summaryrefslogtreecommitdiffstats
path: root/examples/qt3d/controls
diff options
context:
space:
mode:
authorSean Harmer <sean.harmer@kdab.com>2015-11-07 19:02:14 +0000
committerPaul Lemire <paul.lemire@kdab.com>2015-11-17 19:41:18 +0000
commit26a118cfbce29014864f6cdddae66cccb65ffb4f (patch)
treedaea9f2fc41c1df586c35cd56daa61f920ce5b58 /examples/qt3d/controls
parentace675a084ab944a245500b9f54be653126c3147 (diff)
Remove transforms property of QTransform
Compound transformations are now built up using QMatrix4x4 in both QML and C++. Updating examples accordingly. Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/controls')
-rw-r--r--examples/qt3d/controls/Logo.qml23
1 files changed, 9 insertions, 14 deletions
diff --git a/examples/qt3d/controls/Logo.qml b/examples/qt3d/controls/Logo.qml
index 1fe45340b..d4286ca7b 100644
--- a/examples/qt3d/controls/Logo.qml
+++ b/examples/qt3d/controls/Logo.qml
@@ -76,20 +76,15 @@ Entity {
Transform {
id: logoTransform
- Rotate {
- id: rotate_x
- angle: rotation_x.value
- axis: Qt.vector3d(1, 0, 0)
- }
- Rotate {
- id: rotate_y
- angle: rotation_y.value
- axis: Qt.vector3d(0, 1, 0)
- }
- Rotate {
- id: rotate_z
- angle: rotation_z.value
- axis: Qt.vector3d(0, 0, 1)
+ matrix: {
+ var m = Qt.matrix4x4(1, 0, 0, 0,
+ 0, 1, 0, 0,
+ 0, 0, 1, 0,
+ 0, 0, 0, 1);
+ m.rotate(rotation_z.value, Qt.vector3d(0, 0, 1));
+ m.rotate(rotation_y.value, Qt.vector3d(0, 1, 0));
+ m.rotate(rotation_x.value, Qt.vector3d(1, 0, 0));
+ return m;
}
}