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author | Sean Harmer <sean.harmer@kdab.com> | 2015-11-07 19:02:14 +0000 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2015-11-17 19:41:18 +0000 |
commit | 26a118cfbce29014864f6cdddae66cccb65ffb4f (patch) | |
tree | daea9f2fc41c1df586c35cd56daa61f920ce5b58 /examples/qt3d/materials-cpp/barrel.cpp | |
parent | ace675a084ab944a245500b9f54be653126c3147 (diff) |
Remove transforms property of QTransform
Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/materials-cpp/barrel.cpp')
-rw-r--r-- | examples/qt3d/materials-cpp/barrel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/materials-cpp/barrel.cpp b/examples/qt3d/materials-cpp/barrel.cpp index fc86a9ab2..96a5e0c35 100644 --- a/examples/qt3d/materials-cpp/barrel.cpp +++ b/examples/qt3d/materials-cpp/barrel.cpp @@ -71,7 +71,7 @@ Barrel::Barrel(Qt3DCore::QNode *parent) , m_specularTextureImage(new Qt3DRender::QTextureImage()) { mesh()->setSource(QUrl(QStringLiteral("qrc:/assets/metalbarrel/metal_barrel.obj"))); - scaleTransform()->setScale(0.03f); + transform()->setScale(0.03f); m_diffuseTexture->addTextureImage(m_diffuseTextureImage); m_normalTexture->addTextureImage(m_normalTextureImage); |