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authorSean Harmer <sean.harmer@kdab.com>2015-08-31 15:14:17 +0100
committerSean Harmer <sean.harmer@kdab.com>2015-10-13 07:15:15 +0000
commitaf40840eedf35404ba4b39e890c158e2328ff6ec (patch)
treece4ac1f925c34b56704c99bd332e0436e68dbecc /examples/qt3d/bigscene-cpp/main.cpp
parent0269afd106da5d4d999585b3bdb1332a2c01af12 (diff)
Move Render aspect into the Qt3DRender namespace
Updated examples and tests accordingly. Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/bigscene-cpp/main.cpp')
-rw-r--r--examples/qt3d/bigscene-cpp/main.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/examples/qt3d/bigscene-cpp/main.cpp b/examples/qt3d/bigscene-cpp/main.cpp
index 2b347d80b..3b6bc28dc 100644
--- a/examples/qt3d/bigscene-cpp/main.cpp
+++ b/examples/qt3d/bigscene-cpp/main.cpp
@@ -58,6 +58,7 @@
#include <qmath.h>
using namespace Qt3D;
+using namespace Qt3DRender;
int main(int ac, char **av)
{
@@ -65,7 +66,7 @@ int main(int ac, char **av)
Window view;
Qt3D::QAspectEngine engine;
- engine.registerAspect(new Qt3D::QRenderAspect());
+ engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
engine.initialize();