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authorMike Krus <mike.krus@kdab.com>2019-05-28 12:05:14 +0100
committerMike Krus <mike.krus@kdab.com>2019-05-28 14:22:32 +0100
commit6a8cfd6e52ad340c80b5a8b862b713192cecf791 (patch)
treef37c56c315a6808c560152253109c1bc2f567c37
parentda99cc29a09656c387070f5e32acd23720fe5def (diff)
Clean up warnings
Change-Id: I1ddad305359586481021e85f6e4a470d3a6521b0 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/quick3d/quick3d/qt3dquick_global.cpp14
-rw-r--r--src/render/jobs/framecleanupjob.cpp1
-rw-r--r--src/render/renderers/opengl/renderer/renderer.cpp2
-rw-r--r--tests/auto/core/qentity/tst_qentity.cpp6
-rw-r--r--tests/auto/render/textures/tst_textures.cpp1
5 files changed, 13 insertions, 11 deletions
diff --git a/src/quick3d/quick3d/qt3dquick_global.cpp b/src/quick3d/quick3d/qt3dquick_global.cpp
index 8c88feef1..afba0ad32 100644
--- a/src/quick3d/quick3d/qt3dquick_global.cpp
+++ b/src/quick3d/quick3d/qt3dquick_global.cpp
@@ -54,7 +54,7 @@ namespace Quick {
class Quick3DColorProvider : public QQmlColorProvider
{
public:
- QVariant colorFromString(const QString &s, bool *ok)
+ QVariant colorFromString(const QString &s, bool *ok) override
{
QColor c(s);
if (c.isValid()) {
@@ -66,7 +66,7 @@ public:
return QVariant();
}
- unsigned rgbaFromString(const QString &s, bool *ok)
+ unsigned rgbaFromString(const QString &s, bool *ok) override
{
QColor c(s);
if (c.isValid()) {
@@ -88,12 +88,12 @@ public:
return QString();
}
- QVariant fromRgbF(double r, double g, double b, double a)
+ QVariant fromRgbF(double r, double g, double b, double a) override
{
return QVariant(QColor::fromRgbF(r, g, b, a));
}
- QVariant fromHslF(double h, double s, double l, double a)
+ QVariant fromHslF(double h, double s, double l, double a) override
{
return QVariant(QColor::fromHslF(h, s, l, a));
}
@@ -103,21 +103,21 @@ public:
return QVariant(QColor::fromHsvF(h, s, v, a));
}
- QVariant lighter(const QVariant &var, qreal factor)
+ QVariant lighter(const QVariant &var, qreal factor) override
{
QColor color = var.value<QColor>();
color = color.lighter(int(qRound(factor*100.)));
return QVariant::fromValue(color);
}
- QVariant darker(const QVariant &var, qreal factor)
+ QVariant darker(const QVariant &var, qreal factor) override
{
QColor color = var.value<QColor>();
color = color.darker(int(qRound(factor*100.)));
return QVariant::fromValue(color);
}
- QVariant tint(const QVariant &baseVar, const QVariant &tintVar)
+ QVariant tint(const QVariant &baseVar, const QVariant &tintVar) override
{
QColor tintColor = tintVar.value<QColor>();
diff --git a/src/render/jobs/framecleanupjob.cpp b/src/render/jobs/framecleanupjob.cpp
index 7ebe31531..d0496f991 100644
--- a/src/render/jobs/framecleanupjob.cpp
+++ b/src/render/jobs/framecleanupjob.cpp
@@ -79,6 +79,7 @@ void FrameCleanupJob::run()
void FrameCleanupJob::updateBoundingVolumesDebug(Entity *node)
{
+ Q_UNUSED(node);
#if 0
BoundingVolumeDebug *debugBV = node->renderComponent<BoundingVolumeDebug>();
if (debugBV) {
diff --git a/src/render/renderers/opengl/renderer/renderer.cpp b/src/render/renderers/opengl/renderer/renderer.cpp
index e9c582458..59949ee34 100644
--- a/src/render/renderers/opengl/renderer/renderer.cpp
+++ b/src/render/renderers/opengl/renderer/renderer.cpp
@@ -192,13 +192,13 @@ Renderer::Renderer(QRenderAspect::RenderType type)
, m_updateMeshTriangleListJob(Render::UpdateMeshTriangleListJobPtr::create())
, m_filterCompatibleTechniqueJob(Render::FilterCompatibleTechniqueJobPtr::create())
, m_updateEntityLayersJob(Render::UpdateEntityLayersJobPtr::create())
+ , m_updateEntityHierarchyJob(Render::UpdateEntityHierarchyJobPtr::create())
, m_bufferGathererJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { lookForDirtyBuffers(); }, JobTypes::DirtyBufferGathering))
, m_vaoGathererJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { lookForAbandonedVaos(); }, JobTypes::DirtyVaoGathering))
, m_textureGathererJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { lookForDirtyTextures(); }, JobTypes::DirtyTextureGathering))
, m_sendTextureChangesToFrontendJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { sendTextureChangesToFrontend(); }, JobTypes::SendTextureChangesToFrontend))
, m_introspectShaderJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { reloadDirtyShaders(); }, JobTypes::DirtyShaderGathering))
, m_syncTextureLoadingJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([] {}, JobTypes::SyncTextureLoading))
- , m_updateEntityHierarchyJob(Render::UpdateEntityHierarchyJobPtr::create())
, m_ownedContext(false)
, m_offscreenHelper(nullptr)
#if QT_CONFIG(qt3d_profile_jobs)
diff --git a/tests/auto/core/qentity/tst_qentity.cpp b/tests/auto/core/qentity/tst_qentity.cpp
index e27cd1fc9..ef520d7f2 100644
--- a/tests/auto/core/qentity/tst_qentity.cpp
+++ b/tests/auto/core/qentity/tst_qentity.cpp
@@ -71,7 +71,7 @@ class MyQComponent : public Qt3DCore::QComponent
{
Q_OBJECT
public:
- explicit MyQComponent(Qt3DCore::QNode *parent = 0)
+ explicit MyQComponent(Qt3DCore::QNode *parent = nullptr)
: QComponent(parent)
{}
};
@@ -80,7 +80,7 @@ public:
class MyEntity : public Qt3DCore::QEntity
{
public:
- explicit MyEntity(Qt3DCore::QNode *parent = 0)
+ explicit MyEntity(Qt3DCore::QNode *parent = nullptr)
: QEntity(parent)
{}
};
@@ -589,6 +589,8 @@ void tst_Entity::checkCloning_data()
Qt3DCore::QEntity *grandChild = new MyEntity(entityWithNestedChildren);
QVector<QNodeId> childIds = {child->id(), grandChild->id()};
QTest::newRow("entityWithNestedChildren") << entityWithNestedChildren << childIds << 4;
+
+ Q_UNUSED(dummy);
}
}
diff --git a/tests/auto/render/textures/tst_textures.cpp b/tests/auto/render/textures/tst_textures.cpp
index 8bd4b355c..010ed56a5 100644
--- a/tests/auto/render/textures/tst_textures.cpp
+++ b/tests/auto/render/textures/tst_textures.cpp
@@ -360,7 +360,6 @@ private Q_SLOTS:
{
// GIVEN
QScopedPointer<Qt3DRender::Render::NodeManagers> mgrs(new Qt3DRender::Render::NodeManagers());
- Qt3DRender::Render::TextureManager *texMgr = mgrs->textureManager();
Qt3DRender::Render::TextureImageDataManager *texImgDataMgr = mgrs->textureImageDataManager();
TestTextureImage img(1);