diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-10-18 09:58:19 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2015-10-19 10:51:25 +0000 |
commit | 18964d9ebed281a72506eccdf26319ce18be46d7 (patch) | |
tree | 9c184a8645f0d3ea72fc692f84332fc9be01bf2e /examples/qt3d/cpp_example/main.cpp | |
parent | d9ae5577ea87ae23731fe54dd79fd80ecd1de1fa (diff) |
Rename Renderer -> Render throughout
This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/cpp_example/main.cpp')
-rw-r--r-- | examples/qt3d/cpp_example/main.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/examples/qt3d/cpp_example/main.cpp b/examples/qt3d/cpp_example/main.cpp index 7d2bbeb78..f02d716cc 100644 --- a/examples/qt3d/cpp_example/main.cpp +++ b/examples/qt3d/cpp_example/main.cpp @@ -44,14 +44,14 @@ #include <Qt3DInput/QInputAspect> -#include <Qt3DRenderer/qtorusmesh.h> -#include <Qt3DRenderer/qmesh.h> -#include <Qt3DRenderer/qtechnique.h> -#include <Qt3DRenderer/qmaterial.h> -#include <Qt3DRenderer/qeffect.h> -#include <Qt3DRenderer/qtexture.h> -#include <Qt3DRenderer/qrenderpass.h> -#include <Qt3DRenderer/qsceneloader.h> +#include <Qt3DRender/qtorusmesh.h> +#include <Qt3DRender/qmesh.h> +#include <Qt3DRender/qtechnique.h> +#include <Qt3DRender/qmaterial.h> +#include <Qt3DRender/qeffect.h> +#include <Qt3DRender/qtexture.h> +#include <Qt3DRender/qrenderpass.h> +#include <Qt3DRender/qsceneloader.h> #include <Qt3DCore/qtranslatetransform.h> #include <Qt3DCore/qmatrixtransform.h> @@ -59,13 +59,13 @@ #include <Qt3DCore/qlookattransform.h> #include <Qt3DCore/qtransform.h> -#include <Qt3DRenderer/qcameraselector.h> -#include <Qt3DRenderer/qrenderpassfilter.h> -#include <Qt3DRenderer/qtechniquefilter.h> -#include <Qt3DRenderer/qviewport.h> -#include <Qt3DRenderer/qrenderaspect.h> -#include <Qt3DRenderer/qframegraph.h> -#include <Qt3DRenderer/qclearbuffer.h> +#include <Qt3DRender/qcameraselector.h> +#include <Qt3DRender/qrenderpassfilter.h> +#include <Qt3DRender/qtechniquefilter.h> +#include <Qt3DRender/qviewport.h> +#include <Qt3DRender/qrenderaspect.h> +#include <Qt3DRender/qframegraph.h> +#include <Qt3DRender/qclearbuffer.h> int main(int ac, char **av) { |