diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2018-04-03 17:19:43 +0100 |
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committer | Jani Heikkinen <jani.heikkinen@qt.io> | 2018-04-04 13:31:46 +0000 |
commit | 2a260617b96281375e2ee018af8c7547d99e4a6d (patch) | |
tree | a5aee129a69c0b2e9b6dab42a5fcddd17f3c5361 /examples/qt3d/pbr-materials/TrefoilKnot.qml | |
parent | 634529d899e99c2fb40429d3d0be6295aa444a40 (diff) |
Add replacement materials examplev5.11.0-beta3
All texture assets were made by KDAB under the CLA. The material
"sphere" mesh is from Allegorithmic and published under the
Creative Commons 4 license. See paragraph 1.2 of
https://www.allegorithmic.com/legal/substance-share
Task-number: QTBUG-61415
Change-Id: I23d61723bbac561e22e11fa57105b29148c01699
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
(cherry picked from commit 74c06c02f896c6aba408cfd0857d317378572736)
Diffstat (limited to 'examples/qt3d/pbr-materials/TrefoilKnot.qml')
-rw-r--r-- | examples/qt3d/pbr-materials/TrefoilKnot.qml | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/examples/qt3d/pbr-materials/TrefoilKnot.qml b/examples/qt3d/pbr-materials/TrefoilKnot.qml new file mode 100644 index 000000000..1a7b4031b --- /dev/null +++ b/examples/qt3d/pbr-materials/TrefoilKnot.qml @@ -0,0 +1,86 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.0 +import Qt3D.Render 2.0 +import Qt3D.Extras 2.9 + +Entity { + id: root + + property real x: 0.0 + property real y: 0.0 + property real z: 0.0 + property real scale: 1.0 + property real theta: 0.0 + property real phi: 0.0 + + components: [ transform, mesh, material ] + + MetalRoughMaterial { + id: material + baseColor: Qt.rgba( 0.8, 0.0, 0.0, 1.0 ) + metalness: 0.2 + roughness: 0.5 + } + + Transform { + id: transform + translation: Qt.vector3d(root.x, root.y, root.z) + rotationX: theta + rotationY: phi + scale: root.scale + } + + Mesh { + id: mesh + source: "assets/obj/trefoil.obj" + } +} |