187,8 +202,17 @@ Module {
Component {
name: "Qt3DCore::QNode"
prototype: "QObject"
+ Enum {
+ name: "PropertyTrackingMode"
+ values: {
+ "TrackFinalValues": 0,
+ "DontTrackValues": 1,
+ "TrackAllValues": 2
+ }
+ }
Property { name: "parent"; type: "Qt3DCore::QNode"; isPointer: true }
Property { name: "enabled"; type: "bool" }
+ Property { name: "defaultPropertyTrackingMode"; revision: 9; type: "PropertyTrackingMode" }
Signal {
name: "parentChanged"
Parameter { name: "parent"; type: "QObject"; isPointer: true }
@@ -197,6 +221,10 @@ Module {
name: "enabledChanged"
Parameter { name: "enabled"; type: "bool" }
}
+ Signal {
+ name: "defaultPropertyTrackingModeChanged"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
Signal { name: "nodeDestroyed" }
Method {
name: "setParent"
@@ -206,6 +234,10 @@ Module {
name: "setEnabled"
Parameter { name: "isEnabled"; type: "bool" }
}
+ Method {
+ name: "setDefaultPropertyTrackingMode"
+ Parameter { name: "mode"; type: "PropertyTrackingMode" }
+ }
}
Component {
name: "Qt3DCore::Quick::Quick3DNode"
@@ -404,7 +436,8 @@ Module {
"CubeMapPositiveY": 34071,
"CubeMapNegativeY": 34072,
"CubeMapPositiveZ": 34073,
- "CubeMapNegativeZ": 34074
+ "CubeMapNegativeZ": 34074,
+ "AllFaces": 34075
}
}
Enum {
@@ -446,6 +479,7 @@ Module {
Property { name: "comparisonFunction"; type: "ComparisonFunction" }
Property { name: "comparisonMode"; type: "ComparisonMode" }
Property { name: "layers"; type: "int" }
+ Property { name: "samples"; type: "int" }
Signal {
name: "formatChanged"
Parameter { name: "format"; type: "TextureFormat" }
@@ -494,6 +528,10 @@ Module {
name: "layersChanged"
Parameter { name: "layers"; type: "int" }
}
+ Signal {
+ name: "samplesChanged"
+ Parameter { name: "samples"; type: "int" }
+ }
Method {
name: "setFormat"
Parameter { name: "format"; type: "TextureFormat" }
@@ -538,6 +576,10 @@ Module {
name: "setLayers"
Parameter { name: "layers"; type: "int" }
}
+ Method {
+ name: "setSamples"
+ Parameter { name: "samples"; type: "int" }
+ }
}
Component {
name: "Qt3DRender::QAbstractTextureImage"
@@ -625,7 +667,8 @@ Module {
name: "AttributeType"
values: {
"VertexAttribute": 0,
- "IndexAttribute": 1
+ "IndexAttribute": 1,
+ "DrawIndirectAttribute": 2
}
}
Enum {
@@ -651,6 +694,11 @@ Module {
Property { name: "byteOffset"; type: "uint" }
Property { name: "divisor"; type: "uint" }
Property { name: "attributeType"; type: "AttributeType" }
+ Property { name: "defaultPositionAttributeName"; type: "string"; isReadonly: true }
+ Property { name: "defaultNormalAttributeName"; type: "string"; isReadonly: true }
+ Property { name: "defaultColorAttributeName"; type: "string"; isReadonly: true }
+ Property { name: "defaultTextureCoordinateAttributeName"; type: "string"; isReadonly: true }
+ Property { name: "defaultTangentAttributeName"; type: "string"; isReadonly: true }
Signal {
name: "bufferChanged"
Parameter { name: "buffer"; type: "QBuffer"; isPointer: true }
@@ -660,6 +708,14 @@ Module {
Parameter { name: "name"; type: "string" }
}
Signal {
+ name: "vertexBaseTypeChanged"
+ Parameter { name: "vertexBaseType"; type: "VertexBaseType" }
+ }
+ Signal {
+ name: "vertexSizeChanged"
+ Parameter { name: "vertexSize"; type: "uint" }
+ }
+ Signal {
name: "dataTypeChanged"
Parameter { name: "vertexBaseType"; type: "VertexBaseType" }
}
@@ -696,6 +752,14 @@ Module {
Parameter { name: "name"; type: "string" }
}
Method {
+ name: "setVertexBaseType"
+ Parameter { name: "type"; type: "VertexBaseType" }
+ }
+ Method {
+ name: "setVertexSize"
+ Parameter { name: "size"; type: "uint" }
+ }
+ Method {
name: "setDataType"
Parameter { name: "type"; type: "VertexBaseType" }
}
@@ -780,7 +844,8 @@ Module {
"OneMinusConstantColor": 32770,
"OneMinusConstantAlpha": 32772,
"OneMinusSource1Alpha": 32773,
- "OneMinusSource1Color": 32774
+ "OneMinusSource1Color": 32774,
+ "OneMinusSource1Color0": 32774
}
}
Property { name: "sourceRgb"; type: "Blending" }
@@ -848,6 +913,9 @@ Module {
Component {
name: "Qt3DRender::QBuffer"
prototype: "Qt3DCore::QNode"
+ exports: ["Qt3D.Render/BufferBase 2.0", "Qt3D.Render/BufferBase 2.9"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0, 9]
Enum {
name: "BufferType"
values: {
@@ -856,7 +924,8 @@ Module {
"PixelPackBuffer": 35051,
"PixelUnpackBuffer": 35052,
"UniformBuffer": 35345,
- "ShaderStorageBuffer": 37074
+ "ShaderStorageBuffer": 37074,
+ "DrawIndirectBuffer": 36671
}
}
Enum {
@@ -873,9 +942,18 @@ Module {
"DynamicCopy": 35050
}
}
+ Enum {
+ name: "AccessType"
+ values: {
+ "Write": 1,
+ "Read": 2,
+ "ReadWrite": 3
+ }
+ }
Property { name: "type"; type: "BufferType" }
Property { name: "usage"; type: "UsageType" }
Property { name: "syncData"; type: "bool" }
+ Property { name: "accessType"; revision: 9; type: "AccessType" }
Signal {
name: "dataChanged"
Parameter { name: "bytes"; type: "QByteArray" }
@@ -892,6 +970,11 @@ Module {
name: "syncDataChanged"
Parameter { name: "syncData"; type: "bool" }
}
+ Signal {
+ name: "accessTypeChanged"
+ Parameter { name: "access"; type: "AccessType" }
+ }
+ Signal { name: "dataAvailable" }
Method {
name: "setType"
Parameter { name: "type"; type: "BufferType" }
@@ -904,6 +987,21 @@ Module {
name: "setSyncData"
Parameter { name: "syncData"; type: "bool" }
}
+ Method {
+ name: "setAccessType"
+ Parameter { name: "access"; type: "AccessType" }
+ }
+ Method {
+ name: "updateData"
+ Parameter { name: "offset"; type: "int" }
+ Parameter { name: "bytes"; type: "QByteArray" }
+ }
+ }
+ Component {
+ name: "Qt3DRender::QBufferCapture"
+ prototype: "Qt3DRender::QFrameGraphNode"
+ exports: ["Qt3D.Render/BufferCapture 2.9"]
+ exportMetaObjectRevisions: [0]
}
Component {
name: "Qt3DRender::QCamera"
@@ -927,6 +1025,7 @@ Module {
Property { name: "bottom"; type: "float" }
Property { name: "top"; type: "float" }
Property { name: "projectionMatrix"; type: "QMatrix4x4" }
+ Property { name: "exposure"; revision: 9; type: "float" }
Property { name: "position"; type: "QVector3D" }
Property { name: "upVector"; type: "QVector3D" }
Property { name: "viewCenter"; type: "QVector3D" }
@@ -973,6 +1072,10 @@ Module {
Parameter { name: "projectionMatrix"; type: "QMatrix4x4" }
}
Signal {
+ name: "exposureChanged"
+ Parameter { name: "exposure"; type: "float" }
+ }
+ Signal {
name: "positionChanged"
Parameter { name: "position"; type: "QVector3D" }
}
@@ -1029,6 +1132,10 @@ Module {
Parameter { name: "projectionMatrix"; type: "QMatrix4x4" }
}
Method {
+ name: "setExposure"
+ Parameter { name: "exposure"; type: "float" }
+ }
+ Method {
name: "setPosition"
Parameter { name: "position"; type: "QVector3D" }
}
@@ -1146,6 +1253,7 @@ Module {
Property { name: "bottom"; type: "float" }
Property { name: "top"; type: "float" }
Property { name: "projectionMatrix"; type: "QMatrix4x4" }
+ Property { name: "exposure"; revision: 9; type: "float" }
Signal {
name: "projectionTypeChanged"
Parameter { name: "projectionType"; type: "QCameraLens::ProjectionType" }
@@ -1186,6 +1294,10 @@ Module {
name: "projectionMatrixChanged"
Parameter { name: "projectionMatrix"; type: "QMatrix4x4" }
}
+ Signal {
+ name: "exposureChanged"
+ Parameter { name: "exposure"; type: "float" }
+ }
Method {
name: "setProjectionType"
Parameter { name: "projectionType"; type: "ProjectionType" }
@@ -1226,6 +1338,10 @@ Module {
name: "setProjectionMatrix"
Parameter { name: "projectionMatrix"; type: "QMatrix4x4" }
}
+ Method {
+ name: "setExposure"
+ Parameter { name: "exposure"; type: "float" }
+ }
}
Component {
name: "Qt3DRender::QCameraSelector"
@@ -1496,6 +1612,34 @@ Module {
}
Component { name: "Qt3DRender::QEffect"; prototype: "Qt3DCore::QNode" }
Component {
+ name: "Qt3DRender::QEnvironmentLight"
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/EnvironmentLight 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "irradiance"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Property { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ Signal {
+ name: "irradianceChanged"
+ Parameter {
+ name: "environmentIrradiance"
+ type: "Qt3DRender::QAbstractTexture"
+ isPointer: true
+ }
+ }
+ Signal {
+ name: "specularChanged"
+ Parameter { name: "environmentSpecular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setIrradiance"
+ Parameter { name: "irradiance"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ Method {
+ name: "setSpecular"
+ Parameter { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true }
+ }
+ }
+ Component {
name: "Qt3DRender::QFilterKey"
prototype: "Qt3DCore::QNode"
exports: ["Qt3D.Render/FilterKey 2.0"]
@@ -1523,7 +1667,6 @@ Module {
name: "Qt3DRender::QFrameGraphNode"
prototype: "Qt3DCore::QNode"
exports: ["Qt3D.Render/FrameGraphNode 2.0"]
- isCreatable: false
exportMetaObjectRevisions: [0]
}
Component {
@@ -1776,6 +1919,76 @@ Module {
}
Component { name: "Qt3DRender::QLayerFilter"; prototype: "Qt3DRender::QFrameGraphNode" }
Component {
+ name: "Qt3DRender::QLevelOfDetail"
+ prototype: "Qt3DCore::QComponent"
+ exports: ["Qt3D.Render/LevelOfDetail 2.9"]
+ exportMetaObjectRevisions: [0]
+ Enum {
+ name: "ThresholdType"
+ values: {
+ "DistanceToCameraThreshold": 0,
+ "ProjectedScreenPixelSizeThreshold": 1
+ }
+ }
+ Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true }
+ Property { name: "currentIndex"; type: "int" }
+ Property { name: "thresholdType"; type: "ThresholdType" }
+ Property { name: "thresholds"; type: "QVector<qreal>" }
+ Property { name: "volumeOverride"; type: "Qt3DRender::QLevelOfDetailBoundingSphere" }
+ Signal {
+ name: "cameraChanged"
+ Parameter { name: "camera"; type: "QCamera"; isPointer: true }
+ }
+ Signal {
+ name: "currentIndexChanged"
+ Parameter { name: "currentIndex"; type: "int" }
+ }
+ Signal {
+ name: "thresholdTypeChanged"
+ Parameter { name: "thresholdType"; type: "ThresholdType" }
+ }
+ Signal {
+ name: "thresholdsChanged"
+ Parameter { name: "thresholds"; type: "QVector<qreal>" }
+ }
+ Signal {
+ name: "volumeOverrideChanged"
+ Parameter { name: "volumeOverride"; type: "QLevelOfDetailBoundingSphere" }
+ }
+ Method {
+ name: "setCamera"
+ Parameter { name: "camera"; type: "QCamera"; isPointer: true }
+ }
+ Method {
+ name: "setCurrentIndex"
+ Parameter { name: "currentIndex"; type: "int" }
+ }
+ Method {
+ name: "setThresholdType"
+ Parameter { name: "thresholdType"; type: "ThresholdType" }
+ }
+ Method {
+ name: "setThresholds"
+ Parameter { name: "thresholds"; type: "QVector<qreal>" }
+ }
+ Method {
+ name: "setVolumeOverride"
+ Parameter { name: "volumeOverride"; type: "QLevelOfDetailBoundingSphere" }
+ }
+ Method {
+ name: "createBoundingSphere"
+ type: "QLevelOfDetailBoundingSphere"
+ Parameter { name: "center"; type: "QVector3D" }
+ Parameter { name: "radius"; type: "float" }
+ }
+ }
+ Component {
+ name: "Qt3DRender::QLevelOfDetailSwitch"
+ prototype: "Qt3DRender::QLevelOfDetail"
+ exports: ["Qt3D.Render/LevelOfDetailSwitch 2.9"]
+ exportMetaObjectRevisions: [0]
+ }
+ Component {
name: "Qt3DRender::QMaterial"
prototype: "Qt3DCore::QComponent"
Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true }
@@ -1789,6 +2002,39 @@ Module {
}
}
Component {
+ name: "Qt3DRender::QMemoryBarrier"
+ prototype: "Qt3DRender::QFrameGraphNode"
+ Enum {
+ name: "Operation"
+ values: {
+ "None": 0,
+ "VertexAttributeArray": 1,
+ "ElementArray": 2,
+ "Uniform": 4,
+ "TextureFetch": 8,
+ "ShaderImageAccess": 16,
+ "Command": 32,
+ "PixelBuffer": 64,
+ "TextureUpdate": 128,
+ "BufferUpdate": 256,
+ "FrameBuffer": 512,
+ "TransformFeedback": 1024,
+ "AtomicCounter": 2048,
+ "ShaderStorage": 4096,
+ "QueryBuffer": 8192,
+ "All": -1
+ }
+ }
+ Signal {
+ name: "waitOperationsChanged"
+ Parameter { name: "barrierTypes"; type: "QMemoryBarrier::Operations" }
+ }
+ Method {
+ name: "setWaitOperations"
+ Parameter { name: "operations"; type: "QMemoryBarrier::Operations" }
+ }
+ }
+ Component {
name: "Qt3DRender::QMesh"
prototype: "Qt3DRender::QGeometryRenderer"
exports: ["Qt3D.Render/Mesh 2.0"]
@@ -1913,11 +2159,35 @@ Module {
exports: ["Qt3D.Render/PickEvent 2.0"]
isCreatable: false
exportMetaObjectRevisions: [0]
+ Enum {
+ name: "Buttons"
+ values: {
+ "LeftButton": 1,
+ "RightButton": 2,
+ "MiddleButton": 4,
+ "BackButton": 8,
+ "NoButton": 0
+ }
+ }
+ Enum {
+ name: "Modifiers"
+ values: {
+ "NoModifier": 0,
+ "ShiftModifier": 33554432,
+ "ControlModifier": 67108864,
+ "AltModifier": 134217728,
+ "MetaModifier": 268435456,
+ "KeypadModifier": 536870912
+ }
+ }
Property { name: "accepted"; type: "bool" }
Property { name: "position"; type: "QPointF"; isReadonly: true }
Property { name: "distance"; type: "float"; isReadonly: true }
Property { name: "localIntersection"; type: "QVector3D"; isReadonly: true }
Property { name: "worldIntersection"; type: "QVector3D"; isReadonly: true }
+ Property { name: "button"; type: "Qt3DRender::QPickEvent::Buttons"; isReadonly: true }
+ Property { name: "buttons"; type: "int"; isReadonly: true }
+ Property { name: "modifiers"; type: "int"; isReadonly: true }
Signal {
name: "acceptedChanged"
Parameter { name: "accepted"; type: "bool" }
@@ -1946,8 +2216,17 @@ Module {
"AllPicks": 1
}
}
+ Enum {
+ name: "FaceOrientationPickingMode"
+ values: {
+ "FrontFace": 1,
+ "BackFace": 2,
+ "FrontAndBackFace": 3
+ }
+ }
Property { name: "pickMethod"; type: "PickMethod" }
Property { name: "pickResultMode"; type: "PickResultMode" }
+ Property { name: "faceOrientationPickingMode"; type: "FaceOrientationPickingMode" }
Signal {
name: "pickMethodChanged"
Parameter { name: "pickMethod"; type: "QPickingSettings::PickMethod" }
@@ -1956,6 +2235,13 @@ Module {
name: "pickResultModeChanged"
Parameter { name: "pickResult"; type: "QPickingSettings::PickResultMode" }
}
+ Signal {
+ name: "faceOrientationPickingModeChanged"
+ Parameter {
+ name: "faceOrientationPickingMode"
+ type: "QPickingSettings::FaceOrientationPickingMode"
+ }
+ }
Method {
name: "setPickMethod"
Parameter { name: "pickMethod"; type: "PickMethod" }
@@ -1964,6 +2250,10 @@ Module {
name: "setPickResultMode"
Parameter { name: "pickResultMode"; type: "PickResultMode" }
}
+ Method {
+ name: "setFaceOrientationPickingMode"
+ Parameter { name: "faceOrientationPickingMode"; type: "FaceOrientationPickingMode" }
+ }
}
Component {
name: "Qt3DRender::QPointLight"
@@ -2054,6 +2344,42 @@ Module {
}
}
Component {
+ name: "Qt3DRender::QRenderCapture"
+ prototype: "Qt3DRender::QFrameGraphNode"
+ exports: ["Qt3D.Render/RenderCapture 2.1"]
+ exportMetaObjectRevisions: [0]
+ Method {
+ name: "requestCapture"
+ type: "Qt3DRender::QRenderCaptureReply*"
+ Parameter { name: "captureId"; type: "int" }
+ }
+ Method { name: "requestCapture"; revision: 9; type: "Qt3DRender::QRenderCaptureReply*" }
+ }
+ Component {
+ name: "Qt3DRender::QRenderCaptureReply"
+ prototype: "QObject"
+ exports: ["Qt3D.Render/RenderCaptureReply 2.1"]
+ isCreatable: false
+ exportMetaObjectRevisions: [0]
+ Property { name: "image"; type: "QImage"; isReadonly: true }
+ Property { name: "captureId"; type: "int"; isReadonly: true }
+ Property { name: "complete"; type: "bool"; isReadonly: true }
+ Signal {
+ name: "completeChanged"
+ Parameter { name: "isComplete"; type: "bool" }
+ }
+ Signal { name: "completed" }
+ Method {
+ name: "saveImage"
+ type: "bool"
+ Parameter { name: "fileName"; type: "string" }
+ }
+ Method {
+ name: "saveToFile"
+ Parameter { name: "fileName"; type: "string" }
+ }
+ }
+ Component {
name: "Qt3DRender::QRenderPass"
prototype: "Qt3DCore::QNode"
Property { name: "shaderProgram"; type: "Qt3DRender::QShaderProgram"; isPointer: true }
@@ -2119,7 +2445,7 @@ Module {
exports: ["Qt3D.Render/RenderSurfaceSelector 2.0"]
exportMetaObjectRevisions: [0]
Property { name: "surface"; type: "QObject"; isPointer: true }
- Property { name: "externalRenderTargetSize"; type: "QSize"; isReadonly: true }
+ Property { name: "externalRenderTargetSize"; type: "QSize" }
Property { name: "surfacePixelRatio"; type: "float" }
Signal {
name: "surfaceChanged"
@@ -2141,6 +2467,10 @@ Module {
name: "setSurfacePixelRatio"
Parameter { name: "ratio"; type: "float" }
}
+ Method {
+ name: "setExternalRenderTargetSize"
+ Parameter { name: "size"; type: "QSize" }
+ }
}
Component { name: "Qt3DRender::QRenderTarget"; prototype: "Qt3DCore::QComponent" }
Component {
@@ -2176,7 +2506,7 @@ Module {
Property { name: "texture"; type: "QAbstractTexture"; isPointer: true }
Property { name: "mipLevel"; type: "int" }
Property { name: "layer"; type: "int" }
- Property { name: "face"; type: "QAbstractTexture::CubeMapFace" }
+ Property { name: "face"; type: "Qt3DRender::QAbstractTexture::CubeMapFace" }
Signal {
name: "attachmentPointChanged"
Parameter { name: "attachmentPoint"; type: "AttachmentPoint" }
@@ -2243,6 +2573,17 @@ Module {
"Error": 3
}
}
+ Enum {
+ name: "ComponentType"
+ values: {
+ "UnknownComponent": 0,
+ "GeometryRendererComponent": 1,
+ "TransformComponent": 2,
+ "MaterialComponent": 3,
+ "LightComponent": 4,
+ "CameraLensComponent": 5
+ }
+ }
Property { name: "source"; type: "QUrl" }
Property { name: "status"; type: "Status"; isReadonly: true }
Signal {
@@ -2261,6 +2602,20 @@ Module {
name: "setStatus"
Parameter { name: "status"; type: "Status" }
}
+ Method {
+ name: "entity"
+ revision: 9
+ type: "Qt3DCore::QEntity*"
+ Parameter { name: "entityName"; type: "string" }
+ }
+ Method { name: "entityNames"; revision: 9; type: "QStringList" }
+ Method {
+ name: "component"
+ revision: 9
+ type: "Qt3DCore::QComponent*"
+ Parameter { name: "entityName"; type: "string" }
+ Parameter { name: "componentType"; type: "ComponentType" }
+ }
}
Component {
name: "Qt3DRender::QScissorTest"
@@ -2333,12 +2688,22 @@ Module {
"Compute": 5
}
}
+ Enum {
+ name: "Status"
+ values: {
+ "NotReady": 0,
+ "Ready": 1,
+ "Error": 2
+ }
+ }
Property { name: "vertexShaderCode"; type: "QByteArray" }
Property { name: "tessellationControlShaderCode"; type: "QByteArray" }
Property { name: "tessellationEvaluationShaderCode"; type: "QByteArray" }
Property { name: "geometryShaderCode"; type: "QByteArray" }
Property { name: "fragmentShaderCode"; type: "QByteArray" }
Property { name: "computeShaderCode"; type: "QByteArray" }
+ Property { name: "log"; revision: 9; type: "string"; isReadonly: true }
+ Property { name: "status"; revision: 9; type: "Status"; isReadonly: true }
Signal {
name: "vertexShaderCodeChanged"
Parameter { name: "vertexShaderCode"; type: "QByteArray" }
@@ -2363,6 +2728,14 @@ Module {
name: "computeShaderCodeChanged"
Parameter { name: "computeShaderCode"; type: "QByteArray" }
}
+ Signal {
+ name: "logChanged"
+ Parameter { name: "log"; type: "string" }
+ }
+ Signal {
+ name: "statusChanged"
+ Parameter { name: "status"; type: "Status" }
+ }
Method {
name: "setVertexShaderCode"
Parameter { name: "vertexShaderCode"; type: "QByteArray" }
@@ -2701,6 +3074,7 @@ Module {
}
Property { name: "source"; type: "QUrl" }
Property { name: "status"; type: "Status"; isReadonly: true }
+ Property { name: "mirrored"; type: "bool" }
Signal {
name: "sourceChanged"
Parameter { name: "source"; type: "QUrl" }
@@ -2709,23 +3083,40 @@ Module {
name: "statusChanged"
Parameter { name: "status"; type: "Status" }
}
+ Signal {
+ name: "mirroredChanged"
+ Parameter { name: "mirrored"; type: "bool" }
+ }
Method {
name: "setSource"
Parameter { name: "source"; type: "QUrl" }
}
+ Method {
+ name: "setMirrored"
+ Parameter { name: "mirrored"; type: "bool" }
+ }
}
Component {
name: "Qt3DRender::QTextureLoader"
prototype: "Qt3DRender::QAbstractTexture"
Property { name: "source"; type: "QUrl" }
+ Property { name: "mirrored"; type: "bool" }
Signal {
name: "sourceChanged"
Parameter { name: "source"; type: "QUrl" }
}
+ Signal {
+ name: "mirroredChanged"
+ Parameter { name: "mirrored"; type: "bool" }
+ }
Method {
name: "setSource"
Parameter { name: "source"; type: "QUrl" }
}
+ Method {
+ name: "setMirrored"
+ Parameter { name: "mirrored"; type: "bool" }
+ }
}
Component { name: "Qt3DRender::QTextureRectangle"; prototype: "Qt3DRender::QAbstractTexture" }
Component {
@@ -2774,14 +3165,23 @@ Module {
name: "Qt3DRender::QViewport"
prototype: "Qt3DRender::QFrameGraphNode"
Property { name: "normalizedRect"; type: "QRectF" }
+ Property { name: "gamma"; revision: 9; type: "float" }
Signal {
name: "normalizedRectChanged"
Parameter { name: "normalizedRect"; type: "QRectF" }
}
+ Signal {
+ name: "gammaChanged"
+ Parameter { name: "gamma"; type: "float" }
+ }
Method {
name: "setNormalizedRect"
Parameter { name: "normalizedRect"; type: "QRectF" }
}
+ Method {
+ name: "setGamma"
+ Parameter { name: "gamma"; type: "float" }
+ }
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DBuffer"
@@ -2790,7 +3190,16 @@ Module {
exportMetaObjectRevisions: [0]
Property { name: "data"; type: "QVariant" }
Signal { name: "bufferDataChanged" }
- Signal { name: "bufferDataChanged" }
+ Method {
+ name: "updateData"
+ Parameter { name: "offset"; type: "int" }
+ Parameter { name: "bytes"; type: "QVariant" }
+ }
+ Method {
+ name: "readBinaryFile"
+ type: "QVariant"
+ Parameter { name: "fileUrl"; type: "QUrl" }
+ }
}
Component {
name: "Qt3DRender::Render::Quick::Quick3DEffect"
@@ -2823,6 +3232,13 @@ Module {
Property { name: "parameters"; type: "Qt3DRender::QParameter"; isList: true; isReadonly: true }
}
Component {
+ name: "Qt3DRender::Render::Quick::Quick3DMemoryBarrier"
+ prototype: "Qt3DRender::QMemoryBarrier"
+ exports: ["Qt3D.Render/MemoryBarrier 2.9"]
+ exportMetaObjectRevisions: [0]
+ Property { name: "waitFor"; type: "int" }
+ }
+ Component {
name: "Qt3DRender::Render::Quick::Quick3DParameter"
prototype: "Qt3DRender::QParameter"
exports: ["Qt3D.Render/Parameter 2.0"]
@@ -2921,7 +3337,7 @@ Module {
Component {
name: "Qt3DRender::Render::Quick::Quick3DTextureExtension"
defaultProperty: "textureImages"
- prototype: "Qt3DRender::QTextureLoader"
+ prototype: "Qt3DRender::QTextureRectangle"
exports: [
"Qt3D.Render/Texture1D 2.0",
"Qt3D.Render/Texture1DArray 2.0",
diff --git a/src/quick3d/imports/scene3d/scene3ditem.cpp b/src/quick3d/imports/scene3d/scene3ditem.cpp
index 6c285e133..c31f4aa97 100644
--- a/src/quick3d/imports/scene3d/scene3ditem.cpp
+++ b/src/quick3d/imports/scene3d/scene3ditem.cpp
@@ -223,7 +223,7 @@ void Scene3DItem::setWindowSurface(QObject *rootObject)
}
}
-void Scene3DItem::setItemArea(const QSize &area)
+void Scene3DItem::setItemArea(QSize area)
{
Qt3DRender::QRenderSurfaceSelector *surfaceSelector = Qt3DRender::QRenderSurfaceSelectorPrivate::find(m_entity);
if (surfaceSelector)
diff --git a/src/quick3d/imports/scene3d/scene3ditem_p.h b/src/quick3d/imports/scene3d/scene3ditem_p.h
index eb14645c3..e0ce3addc 100644
--- a/src/quick3d/imports/scene3d/scene3ditem_p.h
+++ b/src/quick3d/imports/scene3d/scene3ditem_p.h
@@ -88,7 +88,7 @@ public:
bool multisample() const;
void setMultisample(bool enable);
- void setItemArea(const QSize &area);
+ Q_INVOKABLE void setItemArea(QSize area);
bool isHoverEnabled() const;
enum CameraAspectRatioMode {
diff --git a/src/quick3d/imports/scene3d/scene3drenderer.cpp b/src/quick3d/imports/scene3d/scene3drenderer.cpp
index 88f3be3c1..b32191391 100644
--- a/src/quick3d/imports/scene3d/scene3drenderer.cpp
+++ b/src/quick3d/imports/scene3d/scene3drenderer.cpp
@@ -57,6 +57,17 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
+namespace {
+
+inline QMetaMethod setItemAreaMethod()
+{
+ const int idx = Scene3DItem::staticMetaObject.indexOfMethod("setItemArea(QSize)");
+ Q_ASSERT(idx != -1);
+ return Scene3DItem::staticMetaObject.method(idx);
+}
+
+} // anonymous
+
class ContextSaver
{
public:
@@ -250,8 +261,11 @@ void Scene3DRenderer::render()
const bool multisampleHasChanged = m_multisample != m_lastMultisample;
const bool forceRecreate = sizeHasChanged || multisampleHasChanged;
- if (sizeHasChanged)
- m_item->setItemArea(boundingRectSize);
+ if (sizeHasChanged) {
+ // We are in the QSGRenderThread (doing a direct call would result in a race)
+ static const QMetaMethod setItemArea = setItemAreaMethod();
+ setItemArea.invoke(m_item, Qt::QueuedConnection, Q_ARG(QSize, boundingRectSize));
+ }
// Rebuild FBO and textures if never created or a resize has occurred
if ((m_multisampledFBO.isNull() || forceRecreate) && m_multisample) {
diff --git a/src/quick3d/quick3d/qt3dquick_global.cpp b/src/quick3d/quick3d/qt3dquick_global.cpp
index ebf27e7ae..a98211991 100644
--- a/src/quick3d/quick3d/qt3dquick_global.cpp
+++ b/src/quick3d/quick3d/qt3dquick_global.cpp
@@ -659,9 +659,9 @@ public:
#undef ASSERT_VALID_SIZE
};
+static Quick3DValueTypeProvider valueTypeProvider;
static Quick3DValueTypeProvider *getValueTypeProvider()
{
- static Quick3DValueTypeProvider valueTypeProvider;
return &valueTypeProvider;
}
@@ -706,6 +706,11 @@ void Quick3D_initialize()
QQmlPrivate::qmlregister(QQmlPrivate::AutoParentRegistration, &autoparent);
}
+void Quick3D_uninitialize()
+{
+ QQml_removeValueTypeProvider(&valueTypeProvider);
+}
+
void Quick3D_registerType(const char *className, const char *quickName, int major, int minor)
{
QuickNodeFactory::instance()->registerType(className, quickName, major, minor);
diff --git a/src/quick3d/quick3d/qt3dquick_global_p.h b/src/quick3d/quick3d/qt3dquick_global_p.h
index d67209404..ffc603f91 100644
--- a/src/quick3d/quick3d/qt3dquick_global_p.h
+++ b/src/quick3d/quick3d/qt3dquick_global_p.h
@@ -62,6 +62,7 @@ namespace Qt3DCore {
namespace Quick {
QT3DQUICKSHARED_PRIVATE_EXPORT void Quick3D_initialize();
+QT3DQUICKSHARED_PRIVATE_EXPORT void Quick3D_uninitialize();
QT3DQUICKSHARED_PRIVATE_EXPORT void Quick3D_registerType(const char *className, const char *quickName, int major, int minor);
template<class T, class E> void registerExtendedType(const char *className, const char *quickName,
diff --git a/src/quick3d/quick3danimation/items/items.pri b/src/quick3d/quick3danimation/items/items.pri
index 3f19965b5..27adabbe4 100644
--- a/src/quick3d/quick3danimation/items/items.pri
+++ b/src/quick3d/quick3danimation/items/items.pri
@@ -4,7 +4,8 @@ SOURCES += \
$$PWD/quick3danimationgroup.cpp \
$$PWD/quick3dkeyframeanimation.cpp \
$$PWD/quick3dmorphinganimation.cpp \
- $$PWD/quick3dmorphtarget.cpp
+ $$PWD/quick3dmorphtarget.cpp \
+ $$PWD/quick3dvertexblendanimation.cpp
HEADERS += \
$$PWD/quick3dchannelmapper_p.h \
@@ -12,6 +13,7 @@ HEADERS += \
$$PWD/quick3danimationgroup_p.h \
$$PWD/quick3dkeyframeanimation_p.h \
$$PWD/quick3dmorphinganimation_p.h \
- $$PWD/quick3dmorphtarget_p.h
+ $$PWD/quick3dmorphtarget_p.h \
+ $$PWD/quick3dvertexblendanimation_p.h
INCLUDEPATH += $$PWD
diff --git a/src/quick3d/quick3danimation/items/quick3dvertexblendanimation.cpp b/src/quick3d/quick3danimation/items/quick3dvertexblendanimation.cpp
new file mode 100644
index 000000000..2dffb7858
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dvertexblendanimation.cpp
@@ -0,0 +1,104 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quick3dvertexblendanimation_p.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+QQuick3DVertexBlendAnimation::QQuick3DVertexBlendAnimation(QObject *parent)
+ : QObject(parent)
+{
+}
+
+QQmlListProperty<Qt3DAnimation::QMorphTarget> QQuick3DVertexBlendAnimation::morphTargets()
+{
+ return QQmlListProperty<Qt3DAnimation::QMorphTarget>(this, 0,
+ &QQuick3DVertexBlendAnimation::appendMorphTarget,
+ &QQuick3DVertexBlendAnimation::morphTargetCount,
+ &QQuick3DVertexBlendAnimation::morphTargetAt,
+ &QQuick3DVertexBlendAnimation::clearMorphTargets);
+}
+
+void QQuick3DVertexBlendAnimation::appendMorphTarget(
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ Qt3DAnimation::QMorphTarget *morphTarget)
+{
+ QQuick3DVertexBlendAnimation *animation
+ = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object);
+ if (animation)
+ animation->parentVertexBlendAnimation()->addMorphTarget(morphTarget);
+}
+
+int QQuick3DVertexBlendAnimation::morphTargetCount(
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> *list)
+{
+ QQuick3DVertexBlendAnimation *animation
+ = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object);
+ if (animation)
+ return animation->parentVertexBlendAnimation()->morphTargetList().count();
+ return 0;
+}
+
+Qt3DAnimation::QMorphTarget *QQuick3DVertexBlendAnimation::morphTargetAt(
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ int index)
+{
+ QQuick3DVertexBlendAnimation *animation
+ = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object);
+ if (animation) {
+ return qobject_cast<Qt3DAnimation::QMorphTarget *>(
+ animation->parentVertexBlendAnimation()->morphTargetList().at(index));
+ }
+ return nullptr;
+}
+
+void QQuick3DVertexBlendAnimation::clearMorphTargets(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list)
+{
+ QQuick3DVertexBlendAnimation *animation
+ = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object);
+ if (animation) {
+ QVector<Qt3DAnimation::QMorphTarget *> emptyList;
+ animation->parentVertexBlendAnimation()->setMorphTargets(emptyList);
+ }
+}
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
diff --git a/src/quick3d/quick3danimation/items/quick3dvertexblendanimation_p.h b/src/quick3d/quick3danimation/items/quick3dvertexblendanimation_p.h
new file mode 100644
index 000000000..6be2d662f
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dvertexblendanimation_p.h
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DANIMATION_QUICK_QUICK3DVERTEXBLENDANIMATION_P_H
+#define QT3DANIMATION_QUICK_QUICK3DVERTEXBLENDANIMATION_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQml/qqmllist.h>
+
+#include <Qt3DAnimation/qvertexblendanimation.h>
+
+#include <private/qt3dquickanimation_global_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+class QT3DQUICKANIMATIONSHARED_PRIVATE_EXPORT QQuick3DVertexBlendAnimation : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QQmlListProperty<Qt3DAnimation::QMorphTarget> morphTargets READ morphTargets)
+
+public:
+ QQuick3DVertexBlendAnimation(QObject *parent = nullptr);
+
+ inline QVertexBlendAnimation *parentVertexBlendAnimation() const
+ {
+ return qobject_cast<QVertexBlendAnimation *>(parent());
+ }
+
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> morphTargets();
+
+private:
+
+ static void appendMorphTarget(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ Qt3DAnimation::QMorphTarget *morphTarget);
+ static Qt3DAnimation::QMorphTarget *morphTargetAt(
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ int index);
+ static int morphTargetCount(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list);
+ static void clearMorphTargets(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list);
+};
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
+
+#endif // QT3DANIMATION_QUICK_QUICK3DMORPHINGANIMATION_P_H
diff --git a/src/quick3d/quick3dscene2d/items/qscene2d.cpp b/src/quick3d/quick3dscene2d/items/qscene2d.cpp
index 3470ac9d8..52e2be094 100644
--- a/src/quick3d/quick3dscene2d/items/qscene2d.cpp
+++ b/src/quick3d/quick3dscene2d/items/qscene2d.cpp
@@ -59,21 +59,75 @@ namespace Quick {
\brief This class enables rendering qml into a texture, which then can be
used as a part of 3D scene.
- The component uses QQuickRenderControl to render the given QML source into an
+ This class uses QQuickRenderControl to render the given QQuickItem into an
offscreen surface, which is attached to a texture provided by the user. This allows the
component to directly render into the texture without intermediate copy and the user to
freely specify how the texture is used in the 3D scene.
+ The entities using the QScene2D can be associated with the class to enable interaction
+ with the item; if an entity has a QObjectPicker component, the pick events from that picker
+ are sent to the QScene2D and converted to mouse events and finally sent to the item.
+
\since 5.9
*/
/*!
\qmltype Scene2D
\inqmlmodule Qt3D.Scene2D
- \since
- \ingroup
+ \since 5.9
\instantiates Qt3DRender::Quick::QScene2D
- \brief Scene2D
+
+ \brief This type enables rendering qml into a texture, which then can be
+ used as a part of 3D scene.
+
+ This object uses RenderControl to render the given Item into an
+ offscreen surface, which is attached to a texture provided by the user. This allows the
+ component to directly render into the texture without intermediate copy and the user to
+ freely specify how the texture is used in the 3D scene.
+
+ The entities using the Scene2D can be associated with the type to enable interaction
+ with the item; if an entity has an ObjectPicker component, the pick events from that picker
+ are sent to the Scene2D and converted to mouse events and finally sent to the item.
+
+ Usage:
+ \qml
+ Entity {
+ id: sceneRoot
+
+ // specify Scene2D inside the entity hierarchy
+ Scene2D {
+ // specify output
+ output: RenderTargetOutput {
+ attachmentPoint: RenderTargetOutput.Color0
+ texture: Texture2D {
+ id: textureId
+ width: 1024
+ height: 1024
+ format: Texture.RGBA8_UNorm
+ }
+ }
+ // specify entities
+ entities: [entityId]
+
+ // specify rendered content
+ Rectangle {
+ color: "red"
+ }
+ }
+
+ Entity {
+ id: entityId
+
+ property Material material: TextureMaterial {
+ texture: textureId
+ }
+ property ObjectPicker picker: ObjectPicker {
+ hoverEnabled: true
+ dragEnabled: true
+ }
+ ...
+
+ \endqml
*/
/*!
@@ -91,18 +145,34 @@ namespace Quick {
*/
/*!
- \qmlproperty QUrl Qt3D.Render::Scene2D::source
- Holds the qml source url.
- */
-
-/*!
\qmlproperty enumeration Qt3D.Render::Scene2D::renderPolicy
Holds the render policy of this Scene2D.
+
+ \list
+ \li Continuous The Scene2D is rendering continuously. This is the default render policy.
+ \li SingleShot The Scene2D renders to the texture only once after which the resources
+ allocated for rendering are released.
+ \endlist
+ */
+/*!
+ \qmlproperty Item Qt3D.Render::Scene2D::item
+ Holds the Item, which is rendered by Scene2D to the texture.
*/
/*!
- \qmlproperty bool Qt3D.Render::Scene2D::loaded
- Holds whether the source has been loaded.
+ \qmlproperty bool Qt3D.Render::Scene2D::mouseEnabled
+ Holds whether mouse events are enabled for the rendered item. The mouse events are
+ generated from object picking events of the entities added to the Scene2D.
+ Mouse is enabled by default.
+
+ \note Events sent to items are delayed by one frame due to object picking
+ happening in the backend.
+ */
+/*!
+ \qmlproperty list<Entity> Qt3D.Render::Scene2D::entities
+ Holds the list of entities which are associated with the Scene2D object. If the
+ entities have ObjectPicker, the pick events from that entity are sent to Scene2D
+ and converted to mouse events.
*/
QScene2DPrivate::QScene2DPrivate()
@@ -118,6 +188,15 @@ QScene2DPrivate::~QScene2DPrivate()
delete m_renderManager;
}
+void QScene2DPrivate::setScene(Qt3DCore::QScene *scene)
+{
+ Q_Q(QScene2D);
+ QNodePrivate::setScene(scene);
+ const auto change = Qt3DCore::QPropertyUpdatedChangePtr::create(q->id());
+ change->setPropertyName("sceneInitialized");
+ notifyObservers(change);
+}
+
/*!
The constructor creates a new QScene2D instance with the specified \a parent.
@@ -125,58 +204,12 @@ QScene2DPrivate::~QScene2DPrivate()
QScene2D::QScene2D(Qt3DCore::QNode *parent)
: Qt3DCore::QNode(*new QScene2DPrivate, parent)
{
- Q_D(QScene2D);
- connect(d->m_renderManager, &Scene2DManager::onLoadedChanged,
- this, &QScene2D::sourceLoaded);
-}
-
-QScene2D::QScene2D(QQmlEngine *engine, Qt3DCore::QNode *parent)
- : Qt3DCore::QNode(*new QScene2DPrivate, parent)
-{
- Q_D(QScene2D);
- connect(d->m_renderManager, &Scene2DManager::onLoadedChanged,
- this, &QScene2D::sourceLoaded);
- d->m_renderManager->setEngine(engine);
-}
-
-QScene2D::~QScene2D()
-{
-}
-
-bool QScene2D::loaded() const
-{
- Q_D(const QScene2D);
- return d->m_renderManager->m_initialized;
}
/*!
- \property QScene2D::source
- \brief Specifies the url for the qml.
-
- This property specifies the url to the qml being rendered to the texture.
- The source must specify QQuickItem as a root. The item must specify width
- and height. The rendered qml is scaled to the texture size.
- The property can not be changed after the rendering has been initialized.
+ \property QScene2D::item
+ Holds the QQuickItem, which is rendered by QScene2D to the texture.
*/
-QUrl QScene2D::source() const
-{
- Q_D(const QScene2D);
- return d->m_renderManager->m_source;
-}
-
-void QScene2D::setSource(const QUrl &url)
-{
- Q_D(QScene2D);
- if (d->m_renderManager->m_initialized) {
- qWarning() << "Unable to set source after initialization.";
- return;
- }
- if (d->m_renderManager->m_source != url) {
- d->m_renderManager->setSource(url);
- emit sourceChanged(url);
- }
-}
-
QQuickItem* QScene2D::item() const
{
Q_D(const QScene2D);
@@ -250,46 +283,29 @@ Qt3DCore::QNodeCreatedChangeBasePtr QScene2D::createNodeCreationChange() const
data.output = d->m_output ? d->m_output->id() : Qt3DCore::QNodeId();
for (Qt3DCore::QEntity *e : d->m_entities)
data.entityIds.append(e->id());
+ data.mouseEnabled = d->m_renderManager->m_mouseEnabled;
return creationChange;
}
-bool QScene2D::event(QEvent *event)
-{
- Q_D(QScene2D);
- d->m_renderManager->forwardEvent(event);
- return true;
-}
-
-/*!
- Returns the qml engine used by the QScene2D.
- */
-QQmlEngine *QScene2D::engine() const
+bool QScene2D::isMouseEnabled() const
{
Q_D(const QScene2D);
- return d->m_renderManager->m_qmlEngine;
-}
-
-bool QScene2D::isGrabMouseEnabled() const
-{
- Q_D(const QScene2D);
- return d->m_renderManager->m_grabMouse;
+ return d->m_renderManager->m_mouseEnabled;
}
/*!
- \internal
+ Retrieve entities associated with the QScene2D.
*/
-void QScene2D::sourceLoaded()
-{
- emit loadedChanged(true);
-}
-
-
QVector<Qt3DCore::QEntity*> QScene2D::entities()
{
Q_D(const QScene2D);
return d->m_entities;
}
+/*!
+ Adds an \a entity to the the QScene2D object. If the entities have QObjectPicker,
+ the pick events from that entity are sent to QScene2D and converted to mouse events.
+*/
void QScene2D::addEntity(Qt3DCore::QEntity *entity)
{
Q_D(QScene2D);
@@ -306,6 +322,9 @@ void QScene2D::addEntity(Qt3DCore::QEntity *entity)
}
}
+/*!
+ Removes an \a entity from the the QScene2D object.
+*/
void QScene2D::removeEntity(Qt3DCore::QEntity *entity)
{
Q_D(QScene2D);
@@ -322,12 +341,20 @@ void QScene2D::removeEntity(Qt3DCore::QEntity *entity)
}
}
-void QScene2D::setGrabMouseEnabled(bool grab)
+/*!
+ \property QScene2D::mouseEnabled
+ Holds whether mouse events are enabled for the rendered item. The mouse events are
+ generated from object picking events of the entities added to the QScene2D.
+ Mouse is enabled by default.
+
+ \note Events are delayed by one frame due to object picking happening in the backend.
+ */
+void QScene2D::setMouseEnabled(bool enabled)
{
Q_D(QScene2D);
- if (d->m_renderManager->m_grabMouse != grab) {
- d->m_renderManager->m_grabMouse = grab;
- emit grabMouseChanged(grab);
+ if (d->m_renderManager->m_mouseEnabled != enabled) {
+ d->m_renderManager->m_mouseEnabled = enabled;
+ emit mouseEnabledChanged(enabled);
}
}
diff --git a/src/quick3d/quick3dscene2d/items/qscene2d.h b/src/quick3d/quick3dscene2d/items/qscene2d.h
index 2c982668a..73322a9e9 100644
--- a/src/quick3d/quick3dscene2d/items/qscene2d.h
+++ b/src/quick3d/quick3dscene2d/items/qscene2d.h
@@ -60,11 +60,9 @@ class QT3DQUICKSCENE2DSHARED_EXPORT QScene2D : public Qt3DCore::QNode
Q_OBJECT
Q_PROPERTY(Qt3DRender::QRenderTargetOutput *output READ output WRITE setOutput NOTIFY outputChanged)
- Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(QScene2D::RenderPolicy renderPolicy READ renderPolicy WRITE setRenderPolicy NOTIFY renderPolicyChanged)
- Q_PROPERTY(bool loaded READ loaded NOTIFY loadedChanged)
Q_PROPERTY(QQuickItem *item READ item WRITE setItem NOTIFY itemChanged)
- Q_PROPERTY(bool grabMouse READ isGrabMouseEnabled WRITE setGrabMouseEnabled NOTIFY grabMouseChanged)
+ Q_PROPERTY(bool mouseEnabled READ isMouseEnabled WRITE setMouseEnabled NOTIFY mouseEnabledChanged)
Q_CLASSINFO("DefaultProperty", "item")
@@ -77,18 +75,11 @@ public:
Q_ENUM(RenderPolicy)
explicit QScene2D(Qt3DCore::QNode *parent = nullptr);
- QScene2D(QQmlEngine *engine, Qt3DCore::QNode *parent = nullptr);
- ~QScene2D();
Qt3DRender::QRenderTargetOutput *output() const;
- QUrl source() const;
- bool loaded() const;
QScene2D::RenderPolicy renderPolicy() const;
QQuickItem *item() const;
- QQmlEngine *engine() const;
- bool isGrabMouseEnabled() const;
-
- bool event(QEvent *event) Q_DECL_OVERRIDE;
+ bool isMouseEnabled() const;
QVector<Qt3DCore::QEntity *> entities();
void addEntity(Qt3DCore::QEntity *entity);
@@ -96,26 +87,21 @@ public:
public Q_SLOTS:
void setOutput(Qt3DRender::QRenderTargetOutput *output);
- void setSource(const QUrl &url);
void setRenderPolicy(QScene2D::RenderPolicy policy);
void setItem(QQuickItem *item);
- void setGrabMouseEnabled(bool grab);
+ void setMouseEnabled(bool enabled);
Q_SIGNALS:
void outputChanged(Qt3DRender::QRenderTargetOutput *output);
- void sourceChanged(const QUrl &url);
- void loadedChanged(bool loaded);
void renderPolicyChanged(QScene2D::RenderPolicy policy);
void itemChanged(QQuickItem *item);
- void grabMouseChanged(bool grab);
+ void mouseEnabledChanged(bool enabled);
protected:
Q_DECLARE_PRIVATE(QScene2D)
private:
Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const Q_DECL_OVERRIDE;
-
- void sourceLoaded();
};
} // namespace Quick
diff --git a/src/quick3d/quick3dscene2d/items/qscene2d_p.h b/src/quick3d/quick3dscene2d/items/qscene2d_p.h
index e40d3d6a9..217058f5c 100644
--- a/src/quick3d/quick3dscene2d/items/qscene2d_p.h
+++ b/src/quick3d/quick3dscene2d/items/qscene2d_p.h
@@ -55,6 +55,10 @@
QT_BEGIN_NAMESPACE
+namespace Qt3DCore {
+class QScene;
+}
+
namespace Qt3DRender {
namespace Quick {
@@ -70,6 +74,8 @@ public:
QScene2DPrivate();
~QScene2DPrivate();
+ void setScene(Qt3DCore::QScene *scene) Q_DECL_OVERRIDE;
+
Scene2DManager *m_renderManager;
QMetaObject::Connection m_textureDestroyedConnection;
Qt3DRender::QRenderTargetOutput *m_output;
@@ -82,6 +88,7 @@ struct QScene2DData
Scene2DSharedObjectPtr sharedObject;
Qt3DCore::QNodeId output;
QVector<Qt3DCore::QNodeId> entityIds;
+ bool mouseEnabled;
};
} // namespace Quick
diff --git a/src/quick3d/quick3dscene2d/items/scene2d.cpp b/src/quick3d/quick3dscene2d/items/scene2d.cpp
index ded595b36..b0c58c6c5 100644
--- a/src/quick3d/quick3dscene2d/items/scene2d.cpp
+++ b/src/quick3d/quick3dscene2d/items/scene2d.cpp
@@ -118,6 +118,7 @@ Scene2D::Scene2D()
, m_rbo(0)
, m_initialized(false)
, m_renderInitialized(false)
+ , m_mouseEnabled(true)
, m_renderPolicy(Qt3DRender::Quick::QScene2D::Continuous)
{
renderThreadClientCount->fetchAndAddAcquire(1);
@@ -125,12 +126,7 @@ Scene2D::Scene2D()
Scene2D::~Scene2D()
{
- // this gets called from aspect thread. Wait for the render thread then delete it.
- // TODO: render thread deletion
-// if (m_renderThread) {
-// m_renderThread->wait(1000);
-// delete m_renderThread;
-// }
+ stopGrabbing();
}
void Scene2D::setOutput(Qt3DCore::QNodeId outputId)
@@ -177,6 +173,7 @@ void Scene2D::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &chan
setSharedObject(data.sharedObject);
setOutput(data.output);
m_entities = data.entityIds;
+ m_mouseEnabled = data.mouseEnabled;
}
void Scene2D::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
@@ -192,49 +189,42 @@ void Scene2D::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
} else if (propertyChange->propertyName() == QByteArrayLiteral("output")) {
Qt3DCore::QNodeId outputId = propertyChange->value().value<Qt3DCore::QNodeId>();
setOutput(outputId);
- } else if (propertyChange->propertyName() == QByteArrayLiteral("sharedObject")) {
- const Scene2DSharedObjectPtr sharedObject
- = propertyChange->value().value<Scene2DSharedObjectPtr>();
- setSharedObject(sharedObject);
} else if (propertyChange->propertyName() == QByteArrayLiteral("pressed")) {
QPickEventPtr ev = propertyChange->value().value<QPickEventPtr>();
handlePickEvent(QEvent::MouseButtonPress, ev);
} else if (propertyChange->propertyName() == QByteArrayLiteral("released")) {
QPickEventPtr ev = propertyChange->value().value<QPickEventPtr>();
handlePickEvent(QEvent::MouseButtonRelease, ev);
- } else if (propertyChange->propertyName() == QByteArrayLiteral("clicked")) {
- QPickEventPtr ev = propertyChange->value().value<QPickEventPtr>();
- handlePickEvent(QEvent::MouseButtonDblClick, ev);
} else if (propertyChange->propertyName() == QByteArrayLiteral("moved")) {
QPickEventPtr ev = propertyChange->value().value<QPickEventPtr>();
handlePickEvent(QEvent::MouseMove, ev);
- } else if (propertyChange->propertyName() == QByteArrayLiteral("grabMouse")) {
- if (propertyChange->value().toBool()) {
- startGrabbing();
- } else {
- stopGrabbing();
+ } else if (propertyChange->propertyName() == QByteArrayLiteral("mouseEnabled")) {
+ m_mouseEnabled = propertyChange->value().toBool();
+ if (m_mouseEnabled && !m_cachedPickEvent.isNull()) {
+ handlePickEvent(QEvent::MouseButtonPress, m_cachedPickEvent);
+ m_cachedPickEvent.clear();
}
+ } else if (propertyChange->propertyName() == QByteArrayLiteral("sceneInitialized")) {
+ startGrabbing();
}
- /* TODO: handle these?
- else if (propertyChange->propertyName() == QByteArrayLiteral("entered")) {
-
- } else if (propertyChange->propertyName() == QByteArrayLiteral("exited")) {
-
- }*/
break;
}
case Qt3DCore::PropertyValueAdded: {
const auto change = qSharedPointerCast<Qt3DCore::QPropertyNodeAddedChange>(e);
- if (change->propertyName() == QByteArrayLiteral("entities"))
+ if (change->propertyName() == QByteArrayLiteral("entities")) {
m_entities.push_back(change->addedNodeId());
+ registerObjectPickerEvents(change->addedNodeId());
+ }
break;
}
case Qt3DCore::PropertyValueRemoved: {
const auto change = qSharedPointerCast<Qt3DCore::QPropertyNodeRemovedChange>(e);
- if (change->propertyName() == QByteArrayLiteral("entities"))
+ if (change->propertyName() == QByteArrayLiteral("entities")) {
m_entities.removeOne(change->removedNodeId());
+ unregisterObjectPickerEvents(change->removedNodeId());
+ }
break;
}
@@ -468,46 +458,54 @@ void Scene2D::unregisterObjectPickerEvents(Qt3DCore::QNodeId entityId)
void Scene2D::handlePickEvent(int type, const Qt3DRender::QPickEventPtr &ev)
{
- QPickTriangleEvent *pickTriangle = static_cast<QPickTriangleEvent *>(ev.data());
- Entity *entity = nullptr;
- if (!resourceAccessor()->accessResource(RenderBackendResourceAccessor::EntityHandle,
- QPickEventPrivate::get(pickTriangle)->m_entity,
- (void**)&entity, nullptr)) {
+ if (!isEnabled())
return;
- }
- CoordinateReader reader(renderer()->nodeManagers());
- if (reader.setGeometry(entity->renderComponent<GeometryRenderer>(),
- QAttribute::defaultTextureCoordinateAttributeName())) {
- QVector4D c0 = reader.getCoordinate(pickTriangle->vertex1Index());
- QVector4D c1 = reader.getCoordinate(pickTriangle->vertex2Index());
- QVector4D c2 = reader.getCoordinate(pickTriangle->vertex3Index());
- QVector4D ci = c0 * pickTriangle->uvw().x()
- + c1 * pickTriangle->uvw().y() + c2 * pickTriangle->uvw().z();
- ci.setW(1.0f);
-
- const QSize size = m_sharedObject->m_quickWindow->size();
- QPointF pos = QPointF(ci.x() * size.width(), ci.y() * size.height());
- QMouseEvent *mouseEvent
- = new QMouseEvent(static_cast<QEvent::Type>(type),
- pos, pos, pos,
- static_cast<Qt::MouseButton>(pickTriangle->button()),
- static_cast<Qt::MouseButtons>(pickTriangle->buttons()),
- static_cast<Qt::KeyboardModifiers>(pickTriangle->modifiers()),
- Qt::MouseEventSynthesizedByApplication);
-
- QCoreApplication::postEvent(m_sharedObject->m_quickWindow, mouseEvent);
+ if (m_mouseEnabled) {
+ QPickTriangleEvent *pickTriangle = static_cast<QPickTriangleEvent *>(ev.data());
+ Entity *entity = nullptr;
+ if (!resourceAccessor()->accessResource(RenderBackendResourceAccessor::EntityHandle,
+ QPickEventPrivate::get(pickTriangle)->m_entity,
+ (void**)&entity, nullptr)) {
+ return;
+ }
+ CoordinateReader reader(renderer()->nodeManagers());
+ if (reader.setGeometry(entity->renderComponent<GeometryRenderer>(),
+ QAttribute::defaultTextureCoordinateAttributeName())) {
+ QVector4D c0 = reader.getCoordinate(pickTriangle->vertex1Index());
+ QVector4D c1 = reader.getCoordinate(pickTriangle->vertex2Index());
+ QVector4D c2 = reader.getCoordinate(pickTriangle->vertex3Index());
+ QVector4D ci = c0 * pickTriangle->uvw().x()
+ + c1 * pickTriangle->uvw().y() + c2 * pickTriangle->uvw().z();
+ ci.setW(1.0f);
+
+ const QSize size = m_sharedObject->m_quickWindow->size();
+ QPointF pos = QPointF(ci.x() * size.width(), (1.0f - ci.y()) * size.height());
+ QMouseEvent *mouseEvent
+ = new QMouseEvent(static_cast<QEvent::Type>(type),
+ pos, pos, pos,
+ static_cast<Qt::MouseButton>(pickTriangle->button()),
+ static_cast<Qt::MouseButtons>(pickTriangle->buttons()),
+ static_cast<Qt::KeyboardModifiers>(pickTriangle->modifiers()),
+ Qt::MouseEventSynthesizedByApplication);
+
+ QCoreApplication::postEvent(m_sharedObject->m_quickWindow, mouseEvent);
+ }
+ } else if (type == QEvent::MouseButtonPress) {
+ m_cachedPickEvent = ev;
+ } else {
+ m_cachedPickEvent.clear();
}
}
void Scene2D::startGrabbing()
{
- for (Qt3DCore::QNodeId e : m_entities)
+ for (Qt3DCore::QNodeId e : qAsConst(m_entities))
registerObjectPickerEvents(e);
}
void Scene2D::stopGrabbing()
{
- for (Qt3DCore::QNodeId e : m_entities)
+ for (Qt3DCore::QNodeId e : qAsConst(m_entities))
unregisterObjectPickerEvents(e);
}
diff --git a/src/quick3d/quick3dscene2d/items/scene2d_p.h b/src/quick3d/quick3dscene2d/items/scene2d_p.h
index d2845d847..b42089306 100644
--- a/src/quick3d/quick3dscene2d/items/scene2d_p.h
+++ b/src/quick3d/quick3dscene2d/items/scene2d_p.h
@@ -119,8 +119,10 @@ public:
bool m_initialized;
bool m_renderInitialized;
+ bool m_mouseEnabled;
Qt3DRender::Quick::QScene2D::RenderPolicy m_renderPolicy;
QVector<Qt3DCore::QNodeId> m_entities;
+ Qt3DRender::QPickEventPtr m_cachedPickEvent;
};
} // Quick
diff --git a/src/quick3d/quick3dscene2d/items/scene2dmanager.cpp b/src/quick3d/quick3dscene2d/items/scene2dmanager.cpp
index f0d6a6e34..20c080dec 100644
--- a/src/quick3d/quick3dscene2d/items/scene2dmanager.cpp
+++ b/src/quick3d/quick3dscene2d/items/scene2dmanager.cpp
@@ -72,9 +72,7 @@ QWindow *RenderControl::renderWindow(QPoint *offset)
Constructs qml render manager.
*/
Scene2DManager::Scene2DManager(QScene2DPrivate *priv)
- : m_qmlEngine(nullptr)
- , m_qmlComponent(nullptr)
- , m_rootItem(nullptr)
+ : m_rootItem(nullptr)
, m_item(nullptr)
, m_priv(priv)
, m_sharedObject(new Scene2DSharedObject(this))
@@ -83,9 +81,7 @@ Scene2DManager::Scene2DManager(QScene2DPrivate *priv)
, m_initialized(false)
, m_renderSyncRequested(false)
, m_backendInitialized(false)
- , m_noSourceMode(false)
- , m_ownEngine(false)
- , m_grabMouse(false)
+ , m_mouseEnabled(true)
{
m_sharedObject->m_surface = new QOffscreenSurface;
m_sharedObject->m_surface->setFormat(QSurfaceFormat::defaultFormat());
@@ -135,38 +131,17 @@ void Scene2DManager::requestRenderSync()
void Scene2DManager::startIfInitialized()
{
- if (!m_initialized && m_backendInitialized) {
- if (m_source.isValid() && !m_noSourceMode) {
- // Create a QML engine.
- if (!m_qmlEngine) {
- m_qmlEngine = new QQmlEngine;
- if (!m_qmlEngine->incubationController()) {
- m_qmlEngine->setIncubationController(m_sharedObject->m_quickWindow
- ->incubationController());
- }
- }
-
- // create component
- m_ownEngine = true;
- m_qmlComponent = new QQmlComponent(m_qmlEngine, m_source);
- if (m_qmlComponent->isLoading()) {
- connect(m_qmlComponent, &QQmlComponent::statusChanged,
- this, &Scene2DManager::run);
- } else {
- run();
- }
- } else if (m_item != nullptr) {
- m_rootItem = m_item;
+ if (!m_initialized && m_backendInitialized && m_item != nullptr) {
+ m_rootItem = m_item;
- // Associate root item with the window.
- m_rootItem->setParentItem(m_sharedObject->m_quickWindow->contentItem());
+ // Associate root item with the window.
+ m_rootItem->setParentItem(m_sharedObject->m_quickWindow->contentItem());
- // Update window size.
- updateSizes();
+ // Update window size.
+ updateSizes();
- m_initialized = true;
- m_sharedObject->setInitialized();
- }
+ m_initialized = true;
+ m_sharedObject->setInitialized();
}
}
@@ -177,54 +152,9 @@ void Scene2DManager::stopAndClean()
m_sharedObject->requestQuit();
m_sharedObject->wait();
m_sharedObject->cleanup();
- if (m_ownEngine) {
- QObject::disconnect(m_connection);
- delete m_qmlEngine;
- }
- delete m_qmlComponent;
- m_qmlEngine = nullptr;
- m_qmlComponent = nullptr;
}
}
-void Scene2DManager::run()
-{
- disconnect(m_qmlComponent, &QQmlComponent::statusChanged, this, &Scene2DManager::run);
-
- if (m_qmlComponent->isError()) {
- QList<QQmlError> errorList = m_qmlComponent->errors();
- for (const QQmlError &error: errorList)
- qWarning() << error.url() << error.line() << error;
- return;
- }
-
- QObject *rootObject = m_qmlComponent->create();
- if (m_qmlComponent->isError()) {
- QList<QQmlError> errorList = m_qmlComponent->errors();
- for (const QQmlError &error: errorList)
- qWarning() << error.url() << error.line() << error;
- return;
- }
-
- m_rootItem = qobject_cast<QQuickItem *>(rootObject);
- if (!m_rootItem) {
- qWarning("QScene2D: Root item is not a QQuickItem.");
- delete rootObject;
- return;
- }
-
- // The root item is ready. Associate it with the window.
- m_rootItem->setParentItem(m_sharedObject->m_quickWindow->contentItem());
-
- // Update window size.
- updateSizes();
-
- m_initialized = true;
- m_sharedObject->setInitialized();
-
- emit onLoadedChanged();
-}
-
void Scene2DManager::updateSizes()
{
const int width = m_rootItem->width();
@@ -236,15 +166,8 @@ void Scene2DManager::updateSizes()
m_sharedObject->m_quickWindow->setGeometry(0, 0, width, height);
}
-void Scene2DManager::setSource(const QUrl &url)
-{
- m_source = url;
- startIfInitialized();
-}
-
void Scene2DManager::setItem(QQuickItem *item)
{
- m_noSourceMode = true;
m_item = item;
startIfInitialized();
}
@@ -302,33 +225,6 @@ bool Scene2DManager::event(QEvent *e)
return QObject::event(e);
}
-bool Scene2DManager::forwardEvent(QEvent *event)
-{
- switch (event->type()) {
-
- case QEvent::MouseMove:
- case QEvent::MouseButtonDblClick:
- case QEvent::MouseButtonPress:
- case QEvent::MouseButtonRelease: {
- QMouseEvent* me = static_cast<QMouseEvent *>(event);
- QPointF pos = me->localPos();
- pos = QPointF(pos.x() * m_rootItem->width(), pos.y() * m_rootItem->height());
- QMouseEvent nme = QMouseEvent(me->type(), pos, pos, pos, me->button(), me->buttons(),
- me->modifiers(), Qt::MouseEventSynthesizedByApplication);
- QCoreApplication::sendEvent(m_sharedObject->m_quickWindow, &nme);
- } break;
-
- case QEvent::KeyPress:
- case QEvent::KeyRelease: {
- QCoreApplication::sendEvent(m_sharedObject->m_quickWindow, event);
- } break;
-
- default:
- break;
- }
- return false;
-}
-
void Scene2DManager::doRenderSync()
{
QMutexLocker lock(&m_sharedObject->m_mutex);
@@ -346,23 +242,6 @@ void Scene2DManager::cleanup()
stopAndClean();
}
-void Scene2DManager::setEngine(QQmlEngine *engine)
-{
- m_qmlEngine = engine;
- m_ownEngine = false;
- if (engine) {
- m_connection = QObject::connect(engine, &QObject::destroyed,
- this, &Scene2DManager::engineDestroyed);
- }
-}
-
-void Scene2DManager::engineDestroyed()
-{
- QObject::disconnect(m_connection);
- m_qmlEngine = nullptr;
- m_ownEngine = false;
-}
-
} // namespace Quick
} // namespace Qt3DRender
diff --git a/src/quick3d/quick3dscene2d/items/scene2dmanager_p.h b/src/quick3d/quick3dscene2d/items/scene2dmanager_p.h
index d3c3a60a2..821616f47 100644
--- a/src/quick3d/quick3dscene2d/items/scene2dmanager_p.h
+++ b/src/quick3d/quick3dscene2d/items/scene2dmanager_p.h
@@ -75,46 +75,33 @@ public:
Scene2DManager(QScene2DPrivate *priv);
~Scene2DManager();
- QQmlEngine *m_qmlEngine;
- QQmlComponent *m_qmlComponent;
QQuickItem *m_rootItem;
QQuickItem *m_item;
QScene2DPrivate *m_priv;
QSharedPointer<Scene2DSharedObject> m_sharedObject;
- QUrl m_source;
Qt3DCore::QNodeId m_id;
- QMetaObject::Connection m_connection;
QScene2D::RenderPolicy m_renderPolicy;
bool m_requested;
bool m_initialized;
bool m_renderSyncRequested;
bool m_backendInitialized;
- bool m_noSourceMode;
- bool m_ownEngine;
- bool m_grabMouse;
+ bool m_mouseEnabled;
void requestRender();
void requestRenderSync();
void doRenderSync();
void startIfInitialized();
void stopAndClean();
- void run();
void updateSizes();
- void setSource(const QUrl &url);
void setItem(QQuickItem *item);
bool event(QEvent *e) Q_DECL_OVERRIDE;
- bool forwardEvent(QEvent *event);
-
- Q_SIGNAL void onLoadedChanged();
void cleanup();
- void setEngine(QQmlEngine *engine);
- void engineDestroyed();
};
} // namespace Quick
diff --git a/src/render/backend/platformsurfacefilter.cpp b/src/render/backend/platformsurfacefilter.cpp
index 891e30c44..7458f607d 100644
--- a/src/render/backend/platformsurfacefilter.cpp
+++ b/src/render/backend/platformsurfacefilter.cpp
@@ -107,6 +107,10 @@ bool PlatformSurfaceFilter::eventFilter(QObject *obj, QEvent *e)
// If we remove it, the call to isSurfaceValid will
// implicitely return false
PlatformSurfaceFilter::m_surfacesValidity.remove(m_surface);
+ if (m_obj) {
+ m_obj->removeEventFilter(this);
+ m_obj = nullptr;
+ }
break;
}
diff --git a/src/render/backend/renderviewbuilder.cpp b/src/render/backend/renderviewbuilder.cpp
index f1355d27e..f47c6f419 100644
--- a/src/render/backend/renderviewbuilder.cpp
+++ b/src/render/backend/renderviewbuilder.cpp
@@ -66,14 +66,14 @@ public:
RenderView *rv = m_renderViewJob->renderView();
int totalCommandCount = 0;
- for (const auto renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs))
+ for (const auto &renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs))
totalCommandCount += renderViewCommandBuilder->commands().size();
QVector<RenderCommand *> commands;
commands.reserve(totalCommandCount);
// Reduction
- for (const auto renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs))
+ for (const auto &renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs))
commands += std::move(renderViewCommandBuilder->commands());
rv->setCommands(commands);
@@ -139,13 +139,13 @@ public:
m_filterEntityByLayerJob->setLayers(rv->layerFilter());
// Material Parameter building
- for (const auto materialGatherer : qAsConst(m_materialGathererJobs)) {
+ for (const auto &materialGatherer : qAsConst(m_materialGathererJobs)) {
materialGatherer->setRenderPassFilter(const_cast<RenderPassFilter *>(rv->renderPassFilter()));
materialGatherer->setTechniqueFilter(const_cast<TechniqueFilter *>(rv->techniqueFilter()));
}
// Command builders
- for (const auto renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs))
+ for (const auto &renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs))
renderViewCommandBuilder->setRenderView(rv);
// Set whether frustum culling is enabled or not
@@ -188,8 +188,6 @@ public:
RenderView *rv = m_renderViewJob->renderView();
if (!rv->noDraw()) {
- // Set the light sources
- rv->setLightSources(std::move(m_lightGathererJob->lights()));
rv->setEnvironmentLight(m_lightGathererJob->takeEnvironmentLight());
// We sort the vector so that the removal can then be performed linearly
@@ -208,6 +206,14 @@ public:
QVector<Entity *> filteredEntities = m_filterEntityByLayerJob->filteredEntities();
RenderViewBuilder::removeEntitiesNotInSubset(renderableEntities, filteredEntities);
+ // Set the light sources, with layer filters applied.
+ QVector<LightSource> lightSources = m_lightGathererJob->lights();
+ for (int i = 0; i < lightSources.count(); ++i) {
+ if (!filteredEntities.contains(lightSources[i].entity))
+ lightSources.removeAt(i--);
+ }
+ rv->setLightSources(lightSources);
+
// Filter out frustum culled entity for drawable entities
if (isDraw && rv->frustumCulling())
RenderViewBuilder::removeEntitiesNotInSubset(renderableEntities, m_frustumCullingJob->visibleEntities());
@@ -225,7 +231,7 @@ public:
// Reduction
QHash<Qt3DCore::QNodeId, QVector<RenderPassParameterData>> params;
- for (const auto materialGatherer : qAsConst(m_materialGathererJobs))
+ for (const auto &materialGatherer : qAsConst(m_materialGathererJobs))
params.unite(materialGatherer->materialToPassAndParameter());
// Set all required data on the RenderView for final processing
rv->setMaterialParameterTable(std::move(params));
@@ -425,7 +431,7 @@ QVector<Qt3DCore::QAspectJobPtr> RenderViewBuilder::buildJobHierachy() const
m_filterEntityByLayerJob->addDependency(m_renderer->updateTreeEnabledJob());
m_syncRenderCommandBuildingJob->addDependency(m_syncRenderViewInitializationJob);
- for (const auto materialGatherer : qAsConst(m_materialGathererJobs)) {
+ for (const auto &materialGatherer : qAsConst(m_materialGathererJobs)) {
materialGatherer->addDependency(m_syncRenderViewInitializationJob);
materialGatherer->addDependency(m_renderer->filterCompatibleTechniqueJob());
m_syncRenderCommandBuildingJob->addDependency(materialGatherer);
@@ -436,7 +442,7 @@ QVector<Qt3DCore::QAspectJobPtr> RenderViewBuilder::buildJobHierachy() const
m_syncRenderCommandBuildingJob->addDependency(m_lightGathererJob);
m_syncRenderCommandBuildingJob->addDependency(m_frustumCullingJob);
- for (const auto renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs)) {
+ for (const auto &renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs)) {
renderViewCommandBuilder->addDependency(m_syncRenderCommandBuildingJob);
m_syncRenderViewCommandBuildersJob->addDependency(renderViewCommandBuilder);
}
@@ -458,13 +464,13 @@ QVector<Qt3DCore::QAspectJobPtr> RenderViewBuilder::buildJobHierachy() const
jobs.push_back(m_filterEntityByLayerJob); // Step 3
jobs.push_back(m_setClearDrawBufferIndexJob); // Step 3
- for (const auto materialGatherer : qAsConst(m_materialGathererJobs)) // Step3
+ for (const auto &materialGatherer : qAsConst(m_materialGathererJobs)) // Step3
jobs.push_back(materialGatherer);
jobs.push_back(m_frustumCullingJob); // Step 4
jobs.push_back(m_syncRenderCommandBuildingJob); // Step 4
- for (const auto renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs)) // Step 5
+ for (const auto &renderViewCommandBuilder : qAsConst(m_renderViewBuilderJobs)) // Step 5
jobs.push_back(renderViewCommandBuilder);
jobs.push_back(m_syncRenderViewCommandBuildersJob); // Step 6
diff --git a/src/render/framegraph/rendercapture.cpp b/src/render/framegraph/rendercapture.cpp
index 1d3117c0d..dea1cf565 100644
--- a/src/render/framegraph/rendercapture.cpp
+++ b/src/render/framegraph/rendercapture.cpp
@@ -92,7 +92,7 @@ void RenderCapture::sendRenderCaptures()
{
QMutexLocker lock(&m_mutex);
- for (const RenderCaptureDataPtr data : qAsConst(m_renderCaptureData)) {
+ for (const RenderCaptureDataPtr &data : qAsConst(m_renderCaptureData)) {
auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(peerId());
e->setDeliveryFlags(Qt3DCore::QSceneChange::DeliverToAll);
e->setPropertyName("renderCaptureData");
diff --git a/src/render/framegraph/viewportnode.cpp b/src/render/framegraph/viewportnode.cpp
index c16a660b0..b68f7b55b 100644
--- a/src/render/framegraph/viewportnode.cpp
+++ b/src/render/framegraph/viewportnode.cpp
@@ -123,7 +123,7 @@ void ViewportNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
if (e->type() == PropertyUpdated) {
QPropertyUpdatedChangePtr propertyChange = qSharedPointerCast<QPropertyUpdatedChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("normalizedRect")) {
- QRectF normalizedRect = propertyChange->value().value<QRectF>();
+ QRectF normalizedRect = propertyChange->value().toRectF();
setXMin(normalizedRect.x());
setYMin(normalizedRect.y());
setXMax(normalizedRect.width());
diff --git a/src/render/frontend/qabstractfunctor.h b/src/render/frontend/qabstractfunctor.h
index c05c04743..95f6aee51 100644
--- a/src/render/frontend/qabstractfunctor.h
+++ b/src/render/frontend/qabstractfunctor.h
@@ -80,6 +80,14 @@ public:
virtual ~QAbstractFunctor();
virtual qintptr id() const = 0;
+ // TODO: Remove when moving a copy of this to Qt3DCore
+ template<class T>
+ const T *functor_cast(const QAbstractFunctor *other) const
+ {
+ if (other->id() == functorTypeId<T>())
+ return static_cast<const T *>(other);
+ return nullptr;
+ }
private:
Q_DISABLE_COPY(QAbstractFunctor)
};
diff --git a/src/render/frontend/qlevelofdetail.cpp b/src/render/frontend/qlevelofdetail.cpp
index 4d6b07d4b..03df4e6a8 100644
--- a/src/render/frontend/qlevelofdetail.cpp
+++ b/src/render/frontend/qlevelofdetail.cpp
@@ -413,7 +413,7 @@ void QLevelOfDetail::setThresholds(const QVector<qreal> &thresholds)
Q_D(QLevelOfDetail);
if (d->m_thresholds != thresholds) {
d->m_thresholds = thresholds;
- thresholdsChanged(d->m_thresholds);
+ emit thresholdsChanged(d->m_thresholds);
}
}
diff --git a/src/render/frontend/qrenderaspect.cpp b/src/render/frontend/qrenderaspect.cpp
index a135c34e4..1f88cb006 100644
--- a/src/render/frontend/qrenderaspect.cpp
+++ b/src/render/frontend/qrenderaspect.cpp
@@ -255,7 +255,7 @@ void QRenderAspectPrivate::registerBackendTypes()
q->registerBackendType<QObjectPicker>(QSharedPointer<Render::NodeFunctor<Render::ObjectPicker, Render::ObjectPickerManager> >::create(m_renderer));
// Plugins
- for (QString plugin : m_pluginConfig)
+ for (const QString &plugin : m_pluginConfig)
loadRenderPlugin(plugin);
}
@@ -595,7 +595,7 @@ void QRenderAspectPrivate::configurePlugin(const QString &plugin)
if (!m_pluginConfig.contains(plugin)) {
m_pluginConfig.append(plugin);
- for (QRenderAspectPrivate *instance : m_instances)
+ for (QRenderAspectPrivate *instance : qAsConst(m_instances))
instance->loadRenderPlugin(plugin);
}
}
diff --git a/src/render/geometry/attribute.cpp b/src/render/geometry/attribute.cpp
index 7e1ea79dd..6c8c0113a 100644
--- a/src/render/geometry/attribute.cpp
+++ b/src/render/geometry/attribute.cpp
@@ -108,7 +108,7 @@ void Attribute::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("name")) {
- m_name = propertyChange->value().value<QString>();
+ m_name = propertyChange->value().toString();
m_nameId = StringToInt::lookupId(m_name);
m_attributeDirty = true;
} else if (propertyName == QByteArrayLiteral("vertexBaseType")) {
diff --git a/src/render/geometry/buffer.cpp b/src/render/geometry/buffer.cpp
index 82dbbcc1b..55c86910f 100644
--- a/src/render/geometry/buffer.cpp
+++ b/src/render/geometry/buffer.cpp
@@ -151,7 +151,7 @@ void Buffer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
QPropertyUpdatedChangePtr propertyChange = qSharedPointerCast<QPropertyUpdatedChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("data")) {
- QByteArray newData = propertyChange->value().value<QByteArray>();
+ QByteArray newData = propertyChange->value().toByteArray();
bool dirty = m_data != newData;
m_bufferDirty |= dirty;
m_data = newData;
diff --git a/src/render/geometry/geometryrenderer.cpp b/src/render/geometry/geometryrenderer.cpp
index 54fe61831..4f5432e1d 100644
--- a/src/render/geometry/geometryrenderer.cpp
+++ b/src/render/geometry/geometryrenderer.cpp
@@ -153,7 +153,7 @@ void GeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
m_verticesPerPatch = propertyChange->value().value<int>();
m_dirty = true;
} else if (propertyName == QByteArrayLiteral("primitiveRestartEnabled")) {
- m_primitiveRestartEnabled = propertyChange->value().value<bool>();
+ m_primitiveRestartEnabled = propertyChange->value().toBool();
m_dirty = true;
} else if (propertyName == QByteArrayLiteral("primitiveType")) {
m_primitiveType = static_cast<QGeometryRenderer::PrimitiveType>(propertyChange->value().value<int>());
diff --git a/src/render/raycasting/qabstractcollisionqueryservice_p.h b/src/render/raycasting/qabstractcollisionqueryservice_p.h
index 806c33d5b..1c1261937 100644
--- a/src/render/raycasting/qabstractcollisionqueryservice_p.h
+++ b/src/render/raycasting/qabstractcollisionqueryservice_p.h
@@ -79,6 +79,7 @@ public:
class QT3DRENDERSHARED_EXPORT QAbstractCollisionQueryService : public Qt3DCore::QAbstractServiceProvider
{
+ Q_OBJECT
public:
enum QueryMode {
FirstHit,
diff --git a/src/render/texture/gltexture.cpp b/src/render/texture/gltexture.cpp
index a2e0dc5d0..606681bd5 100644
--- a/src/render/texture/gltexture.cpp
+++ b/src/render/texture/gltexture.cpp
@@ -188,6 +188,8 @@ QOpenGLTexture* GLTexture::getOrCreateGLTexture()
if (!m_gl) {
m_gl = buildGLTexture();
+ if (!m_gl)
+ return nullptr;
m_gl->allocateStorage();
if (!m_gl->isStorageAllocated()) {
qWarning() << Q_FUNC_INFO << "texture storage allocation failed";
diff --git a/tests/auto/animation/animation.pro b/tests/auto/animation/animation.pro
index 969f477e7..b48fd347b 100644
--- a/tests/auto/animation/animation.pro
+++ b/tests/auto/animation/animation.pro
@@ -7,7 +7,13 @@ SUBDIRS += \
qblendedclipanimator \
qchannelmapping \
qchannelmapper \
- qclipblendvalue
+ qclipblendvalue \
+ qanimationcontroller \
+ qanimationgroup \
+ qkeyframeanimation \
+ qmorphinganimation \
+ qmorphtarget \
+ qvertexblendanimation
qtConfig(private_tests) {
SUBDIRS += \
@@ -27,5 +33,6 @@ qtConfig(private_tests) {
qadditiveclipblend \
additiveclipblend \
clipblendvalue \
- animationutils
+ animationutils \
+ qabstractanimation
}
diff --git a/tests/auto/animation/qabstractanimation/qabstractanimation.pro b/tests/auto/animation/qabstractanimation/qabstractanimation.pro
new file mode 100644
index 000000000..be37677b6
--- /dev/null
+++ b/tests/auto/animation/qabstractanimation/qabstractanimation.pro
@@ -0,0 +1,10 @@
+TEMPLATE = app
+
+TARGET = tst_qabstractanimation
+
+QT += 3dcore 3dcore-private 3drender 3drender-private 3danimation 3danimation-private testlib
+
+CONFIG += testcase
+
+SOURCES += tst_qabstractanimation.cpp
+
diff --git a/tests/auto/animation/qabstractanimation/tst_qabstractanimation.cpp b/tests/auto/animation/qabstractanimation/tst_qabstractanimation.cpp
new file mode 100644
index 000000000..90349fb28
--- /dev/null
+++ b/tests/auto/animation/qabstractanimation/tst_qabstractanimation.cpp
@@ -0,0 +1,117 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/qtest.h>
+#include <Qt3DAnimation/qabstractanimation.h>
+#include <Qt3DCore/qnode.h>
+#include <qobject.h>
+#include <qsignalspy.h>
+
+#include <private/qabstractanimation_p.h>
+
+class TestAnimation : public Qt3DAnimation::QAbstractAnimation
+{
+public:
+ explicit TestAnimation(Qt3DCore::QNode *parent = nullptr)
+ : Qt3DAnimation::QAbstractAnimation(
+ *new Qt3DAnimation::QAbstractAnimationPrivate(
+ Qt3DAnimation::QAbstractAnimation::KeyframeAnimation), parent)
+ {
+
+ }
+};
+
+class tst_QAbstractAnimation : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ TestAnimation abstractAnimation;
+
+ // THEN
+ QCOMPARE(abstractAnimation.animationName(), QString());
+ QCOMPARE(abstractAnimation.animationType(),
+ Qt3DAnimation::QAbstractAnimation::KeyframeAnimation);
+ QCOMPARE(abstractAnimation.position(), 0.0f);
+ QCOMPARE(abstractAnimation.duration(), 0.0f);
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ TestAnimation abstractAnimation;
+
+ {
+ // WHEN
+ QSignalSpy spy(&abstractAnimation, SIGNAL(animationNameChanged(QString)));
+ const QString newValue = QString("test");
+ abstractAnimation.setAnimationName(newValue);
+
+ // THEN
+ QCOMPARE(abstractAnimation.animationName(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ abstractAnimation.setAnimationName(newValue);
+
+ // THEN
+ QCOMPARE(abstractAnimation.animationName(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&abstractAnimation, SIGNAL(positionChanged(float)));
+ const float newValue = 1.0f;
+ abstractAnimation.setPosition(newValue);
+
+ // THEN
+ QCOMPARE(abstractAnimation.position(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ abstractAnimation.setPosition(newValue);
+
+ // THEN
+ QCOMPARE(abstractAnimation.position(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ }
+
+};
+
+QTEST_APPLESS_MAIN(tst_QAbstractAnimation)
+
+#include "tst_qabstractanimation.moc"
diff --git a/tests/auto/animation/qanimationcontroller/qanimationcontroller.pro b/tests/auto/animation/qanimationcontroller/qanimationcontroller.pro
new file mode 100644
index 000000000..ff5348d47
--- /dev/null
+++ b/tests/auto/animation/qanimationcontroller/qanimationcontroller.pro
@@ -0,0 +1,10 @@
+TEMPLATE = app
+
+TARGET = tst_qanimationcontroller
+
+QT += 3dcore 3dcore-private 3drender 3drender-private 3danimation testlib
+
+CONFIG += testcase
+
+SOURCES += tst_qanimationcontroller.cpp
+
diff --git a/tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp b/tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp
new file mode 100644
index 000000000..4774dc8ba
--- /dev/null
+++ b/tests/auto/animation/qanimationcontroller/tst_qanimationcontroller.cpp
@@ -0,0 +1,302 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/qtest.h>
+#include <Qt3DAnimation/qanimationcontroller.h>
+#include <Qt3DAnimation/qkeyframeanimation.h>
+#include <Qt3DAnimation/qmorphinganimation.h>
+#include <qobject.h>
+#include <qsignalspy.h>
+
+class tst_QAnimationController : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+
+ // THEN
+ QCOMPARE(animationController.activeAnimationGroup(), 0);
+ QCOMPARE(animationController.position(), 0.0f);
+ QCOMPARE(animationController.positionScale(), 1.0f);
+ QCOMPARE(animationController.positionOffset(), 0.0f);
+ QCOMPARE(animationController.entity(), nullptr);
+ QCOMPARE(animationController.recursive(), true);
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(activeAnimationGroupChanged(int)));
+ const int newValue = 1;
+ animationController.setActiveAnimationGroup(newValue);
+
+ // THEN
+ QCOMPARE(animationController.activeAnimationGroup(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setActiveAnimationGroup(newValue);
+
+ // THEN
+ QCOMPARE(animationController.activeAnimationGroup(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(positionChanged(float)));
+ const float newValue = 2.0f;
+ animationController.setPosition(newValue);
+
+ // THEN
+ QCOMPARE(animationController.position(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setPosition(newValue);
+
+ // THEN
+ QCOMPARE(animationController.position(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(positionScaleChanged(float)));
+ const float newValue = 3.0f;
+ animationController.setPositionScale(newValue);
+
+ // THEN
+ QCOMPARE(animationController.positionScale(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setPositionScale(newValue);
+
+ // THEN
+ QCOMPARE(animationController.positionScale(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(positionOffsetChanged(float)));
+ const float newValue = -1.0f;
+ animationController.setPositionOffset(newValue);
+
+ // THEN
+ QCOMPARE(animationController.positionOffset(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setPositionOffset(newValue);
+
+ // THEN
+ QCOMPARE(animationController.positionOffset(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
+ QSignalSpy spy(&animationController, SIGNAL(entityChanged(Qt3DCore::QEntity *)));
+ Qt3DCore::QEntity * newValue = entity.data();
+ animationController.setEntity(newValue);
+
+ // THEN
+ QCOMPARE(animationController.entity(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setEntity(newValue);
+
+ // THEN
+ QCOMPARE(animationController.entity(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&animationController, SIGNAL(recursiveChanged(bool)));
+ const bool newValue = false;
+ animationController.setRecursive(newValue);
+
+ // THEN
+ QCOMPARE(animationController.recursive(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationController.setRecursive(newValue);
+
+ // THEN
+ QCOMPARE(animationController.recursive(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ }
+
+ void testSetEntity()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
+ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation2;
+ Qt3DAnimation::QMorphingAnimation *morphingAnimation;
+
+ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
+ keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
+ keyframeAnimation2 = new Qt3DAnimation::QKeyframeAnimation(entity.data());
+ morphingAnimation = new Qt3DAnimation::QMorphingAnimation(entity.data());
+
+ const QString animName1 = QString("animation1");
+ const QString animName2 = QString("animation2");
+ morphingAnimation->setAnimationName(animName1);
+ keyframeAnimation->setAnimationName(animName1);
+ keyframeAnimation2->setAnimationName(animName2);
+
+ {
+ // WHEN
+ animationController.setEntity(entity.data());
+
+ // THEN
+ QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
+ QCOMPARE(list.size(), 2);
+
+ QCOMPARE(list.at(0)->name(), animName1);
+ QCOMPARE(list.at(1)->name(), animName2);
+
+ QCOMPARE(list.at(0)->animationList().size(), 2);
+ QCOMPARE(list.at(1)->animationList().size(), 1);
+ }
+ }
+
+ void testSetEntityRecursive()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
+ Qt3DAnimation::QMorphingAnimation *morphingAnimation;
+
+ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
+ keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
+ Qt3DCore::QEntity *childEntity = new Qt3DCore::QEntity(entity.data());
+ morphingAnimation = new Qt3DAnimation::QMorphingAnimation(childEntity);
+
+ const QString animName1 = QString("animation1");
+ const QString animName2 = QString("animation2");
+
+ keyframeAnimation->setAnimationName(animName1);
+ morphingAnimation->setAnimationName(animName2);
+
+ {
+ // WHEN
+ animationController.setEntity(entity.data());
+
+ // THEN
+ QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
+ QCOMPARE(list.size(), 2);
+
+ QCOMPARE(list.at(0)->name(), animName1);
+ QCOMPARE(list.at(1)->name(), animName2);
+
+ QCOMPARE(list.at(0)->animationList().size(), 1);
+ QCOMPARE(list.at(1)->animationList().size(), 1);
+
+ animationController.setEntity(nullptr);
+ }
+
+ {
+ // WHEN
+ animationController.setRecursive(false);
+ animationController.setEntity(entity.data());
+
+ // THEN
+ QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
+ QCOMPARE(list.size(), 1);
+
+ QCOMPARE(list.at(0)->name(), animName1);
+
+ QCOMPARE(list.at(0)->animationList().size(), 1);
+ }
+ }
+
+
+ void testPropagatePosition()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationController animationController;
+ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
+
+ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
+ keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
+
+ const QString animName1 = QString("animation1");
+ keyframeAnimation->setAnimationName(animName1);
+
+ {
+ // WHEN
+ animationController.setEntity(entity.data());
+ animationController.setPosition(2.0f);
+
+ // THEN
+ QCOMPARE(animationController.animationGroupList().at(0)->position(), 2.0f);
+ QCOMPARE(keyframeAnimation->position(), 2.0f);
+ }
+
+ {
+ // WHEN
+ animationController.setPositionOffset(1.0);
+ animationController.setPositionScale(2.0f);
+ animationController.setPosition(2.0f);
+
+ // THEN
+ QCOMPARE(animationController.animationGroupList().at(0)->position(), 5.0f);
+ QCOMPARE(keyframeAnimation->position(), 5.0f);
+ }
+ }
+
+};
+
+QTEST_APPLESS_MAIN(tst_QAnimationController)
+
+#include "tst_qanimationcontroller.moc"
diff --git a/tests/auto/animation/qanimationgroup/qanimationgroup.pro b/tests/auto/animation/qanimationgroup/qanimationgroup.pro
new file mode 100644
index 000000000..5c39fa539
--- /dev/null
+++ b/tests/auto/animation/qanimationgroup/qanimationgroup.pro
@@ -0,0 +1,10 @@
+TEMPLATE = app
+
+TARGET = tst_qanimationgroup
+
+QT += 3dcore 3dcore-private 3drender 3drender-private 3danimation testlib
+
+CONFIG += testcase
+
+SOURCES += tst_qanimationgroup.cpp
+
diff --git a/tests/auto/animation/qanimationgroup/tst_qanimationgroup.cpp b/tests/auto/animation/qanimationgroup/tst_qanimationgroup.cpp
new file mode 100644
index 000000000..0c7a66222
--- /dev/null
+++ b/tests/auto/animation/qanimationgroup/tst_qanimationgroup.cpp
@@ -0,0 +1,100 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QTest>
+#include <Qt3DAnimation/qanimationgroup.h>
+#include <qobject.h>
+#include <qsignalspy.h>
+
+class tst_QAnimationGroup : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationGroup animationGroup;
+
+ // THEN
+ QCOMPARE(animationGroup.name(), QString());
+ QCOMPARE(animationGroup.position(), 0.0f);
+ QCOMPARE(animationGroup.duration(), 0.0f);
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Qt3DAnimation::QAnimationGroup animationGroup;
+
+ {
+ // WHEN
+ QSignalSpy spy(&animationGroup, SIGNAL(nameChanged(QString)));
+ const QString newValue = QString("group");
+ animationGroup.setName(newValue);
+
+ // THEN
+ QCOMPARE(animationGroup.name(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationGroup.setName(newValue);
+
+ // THEN
+ QCOMPARE(animationGroup.name(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&animationGroup, SIGNAL(positionChanged(float)));
+ const float newValue = 2.0f;
+ animationGroup.setPosition(newValue);
+
+ // THEN
+ QCOMPARE(animationGroup.position(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ animationGroup.setPosition(newValue);
+
+ // THEN
+ QCOMPARE(animationGroup.position(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ }
+
+};
+
+QTEST_APPLESS_MAIN(tst_QAnimationGroup)
+
+#include "tst_qanimationgroup.moc"
diff --git a/tests/auto/animation/qkeyframeanimation/qkeyframeanimation.pro b/tests/auto/animation/qkeyframeanimation/qkeyframeanimation.pro
new file mode 100644
index 000000000..994d8d0d9
--- /dev/null
+++ b/tests/auto/animation/qkeyframeanimation/qkeyframeanimation.pro
@@ -0,0 +1,10 @@
+TEMPLATE = app
+
+TARGET = tst_qkeyframeanimation
+
+QT += 3dcore 3dcore-private 3drender 3drender-private 3danimation testlib
+
+CONFIG += testcase
+
+SOURCES += tst_qkeyframeanimation.cpp
+
diff --git a/tests/auto/animation/qkeyframeanimation/tst_qkeyframeanimation.cpp b/tests/auto/animation/qkeyframeanimation/tst_qkeyframeanimation.cpp
new file mode 100644
index 000000000..33bbebc52
--- /dev/null
+++ b/tests/auto/animation/qkeyframeanimation/tst_qkeyframeanimation.cpp
@@ -0,0 +1,285 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/qtest.h>
+#include <Qt3DAnimation/qkeyframeanimation.h>
+#include <qobject.h>
+#include <qsignalspy.h>
+
+class tst_QKeyframeAnimation : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+
+ void initTestCase()
+ {
+ qRegisterMetaType<Qt3DAnimation::QKeyframeAnimation::RepeatMode>(
+ "QKeyframeAnimation::RepeatMode");
+ }
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DAnimation::QKeyframeAnimation keyframeAnimation;
+
+ // THEN
+ QCOMPARE(keyframeAnimation.target(), nullptr);
+ QCOMPARE(keyframeAnimation.easing(), QEasingCurve());
+ QCOMPARE(keyframeAnimation.targetName(), QString());
+ QCOMPARE(keyframeAnimation.startMode(), Qt3DAnimation::QKeyframeAnimation::Constant);
+ QCOMPARE(keyframeAnimation.endMode(), Qt3DAnimation::QKeyframeAnimation::Constant);
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Qt3DAnimation::QKeyframeAnimation keyframeAnimation;
+
+ {
+ // WHEN
+ QScopedPointer<Qt3DCore::QTransform> transform(new Qt3DCore::QTransform);
+ QSignalSpy spy(&keyframeAnimation, SIGNAL(targetChanged(Qt3DCore::QTransform *)));
+ Qt3DCore::QTransform * newValue = transform.data();
+ keyframeAnimation.setTarget(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.target(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ keyframeAnimation.setTarget(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.target(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&keyframeAnimation, SIGNAL(easingChanged(const QEasingCurve &)));
+ const QEasingCurve newValue = QEasingCurve(QEasingCurve::CosineCurve);
+ keyframeAnimation.setEasing(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.easing(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ keyframeAnimation.setEasing(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.easing(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&keyframeAnimation, SIGNAL(targetNameChanged(QString)));
+ const QString newValue = QString("target");
+ keyframeAnimation.setTargetName(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.targetName(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ keyframeAnimation.setTargetName(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.targetName(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&keyframeAnimation,
+ SIGNAL(startModeChanged(QKeyframeAnimation::RepeatMode)));
+ const Qt3DAnimation::QKeyframeAnimation::RepeatMode newValue
+ = Qt3DAnimation::QKeyframeAnimation::Repeat;
+ keyframeAnimation.setStartMode(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.startMode(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ keyframeAnimation.setStartMode(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.startMode(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&keyframeAnimation,
+ SIGNAL(endModeChanged(QKeyframeAnimation::RepeatMode)));
+ const Qt3DAnimation::QKeyframeAnimation::RepeatMode newValue
+ = Qt3DAnimation::QKeyframeAnimation::Repeat;
+ keyframeAnimation.setEndMode(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.endMode(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ keyframeAnimation.setEndMode(newValue);
+
+ // THEN
+ QCOMPARE(keyframeAnimation.endMode(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ }
+
+ void testAnimating()
+ {
+ // GIVEN
+ Qt3DAnimation::QKeyframeAnimation keyframeAnimation;
+ Qt3DCore::QTransform targetTransform;
+ keyframeAnimation.setTarget(&targetTransform);
+
+ const float positions[3] = {0.0f, 1.0f, 2.0f};
+
+ Qt3DCore::QTransform keyframes[3];
+ keyframes[0].setScale(1.0f);
+ keyframes[1].setScale(2.0f);
+ keyframes[2].setScale(3.0f);
+
+ keyframes[0].setTranslation(QVector3D(0.0f, 0.0f, 0.0f));
+ keyframes[1].setTranslation(QVector3D(1.0f, 1.0f, 0.0f));
+ keyframes[2].setTranslation(QVector3D(2.0f, 0.0f, 2.0f));
+
+ keyframes[0].setRotationX(0.0f);
+ keyframes[1].setRotationY(45.0f);
+ keyframes[2].setRotationZ(90.0f);
+
+ QVector<float> framePositions;
+ framePositions.push_back(positions[0]);
+ framePositions.push_back(positions[1]);
+ framePositions.push_back(positions[2]);
+
+ QVector<Qt3DCore::QTransform*> frames;
+ frames.push_back(&keyframes[0]);
+ frames.push_back(&keyframes[1]);
+ frames.push_back(&keyframes[2]);
+
+ keyframeAnimation.setFramePositions(framePositions);
+ keyframeAnimation.setKeyframes(frames);
+
+ {
+ // WHEN
+ keyframeAnimation.setPosition(0.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(targetTransform.scale3D(), QVector3D(1.0f, 1.0f, 1.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.translation(), QVector3D(0.0f, 0.0f, 0.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.rotation(),
+ QQuaternion::fromEulerAngles(QVector3D(0.0f, 0.0f, 0.0f))));
+
+ // WHEN
+ keyframeAnimation.setPosition(1.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(targetTransform.scale3D(), QVector3D(2.0f, 2.0f, 2.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.translation(), QVector3D(1.0f, 1.0f, 0.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.rotation(),
+ QQuaternion::fromEulerAngles(QVector3D(0.0f, 45.0f, 0.0f))));
+
+ // WHEN
+ keyframeAnimation.setPosition(2.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(targetTransform.scale3D(), QVector3D(3.0f, 3.0f, 3.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.translation(), QVector3D(2.0f, 0.0f, 2.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.rotation(),
+ QQuaternion::fromEulerAngles(QVector3D(0.0f, 0.0f, 90.0f))));
+
+ // WHEN
+ keyframeAnimation.setPosition(3.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(targetTransform.scale3D(), QVector3D(3.0f, 3.0f, 3.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.translation(), QVector3D(2.0f, 0.0f, 2.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.rotation(),
+ QQuaternion::fromEulerAngles(QVector3D(0.0f, 0.0f, 90.0f))));
+
+ // WHEN
+ keyframeAnimation.setStartMode(Qt3DAnimation::QKeyframeAnimation::None);
+ keyframeAnimation.setEndMode(Qt3DAnimation::QKeyframeAnimation::None);
+ keyframeAnimation.setPosition(-1.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(targetTransform.scale3D(), QVector3D(3.0f, 3.0f, 3.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.translation(), QVector3D(2.0f, 0.0f, 2.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.rotation(),
+ QQuaternion::fromEulerAngles(QVector3D(0.0f, 0.0f, 90.0f))));
+
+ // WHEN
+ keyframeAnimation.setPosition(5.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(targetTransform.scale3D(), QVector3D(3.0f, 3.0f, 3.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.translation(), QVector3D(2.0f, 0.0f, 2.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.rotation(),
+ QQuaternion::fromEulerAngles(QVector3D(0.0f, 0.0f, 90.0f))));
+
+ // WHEN
+ keyframeAnimation.setStartMode(Qt3DAnimation::QKeyframeAnimation::Repeat);
+ keyframeAnimation.setEndMode(Qt3DAnimation::QKeyframeAnimation::Repeat);
+ keyframeAnimation.setPosition(-1.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(targetTransform.scale3D(), QVector3D(2.0f, 2.0f, 2.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.translation(), QVector3D(1.0f, 1.0f, 0.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.rotation(),
+ QQuaternion::fromEulerAngles(QVector3D(0.0f, 45.0f, 0.0f))));
+
+ // WHEN
+ keyframeAnimation.setStartMode(Qt3DAnimation::QKeyframeAnimation::Repeat);
+ keyframeAnimation.setEndMode(Qt3DAnimation::QKeyframeAnimation::Repeat);
+ keyframeAnimation.setPosition(4.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(targetTransform.scale3D(), QVector3D(1.0f, 1.0f, 1.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.translation(), QVector3D(0.0f, 0.0f, 0.0f)));
+ QVERIFY(qFuzzyCompare(targetTransform.rotation(),
+ QQuaternion::fromEulerAngles(QVector3D(0.0f, 0.0f, 0.0f))));
+ }
+ }
+};
+
+QTEST_APPLESS_MAIN(tst_QKeyframeAnimation)
+
+#include "tst_qkeyframeanimation.moc"
diff --git a/tests/auto/animation/qmorphinganimation/qmorphinganimation.pro b/tests/auto/animation/qmorphinganimation/qmorphinganimation.pro
new file mode 100644
index 000000000..aaad3b763
--- /dev/null
+++ b/tests/auto/animation/qmorphinganimation/qmorphinganimation.pro
@@ -0,0 +1,10 @@
+TEMPLATE = app
+
+TARGET = tst_qmorphinganimation
+
+QT += 3dcore 3dcore-private 3drender 3drender-private 3danimation testlib
+
+CONFIG += testcase
+
+SOURCES += tst_qmorphinganimation.cpp
+
diff --git a/tests/auto/animation/qmorphinganimation/tst_qmorphinganimation.cpp b/tests/auto/animation/qmorphinganimation/tst_qmorphinganimation.cpp
new file mode 100644
index 000000000..77ff01851
--- /dev/null
+++ b/tests/auto/animation/qmorphinganimation/tst_qmorphinganimation.cpp
@@ -0,0 +1,309 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/qtest.h>
+#include <Qt3DAnimation/qmorphinganimation.h>
+#include <qobject.h>
+#include <qsignalspy.h>
+
+class tst_QMorphingAnimation : public QObject
+{
+ Q_OBJECT
+
+ bool verifyAttribute(Qt3DRender::QGeometry *geometry, QString name,
+ Qt3DRender::QAttribute *attribute)
+ {
+ const QVector<Qt3DRender::QAttribute *> attributes = geometry->attributes();
+ for (const Qt3DRender::QAttribute *attr : attributes) {
+ if (attr->name() == name) {
+ if (attr == attribute)
+ return true;
+ return false;
+ }
+ }
+ return false;
+ }
+
+private Q_SLOTS:
+
+ void initTestCase()
+ {
+ qRegisterMetaType<Qt3DAnimation::QMorphingAnimation::Method>("QMorphingAnimation::Method");
+ }
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DAnimation::QMorphingAnimation morphingAnimation;
+
+ // THEN
+ QCOMPARE(morphingAnimation.interpolator(), 0.0f);
+ QCOMPARE(morphingAnimation.target(), nullptr);
+ QCOMPARE(morphingAnimation.targetName(), QString());
+ QCOMPARE(morphingAnimation.method(), Qt3DAnimation::QMorphingAnimation::Relative);
+ QCOMPARE(morphingAnimation.easing(), QEasingCurve());
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Qt3DAnimation::QMorphingAnimation morphingAnimation;
+
+ {
+ // WHEN
+ QScopedPointer<Qt3DRender::QGeometryRenderer> gr(new Qt3DRender::QGeometryRenderer);
+ QSignalSpy spy(&morphingAnimation,
+ SIGNAL(targetChanged(Qt3DRender::QGeometryRenderer *)));
+ Qt3DRender::QGeometryRenderer *newValue = gr.data();
+ morphingAnimation.setTarget(newValue);
+
+ // THEN
+ QCOMPARE(morphingAnimation.target(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ morphingAnimation.setTarget(newValue);
+
+ // THEN
+ QCOMPARE(morphingAnimation.target(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&morphingAnimation, SIGNAL(targetNameChanged(QString)));
+ const QString newValue = QString("target");
+ morphingAnimation.setTargetName(newValue);
+
+ // THEN
+ QCOMPARE(morphingAnimation.targetName(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ morphingAnimation.setTargetName(newValue);
+
+ // THEN
+ QCOMPARE(morphingAnimation.targetName(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&morphingAnimation, SIGNAL(methodChanged(QMorphingAnimation::Method)));
+ const Qt3DAnimation::QMorphingAnimation::Method newValue
+ = Qt3DAnimation::QMorphingAnimation::Normalized;
+ morphingAnimation.setMethod(newValue);
+
+ // THEN
+ QCOMPARE(morphingAnimation.method(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ morphingAnimation.setMethod(newValue);
+
+ // THEN
+ QCOMPARE(morphingAnimation.method(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&morphingAnimation, SIGNAL(easingChanged(QEasingCurve)));
+ const QEasingCurve newValue = QEasingCurve(QEasingCurve::InBounce);
+ morphingAnimation.setEasing(newValue);
+
+ // THEN
+ QCOMPARE(morphingAnimation.easing(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ morphingAnimation.setEasing(newValue);
+
+ // THEN
+ QCOMPARE(morphingAnimation.easing(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ }
+
+ void testAnimation()
+ {
+ // GIVEN
+ const QString baseName("position");
+ const QString targetName("positionTarget");
+ Qt3DAnimation::QMorphingAnimation morphingAnimation;
+ Qt3DRender::QAttribute *base = new Qt3DRender::QAttribute;
+
+ Qt3DRender::QGeometry *geometry = new Qt3DRender::QGeometry;
+ Qt3DAnimation::QMorphTarget *mt1 = new Qt3DAnimation::QMorphTarget(&morphingAnimation);
+ Qt3DAnimation::QMorphTarget *mt2 = new Qt3DAnimation::QMorphTarget(&morphingAnimation);
+ Qt3DAnimation::QMorphTarget *mt3 = new Qt3DAnimation::QMorphTarget(&morphingAnimation);
+ Qt3DRender::QAttribute *a1 = new Qt3DRender::QAttribute(geometry);
+ Qt3DRender::QAttribute *a2 = new Qt3DRender::QAttribute(geometry);
+ Qt3DRender::QAttribute *a3 = new Qt3DRender::QAttribute(geometry);
+ Qt3DRender::QGeometryRenderer gr;
+
+ base->setName(baseName);
+ geometry->addAttribute(base);
+ gr.setGeometry(geometry);
+ morphingAnimation.setTarget(&gr);
+ a1->setName(baseName);
+ a2->setName(baseName);
+ a3->setName(baseName);
+ mt1->addAttribute(a1);
+ mt2->addAttribute(a2);
+ mt3->addAttribute(a3);
+ morphingAnimation.addMorphTarget(mt1);
+ morphingAnimation.addMorphTarget(mt2);
+ morphingAnimation.addMorphTarget(mt3);
+
+ QVector<float> positions;
+ QVector<float> weights;
+ positions.push_back(0.0f);
+ positions.push_back(1.0f);
+ positions.push_back(2.0f);
+ positions.push_back(3.0f);
+ positions.push_back(4.0f);
+ morphingAnimation.setTargetPositions(positions);
+
+ weights.resize(3);
+
+ weights[0] = 1.0f;
+ weights[1] = 0.0f;
+ weights[2] = 0.0f;
+ morphingAnimation.setWeights(0, weights);
+ weights[0] = 0.0f;
+ weights[1] = 0.0f;
+ weights[2] = 0.0f;
+ morphingAnimation.setWeights(1, weights);
+ weights[0] = 0.0f;
+ weights[1] = 1.0f;
+ weights[2] = 0.0f;
+ morphingAnimation.setWeights(2, weights);
+ weights[0] = 0.0f;
+ weights[1] = 0.0f;
+ weights[2] = 0.0f;
+ morphingAnimation.setWeights(3, weights);
+ weights[0] = 0.0f;
+ weights[1] = 0.0f;
+ weights[2] = 1.0f;
+ morphingAnimation.setWeights(4, weights);
+
+ morphingAnimation.setMethod(Qt3DAnimation::QMorphingAnimation::Relative);
+ {
+ // WHEN
+ morphingAnimation.setPosition(0.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), -1.0f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+ QVERIFY(verifyAttribute(geometry, targetName, a1));
+
+ // WHEN
+ morphingAnimation.setPosition(0.5f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), -0.5f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+ QVERIFY(verifyAttribute(geometry, targetName, a1));
+
+ // WHEN
+ morphingAnimation.setPosition(1.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), -0.0f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+
+ // WHEN
+ morphingAnimation.setPosition(1.5f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), -0.5f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+ QVERIFY(verifyAttribute(geometry, targetName, a2));
+
+ // WHEN
+ morphingAnimation.setPosition(4.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), -1.0f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+ QVERIFY(verifyAttribute(geometry, targetName, a3));
+ }
+
+ morphingAnimation.setMethod(Qt3DAnimation::QMorphingAnimation::Normalized);
+ {
+ // WHEN
+ morphingAnimation.setPosition(0.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), 1.0f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+ QVERIFY(verifyAttribute(geometry, targetName, a1));
+
+ // WHEN
+ morphingAnimation.setPosition(0.5f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), 0.5f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+ QVERIFY(verifyAttribute(geometry, targetName, a1));
+
+ // WHEN
+ morphingAnimation.setPosition(1.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), 0.0f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+
+ // WHEN
+ morphingAnimation.setPosition(1.5f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), 0.5f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+ QVERIFY(verifyAttribute(geometry, targetName, a2));
+
+ // WHEN
+ morphingAnimation.setPosition(4.0f);
+
+ // THEN
+ QVERIFY(qFuzzyCompare(morphingAnimation.interpolator(), 1.0f));
+ QVERIFY(verifyAttribute(geometry, baseName, base));
+ QVERIFY(verifyAttribute(geometry, targetName, a3));
+ }
+ }
+};
+
+QTEST_APPLESS_MAIN(tst_QMorphingAnimation)
+
+#include "tst_qmorphinganimation.moc"
diff --git a/tests/auto/animation/qmorphtarget/qmorphtarget.pro b/tests/auto/animation/qmorphtarget/qmorphtarget.pro
new file mode 100644
index 000000000..bb38aad19
--- /dev/null
+++ b/tests/auto/animation/qmorphtarget/qmorphtarget.pro
@@ -0,0 +1,10 @@
+TEMPLATE = app
+
+TARGET = tst_qmorphtarget
+
+QT += 3dcore 3dcore-private 3drender 3drender-private 3danimation testlib
+
+CONFIG += testcase
+
+SOURCES += tst_qmorphtarget.cpp
+
diff --git a/tests/auto/animation/qmorphtarget/tst_qmorphtarget.cpp b/tests/auto/animation/qmorphtarget/tst_qmorphtarget.cpp
new file mode 100644
index 000000000..2cba9ba2a
--- /dev/null
+++ b/tests/auto/animation/qmorphtarget/tst_qmorphtarget.cpp
@@ -0,0 +1,123 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/qtest.h>
+#include <Qt3DAnimation/qmorphtarget.h>
+#include <qobject.h>
+#include <qsignalspy.h>
+
+class tst_QMorphTarget : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DAnimation::QMorphTarget morphTarget;
+
+ // THEN
+ QCOMPARE(morphTarget.attributeNames(), QStringList());
+ }
+
+ void testSetAttributes()
+ {
+ // GIVEN
+ Qt3DAnimation::QMorphTarget morphTarget;
+ Qt3DRender::QAttribute attribute1;
+ Qt3DRender::QAttribute attribute2;
+
+ attribute1.setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
+ attribute2.setName(Qt3DRender::QAttribute::defaultNormalAttributeName());
+
+ {
+ // WHEN
+ morphTarget.addAttribute(&attribute1);
+
+ // THEN
+ QStringList names = morphTarget.attributeNames();
+ QCOMPARE(names.size(), 1);
+ QCOMPARE(names.at(0), Qt3DRender::QAttribute::defaultPositionAttributeName());
+ }
+
+ {
+ // WHEN
+ morphTarget.addAttribute(&attribute2);
+
+ // THEN
+ QStringList names = morphTarget.attributeNames();
+ QCOMPARE(names.size(), 2);
+ QCOMPARE(names.at(1), Qt3DRender::QAttribute::defaultNormalAttributeName());
+ }
+ }
+
+ void testFromGeometry()
+ {
+ // GIVEN
+ Qt3DRender::QGeometry geometry;
+ Qt3DRender::QAttribute *attribute1 = new Qt3DRender::QAttribute;
+ Qt3DRender::QAttribute *attribute2 = new Qt3DRender::QAttribute;
+ attribute1->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
+ attribute2->setName(Qt3DRender::QAttribute::defaultTextureCoordinateAttributeName());
+ geometry.addAttribute(attribute1);
+ geometry.addAttribute(attribute2);
+
+ QStringList attributes;
+ attributes.push_back(Qt3DRender::QAttribute::defaultPositionAttributeName());
+
+ {
+ // WHEN
+ QScopedPointer<Qt3DAnimation::QMorphTarget> morphTarget(
+ Qt3DAnimation::QMorphTarget::fromGeometry(&geometry, attributes));
+
+ // THEN
+ QStringList names = morphTarget->attributeNames();
+ QCOMPARE(names.size(), 1);
+ QCOMPARE(names.at(0), Qt3DRender::QAttribute::defaultPositionAttributeName());
+ }
+
+ {
+ // WHEN
+ attributes.push_back(Qt3DRender::QAttribute::defaultTextureCoordinateAttributeName());
+ QScopedPointer<Qt3DAnimation::QMorphTarget> morphTarget(
+ Qt3DAnimation::QMorphTarget::fromGeometry(&geometry, attributes));
+
+ // THEN
+ QStringList names = morphTarget->attributeNames();
+ QCOMPARE(names.size(), 2);
+ QCOMPARE(names.at(0), Qt3DRender::QAttribute::defaultPositionAttributeName());
+ QCOMPARE(names.at(1), Qt3DRender::QAttribute::defaultTextureCoordinateAttributeName());
+ }
+ }
+
+};
+
+QTEST_APPLESS_MAIN(tst_QMorphTarget)
+
+#include "tst_qmorphtarget.moc"
diff --git a/tests/auto/animation/qvertexblendanimation/qvertexblendanimation.pro b/tests/auto/animation/qvertexblendanimation/qvertexblendanimation.pro
new file mode 100644
index 000000000..8079ebf15
--- /dev/null
+++ b/tests/auto/animation/qvertexblendanimation/qvertexblendanimation.pro
@@ -0,0 +1,10 @@
+TEMPLATE = app
+
+TARGET = tst_qvertexblendanimation
+
+QT += 3dcore 3dcore-private 3drender 3drender-private 3danimation testlib
+
+CONFIG += testcase
+
+SOURCES += tst_qvertexblendanimation.cpp
+
diff --git a/tests/auto/animation/qvertexblendanimation/tst_qvertexblendanimation.cpp b/tests/auto/animation/qvertexblendanimation/tst_qvertexblendanimation.cpp
new file mode 100644
index 000000000..dc27e4a7e
--- /dev/null
+++ b/tests/auto/animation/qvertexblendanimation/tst_qvertexblendanimation.cpp
@@ -0,0 +1,102 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/qtest.h>
+#include <Qt3DAnimation/qvertexblendanimation.h>
+#include <qobject.h>
+#include <qsignalspy.h>
+
+class tst_QVertexBlendAnimation : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DAnimation::QVertexBlendAnimation vertexBlendAnimation;
+
+ // THEN
+ QCOMPARE(vertexBlendAnimation.interpolator(), 0.0f);
+ QCOMPARE(vertexBlendAnimation.target(), nullptr);
+ QCOMPARE(vertexBlendAnimation.targetName(), QString());
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Qt3DAnimation::QVertexBlendAnimation vertexBlendAnimation;
+
+ {
+ // WHEN
+ QScopedPointer<Qt3DRender::QGeometryRenderer> gm(new Qt3DRender::QGeometryRenderer);
+ QSignalSpy spy(&vertexBlendAnimation,
+ SIGNAL(targetChanged(Qt3DRender::QGeometryRenderer *)));
+ Qt3DRender::QGeometryRenderer *newValue = gm.data();
+ vertexBlendAnimation.setTarget(newValue);
+
+ // THEN
+ QCOMPARE(vertexBlendAnimation.target(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ vertexBlendAnimation.setTarget(newValue);
+
+ // THEN
+ QCOMPARE(vertexBlendAnimation.target(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&vertexBlendAnimation, SIGNAL(targetNameChanged(QString)));
+ const QString newValue = QString("target");
+ vertexBlendAnimation.setTargetName(newValue);
+
+ // THEN
+ QCOMPARE(vertexBlendAnimation.targetName(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ vertexBlendAnimation.setTargetName(newValue);
+
+ // THEN
+ QCOMPARE(vertexBlendAnimation.targetName(), newValue);
+ QCOMPARE(spy.count(), 0);
+
+ }
+ }
+
+};
+
+QTEST_APPLESS_MAIN(tst_QVertexBlendAnimation)
+
+#include "tst_qvertexblendanimation.moc"
diff --git a/tests/auto/core/nodes/tst_nodes.cpp b/tests/auto/core/nodes/tst_nodes.cpp
index 89d396931..25c2a6dba 100644
--- a/tests/auto/core/nodes/tst_nodes.cpp
+++ b/tests/auto/core/nodes/tst_nodes.cpp
@@ -79,6 +79,8 @@ private slots:
void appendingChildEntitiesToNode();
void removingChildEntitiesFromNode();
+ void checkConstructionSetParentMix(); // QTBUG-60612
+
void appendingComponentToEntity();
void appendingParentlessComponentToEntity();
void removingComponentFromEntity();
@@ -204,6 +206,11 @@ public:
Qt3DCore::QNodePrivate::get(this)->setArbiter(arbiter);
}
+ void setSimulateBackendCreated(bool created)
+ {
+ Qt3DCore::QNodePrivate::get(this)->m_hasBackendNode = created;
+ }
+
signals:
void customPropertyChanged();
@@ -232,6 +239,11 @@ public:
Qt3DCore::QNodePrivate::get(this)->setScene(scene);
Qt3DCore::QNodePrivate::get(this)->setArbiter(arbiter);
}
+
+ void setSimulateBackendCreated(bool created)
+ {
+ Qt3DCore::QNodePrivate::get(this)->m_hasBackendNode = created;
+ }
};
class MyQComponent : public Qt3DCore::QComponent
@@ -389,6 +401,8 @@ void tst_Nodes::appendSingleChildNodeToNodeSceneExplicitParenting()
QScopedPointer<MyQNode> node(new MyQNode());
// WHEN
node->setArbiterAndScene(&spy, &scene);
+ node->setSimulateBackendCreated(true);
+
// THEN
QVERIFY(Qt3DCore::QNodePrivate::get(node.data())->scene() != nullptr);
@@ -405,7 +419,7 @@ void tst_Nodes::appendSingleChildNodeToNodeSceneExplicitParenting()
// THEN
QVERIFY(child->parent() == node.data());
QVERIFY(child->parentNode() == node.data());
- QCOMPARE(spy.events.size(), 2);
+ QCOMPARE(spy.events.size(), 2); // Created + Child Added
QCOMPARE(node->children().count(), 1);
QVERIFY(Qt3DCore::QNodePrivate::get(child.data())->scene() != nullptr);
@@ -482,6 +496,7 @@ void tst_Nodes::appendMultipleChildNodesToNodeScene()
// WHEN
node->setArbiterAndScene(&spy, &scene);
+ node->setSimulateBackendCreated(true);
// THEN
QVERIFY(Qt3DCore::QNodePrivate::get(node.data())->scene() != nullptr);
@@ -664,6 +679,7 @@ void tst_Nodes::removingSingleChildNodeFromNode()
// WHEN
root->setArbiterAndScene(&spy, &scene);
+ root->setSimulateBackendCreated(true);
child->setParent(root.data());
// Clear any creation event
@@ -790,6 +806,47 @@ void tst_Nodes::removingChildEntitiesFromNode()
QVERIFY(childEntity->parent() == nullptr);
}
+void tst_Nodes::checkConstructionSetParentMix()
+{
+ // GIVEN
+ ObserverSpy spy;
+ Qt3DCore::QScene scene;
+ QScopedPointer<MyQNode> root(new MyQNode());
+
+ // WHEN
+ root->setArbiterAndScene(&spy, &scene);
+ root->setSimulateBackendCreated(true);
+
+ // THEN
+ QVERIFY(Qt3DCore::QNodePrivate::get(root.data())->scene() != nullptr);
+
+ // WHEN
+ Qt3DCore::QEntity *subTreeRoot = new Qt3DCore::QEntity(root.data());
+
+ for (int i = 0; i < 100; ++i) {
+ Qt3DCore::QEntity *child = new Qt3DCore::QEntity();
+ child->setParent(subTreeRoot);
+ }
+
+ // THEN
+ QCoreApplication::processEvents();
+ QCOMPARE(root->children().count(), 1);
+ QCOMPARE(subTreeRoot->children().count(), 100);
+ QCOMPARE(spy.events.size(), 102); // 1 subTreeRoot creation change, 100 child creation, 1 child added (subTree to root)
+
+ // Ensure first event is subTreeRoot
+ const Qt3DCore::QNodeCreatedChangeBasePtr firstEvent = spy.events.takeFirst().change().dynamicCast<Qt3DCore::QNodeCreatedChangeBase>();
+ QVERIFY(!firstEvent.isNull());
+ QCOMPARE(firstEvent->subjectId(), subTreeRoot->id());
+ QCOMPARE(firstEvent->parentId(), root->id());
+
+ const Qt3DCore::QPropertyNodeAddedChangePtr lastEvent = spy.events.takeLast().change().dynamicCast<Qt3DCore::QPropertyNodeAddedChange>();
+ QVERIFY(!lastEvent.isNull());
+ QCOMPARE(lastEvent->subjectId(), root->id());
+ QCOMPARE(lastEvent->propertyName(), "children");
+ QCOMPARE(lastEvent->addedNodeId(), subTreeRoot->id());
+}
+
void tst_Nodes::appendingParentlessComponentToEntity()
{
// GIVEN
@@ -798,6 +855,8 @@ void tst_Nodes::appendingParentlessComponentToEntity()
{
QScopedPointer<MyQEntity> entity(new MyQEntity());
entity->setArbiterAndScene(&entitySpy);
+ entity->setSimulateBackendCreated(true);
+
MyQComponent *comp = new MyQComponent();
comp->setArbiter(&componentSpy);
@@ -816,7 +875,7 @@ void tst_Nodes::appendingParentlessComponentToEntity()
QVERIFY(comp->parentNode() == entity.data());
QCOMPARE(entitySpy.events.size(), 1);
QVERIFY(entitySpy.events.first().wasLocked());
- QCOMPARE(componentSpy.events.size(), 2); // first event is parent being set
+ QCOMPARE(componentSpy.events.size(), 1);
// Note: since QEntity has no scene in this test case, we only have the
// ComponentAdded event In theory we should also get the NodeCreated event
diff --git a/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp b/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp
index 061de06fa..faccb6d34 100644
--- a/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp
+++ b/tests/auto/core/qchangearbiter/tst_qchangearbiter.cpp
@@ -442,6 +442,7 @@ void tst_QChangeArbiter::registerSceneObserver()
tst_Node *root = new tst_Node();
Qt3DCore::QNode *child = new tst_Node();
Qt3DCore::QNodePrivate::get(root)->setScene(scene.data());
+ Qt3DCore::QNodePrivate::get(root)->m_hasBackendNode = true;
scene->addObservable(root);
QList<tst_SimpleObserver *> observers;
@@ -573,6 +574,7 @@ void tst_QChangeArbiter::unregisterSceneObservers()
tst_Node *root = new tst_Node();
Qt3DCore::QNode *child = new tst_Node();
Qt3DCore::QNodePrivate::get(root)->setScene(scene.data());
+ Qt3DCore::QNodePrivate::get(root)->m_hasBackendNode = true;
scene->addObservable(root);
QList<tst_SimpleObserver *> observers;
@@ -796,6 +798,7 @@ void tst_QChangeArbiter::distributePropertyChanges()
// WHEN
PropertyTestNode *root = new PropertyTestNode();
Qt3DCore::QNodePrivate::get(root)->setScene(scene.data());
+ Qt3DCore::QNodePrivate::get(root)->m_hasBackendNode = true;
scene->addObservable(root);
tst_SimpleObserver *rootObserver = new tst_SimpleObserver();
@@ -890,6 +893,7 @@ void tst_QChangeArbiter::distributeBackendChanges()
// WHEN
tst_Node *root = new tst_Node();
Qt3DCore::QNodePrivate::get(root)->setScene(scene.data());
+ Qt3DCore::QNodePrivate::get(root)->m_hasBackendNode = true;
scene->addObservable(root);
tst_BackendObserverObservable *backenObserverObservable = new tst_BackendObserverObservable();
diff --git a/tests/auto/core/qscene/tst_qscene.cpp b/tests/auto/core/qscene/tst_qscene.cpp
index f4b04362d..78f17e8fa 100644
--- a/tests/auto/core/qscene/tst_qscene.cpp
+++ b/tests/auto/core/qscene/tst_qscene.cpp
@@ -297,6 +297,8 @@ void tst_QScene::deleteChildNode()
Qt3DCore::QNode *root2 = new tst_Node();
Qt3DCore::QNodePrivate::get(root1)->setScene(scene);
Qt3DCore::QNodePrivate::get(root2)->setScene(scene);
+ Qt3DCore::QNodePrivate::get(root1)->m_hasBackendNode = true;
+ Qt3DCore::QNodePrivate::get(root2)->m_hasBackendNode = true;
// WHEN
scene->addObservable(root1);
@@ -358,6 +360,7 @@ void tst_QScene::removeChildNode()
Qt3DCore::QNode *root = new tst_Node;
Qt3DCore::QNodePrivate::get(root)->setScene(scene);
+ Qt3DCore::QNodePrivate::get(root)->m_hasBackendNode = true;
scene->addObservable(root);
// WHEN
diff --git a/tests/auto/render/qscene2d/tst_qscene2d.cpp b/tests/auto/render/qscene2d/tst_qscene2d.cpp
index f0ff2db1e..846207456 100644
--- a/tests/auto/render/qscene2d/tst_qscene2d.cpp
+++ b/tests/auto/render/qscene2d/tst_qscene2d.cpp
@@ -58,10 +58,9 @@ private Q_SLOTS:
// THEN
QCOMPARE(scene2d.output(), nullptr);
- QCOMPARE(scene2d.source(), QUrl(QStringLiteral("")));
QCOMPARE(scene2d.renderPolicy(), QScene2D::Continuous);
- QCOMPARE(scene2d.loaded(), false);
QCOMPARE(scene2d.item(), nullptr);
+ QCOMPARE(scene2d.isMouseEnabled(), true);
}
void checkPropertyChanges()
@@ -92,59 +91,60 @@ private Q_SLOTS:
}
{
// WHEN
- QSignalSpy spy(&scene2d, SIGNAL(sourceChanged(QUrl)));
- const QUrl newValue = QUrl(QStringLiteral("qrc://source.qml"));
- scene2d.setSource(newValue);
+ QSignalSpy spy(&scene2d, SIGNAL(renderPolicyChanged(QScene2D::RenderPolicy)));
+ const QScene2D::RenderPolicy newValue = QScene2D::SingleShot;
+ scene2d.setRenderPolicy(newValue);
// THEN
QVERIFY(spy.isValid());
- QCOMPARE(scene2d.source(), newValue);
+ QCOMPARE(scene2d.renderPolicy(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
- scene2d.setSource(newValue);
+ scene2d.setRenderPolicy(newValue);
// THEN
- QCOMPARE(scene2d.source(), newValue);
+ QCOMPARE(scene2d.renderPolicy(), newValue);
QCOMPARE(spy.count(), 0);
}
{
// WHEN
- QSignalSpy spy(&scene2d, SIGNAL(renderPolicyChanged(QScene2D::RenderPolicy)));
- const QScene2D::RenderPolicy newValue = QScene2D::SingleShot;
- scene2d.setRenderPolicy(newValue);
+ QSignalSpy spy(&scene2d, SIGNAL(itemChanged(QQuickItem*)));
+ QQuickItem *newValue = item.data();
+ scene2d.setItem(newValue);
// THEN
QVERIFY(spy.isValid());
- QCOMPARE(scene2d.renderPolicy(), newValue);
+ QCOMPARE(scene2d.item(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
- scene2d.setRenderPolicy(newValue);
+ scene2d.setItem(newValue);
// THEN
- QCOMPARE(scene2d.renderPolicy(), newValue);
+ QCOMPARE(scene2d.item(), newValue);
QCOMPARE(spy.count(), 0);
}
+
{
// WHEN
- QSignalSpy spy(&scene2d, SIGNAL(itemChanged(QQuickItem*)));
- QQuickItem *newValue = item.data();
- scene2d.setItem(newValue);
+ QSignalSpy spy(&scene2d, SIGNAL(mouseEnabledChanged(bool)));
+ bool newValue = false;
+ scene2d.setMouseEnabled(newValue);
// THEN
QVERIFY(spy.isValid());
- QCOMPARE(scene2d.item(), newValue);
+ QCOMPARE(scene2d.isMouseEnabled(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
- scene2d.setItem(newValue);
+ scene2d.setMouseEnabled(newValue);
// THEN
- QCOMPARE(scene2d.item(), newValue);
+ QCOMPARE(scene2d.isMouseEnabled(), newValue);
QCOMPARE(spy.count(), 0);
}
}
@@ -156,7 +156,6 @@ private Q_SLOTS:
QScopedPointer<Qt3DRender::QRenderTargetOutput> output(new Qt3DRender::QRenderTargetOutput());
scene2d.setOutput(output.data());
- scene2d.setSource(QUrl(QStringLiteral("qrc://source.qml")));
scene2d.setRenderPolicy(QScene2D::SingleShot);
// WHEN
@@ -181,6 +180,7 @@ private Q_SLOTS:
QCOMPARE(scene2d.isEnabled(), true);
QCOMPARE(scene2d.isEnabled(), creationChangeData->isNodeEnabled());
QCOMPARE(scene2d.metaObject(), creationChangeData->metaObject());
+ QCOMPARE(scene2d.isMouseEnabled(), cloneData.mouseEnabled);
}
// WHEN
@@ -242,7 +242,7 @@ private Q_SLOTS:
}
- void checkSourceUpdate()
+ void checkRenderPolicyUpdate()
{
// GIVEN
TestArbiter arbiter;
@@ -251,14 +251,15 @@ private Q_SLOTS:
{
// WHEN
- scene2d.setSource(QUrl(QStringLiteral("qrc://source.qml")));
+ scene2d.setRenderPolicy(QScene2D::SingleShot);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.events.size(), 1);
auto change = arbiter.events.first().staticCast<Qt3DCore::QPropertyUpdatedChange>();
- QCOMPARE(change->propertyName(), "source");
- QCOMPARE(change->value().value<QUrl>(), scene2d.source());
+ QCOMPARE(change->propertyName(), "renderPolicy");
+ QCOMPARE(change->value().value<Qt3DRender::Quick::QScene2D::RenderPolicy>(),
+ scene2d.renderPolicy());
QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
arbiter.events.clear();
@@ -266,7 +267,7 @@ private Q_SLOTS:
{
// WHEN
- scene2d.setSource(QUrl(QStringLiteral("qrc://source.qml")));
+ scene2d.setRenderPolicy(QScene2D::SingleShot);
QCoreApplication::processEvents();
// THEN
@@ -275,7 +276,7 @@ private Q_SLOTS:
}
- void checkRenderPolicyUpdate()
+ void checkMouseEnabledUpdate()
{
// GIVEN
TestArbiter arbiter;
@@ -284,15 +285,14 @@ private Q_SLOTS:
{
// WHEN
- scene2d.setRenderPolicy(QScene2D::SingleShot);
+ scene2d.setMouseEnabled(false);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.events.size(), 1);
auto change = arbiter.events.first().staticCast<Qt3DCore::QPropertyUpdatedChange>();
- QCOMPARE(change->propertyName(), "renderPolicy");
- QCOMPARE(change->value().value<Qt3DRender::Quick::QScene2D::RenderPolicy>(),
- scene2d.renderPolicy());
+ QCOMPARE(change->propertyName(), "mouseEnabled");
+ QCOMPARE(change->value().toBool(), scene2d.isMouseEnabled());
QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
arbiter.events.clear();
@@ -300,7 +300,7 @@ private Q_SLOTS:
{
// WHEN
- scene2d.setRenderPolicy(QScene2D::SingleShot);
+ scene2d.setMouseEnabled(false);
QCoreApplication::processEvents();
// THEN
diff --git a/tests/auto/render/scene2d/tst_scene2d.cpp b/tests/auto/render/scene2d/tst_scene2d.cpp
index d0bd5ca9d..a78ed0ab1 100644
--- a/tests/auto/render/scene2d/tst_scene2d.cpp
+++ b/tests/auto/render/scene2d/tst_scene2d.cpp
@@ -114,6 +114,7 @@ private Q_SLOTS:
QCOMPARE(backendScene2d.m_initialized, false);
QCOMPARE(backendScene2d.m_renderInitialized, false);
QCOMPARE(backendScene2d.m_renderPolicy, QScene2D::Continuous);
+ QCOMPARE(backendScene2d.m_mouseEnabled, true);
backendScene2d.cleanup();
}
@@ -135,6 +136,7 @@ private Q_SLOTS:
QCOMPARE(backendScene2d->m_outputId, Qt3DCore::QNodeId());
QVERIFY(backendScene2d->m_sharedObject.data() != nullptr);
QCOMPARE(backendScene2d->m_renderPolicy, QScene2D::Continuous);
+ QCOMPARE(backendScene2d->m_mouseEnabled, true);
backendScene2d->cleanup();
}
{
@@ -183,28 +185,25 @@ private Q_SLOTS:
}
{
// WHEN
- const QSharedPointer<Qt3DRender::Quick::Scene2DSharedObject> newValue
- = QSharedPointer<Qt3DRender::Quick::Scene2DSharedObject>(
- new Qt3DRender::Quick::Scene2DSharedObject(nullptr));
+ const QScene2D::RenderPolicy newValue = QScene2D::SingleShot;
const auto change = Qt3DCore::QPropertyUpdatedChangePtr::create(Qt3DCore::QNodeId());
- change->setPropertyName("sharedObject");
+ change->setPropertyName("renderPolicy");
change->setValue(QVariant::fromValue(newValue));
backendScene2d->sceneChangeEvent(change);
// THEN
- QCOMPARE(backendScene2d->m_sharedObject, newValue);
- QCOMPARE(backendScene2d->m_sharedObject.data(), newValue.data());
+ QCOMPARE(backendScene2d->m_renderPolicy, newValue);
}
{
// WHEN
- const QScene2D::RenderPolicy newValue = QScene2D::SingleShot;
+ const bool newValue = false;
const auto change = Qt3DCore::QPropertyUpdatedChangePtr::create(Qt3DCore::QNodeId());
- change->setPropertyName("renderPolicy");
- change->setValue(QVariant::fromValue(newValue));
+ change->setPropertyName("mouseEnabled");
+ change->setValue(newValue);
backendScene2d->sceneChangeEvent(change);
// THEN
- QCOMPARE(backendScene2d->m_renderPolicy, newValue);
+ QCOMPARE(backendScene2d->isEnabled(), newValue);
}
backendScene2d->cleanup();
@@ -228,6 +227,7 @@ private Q_SLOTS:
TestRenderer renderer;
renderer.setNodeManagers(nodeManagers.data());
scene2d->setRenderer(&renderer);
+ scene2d->setEnabled(true);
sharedObject->m_quickWindow = testWindow.data();
scene2d->setSharedObject(sharedObject);
testWindow->setGeometry(0,0,1024,1024);
@@ -341,7 +341,7 @@ private Q_SLOTS:
QCoreApplication::processEvents();
// THEN
- QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(0,0)));
+ QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(0,1024)));
testWindow->clear();
}
@@ -355,7 +355,7 @@ private Q_SLOTS:
QCoreApplication::processEvents();
// THEN
- QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(1024,0)));
+ QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(1024,1024)));
testWindow->clear();
}
@@ -369,7 +369,7 @@ private Q_SLOTS:
QCoreApplication::processEvents();
// THEN
- QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(1024,1024)));
+ QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(1024,0)));
testWindow->clear();
}
@@ -383,7 +383,7 @@ private Q_SLOTS:
QCoreApplication::processEvents();
// THEN
- QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(0,0)));
+ QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(0,1024)));
testWindow->clear();
}
@@ -397,7 +397,7 @@ private Q_SLOTS:
QCoreApplication::processEvents();
// THEN
- QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(1024,1024)));
+ QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(1024,0)));
testWindow->clear();
}
@@ -411,7 +411,7 @@ private Q_SLOTS:
QCoreApplication::processEvents();
// THEN
- QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(0,1024)));
+ QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(0,0)));
testWindow->clear();
}
@@ -425,7 +425,7 @@ private Q_SLOTS:
QCoreApplication::processEvents();
// THEN
- QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(512.0f, 256.0f)));
+ QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(512.0f, 768.0f)));
testWindow->clear();
}
@@ -439,7 +439,7 @@ private Q_SLOTS:
QCoreApplication::processEvents();
// THEN
- QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(96.0f, 128.0f)));
+ QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(96.0f, 896.0f)));
testWindow->clear();
}
}
diff --git a/tests/manual/custom-mesh-update-data-qml/main.qml b/tests/manual/custom-mesh-update-data-qml/main.qml
index e95c05a26..909dbf9ca 100644
--- a/tests/manual/custom-mesh-update-data-qml/main.qml
+++ b/tests/manual/custom-mesh-update-data-qml/main.qml
@@ -224,7 +224,7 @@ Entity {
byteOffset: 0
byteStride: 9 * 4
count: 4
- name: defaultPositionAttributeName()
+ name: defaultPositionAttributeName
buffer: vertexBuffer
}
@@ -235,7 +235,7 @@ Entity {
byteOffset: 3 * 4
byteStride: 9 * 4
count: 4
- name: defaultNormalAttributeName()
+ name: defaultNormalAttributeName
buffer: vertexBuffer
}
@@ -246,7 +246,7 @@ Entity {
byteOffset: 6 * 4
byteStride: 9 * 4
count: 4
- name: defaultColorAttributeName()
+ name: defaultColorAttributeName
buffer: vertexBuffer
}
diff --git a/tests/manual/dynamic-model-loader-qml/CuboidEntity.qml b/tests/manual/dynamic-model-loader-qml/CuboidEntity.qml
index 8555b6903..d9b33c511 100644
--- a/tests/manual/dynamic-model-loader-qml/CuboidEntity.qml
+++ b/tests/manual/dynamic-model-loader-qml/CuboidEntity.qml
@@ -76,7 +76,7 @@ Entity {
QQ2.ColorAnimation {
target: phongMaterial
- property: "warmColor"
+ property: "warm"
from: "red"
to: "blue"
duration: 2500
diff --git a/tests/manual/gltf/main.qml b/tests/manual/gltf/main.qml
index 1afb8c48e..39fbb9acf 100644
--- a/tests/manual/gltf/main.qml
+++ b/tests/manual/gltf/main.qml
@@ -79,7 +79,7 @@ Entity {
buffers : ClearBuffers.ColorDepthBuffer
clearColor: "black"
SortPolicy {
- sortTypes: [ SortType.BackToFront ]
+ sortTypes: [ SortPolicy.BackToFront ]
}
}
}
diff --git a/tests/manual/loader-qml/CuboidEntity.qml b/tests/manual/loader-qml/CuboidEntity.qml
index 8555b6903..d9b33c511 100644
--- a/tests/manual/loader-qml/CuboidEntity.qml
+++ b/tests/manual/loader-qml/CuboidEntity.qml
@@ -76,7 +76,7 @@ Entity {
QQ2.ColorAnimation {
target: phongMaterial
- property: "warmColor"
+ property: "warm"
from: "red"
to: "blue"
duration: 2500
diff --git a/tests/manual/render-qml-to-texture-qml/main.qml b/tests/manual/render-qml-to-texture-qml/main.qml
index 748e14f6e..65a0a8783 100644
--- a/tests/manual/render-qml-to-texture-qml/main.qml
+++ b/tests/manual/render-qml-to-texture-qml/main.qml
@@ -91,7 +91,8 @@ QQ2.Item {
}
entities: [plane1]
- grabMouse: plane1.picker.pressed
+
+ mouseEnabled: plane1.picker.pressed
InteractiveGui {
diff --git a/tests/manual/render-qml-to-texture/main.cpp b/tests/manual/render-qml-to-texture/main.cpp
index a2fc6ed09..2420c8560 100644
--- a/tests/manual/render-qml-to-texture/main.cpp
+++ b/tests/manual/render-qml-to-texture/main.cpp
@@ -37,6 +37,8 @@
#include <QGuiApplication>
#include <QAnimationDriver>
#include <QPropertyAnimation>
+#include <QQmlComponent>
+#include <QQmlEngine>
#include <Qt3DCore/QEntity>
#include <Qt3DCore/QAspectEngine>
@@ -87,7 +89,7 @@ int main(int argc, char *argv[])
while (frameGraphNode->childNodes().size() > 0)
frameGraphNode = (Qt3DRender::QFrameGraphNode*)frameGraphNode->childNodes().at(0);
view.defaultFrameGraph()->setClearColor(QColor::fromRgbF(1.0f, 1.0f, 1.0f));
- Qt3DRender::Quick::QScene2D* qmlTextureRenderer = new Qt3DRender::Quick::QScene2D(frameGraphNode);
+ Qt3DRender::Quick::QScene2D *qmlTextureRenderer = new Qt3DRender::Quick::QScene2D(frameGraphNode);
Qt3DRender::QTexture2D* offscreenTexture = new Qt3DRender::QTexture2D(qmlTextureRenderer);
offscreenTexture->setSize(1024, 1024);
@@ -102,7 +104,9 @@ int main(int argc, char *argv[])
output->setTexture(offscreenTexture);
qmlTextureRenderer->setOutput(output);
- qmlTextureRenderer->setSource(QUrl(QStringLiteral("qrc:/OffscreenGui.qml")));
+ QQmlEngine engine;
+ QQmlComponent component(&engine, QUrl(QStringLiteral("qrc:/OffscreenGui.qml")));
+ qmlTextureRenderer->setItem(static_cast<QQuickItem *>(component.create()));
Qt3DCore::QEntity* planeEntity = new Qt3DCore::QEntity(sceneRoot);
Qt3DExtras::QPlaneMesh* planeMesh = new Qt3DExtras::QPlaneMesh(planeEntity);
diff --git a/tools/qgltf/qgltf.cpp b/tools/qgltf/qgltf.cpp
index bc011eaa7..e5f49bdc6 100644
--- a/tools/qgltf/qgltf.cpp
+++ b/tools/qgltf/qgltf.cpp
@@ -1964,13 +1964,13 @@ void GltfExporter::exportTechniques(QJsonObject &obj, const QString &basename)
if (newName.isEmpty())
newName = newShaderName();
QString key = basename + QStringLiteral("_") + newName + QStringLiteral("_v");
- QString fn = QString(QStringLiteral("%1.%2")).arg(key).arg("vert");
+ QString fn = QString(QStringLiteral("%1.vert")).arg(key);
vertexShader["uri"] = fn;
writeShader(prog->vertShader, fn, m_subst_es2);
if (opts.genCore) {
QJsonObject coreVertexShader;
QString coreKey = QString(QStringLiteral("%1_core").arg(key));
- fn = QString(QStringLiteral("%1.%2")).arg(coreKey).arg("vert");
+ fn = QString(QStringLiteral("%1.vert")).arg(coreKey);
coreVertexShader["type"] = 35633;
coreVertexShader["uri"] = fn;
writeShader(prog->vertShader, fn, m_subst_core);
@@ -1986,13 +1986,13 @@ void GltfExporter::exportTechniques(QJsonObject &obj, const QString &basename)
if (newName.isEmpty())
newName = newShaderName();
QString key = basename + QStringLiteral("_") + newName + QStringLiteral("_f");
- QString fn = QString(QStringLiteral("%1.%2")).arg(key).arg("frag");
+ QString fn = QString(QStringLiteral("%1.frag")).arg(key);
fragmentShader["uri"] = fn;
writeShader(prog->fragShader, fn, m_subst_es2);
if (opts.genCore) {
QJsonObject coreFragmentShader;
QString coreKey = QString(QStringLiteral("%1_core").arg(key));
- fn = QString(QStringLiteral("%1.%2")).arg(coreKey).arg("frag");
+ fn = QString(QStringLiteral("%1.frag")).arg(coreKey);
coreFragmentShader["type"] = 35632;
coreFragmentShader["uri"] = fn;
writeShader(prog->fragShader, fn, m_subst_core);