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authorSean Harmer <sean.harmer@kdab.com>2016-09-30 14:34:00 +0100
committerJani Heikkinen <jani.heikkinen@qt.io>2016-10-10 05:41:44 +0000
commit7fbbcaf280618c03da22cebac690b088d2b3ba03 (patch)
tree9f773fee553d9dba52d8b75b19a7f26f8083cd12 /examples/qt3d/audio-visualizer-qml/images/demotitle.png
parent387eebab1ea3b10d777b1c92d04804afb215c52c (diff)
Add unit test for QTorusGeometry
Also fix up some more problems with the torus. We were drawing some triangles more than once due to problems in the indexing. Fixed this by factoring out the calculations of number of vertices and triangles and takign care about needing more vertices to handle the texture coordinate wrapping at the seams but not more indices. Also renamed some members in the functors to be more consistent. Now the torus geometry should be perfect. Change-Id: I1198469531a5fd5e4ec8b86d47c9e66850fe50c7 Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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