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authorRobert Brock <robert.brock@kdab.com>2016-05-09 11:15:34 +0100
committerSean Harmer <sean.harmer@kdab.com>2016-05-15 13:44:48 +0000
commit972f618c87d534172f3ae351efd055c83248a3e7 (patch)
treefe8fd38225e9c82a1c169b446272b2f1685610f5 /examples/qt3d/enabled-qml/main.qml
parentdb5900bb675e766179da332ed574f8b4f6e4b935 (diff)
Moved enabled-qml example to manual test
Part of an examples cleanup Change-Id: I98d682c84f42ecbd98467bb25a254985fc4bec0d Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/enabled-qml/main.qml')
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diff --git a/examples/qt3d/enabled-qml/main.qml b/examples/qt3d/enabled-qml/main.qml
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--- a/examples/qt3d/enabled-qml/main.qml
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-/****************************************************************************
-**
-** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-import Qt3D.Extras 2.0
-import QtQuick 2.0 as QQ2
-
-Entity {
- id: sceneRoot
- property int counter: 0
-
- components: [
- RenderSettings {
- activeFrameGraph: Viewport {
- normalizedRect: Qt.rect(0.0, 0.0, 1.0, 1.0)
- enabled: counter !== 5
-
- RenderSurfaceSelector {
-
- ClearBuffers {
- buffers : ClearBuffers.ColorDepthBuffer
- clearColor: "white"
- enabled: counter !== 6
- }
-
- CameraSelector {
- camera: camera
- enabled: counter !== 7
-
- LayerFilter {
- enabled: counter === 12
- layers: sceneLayer
- }
- }
- }
- }
- }
- ]
-
- QQ2.Timer {
- interval: 500
- repeat: true
- running: true
- onTriggered: {
- counter += 1;
- if (counter > 15)
- counter = 0;
- }
- }
-
- Camera {
- id: camera
- projectionType: CameraLens.PerspectiveProjection
- fieldOfView: 45
- aspectRatio: 16/9
- nearPlane : 0.1
- farPlane : 1000.0
- enabled: counter !== 4
- position: Qt.vector3d(0, 10, 10)
- viewCenter: Qt.vector3d(0, 0, 0)
- upVector: Qt.vector3d(0, 1, 0)
- }
-
- // Sphere
- Entity {
- SphereMesh {
- id: sphereMesh
- enabled: counter !== 0
- }
-
- PhongMaterial {
- id: material
- ambient: "dodgerblue"
- diffuse: "chartreuse"
- specular: "ghostwhite"
- enabled: counter !== 1
- }
-
- Layer {
- id: sceneLayer
- enabled: counter !== 2
- }
-
- Transform {
- id: transform
- property real x: 0.0
- property real y: 0.0
- property real z: 0.0
- translation: Qt.vector3d(x, y, z)
- enabled: counter !== 3
- }
-
- QQ2.SequentialAnimation {
- running: true
- loops: QQ2.Animation.Infinite
- QQ2.NumberAnimation {
- target: transform; property: "x"
- from: 0; to: 5;
- duration: 550
- easing.type: QQ2.Easing.InOutQuad
- }
- QQ2.NumberAnimation {
- target: transform; property: "y"
- from: 0; to: 5;
- duration: 650
- easing.type: QQ2.Easing.InOutQuad
- }
- QQ2.NumberAnimation {
- target: transform; property: "z"
- from: 0; to: 5;
- duration: 350
- easing.type: QQ2.Easing.InOutQuad
- }
- QQ2.NumberAnimation {
- target: transform; property: "x"
- from: 5; to: 0;
- duration: 550
- easing.type: QQ2.Easing.InOutQuad
- }
- QQ2.NumberAnimation {
- target: transform; property: "y"
- from: 5; to: 0;
- duration: 350
- easing.type: QQ2.Easing.InOutQuad
- }
- QQ2.NumberAnimation {
- target: transform; property: "z"
- from: 5; to: 0;
- duration: 650
- easing.type: QQ2.Easing.InOutQuad
- }
- }
-
- components: [sphereMesh, material, sceneLayer, transform]
- }
-
- // Floor
- Entity {
- PlaneMesh {
- id: planeMesh
- width: 25.0
- height: 10
- }
-
- PhongMaterial {
- id: floorMaterial
- ambient: "lawngreen"
- diffuse: "forestgreen"
- specular: "floralwhite"
- shininess: 0.5
- }
-
- Layer {
- id: floorLayer
- }
-
- components: [planeMesh, floorMaterial, floorLayer]
- }
-}
-