diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-11-09 13:39:50 +0000 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2015-11-17 19:41:22 +0000 |
commit | d3952b92157f6b56ed08ced5cd491f1f117c64eb (patch) | |
tree | 3c321859e12529ddb75a586323c29d3953e9f32c /examples/qt3d/cpp_example | |
parent | 26a118cfbce29014864f6cdddae66cccb65ffb4f (diff) |
Remove QAbstractTransform and friends
New simplified QTransform doesn't need these any longer. We now get a
nice reduction in QObject count when dealing with transformations.
Change-Id: I8ba8febada4ad1f05728aa848fb5e70a62028040
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/cpp_example')
-rw-r--r-- | examples/qt3d/cpp_example/main.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/examples/qt3d/cpp_example/main.cpp b/examples/qt3d/cpp_example/main.cpp index 3e47abc59..7f2fc31ac 100644 --- a/examples/qt3d/cpp_example/main.cpp +++ b/examples/qt3d/cpp_example/main.cpp @@ -41,6 +41,7 @@ #include <Qt3DCore/qentity.h> #include <Qt3DCore/qcameralens.h> #include <Qt3DCore/qaspectengine.h> +#include <Qt3DCore/qtransform.h> #include <Qt3DInput/QInputAspect> @@ -52,13 +53,6 @@ #include <Qt3DRender/qtexture.h> #include <Qt3DRender/qrenderpass.h> #include <Qt3DRender/qsceneloader.h> - -#include <Qt3DCore/qtranslatetransform.h> -#include <Qt3DCore/qmatrixtransform.h> -#include <Qt3DCore/qrotatetransform.h> -#include <Qt3DCore/qlookattransform.h> -#include <Qt3DCore/qtransform.h> - #include <Qt3DRender/qcameraselector.h> #include <Qt3DRender/qrenderpassfilter.h> #include <Qt3DRender/qtechniquefilter.h> |