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authorSean Harmer <sean.harmer@kdab.com>2015-11-07 19:02:14 +0000
committerPaul Lemire <paul.lemire@kdab.com>2015-11-17 19:41:18 +0000
commit26a118cfbce29014864f6cdddae66cccb65ffb4f (patch)
treedaea9f2fc41c1df586c35cd56daa61f920ce5b58 /examples/qt3d/assimp/main.cpp
parentace675a084ab944a245500b9f54be653126c3147 (diff)
Remove transforms property of QTransform
Compound transformations are now built up using QMatrix4x4 in both QML and C++. Updating examples accordingly. Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/assimp/main.cpp')
-rw-r--r--examples/qt3d/assimp/main.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/examples/qt3d/assimp/main.cpp b/examples/qt3d/assimp/main.cpp
index f0b8b6fbc..a637d47ae 100644
--- a/examples/qt3d/assimp/main.cpp
+++ b/examples/qt3d/assimp/main.cpp
@@ -50,6 +50,7 @@ class SceneHelper : public QObject
public:
Q_INVOKABLE QObject *findEntity(Qt3DRender::QSceneLoader *loader, const QString &name);
+ Q_INVOKABLE QObject *findComponent(Qt3DCore::QEntity *entity, const QString &componentMetatype);
Q_INVOKABLE void addListEntry(const QVariant &list, QObject *entry);
};
@@ -70,6 +71,19 @@ QObject *SceneHelper::findEntity(Qt3DRender::QSceneLoader *loader, const QString
return root->findChild<Qt3DCore::QEntity *>(name);
}
+QObject *SceneHelper::findComponent(Qt3DCore::QEntity *entity, const QString &componentMetatype)
+{
+ Q_ASSERT(entity);
+ Qt3DCore::QComponentList components = entity->components();
+ Q_FOREACH (Qt3DCore::QComponent *component, components) {
+ qDebug() << component->metaObject()->className();
+ if (component->metaObject()->className() == componentMetatype) {
+ return component;
+ }
+ }
+ return Q_NULLPTR;
+}
+
void SceneHelper::addListEntry(const QVariant &list, QObject *entry)
{
QQmlListReference ref = list.value<QQmlListReference>();