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authorFranck Arrecot <franck.arrecot@kdab.com>2016-03-04 14:32:45 +0100
committerSean Harmer <sean.harmer@kdab.com>2016-03-07 09:42:39 +0000
commit544567054ebc9f9fdc3a152581a45697c7a3b5d2 (patch)
tree9ac249d67afdbfd327d8f3f74db0a9daeff24995 /examples/qt3d/gltf/main.qml
parentf78dc0f7ec55ca2b5261184aeebee434afc6fd37 (diff)
Class QSortMethod renamed to QSortPolicy
Task-number: QTBUG-51471 Change-Id: I41e9c547a86ff0918ceb2f1e4f2eed75ac948662 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/gltf/main.qml')
-rw-r--r--examples/qt3d/gltf/main.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/gltf/main.qml b/examples/qt3d/gltf/main.qml
index ef162c1a4..cab5d765a 100644
--- a/examples/qt3d/gltf/main.qml
+++ b/examples/qt3d/gltf/main.qml
@@ -77,7 +77,7 @@ Entity {
camera: camera
ClearBuffer {
buffers : ClearBuffer.ColorDepthBuffer
- SortMethod {
+ SortPolicy {
criteria: [
SortCriterion { sort: SortCriterion.BackToFront }
]