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authorAntti Määttä <antti.maatta@qt.io>2016-10-21 15:02:54 +0300
committerAntti Määttä <antti.maatta@qt.io>2017-01-24 14:55:08 +0000
commitb5af580c823372e3d6f956a860e092018a066766 (patch)
tree97cf3865b6b3f344602860f8f68f251c85f34931
parentcea496ca35625d96d11185293a07ce600c3ff369 (diff)
Change namespace
Change-Id: I53e86f988f14a4e5748c1a13599461effb8d8462 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
-rw-r--r--src/quick3d/quick3drender/scene2d/qscene2d.cpp3
-rw-r--r--src/quick3d/quick3drender/scene2d/qscene2d.h13
-rw-r--r--src/quick3d/quick3drender/scene2d/qscene2d_p.h11
-rw-r--r--src/quick3d/quick3drender/scene2d/scene2d.cpp22
-rw-r--r--src/quick3d/quick3drender/scene2d/scene2d_p.h19
5 files changed, 44 insertions, 24 deletions
diff --git a/src/quick3d/quick3drender/scene2d/qscene2d.cpp b/src/quick3d/quick3drender/scene2d/qscene2d.cpp
index 62e766684..5c20db184 100644
--- a/src/quick3d/quick3drender/scene2d/qscene2d.cpp
+++ b/src/quick3d/quick3drender/scene2d/qscene2d.cpp
@@ -47,6 +47,7 @@ using namespace Qt3DCore;
namespace Qt3DRender {
+namespace Quick {
/*!
\class Qt3DRender::QScene2D
@@ -616,6 +617,8 @@ void QScene2D::sourceLoaded()
emit loadedChanged(true);
}
+} // namespace Quick
+
} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/quick3d/quick3drender/scene2d/qscene2d.h b/src/quick3d/quick3drender/scene2d/qscene2d.h
index 18e65a5ca..a00e7b06b 100644
--- a/src/quick3d/quick3drender/scene2d/qscene2d.h
+++ b/src/quick3d/quick3drender/scene2d/qscene2d.h
@@ -34,23 +34,25 @@
**
****************************************************************************/
-#ifndef QT3DRENDER_QSCENE2D_H
-#define QT3DRENDER_QSCENE2D_H
+#ifndef QT3DRENDER_QUICK3DRENDER_QSCENE2D_H
+#define QT3DRENDER_QUICK3DRENDER_QSCENE2D_H
#include <QtCore/QUrl>
#include <QtCore/QEvent>
#include <Qt3DRender/qframegraphnode.h>
#include <Qt3DRender/qabstracttexture.h>
-#include <Qt3DRender/qt3drender_global.h>
+#include <Qt3DQuickRender/qt3dquickrender_global.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
+namespace Quick {
+
class QScene2DPrivate;
-class QT3DRENDERSHARED_EXPORT QScene2D : public Qt3DRender::QFrameGraphNode
+class QT3DQUICKRENDERSHARED_EXPORT QScene2D : public Qt3DRender::QFrameGraphNode
{
Q_OBJECT
@@ -89,8 +91,9 @@ private:
void sourceLoaded();
};
+} // namespace Quick
} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3DRENDER_QSCENE2D_H
+#endif // QT3DRENDER_QUICK3DRENDER_QSCENE2D_H
diff --git a/src/quick3d/quick3drender/scene2d/qscene2d_p.h b/src/quick3d/quick3drender/scene2d/qscene2d_p.h
index 1020c1264..165a54b72 100644
--- a/src/quick3d/quick3drender/scene2d/qscene2d_p.h
+++ b/src/quick3d/quick3drender/scene2d/qscene2d_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3DRENDER_QSCENE2D_P_H
-#define QT3DRENDER_QSCENE2D_P_H
+#ifndef QT3DRENDER_QUICK3DRENDER_QSCENE2D_P_H
+#define QT3DRENDER_QUICK3DRENDER_QSCENE2D_P_H
//
// W A R N I N G
@@ -51,7 +51,7 @@
#include <private/qobject_p.h>
#include <private/qframegraphnode_p.h>
-#include <Qt3DRender/qscene2d.h>
+#include <Qt3DQuickRender/qscene2d.h>
#include <Qt3DRender/QAbstractTexture>
#include <QtQml/QQmlEngine>
@@ -68,6 +68,8 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
+namespace Quick {
+
class QScene2D;
class Scene2DManager;
@@ -203,9 +205,10 @@ public:
void cleanup();
};
+} // namespace Quick
} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3DRENDER_QSCENE2D_P_H
+#endif // QT3DRENDER_QUICK3DRENDER_QSCENE2D_P_H
diff --git a/src/quick3d/quick3drender/scene2d/scene2d.cpp b/src/quick3d/quick3drender/scene2d/scene2d.cpp
index edf4fd643..210cc5f0f 100644
--- a/src/quick3d/quick3drender/scene2d/scene2d.cpp
+++ b/src/quick3d/quick3drender/scene2d/scene2d.cpp
@@ -34,20 +34,26 @@
**
****************************************************************************/
-#include <Qt3DRender/qscene2d.h>
-#include <Qt3DRender/private/qscene2d_p.h>
-#include <Qt3DRender/private/scene2d_p.h>
-#include <Qt3DRender/private/graphicscontext_p.h>
-#include <Qt3DRender/private/texture_p.h>
-#include <Qt3DRender/private/nodemanagers_p.h>
#include <Qt3DCore/qpropertyupdatedchange.h>
+#include <Qt3DQuickRender/qscene2d.h>
+
+#include <private/qscene2d_p.h>
+#include <private/scene2d_p.h>
+#include <private/graphicscontext_p.h>
+#include <private/texture_p.h>
+#include <private/nodemanagers_p.h>
+
QT_BEGIN_NAMESPACE
+using namespace Qt3DRender::Quick;
+
namespace Qt3DRender {
namespace Render {
+namespace Quick {
+
RenderQmlEventHandler::RenderQmlEventHandler(Scene2D *node)
: QObject()
, m_node(node)
@@ -165,7 +171,7 @@ void Scene2D::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
FrameGraphNode::sceneChangeEvent(e);
}
-void Scene2D::setSharedObject(Qt3DRender::Scene2DSharedObjectPtr sharedObject)
+void Scene2D::setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject)
{
m_sharedObject = sharedObject;
}
@@ -296,6 +302,8 @@ void Scene2D::cleanup()
}
}
+} // namespace Quick
+
} // namespace Render
} // namespace Qt3DRender
diff --git a/src/quick3d/quick3drender/scene2d/scene2d_p.h b/src/quick3d/quick3drender/scene2d/scene2d_p.h
index f6e3f8903..950ddaa5b 100644
--- a/src/quick3d/quick3drender/scene2d/scene2d_p.h
+++ b/src/quick3d/quick3drender/scene2d/scene2d_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3DRENDER_RENDER_SCENE2D_P_H
-#define QT3DRENDER_RENDER_SCENE2D_P_H
+#ifndef QT3DRENDER_RENDER_QUICK_SCENE2D_P_H
+#define QT3DRENDER_RENDER_QUICK_SCENE2D_P_H
//
// W A R N I N G
@@ -50,8 +50,8 @@
#include <Qt3DCore/qnodeid.h>
-#include <Qt3DRender/private/framegraphnode_p.h>
-#include <Qt3DRender/private/qscene2d_p.h>
+#include <private/framegraphnode_p.h>
+#include <private/qscene2d_p.h>
#include <QtCore/QCoreApplication>
#include <QtCore/QSemaphore>
@@ -63,6 +63,9 @@ namespace Qt3DRender {
namespace Render {
class GraphicsContext;
+
+namespace Quick {
+
class Scene2D;
class RenderQmlEventHandler : public QObject
@@ -85,7 +88,7 @@ public:
void attach();
void render();
void initializeRender();
- void setSharedObject(Scene2DSharedObjectPtr sharedObject);
+ void setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject);
void cleanup();
void setTexture(Qt3DCore::QNodeId textureId);
void checkInitialized();
@@ -97,7 +100,7 @@ public:
GraphicsContext *m_graphicsContext;
QThread *m_renderThread;
Qt3DCore::QNodeId m_textureId;
- QSharedPointer<Scene2DSharedObject> m_sharedObject;
+ QSharedPointer<Qt3DRender::Quick::Scene2DSharedObject> m_sharedObject;
AttachmentPack m_attachments;
Texture *m_texture;
@@ -106,10 +109,10 @@ public:
bool m_renderOnce;
};
+} // Quick
} // Render
-
} // Qt3DRender
QT_END_NAMESPACE
-#endif // QT3DRENDER_RENDER_SCENE2D_P_H
+#endif // QT3DRENDER_RENDER_QUICK_SCENE2D_P_H