diff options
author | Sarah Smith <sarah.j.smith@nokia.com> | 2011-03-30 12:08:08 +1000 |
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committer | Sarah Smith <sarah.j.smith@nokia.com> | 2011-03-30 12:08:08 +1000 |
commit | b26958d8b7ac322566201cc02294c693bb5c3c54 (patch) | |
tree | a5962be5c1c7a11f007672c9e4a78826f527d9c3 /examples/qt3d/graphicsview/modelitem.cpp | |
parent | 7787f45e8113425f47a4fb8c91125cbdf60eedf5 (diff) |
Monster refactor commit.
Diffstat (limited to 'examples/qt3d/graphicsview/modelitem.cpp')
-rw-r--r-- | examples/qt3d/graphicsview/modelitem.cpp | 220 |
1 files changed, 220 insertions, 0 deletions
diff --git a/examples/qt3d/graphicsview/modelitem.cpp b/examples/qt3d/graphicsview/modelitem.cpp new file mode 100644 index 000000000..41ba13833 --- /dev/null +++ b/examples/qt3d/graphicsview/modelitem.cpp @@ -0,0 +1,220 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "modelitem.h" +#include "qglpainter.h" +#include "qgraphicsembedscene.h" +#include <QtGui/qgraphicssceneevent.h> +#include <QtGui/qapplication.h> + +const qreal CubeSize = 2.0f; + +ModelItem::ModelItem(QGraphicsItem *parent) + : QGLGraphicsViewportItem(parent) + , mScene(0) + , mTextureId(0) + , navigating(false) + , mPressedFace(-1) + , pressedButton(Qt::NoButton) +{ + startNavCamera = new QGLCamera(); + + setFlag(ItemIsFocusable, true); +} + +ModelItem::~ModelItem() +{ + delete startNavCamera; +} + +void ModelItem::setScene(QGraphicsEmbedScene *scene) +{ + mScene = scene; + connect(scene, SIGNAL(changed(QList<QRectF>)), this, SLOT(updateScene())); +} + +void ModelItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) +{ + // Render the inner scene into a framebuffer object. + // We do this while the ordinary Qt paint engine has + // control of the GL context rather than later when the + // QGLPainter has control of the GL context. + if (mScene) + mTextureId = mScene->renderToTexture(); + + // Now render the GL parts of the item using QGLPainter. + QGLGraphicsViewportItem::paint(painter, option, widget); +} + +void ModelItem::updateScene() +{ + update(); +} + +void ModelItem::mousePressEvent(QGraphicsSceneMouseEvent *event) +{ + int face; + QPointF tc = intersection + (event->widget(), event->pos().toPoint(), &face); + if (!navigating && mPressedFace == -1 && face != -1) { + mPressedFace = face; + pressedButton = event->button(); + mScene->deliverEvent(event, tc); + return; + } else if (!navigating && face == -1) { + navigating = true; + pressedButton = event->button(); + pressedPos = event->pos().toPoint(); + startNavCamera->setEye(camera()->eye()); + startNavCamera->setCenter(camera()->center()); + startNavCamera->setUpVector(camera()->upVector()); +#ifndef QT_NO_CURSOR + setCursor(Qt::ClosedHandCursor); +#endif + return; + } + QGraphicsItem::mousePressEvent(event); +} + +void ModelItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) +{ + if (navigating) { + QPoint delta = event->pos().toPoint() - pressedPos; + int deltax = delta.x(); + int deltay = delta.y(); + QGLCamera *camera = this->camera(); + int rotation = camera->screenRotation(); + if (rotation == 90 || rotation == 270) { + qSwap(deltax, deltay); + } + if (rotation == 90 || rotation == 180) { + deltax = -deltax; + } + if (rotation == 180 || rotation == 270) { + deltay = -deltay; + } + qreal anglex = deltax * 90.0f / rect().width(); + qreal angley = deltay * 90.0f / rect().height(); + QQuaternion q = startNavCamera->pan(-anglex); + q *= startNavCamera->tilt(-angley); + camera->setEye(startNavCamera->eye()); + camera->setCenter(startNavCamera->center()); + camera->setUpVector(startNavCamera->upVector()); + camera->rotateCenter(q); + } else if (mPressedFace != -1) { + int face; + QPointF tc = intersection + (event->widget(), event->pos().toPoint(), &face); + if (face != mPressedFace) + tc = QPointF(-1, -1); + mScene->deliverEvent(event, tc); + return; + } + QGraphicsItem::mouseMoveEvent(event); +} + +void ModelItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) +{ + if (navigating && pressedButton == event->button()) { + navigating = false; + pressedButton = Qt::NoButton; +#ifndef QT_NO_CURSOR + unsetCursor(); +#endif + return; + } else if (mPressedFace != -1) { + int face; + QPointF tc = intersection + (event->widget(), event->pos().toPoint(), &face); + if (face != mPressedFace) + tc = QPoint(-1, -1); + if (pressedButton == event->button()) { + mPressedFace = -1; + pressedButton = Qt::NoButton; + } + mScene->deliverEvent(event, tc); + return; + } + QGraphicsItem::mouseReleaseEvent(event); +} + +void ModelItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) +{ + int face; + QPointF tc = intersection + (event->widget(), event->pos().toPoint(), &face); + if (mPressedFace == -1 && face != -1) { + mPressedFace = face; + pressedButton = event->button(); + mScene->deliverEvent(event, tc); + return; + } + QGraphicsItem::mouseDoubleClickEvent(event); +} + +QPointF ModelItem::intersection + (QWidget *widget, const QPoint &point, int *actualFace) const +{ + // Bail out if no scene. + if (!mScene) { + *actualFace = -1; + return QPointF(); + } + + // Get the combined matrix for the projection. + int dpiX = widget->logicalDpiX(); + int dpiY = widget->logicalDpiY(); + QRectF bounds = boundingRect(); + qreal aspectRatio = (bounds.width() * dpiY) / (bounds.height() * dpiX); + QMatrix4x4 proj = camera()->projectionMatrix(aspectRatio); + + // Find the relative position of the point within (-1, -1) to (1, 1). + QPointF relativePoint = + QPointF((point.x() - bounds.center().x()) * 2 / bounds.width(), + -(point.y() - bounds.center().y()) * 2 / bounds.height()); + + // Get the ray extending from the eye through the point the user selected. + QVector3D eyept = proj.inverted().map + (QVector3D(relativePoint.x(), relativePoint.y(), -1.0f)); + QRay3D ray(QVector3D(0, 0, 0), eyept); + + // Intersect with the ray using a model-specific intersection method. + return intersection(ray, actualFace); +} |