summaryrefslogtreecommitdiffstats
path: root/dist
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@qt.io>2018-04-25 10:05:30 +0200
committerJani Heikkinen <jani.heikkinen@qt.io>2018-04-27 04:24:01 +0000
commitdcc7f1548425c2a8cabad3282b98939f05cc2513 (patch)
treeed27602a4cdd3a0e3eb642f61e9f9ba47ba822ab /dist
parentee47bb003b7f3e104993c46c7d68a44fc466925b (diff)
gltf sceneloader: request mirrored=false for textures
The default of mirrored=true is unlikely to be the right thing to do here. Task-number: QTBUG-54881 Change-Id: I484927be984d69fdb75713401e0be1135831f8d1 Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Tuukka Turunen <tuukka.turunen@qt.io> Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Diffstat (limited to 'dist')
-rw-r--r--dist/changes-5.11.02
1 files changed, 2 insertions, 0 deletions
diff --git a/dist/changes-5.11.0 b/dist/changes-5.11.0
index a2b58e9b9..2a6a29c2d 100644
--- a/dist/changes-5.11.0
+++ b/dist/changes-5.11.0
@@ -25,4 +25,6 @@ information about a particular change.
[QTBUG-66581] Add support for mapping fragment shader output variables
names to color numbers / attachment points
- Updated internal ASSIMP to 4.1
+ - The glTF SceneLoader backend no longer mirrors texture images by
+ default.
- Numerous minor bug fixes and performance improvements