diff options
author | Kevin Ottens <kevin.ottens@kdab.com> | 2017-01-25 12:10:33 +0100 |
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committer | Kevin Ottens <kevin.ottens@kdab.com> | 2017-01-27 14:58:39 +0000 |
commit | f5b66ed6706c129754a8fc0c0541eab1f9ed4181 (patch) | |
tree | 7cf7903abe9b817c24f34f3074c04e4e0c1f4da1 /examples/qt3d/lights | |
parent | 946e78eada359f651d337309b25d51d4204289b0 (diff) |
Consolidate QML/C++ materials in extras
We remove the qml implementation of materials in extras that were also
implemented in C++. Note this is an API change for the materials having
texture properties. The QML ones had mistakenly a string property
instead of a texture one. This move also fixes this API issue on the QML
end.
Change-Id: Ibed14288cd7b8c5ab9615b74b949c6a73ac29329
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/lights')
-rw-r--r-- | examples/qt3d/lights/main.qml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/qt3d/lights/main.qml b/examples/qt3d/lights/main.qml index 8f1c603cf..69250da13 100644 --- a/examples/qt3d/lights/main.qml +++ b/examples/qt3d/lights/main.qml @@ -183,8 +183,8 @@ Entity material: NormalDiffuseMapMaterial { ambient: Qt.rgba( 0.2, 0.2, 0.2, 1.0 ) - diffuse: "assets/textures/pattern_09/diffuse.webp" - normal: "assets/textures/pattern_09/normal.webp" + diffuse: TextureLoader { source: "assets/textures/pattern_09/diffuse.webp" } + normal: TextureLoader { source: "assets/textures/pattern_09/normal.webp" } textureScale: 10 shininess: 10 } |