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authorSean Harmer <sean.harmer@kdab.com>2015-10-26 15:34:58 +0000
committerPaul Lemire <paul.lemire@kdab.com>2015-11-20 16:34:07 +0000
commit3d1727dc60e9c9a72160e785243a7be7a68fc60e (patch)
treed0fa4f8b42012592609cd34dc45df17c0c04af2a /examples/qt3d/multiviewport
parenta08ece5caee4ba7a793173e18b04e3c88263c5ec (diff)
Add a simple example showing how to use the new transform
Will be used to prove out the API. Perhaps we can extend this into a more complete example to show how the scene hierarchy leads to propagation of transformations. Change-Id: I06ed5fdd8f38043d1b4a296e9fa8a07c54a736af Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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