diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-04-11 14:58:17 +0200 |
---|---|---|
committer | Simon Hausmann <simon.hausmann@theqtcompany.com> | 2016-04-23 11:14:30 +0000 |
commit | 0542f1614aa6d50c4c9809fb0ce5f1adb5666d67 (patch) | |
tree | 77a1ed41c16262f5cc7aa9ddb2d66d3f9b61a719 /examples/qt3d/component-changes | |
parent | 8677f62fa690efa29fbb6f870af1ea2b4e7111cf (diff) |
Move defaults and geometries out of Qt3DRender and into Qt3DExtras
QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on.
Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/component-changes')
-rw-r--r-- | examples/qt3d/component-changes/main.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/qt3d/component-changes/main.cpp b/examples/qt3d/component-changes/main.cpp index 7cac4e0be..93ae52d4d 100644 --- a/examples/qt3d/component-changes/main.cpp +++ b/examples/qt3d/component-changes/main.cpp @@ -51,9 +51,9 @@ #include <QGuiApplication> #include <Qt3DRender/qcamera.h> -#include <Qt3DRender/qcylindermesh.h> -#include <Qt3DRender/qspheremesh.h> -#include <Qt3DRender/qphongmaterial.h> +#include <Qt3DExtras/qcylindermesh.h> +#include <Qt3DExtras/qspheremesh.h> +#include <Qt3DExtras/qphongmaterial.h> #include <Qt3DCore/qentity.h> #include <Qt3DCore/qtransform.h> @@ -121,14 +121,14 @@ int main(int argc, char **argv) cameraController->setCamera(camera); // Cylinder mesh data - Qt3DRender::QCylinderMesh *cylinderMesh = new Qt3DRender::QCylinderMesh(); + Qt3DExtras::QCylinderMesh *cylinderMesh = new Qt3DExtras::QCylinderMesh(); cylinderMesh->setRadius(1); cylinderMesh->setLength(3); cylinderMesh->setRings(5); cylinderMesh->setSlices(40); // Sphere mesh data - Qt3DRender::QSphereMesh *sphereMesh = new Qt3DRender::QSphereMesh(); + Qt3DExtras::QSphereMesh *sphereMesh = new Qt3DExtras::QSphereMesh(); sphereMesh->setRings(20); sphereMesh->setSlices(40); @@ -138,7 +138,7 @@ int main(int argc, char **argv) transform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1, 0, 0), 45.0f)); // Material - Qt3DRender::QPhongMaterial *material = new Qt3DRender::QPhongMaterial(rootEntity); + Qt3DExtras::QPhongMaterial *material = new Qt3DExtras::QPhongMaterial(rootEntity); material->setDiffuse(Qt::red); // Cylinder |