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authorRobert Brock <robert.brock@kdab.com>2016-05-09 11:09:38 +0100
committerSean Harmer <sean.harmer@kdab.com>2016-05-15 13:44:44 +0000
commit2ed452167ef143147137f134639be53bf065112a (patch)
treee7c9d6abad0f5667ebe22fd72212a1d11284c786 /examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml
parent101408edf1ca81c3d627b7d454090c54dd1edceb (diff)
Moved deferred-renderer-qml example to manual test
Part of an examples cleanup Change-Id: If2fe4646b5a57269516f615b0c6d5097723fdb2e Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml')
-rw-r--r--examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml103
1 files changed, 0 insertions, 103 deletions
diff --git a/examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml b/examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml
deleted file mode 100644
index 6f70d2d87..000000000
--- a/examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml
+++ /dev/null
@@ -1,103 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-
-Viewport {
- id: root
- normalizedRect : Qt.rect(0.0, 0.0, 1.0, 1.0)
-
- property alias gBuffer : gBufferTargetSelector.target
- property alias camera : sceneCameraSelector.camera
-
- readonly property Layer sceneLayer: Layer {}
- readonly property Layer screenQuadLayer: Layer {}
-
- RenderSurfaceSelector {
- LayerFilter {
- layers : root.sceneLayer
-
- RenderTargetSelector {
- id : gBufferTargetSelector
-
- ClearBuffers {
- buffers: ClearBuffers.ColorDepthBuffer
-
- RenderPassFilter {
- id : geometryPass
- matchAny : FilterKey { name : "pass"; value : "geometry" }
-
- CameraSelector {
- id : sceneCameraSelector
- }
- }
- }
- }
- }
-
- LayerFilter {
- layers : root.screenQuadLayer
-
- ClearBuffers {
- buffers: ClearBuffers.ColorDepthBuffer
-
- RenderPassFilter {
- id : finalPass
- matchAny : FilterKey { name : "pass"; value : "final" }
- CameraSelector {
- camera: sceneCameraSelector.camera
- }
- }
-
- }
- }
- }
-}