diff options
author | Antti Määttä <antti.maatta@qt.io> | 2016-10-21 15:02:54 +0300 |
---|---|---|
committer | Antti Määttä <antti.maatta@qt.io> | 2017-01-24 14:55:08 +0000 |
commit | b5af580c823372e3d6f956a860e092018a066766 (patch) | |
tree | 97cf3865b6b3f344602860f8f68f251c85f34931 | |
parent | cea496ca35625d96d11185293a07ce600c3ff369 (diff) |
Change namespace
Change-Id: I53e86f988f14a4e5748c1a13599461effb8d8462
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
-rw-r--r-- | src/quick3d/quick3drender/scene2d/qscene2d.cpp | 3 | ||||
-rw-r--r-- | src/quick3d/quick3drender/scene2d/qscene2d.h | 13 | ||||
-rw-r--r-- | src/quick3d/quick3drender/scene2d/qscene2d_p.h | 11 | ||||
-rw-r--r-- | src/quick3d/quick3drender/scene2d/scene2d.cpp | 22 | ||||
-rw-r--r-- | src/quick3d/quick3drender/scene2d/scene2d_p.h | 19 |
5 files changed, 44 insertions, 24 deletions
diff --git a/src/quick3d/quick3drender/scene2d/qscene2d.cpp b/src/quick3d/quick3drender/scene2d/qscene2d.cpp index 62e766684..5c20db184 100644 --- a/src/quick3d/quick3drender/scene2d/qscene2d.cpp +++ b/src/quick3d/quick3drender/scene2d/qscene2d.cpp @@ -47,6 +47,7 @@ using namespace Qt3DCore; namespace Qt3DRender { +namespace Quick { /*! \class Qt3DRender::QScene2D @@ -616,6 +617,8 @@ void QScene2D::sourceLoaded() emit loadedChanged(true); } +} // namespace Quick + } // namespace Qt3DRender QT_END_NAMESPACE diff --git a/src/quick3d/quick3drender/scene2d/qscene2d.h b/src/quick3d/quick3drender/scene2d/qscene2d.h index 18e65a5ca..a00e7b06b 100644 --- a/src/quick3d/quick3drender/scene2d/qscene2d.h +++ b/src/quick3d/quick3drender/scene2d/qscene2d.h @@ -34,23 +34,25 @@ ** ****************************************************************************/ -#ifndef QT3DRENDER_QSCENE2D_H -#define QT3DRENDER_QSCENE2D_H +#ifndef QT3DRENDER_QUICK3DRENDER_QSCENE2D_H +#define QT3DRENDER_QUICK3DRENDER_QSCENE2D_H #include <QtCore/QUrl> #include <QtCore/QEvent> #include <Qt3DRender/qframegraphnode.h> #include <Qt3DRender/qabstracttexture.h> -#include <Qt3DRender/qt3drender_global.h> +#include <Qt3DQuickRender/qt3dquickrender_global.h> QT_BEGIN_NAMESPACE namespace Qt3DRender { +namespace Quick { + class QScene2DPrivate; -class QT3DRENDERSHARED_EXPORT QScene2D : public Qt3DRender::QFrameGraphNode +class QT3DQUICKRENDERSHARED_EXPORT QScene2D : public Qt3DRender::QFrameGraphNode { Q_OBJECT @@ -89,8 +91,9 @@ private: void sourceLoaded(); }; +} // namespace Quick } // namespace Qt3DRender QT_END_NAMESPACE -#endif // QT3DRENDER_QSCENE2D_H +#endif // QT3DRENDER_QUICK3DRENDER_QSCENE2D_H diff --git a/src/quick3d/quick3drender/scene2d/qscene2d_p.h b/src/quick3d/quick3drender/scene2d/qscene2d_p.h index 1020c1264..165a54b72 100644 --- a/src/quick3d/quick3drender/scene2d/qscene2d_p.h +++ b/src/quick3d/quick3drender/scene2d/qscene2d_p.h @@ -34,8 +34,8 @@ ** ****************************************************************************/ -#ifndef QT3DRENDER_QSCENE2D_P_H -#define QT3DRENDER_QSCENE2D_P_H +#ifndef QT3DRENDER_QUICK3DRENDER_QSCENE2D_P_H +#define QT3DRENDER_QUICK3DRENDER_QSCENE2D_P_H // // W A R N I N G @@ -51,7 +51,7 @@ #include <private/qobject_p.h> #include <private/qframegraphnode_p.h> -#include <Qt3DRender/qscene2d.h> +#include <Qt3DQuickRender/qscene2d.h> #include <Qt3DRender/QAbstractTexture> #include <QtQml/QQmlEngine> @@ -68,6 +68,8 @@ QT_BEGIN_NAMESPACE namespace Qt3DRender { +namespace Quick { + class QScene2D; class Scene2DManager; @@ -203,9 +205,10 @@ public: void cleanup(); }; +} // namespace Quick } // namespace Qt3DRender QT_END_NAMESPACE -#endif // QT3DRENDER_QSCENE2D_P_H +#endif // QT3DRENDER_QUICK3DRENDER_QSCENE2D_P_H diff --git a/src/quick3d/quick3drender/scene2d/scene2d.cpp b/src/quick3d/quick3drender/scene2d/scene2d.cpp index edf4fd643..210cc5f0f 100644 --- a/src/quick3d/quick3drender/scene2d/scene2d.cpp +++ b/src/quick3d/quick3drender/scene2d/scene2d.cpp @@ -34,20 +34,26 @@ ** ****************************************************************************/ -#include <Qt3DRender/qscene2d.h> -#include <Qt3DRender/private/qscene2d_p.h> -#include <Qt3DRender/private/scene2d_p.h> -#include <Qt3DRender/private/graphicscontext_p.h> -#include <Qt3DRender/private/texture_p.h> -#include <Qt3DRender/private/nodemanagers_p.h> #include <Qt3DCore/qpropertyupdatedchange.h> +#include <Qt3DQuickRender/qscene2d.h> + +#include <private/qscene2d_p.h> +#include <private/scene2d_p.h> +#include <private/graphicscontext_p.h> +#include <private/texture_p.h> +#include <private/nodemanagers_p.h> + QT_BEGIN_NAMESPACE +using namespace Qt3DRender::Quick; + namespace Qt3DRender { namespace Render { +namespace Quick { + RenderQmlEventHandler::RenderQmlEventHandler(Scene2D *node) : QObject() , m_node(node) @@ -165,7 +171,7 @@ void Scene2D::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) FrameGraphNode::sceneChangeEvent(e); } -void Scene2D::setSharedObject(Qt3DRender::Scene2DSharedObjectPtr sharedObject) +void Scene2D::setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject) { m_sharedObject = sharedObject; } @@ -296,6 +302,8 @@ void Scene2D::cleanup() } } +} // namespace Quick + } // namespace Render } // namespace Qt3DRender diff --git a/src/quick3d/quick3drender/scene2d/scene2d_p.h b/src/quick3d/quick3drender/scene2d/scene2d_p.h index f6e3f8903..950ddaa5b 100644 --- a/src/quick3d/quick3drender/scene2d/scene2d_p.h +++ b/src/quick3d/quick3drender/scene2d/scene2d_p.h @@ -34,8 +34,8 @@ ** ****************************************************************************/ -#ifndef QT3DRENDER_RENDER_SCENE2D_P_H -#define QT3DRENDER_RENDER_SCENE2D_P_H +#ifndef QT3DRENDER_RENDER_QUICK_SCENE2D_P_H +#define QT3DRENDER_RENDER_QUICK_SCENE2D_P_H // // W A R N I N G @@ -50,8 +50,8 @@ #include <Qt3DCore/qnodeid.h> -#include <Qt3DRender/private/framegraphnode_p.h> -#include <Qt3DRender/private/qscene2d_p.h> +#include <private/framegraphnode_p.h> +#include <private/qscene2d_p.h> #include <QtCore/QCoreApplication> #include <QtCore/QSemaphore> @@ -63,6 +63,9 @@ namespace Qt3DRender { namespace Render { class GraphicsContext; + +namespace Quick { + class Scene2D; class RenderQmlEventHandler : public QObject @@ -85,7 +88,7 @@ public: void attach(); void render(); void initializeRender(); - void setSharedObject(Scene2DSharedObjectPtr sharedObject); + void setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject); void cleanup(); void setTexture(Qt3DCore::QNodeId textureId); void checkInitialized(); @@ -97,7 +100,7 @@ public: GraphicsContext *m_graphicsContext; QThread *m_renderThread; Qt3DCore::QNodeId m_textureId; - QSharedPointer<Scene2DSharedObject> m_sharedObject; + QSharedPointer<Qt3DRender::Quick::Scene2DSharedObject> m_sharedObject; AttachmentPack m_attachments; Texture *m_texture; @@ -106,10 +109,10 @@ public: bool m_renderOnce; }; +} // Quick } // Render - } // Qt3DRender QT_END_NAMESPACE -#endif // QT3DRENDER_RENDER_SCENE2D_P_H +#endif // QT3DRENDER_RENDER_QUICK_SCENE2D_P_H |