diff options
author | Robert Brock <robert.brock@kdab.com> | 2016-05-06 10:47:51 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2016-05-15 13:44:24 +0000 |
commit | 2bcf2fb62b90b08bf9e0b531a125a7d44ed3ad13 (patch) | |
tree | 942a3d88a0519a68a2499e79e6ce23d872c99881 /examples/qt3d/bigscene-instanced-qml/main.qml | |
parent | ca1492cb1fa22e0e6f95b88ba68f5b3b80969c33 (diff) |
Moved bigscene-instanced-qml example to manual test
Part of an examples cleanup
Change-Id: If90e4d1aa004f62b9ef62937b8c8ac0b871a6cd1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/bigscene-instanced-qml/main.qml')
-rw-r--r-- | examples/qt3d/bigscene-instanced-qml/main.qml | 128 |
1 files changed, 0 insertions, 128 deletions
diff --git a/examples/qt3d/bigscene-instanced-qml/main.qml b/examples/qt3d/bigscene-instanced-qml/main.qml deleted file mode 100644 index ea804963a..000000000 --- a/examples/qt3d/bigscene-instanced-qml/main.qml +++ /dev/null @@ -1,128 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import Qt3D.Core 2.0 -import Qt3D.Render 2.0 -import QtQuick 2.2 as QQ2 -import Qt3D.Input 2.0 -import Qt3D.Extras 2.0 - -Entity { - id: sceneRoot - - Camera { - id: camera - projectionType: CameraLens.PerspectiveProjection - fieldOfView: 45 - aspectRatio: 16/9 - nearPlane : 0.1 - farPlane : 1000.0 - position: Qt.vector3d(0.0, -300.0, 50.0) - upVector: Qt.vector3d(0.0, 1.0, 0.0) - viewCenter: Qt.vector3d(0.0, 0.0, 0.0) - } - - FirstPersonCameraController { camera: camera } - - components: [ - RenderSettings { - activeFrameGraph: ForwardRenderer { - clearColor: Qt.rgba(0, 0.5, 1, 1) - camera: camera - } - // we need to explicitly set the RenderPolicy to AlwaysRender here, - // because a vertex shader will use time-based rendering, so the - // scene will change every frame without the scene-graph changing. - // RenderOnDemand would therefore not render every frame, as it won't - // detect scene-graph changes - renderPolicy: RenderSettings.Always - }, - // Event Source will be set by the Qt3DQuickWindow - InputSettings { } - ] - - property real timeValue: 5 - - Material { - id: instancedPhongMaterial - effect: Effect { - techniques: Technique { - graphicsApiFilter { - api: GraphicsApiFilter.OpenGL - profile: GraphicsApiFilter.CoreProfile - minorVersion: 2 - majorVersion: 3 - } - filterKeys: [ FilterKey { name: "renderingStyle"; value: "forward" } ] - renderPasses: RenderPass { - shaderProgram: ShaderProgram { - vertexShaderCode: loadSource("qrc:/instanced.vert") - fragmentShaderCode: loadSource("qrc:/instanced.frag") - } - } - } - } - parameters: Parameter { name: "instanceCount"; value: cylinderMeshInstanced.instanceCount } - } - - CylinderMesh { - id: cylinderMeshInstanced - instanceCount: 2000 - rings: 50 - slices: 30 - radius: 2.5 - length: 5.0 - } - - Entity { - id: torusEntity - components: [ cylinderMeshInstanced, instancedPhongMaterial ] - } -} |